<?xml version="1.0"?>
<Story>
	<Event Name="Pirate_Enlightenment_b_00">
		<Event_Type>STORY_ELAPSED</Event_Type>
		<Event_Param1>0</Event_Param1>
		<Reward_Type>PLANET_FACTION</Reward_Type>
		<Reward_Param1/>
		<Reward_Param2>Pirates</Reward_Param2>
		<Story_Dialog>Dialog_R_Intervention_Pirate_Enlightenment_b</Story_Dialog>
		<Story_Chapter>0</Story_Chapter>
		<Story_Dialog_Popup>False</Story_Dialog_Popup>
		<Story_Tag>Pirate_Enlightenment_b_Tag_00</Story_Tag>
	</Event>
	<Event Name="Pirate_Enlightenment_b_01">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>PLANET_FACTION</Reward_Type>
		<Reward_Param1/>
		<Reward_Param2>Empire</Reward_Param2>
		<Prereq>Pirate_Enlightenment_b_00</Prereq>
	</Event>
	<Event Name="Pirate_Enlightenment_b_01a">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>TRIGGER_AI</Reward_Type>
		<Reward_Param1>PIRATE_ENLIGHTENMENT_B_NOTIFICATION_00</Reward_Param1>
		<Reward_Param2>Rebel</Reward_Param2>
		<Prereq>Pirate_Enlightenment_b_01</Prereq>
	</Event>
	<Event Name="Pirate_Enlightenment_b_02">
		<Event_Type>STORY_CONQUER</Event_Type>
		<Event_Param1/>
		<Event_Param3>FILTER_FRIENDLY_ONLY</Event_Param3>
		<Story_Dialog>Dialog_R_Intervention_Pirate_Enlightenment_b</Story_Dialog>
		<Story_Chapter>1</Story_Chapter>
		<Story_Dialog_Popup>False</Story_Dialog_Popup>
		<Prereq>Pirate_Enlightenment_b_01a</Prereq>
	</Event>
	<Event Name="Pirate_Enlightenment_b_03">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>TRIGGER_AI</Reward_Type>
		<Reward_Param1>PIRATE_ENLIGHTENMENT_B_NOTIFICATION_END</Reward_Param1>
		<Reward_Param2>Rebel</Reward_Param2>
		<Prereq>Pirate_Enlightenment_b_02</Prereq>
	</Event>
	<Event Name="Pirate_Enlightenment_b_04">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
		<Reward_Param1>Pirate_Enlightenment_b_Tag_00</Reward_Param1>
		<Prereq>Pirate_Enlightenment_b_03</Prereq>
	</Event>
</Story>
