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2026-03-08 14:18:29 -05:00
parent c360c027e1
commit 77490ae8df
18 changed files with 2037 additions and 1 deletions

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-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/Library/PGBase.lua#2 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** * * *
-- * * * * *
-- * * * * * * * *
-- * * *** ****** * ** **** *** * * * ***** * ***
-- * ** * * * ** * ** ** * * * * ** ** ** *
-- *** ***** * * * * * * * * ** * * * *
-- * * * * * * * * * * * * * * *
-- * * * * * * * * * * ** * * * *
-- * ** * * ** * ** * * ** * * * *
-- ** **** ** * **** ***** * ** *** * *
-- * * *
-- * * *
-- * * *
-- * * * *
-- **** * *
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- $File: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/Library/PGBase.lua $
--
-- Original Author: Brian Hayes
--
-- $Author: James_Yarrow $
--
-- $Change: 45244 $
--
-- $DateTime: 2006/05/26 10:01:00 $
--
-- $Revision: #2 $
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
require("PGDebug")
YieldCount = 0;
function ScriptExit()
_ScriptExit() -- set a flag in 'C' to terminate the whole script on next yield
if GetThreadID() >= 0 then
coroutine.yield(false) -- return false to exit this thread
end
end
function Sleep(time)
--DebugMessage("Sleeping... SleepTime: %.3f, CurTime: %.3f\n", time, GetCurrentTime())
ThreadValue.Set("StartTime", GetCurrentTime())
while GetCurrentTime() - ThreadValue("StartTime") < time do
PumpEvents()
end
--DebugMessage("Done with Sleep. Continuing, CurTime: %.3f\n", GetCurrentTime())
end
-- Service the block until optional max duration has expired or alternate break function returns true
-- Pass -1 max_duration to use optional alternate break function with no time limit
function BlockOnCommand(block, max_duration, alternate_break_func)
PumpEvents()
if not block then
return nil
end
break_block = false
ThreadValue.Set("BlockStart", GetCurrentTime())
repeat
if break_block == true then
break_block = false
return nil
end
PumpEvents()
if ((max_duration ~= nil) and (max_duration ~= -1)
and (GetCurrentTime() - ThreadValue("BlockStart") > max_duration)) then
--MessageBox("%s -- Had a time limit and it expired", tostring(Script))
return nil
end
if ((alternate_break_func ~= nil) and alternate_break_func()) then
--MessageBox("%s-- had a break func and it returned true", tostring(Script))
return nil
end
until (block.IsFinished() == true)
PumpEvents()
return block.Result()
end
function BreakBlock()
break_block = true
end
function TestCommand(block)
if not block then
return nil
end
PumpEvents()
return block.IsFinished()
end
function PumpEvents()
if Object and type(Object) == "userdata" then
Object.Service_Wrapper()
end
if Pump_Service and type(Pump_Service) == "function" then
Pump_Service()
end
if ThreadValue("InPumpEvents") then
ScriptError("%s -- Already in pump event!!", tostring(Script))
end
ThreadValue.Set("InPumpEvents", true)
--DebugMessage("%s -- Entering yield. Count: %d, Time: %.3f\n", tostring(Script), YieldCount, GetCurrentTime())
YieldCount = YieldCount + 1
coroutine.yield(true) -- yield here and return to 'C'
--DebugMessage("%s -- Return from yield. Count: %d, Time: %.3f\n", tostring(Script), YieldCount, GetCurrentTime())
CurrentEvent = GetEvent()
while CurrentEvent do
ScriptMessage("%s -- Pumping Event: %s.", tostring(Script), tostring(CurrentEvent))
EventParams = GetEvent.Params()
if EventParams then
CurrentEvent(unpack(EventParams))
else
CurrentEvent()
end
if Script.Debug_Should_Issue_Event_Alert() and DebugEventAlert then
DebugEventAlert(CurrentEvent, EventParams)
end
CurrentEvent = GetEvent()
end
ThreadValue.Set("InPumpEvents", false)
end
function TestValid(wrapper)
if wrapper == nil then
return false
end
if wrapper.Is_Valid == nil then
return false
end
return wrapper.Is_Valid()
end
function Clamp(value, min, max)
if value < min then
return min
elseif value > max then
return max
else
return value
end
end
-- Nasty hack of a floor function to be replaced if a math library floor funciton is exposed
function Dirty_Floor(val)
return string.format("%d", val) -- works on implicit string to int conversion
end
-- Machine independent modulus function
function Simple_Mod(a,b)
