<?xml version="1.0"?>
<Story>
<!--Start Campaign-->
	<Event Name="Bespin_Piracy_Mission_Begin">
		<Event_Type>STORY_ELAPSED</Event_Type>
		<Event_Param1>0</Event_Param1>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Disable_Retreat_Empire">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>DISABLE_RETREAT</Reward_Type>
		<Reward_Param1>EMPIRE</Reward_Param1>
		<Reward_Param2>1</Reward_Param2>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Disable_Retreat_Rebel">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>DISABLE_RETREAT</Reward_Type>
		<Reward_Param1>REBEL</Reward_Param1>
		<Reward_Param2>1</Reward_Param2>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Prevent_Victory">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>ENABLE_VICTORY</Reward_Type>
		<Reward_Param1>0</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Add_Objective_00">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>ADD_OBJECTIVE_00</Event_Param2>
		<Reward_Type>ADD_OBJECTIVE</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_00</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Complete_Objective_00">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>COMPLETE_OBJECTIVE_00</Event_Param2>
		<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_00</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Add_Objective_00</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Add_Objective_01">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>ADD_OBJECTIVE_01</Event_Param2>
		<Reward_Type>ADD_OBJECTIVE</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_01</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Complete_Objective_01">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>COMPLETE_OBJECTIVE_01</Event_Param2>
		<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_01</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Add_Objective_01</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Add_Objective_02">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>ADD_OBJECTIVE_02</Event_Param2>
		<Reward_Type>ADD_OBJECTIVE</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_02</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Complete_Objective_02">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>COMPLETE_OBJECTIVE_02</Event_Param2>
		<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_02</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Add_Objective_02</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Fail_Objective_02">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>FAIL_OBJECTIVE_02</Event_Param2>
		<Reward_Type>OBJECTIVE_FAILED</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_02</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Add_Objective_02</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Add_Objective_03">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>ADD_OBJECTIVE_03</Event_Param2>
		<Reward_Type>ADD_OBJECTIVE</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_03</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Complete_Objective_03">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>COMPLETE_OBJECTIVE_03</Event_Param2>
		<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_03</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Add_Objective_03</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Fail_Objective_03">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>FAIL_OBJECTIVE_03</Event_Param2>
		<Reward_Type>OBJECTIVE_FAILED</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_03</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Add_Objective_03</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Enable_Victory">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>ENABLE_VICTORY</Reward_Type>
		<Reward_Param1>1</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Complete_Objective_03</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Complete_Victory_Trigger">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>VICTORY</Reward_Type>
		<Reward_Param1>Underworld</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Complete_Objective_03</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Enable_Retreat_Empire">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>DISABLE_RETREAT</Reward_Type>
		<Reward_Param1>EMPIRE</Reward_Param1>
		<Reward_Param2>0</Reward_Param2>
		<Prereq>Bespin_Piracy_Mission_Complete_Victory_Trigger</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Enable_Retreat_Rebel">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>DISABLE_RETREAT</Reward_Type>
		<Reward_Param1>REBEL</Reward_Param1>
		<Reward_Param2>0</Reward_Param2>
		<Prereq>Bespin_Piracy_Mission_Complete_Victory_Trigger</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Fail_Objective_00">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>FAIL_OBJECTIVE_00</Event_Param2>
		<Reward_Type>OBJECTIVE_FAILED</Reward_Type>
		<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_00</Reward_Param1>
		<Prereq>Bespin_Piracy_Mission_Add_Objective_00</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Loss_Rebel">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>VICTORY_REBEL</Event_Param2>
		<Reward_Type>VICTORY</Reward_Type>
		<Reward_Param1>Rebel</Reward_Param1>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Enable_Retreat_Empire_Rebel_Loss">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>DISABLE_RETREAT</Reward_Type>
		<Reward_Param1>EMPIRE</Reward_Param1>
		<Reward_Param2>0</Reward_Param2>
		<Prereq>Bespin_Piracy_Mission_Loss_Rebel</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Enable_Retreat_Rebel_Rebel_Loss">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>DISABLE_RETREAT</Reward_Type>
		<Reward_Param1>REBEL</Reward_Param1>
		<Reward_Param2>0</Reward_Param2>
		<Prereq>Bespin_Piracy_Mission_Loss_Rebel</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Loss_Empire">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>VICTORY_EMPIRE</Event_Param2>
		<Reward_Type>VICTORY</Reward_Type>
		<Reward_Param1>Empire</Reward_Param1>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Enable_Retreat_Empire_Empire_Loss">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>DISABLE_RETREAT</Reward_Type>
		<Reward_Param1>EMPIRE</Reward_Param1>
		<Reward_Param2>0</Reward_Param2>
		<Prereq>Bespin_Piracy_Mission_Loss_Empire</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Enable_Retreat_Rebel_Empire_Loss">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>DISABLE_RETREAT</Reward_Type>
		<Reward_Param1>REBEL</Reward_Param1>
		<Reward_Param2>0</Reward_Param2>
		<Prereq>Bespin_Piracy_Mission_Loss_Empire</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Loss_Hutt">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>VICTORY_HUTTS</Event_Param2>
		<Reward_Type>VICTORY</Reward_Type>
		<Reward_Param1>Hutts</Reward_Param1>
	</Event>

