Make spectator markers a constant
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@@ -24,9 +24,15 @@ function SkirmishGameClass:New(gameMode)
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local function FindSpectators()
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---@type SpectatorStruct[]
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local spectators = {}
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local spectatorMarker = GetSpectatorMarkerName(gameMode)
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local spectatorMarker = nil
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if spectatorMarker ~= nil then
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if StringCompare(gameMode, "Space") then
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spectatorMarker = Spectator_Marker_Space
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elseif StringCompare(gameMode, "Land") then
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spectatorMarker = Spectator_Marker_Land
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end
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if spectatorMarker then
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for k, marker in pairs(Find_All_Objects_Of_Type(spectatorMarker)) do
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local playerWrapper = marker.Get_Owner()
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local playerId = playerWrapper.Get_ID()
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