--return a-b*math.floor(a/b)
return a-b*Dirty_Floor(a/b)
end
-- Returns if something happened, given a % chance
function Chance(seed, percent)
roll = Simple_Mod((seed + 1), 100)
is_allowed = roll < percent
DebugMessage("%s -- seed:%d percent:%d roll:%d is_allowed:%s", tostring(Script), seed, percent, roll, tostring(is_allowed))
return is_allowed
end
function GetCurrentMinute()
--return math.floor(GetCurrentTime()/60)
return Dirty_Floor(GetCurrentTime()/60)
end
-- Every X seconds, the AI will have a new opportunity to see if it's allowed to use an ability
function GetAbilityChanceSeed()
return GetCurrentTime()
end
function GetChanceAllowed(difficulty)
--Possibly change these back, but randomness makes things hard to test
chance = 100
if difficulty == "Easy" then
chance = 100
elseif difficulty == "Hard" then
chance = 100
end
return chance
end
function PlayerSpecificName(player_object, var_name)
-- ret_value = tostring(player_object.Get_ID()) .. "_" .. var_name
-- DebugMessage("%s -- creating player specific string %s.", tostring(Script), ret_value)
-- return ret_value
return (tostring("PLAYER" .. player_object.Get_ID()) .. "_" .. var_name)
end
function Flush_G()
entries_for_deletion = {}
--Define the set of tables that we had better keep around
very_important_tables = {
_LOADED,
coroutine,
string,
LuaWrapperMetaTable,
_G,
security,
table,
entries_for_deletion
}
--Silly thing is nil (we think) if we try to add it earlier
table.insert(very_important_tables, very_important_tables)
--Iterate all globals
for i,g_entry in pairs(_G) do
if type(g_entry) == "table" then
--Tables are inherently unsafe: who knows what might be in there?
--If they're not in the list of things we must keep then they go.
for j,important_entry in pairs(very_important_tables) do
if important_entry == g_entry then
keep_table = true
end
end
if not keep_table then
table.insert(entries_for_deletion, i)
end
keep_table = nil
elseif type(g_entry) == "userdata" then
--Some User Data (e.g. our code functions) should be kept, but some is very, very dangerous.
--Query the object to see whether it's safe to persist.
if not g_entry.Is_Pool_Safe() then
table.insert(entries_for_deletion, i)
end
end
end
for i,bad_entry in pairs(entries_for_deletion) do
_G[bad_entry] = nil
end
entries_for_deletion = nil
very_important_tables = nil
end

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-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/Library/PGDebug.lua#1 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** * * *
-- * * * * *
-- * * * * * * * *
-- * * *** ****** * ** **** *** * * * ***** * ***
-- * ** * * * ** * ** ** * * * * ** ** ** *
-- *** ***** * * * * * * * * ** * * * *
-- * * * * * * * * * * * * * * *
-- * * * * * * * * * * ** * * * *
-- * ** * * ** * ** * * ** * * * *
-- ** **** ** * **** ***** * ** *** * *
-- * * *
-- * * *
-- * * *
-- * * * *
-- **** * *
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- $File: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/Library/PGDebug.lua $
--
-- Original Author: Brian Hayes
--
-- $Author: Andre_Arsenault $
--
-- $Change: 37816 $
--
-- $DateTime: 2006/02/15 15:33:33 $
--
-- $Revision: #1 $
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
function DebugEventAlert(event, params)
message = tostring(Script) .. ": handled event " .. tostring(event)
function AppendParameter(ival, parameter)
message = message .. "\nParameter " .. tostring(ival) .. ": " .. tostring(parameter)
end
table.foreachi(params, AppendParameter)
MessageBox(message)
end
function MessageBox(...)
_MessagePopup(string.format(unpack(arg)))
end
function ScriptMessage(...)
_ScriptMessage(string.format(unpack(arg)))
end
function DebugMessage(...)
_ScriptMessage(string.format(unpack(arg)))
end
function OutputDebug(...)
_OuputDebug(string.format(unpack(arg)))
end
function ScriptError(...)
outstr = string.format(unpack(arg))
_OuputDebug(outstr .. "\n")
_ScriptMessage(outstr)
outstr = DumpCallStack()
_OuputDebug(outstr .. "\n")
_ScriptMessage(outstr)
ScriptExit()
end
function DebugPrintTable(unit_table)
DebugMessage("%s -- unit table contents:", tostring(Script))
for key, obj in pairs(unit_table) do
DebugMessage("%s -- \t\t** unit:%s", tostring(Script), tostring(obj))
end
end