diff --git a/FoCAPI.vcxproj b/FoCAPI.vcxproj index d1e2558..fa53cc3 100644 --- a/FoCAPI.vcxproj +++ b/FoCAPI.vcxproj @@ -166,6 +166,7 @@ + diff --git a/FoCAPI.vcxproj.filters b/FoCAPI.vcxproj.filters index b686d97..0ae6219 100644 --- a/FoCAPI.vcxproj.filters +++ b/FoCAPI.vcxproj.filters @@ -50,6 +50,9 @@ Source Files\Functions + + Source Files\Functions + Source Files\Functions diff --git a/functions/functions.cpp b/functions/functions.cpp index 065519c..d7bca9f 100644 --- a/functions/functions.cpp +++ b/functions/functions.cpp @@ -10,4 +10,5 @@ void Register_All(lua_State* L) { Register_FileIO(L); Register_Players(L); + Register_ScreenText(L); } diff --git a/functions/functions.h b/functions/functions.h index ec9ed67..7651e33 100644 --- a/functions/functions.h +++ b/functions/functions.h @@ -10,3 +10,4 @@ void Register_All(lua_State* L); // Each checks its own required function pointer guards before registering. void Register_FileIO(lua_State* L); void Register_Players(lua_State* L); +void Register_ScreenText(lua_State* L); diff --git a/functions/screen_text.cpp b/functions/screen_text.cpp new file mode 100644 index 0000000..dc72b33 --- /dev/null +++ b/functions/screen_text.cpp @@ -0,0 +1,92 @@ +#include "functions.h" +#include "../lua_hook.h" +#include +#include + +// Maximum number of lines held in the feed at once. +static constexpr int MAX_LINES = 8; + +// Keys used as the RawText identifier for each slot, enabling Remove_Tutorial_Text lookups. +static constexpr float PERPETUAL = -1.0f; + +static char g_keys[MAX_LINES][16]; // "FOCA_0" .. "FOCA_7" +static int g_head = 0; // index of oldest active slot +static int g_count = 0; // number of active slots + +static void reset_feed() +{ + g_head = 0; + g_count = 0; + for (int i = 0; i < MAX_LINES; i++) + wsprintfA(g_keys[i], "FOCA_%d", i); +} + +// Print_Screen_Text(text [, duration]) +// Appends a line to the bottom of the tutorial text feed. +// duration defaults to -1 (perpetual). Pass a positive number of seconds to auto-expire. +static int L_Print_Screen_Text(lua_State* L) +{ + const char* text = pfn_tostring(L, 1); + if (!text || !pfn_add_tutorial_text || !g_command_bar) + return 0; + + float duration = PERPETUAL; + if (pfn_tonumber) + { + double arg2 = pfn_tonumber(L, 2); + if (arg2 != 0.0) + duration = (float)arg2; + } + + // Widen to wchar_t for the game's basic_string parameter. + int wlen = MultiByteToWideChar(CP_ACP, 0, text, -1, nullptr, 0); + std::wstring wtext(wlen - 1, L'\0'); + MultiByteToWideChar(CP_ACP, 0, text, -1, wtext.data(), wlen); + + // If the feed is full, evict the oldest entry. + if (g_count >= MAX_LINES) + { + pfn_remove_tutorial_text(g_command_bar, g_keys[g_head]); + g_head = (g_head + 1) % MAX_LINES; + g_count--; + } + + int slot = (g_head + g_count) % MAX_LINES; + g_count++; + + // Inner overload: (this, wstring*, key, duration, index, teletype, color) + // index=0 so StartTime is set immediately; teletype=false for instant display; color=nullptr for default. + pfn_add_tutorial_text(g_command_bar, &wtext, g_keys[slot], duration, 0, false, nullptr); + + return 0; +} + +// Clear_Screen_Text() +// Removes all active FoCAPI-managed screen text entries. +static int L_Clear_Screen_Text(lua_State* L) +{ + if (!pfn_remove_tutorial_text || !g_command_bar) + return 0; + + for (int i = 0; i < g_count; i++) + { + int slot = (g_head + i) % MAX_LINES; + pfn_remove_tutorial_text(g_command_bar, g_keys[slot]); + } + + g_head = 0; + g_count = 0; + + return 0; +} + +void Register_ScreenText(lua_State* L) +{ + if (!pfn_add_tutorial_text || !pfn_remove_tutorial_text || !g_command_bar) + return; + + reset_feed(); + + register_global(L, "Print_Screen_Text", L_Print_Screen_Text); + register_global(L, "Clear_Screen_Text", L_Clear_Screen_Text); +} diff --git a/lua_hook.cpp b/lua_hook.cpp index efc6dd9..1f9132b 100644 --- a/lua_hook.cpp +++ b/lua_hook.cpp @@ -17,6 +17,9 @@ void* g_player_list = nullptr; fn_PlayerWrapperCreate pfn_player_wrapper_create = nullptr; fn_GetScriptFromState pfn_get_script_from_state = nullptr; fn_MapVarToLua pfn_map_var_to_lua = nullptr; +fn_AddTutorialText pfn_add_tutorial_text = nullptr; +fn_RemoveTutorialText pfn_remove_tutorial_text = nullptr; +void* g_command_bar = nullptr; fn_DebugPrint pfn_debug_print = nullptr; void register_global(lua_State* L, const char* name, lua_CFunction fn) { @@ -72,6 +75,12 @@ bool LuaHook_Init() { pfn_map_var_to_lua = (fn_MapVarToLua)(base + rvas->map_var_to_lua); } + if (rvas->command_bar && rvas->add_tutorial_text && rvas->remove_tutorial_text) { + g_command_bar = (void*)(base + rvas->command_bar); + pfn_add_tutorial_text = (fn_AddTutorialText)(base + rvas->add_tutorial_text); + pfn_remove_tutorial_text = (fn_RemoveTutorialText)(base + rvas->remove_tutorial_text); + } + if (rvas->debug_print) pfn_debug_print = (fn_DebugPrint)(base + rvas->debug_print); diff --git a/lua_hook.h b/lua_hook.h index dfcf5cb..f5a2835 100644 --- a/lua_hook.h +++ b/lua_hook.h @@ -17,6 +17,8 @@ typedef void* (*fn_GetPlayerByIndex)(void*, int); // PlayerListC typedef void* (*fn_PlayerWrapperCreate)(void*, void*); // PlayerWrapper::Create(PlayerClass*, LuaScriptClass*) typedef void* (*fn_GetScriptFromState)(lua_State*); // LuaScriptClass::Get_Script_From_State typedef void (*fn_MapVarToLua)(lua_State*, void*); // LuaScriptClass::Map_Var_To_Lua (static) +typedef void (*fn_AddTutorialText)(void*, void*, const char*, float, unsigned int, bool, void*); // CommandBarClass::Add_Tutorial_Text (inner) +typedef void (*fn_RemoveTutorialText)(void*, const char*); // CommandBarClass::Remove_Tutorial_Text typedef void (*fn_DebugPrint)(const char*); // Debug_Print // Resolved function pointers (defined in lua_hook.cpp) @@ -33,6 +35,9 @@ extern void* g_player_list; extern fn_PlayerWrapperCreate pfn_player_wrapper_create; extern fn_GetScriptFromState pfn_get_script_from_state; extern fn_MapVarToLua pfn_map_var_to_lua; +extern fn_AddTutorialText pfn_add_tutorial_text; +extern fn_RemoveTutorialText pfn_remove_tutorial_text; +extern void* g_command_bar; extern fn_DebugPrint pfn_debug_print; constexpr int LUA_GLOBALSINDEX = -10001; diff --git a/rvas.h b/rvas.h index 9f97c80..a691e0e 100644 --- a/rvas.h +++ b/rvas.h @@ -21,6 +21,11 @@ struct LuaRVAs { uintptr_t get_script_from_state; // LuaScriptClass::Get_Script_From_State (static) uintptr_t map_var_to_lua; // LuaScriptClass::Map_Var_To_Lua (member) + // --- Screen Text --- + uintptr_t command_bar; // TheCommandBar global object (data, not a function) + uintptr_t add_tutorial_text; // CommandBarClass::Add_Tutorial_Text (inner overload: wstring*, char*, float, uint, bool, RGBAClass*) + uintptr_t remove_tutorial_text; // CommandBarClass::Remove_Tutorial_Text(char*) + // --- Debug --- uintptr_t debug_print; // Debug_Print(char*) }; @@ -46,6 +51,11 @@ constexpr LuaRVAs RVAs_StarWarsI = { 0x0537BB0, // LuaScriptClass::Get_Script_From_State 0x0536FE0, // LuaScriptClass::Map_Var_To_Lua + // --- Screen Text --- + 0x1916b80, // TheCommandBar global object + 0x003c83a, // CommandBarClass::Add_Tutorial_Text inner + 0x006e1eb, // CommandBarClass::Remove_Tutorial_Text + // --- Debug --- 0x0476AE0, // Debug_Print }; @@ -71,6 +81,11 @@ constexpr LuaRVAs RVAs_StarWarsG = { 0x0245790, // LuaScriptClass::Get_Script_From_State (TODO) 0x0247700, // LuaScriptClass::Map_Var_To_Lua (TODO) + // --- Screen Text --- + 0, // TheCommandBar (TODO) + 0, // CommandBarClass::Add_Tutorial_Text inner (TODO) + 0, // CommandBarClass::Remove_Tutorial_Text (TODO) + // --- Debug --- 0, // Debug_Print (TODO) };