<!--All Mission Dialog Goes Here-->
<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_06
Tyber Zann: We've managed to bribe and capture an Imperial Interdictor.  We will be using 
			the Interdictor to pull Tibana Gas convoys out of Hyperspace.  For this plan to
			work, the Interdictor will need to activate it's ability near the Bespin shipping lanes.-->
	<Event Name="Bespin_Piracy_Mission_Speech_Line_06">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_06</Event_Param2>
		<Reward_Type>MULTIMEDIA</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_06</Reward_Param1>
		<Reward_Param2>-1</Reward_Param2>
		<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_06</Reward_Param8>
		<Reward_Param9>Tyber_Loop</Reward_Param9>
		<Reward_Param10>1</Reward_Param10>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_06_Remove_Text">
		<Event_Type>STORY_SPEECH_DONE</Event_Type>
		<Event_Param1>BESPIN_PIR_TACTICAL_COR06_06</Event_Param1>
		<Reward_Type>SCREEN_TEXT</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_06</Reward_Param1>
		<Reward_Param4>remove</Reward_Param4>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_06</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_06_Remove_Movie">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_06_Remove_Text</Prereq>
	</Event>

<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_07
Tyber Zann: Good, now that the interdictor is in place and active, the first convoy should be 
			arriving any time now.  We'll need to destroy the Tibana shuttles before they can 
			reach a safe distance from the Interdictor.-->
	<Event Name="Bespin_Piracy_Mission_Speech_Line_07">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_07</Event_Param2>
		<Reward_Type>MULTIMEDIA</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_07</Reward_Param1>
		<Reward_Param2>-1</Reward_Param2>
		<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_07</Reward_Param8>
		<Reward_Param9>Tyber_Loop</Reward_Param9>
		<Reward_Param10>1</Reward_Param10>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_07_Remove_Text">
		<Event_Type>STORY_SPEECH_DONE</Event_Type>
		<Event_Param1>BESPIN_PIR_TACTICAL_COR06_07</Event_Param1>
		<Reward_Type>SCREEN_TEXT</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_07</Reward_Param1>
		<Reward_Param4>remove</Reward_Param4>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_07</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_07_Remove_Movie">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_07_Remove_Text</Prereq>
	</Event>

<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_08
Tibana Merchant: It's an ambush!  Take evasive action.-->
	<Event Name="Bespin_Piracy_Mission_Speech_Line_08">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_08</Event_Param2>
		<Reward_Type>MULTIMEDIA</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_08</Reward_Param1>
		<Reward_Param2>-1</Reward_Param2>
		<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_08</Reward_Param8>
		<Reward_Param9/>
		<Reward_Param10>1</Reward_Param10>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_08_Remove_Text">
		<Event_Type>STORY_SPEECH_DONE</Event_Type>
		<Event_Param1>BESPIN_PIR_TACTICAL_COR06_08</Event_Param1>
		<Reward_Type>SCREEN_TEXT</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_08</Reward_Param1>
		<Reward_Param4>remove</Reward_Param4>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_08</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_08_Remove_Movie">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_08_Remove_Text</Prereq>
	</Event>

<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_09
Tyber Zann: Destroying one more convoy should be enough to put the fear into Bespin's government.-->
	<Event Name="Bespin_Piracy_Mission_Speech_Line_09">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_09</Event_Param2>
		<Reward_Type>MULTIMEDIA</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_09</Reward_Param1>
		<Reward_Param2>-1</Reward_Param2>
		<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_09</Reward_Param8>
		<Reward_Param9>Tyber_Loop</Reward_Param9>
		<Reward_Param10>1</Reward_Param10>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_09_Remove_Text">
		<Event_Type>STORY_SPEECH_DONE</Event_Type>
		<Event_Param1>BESPIN_PIR_TACTICAL_COR06_09</Event_Param1>
		<Reward_Type>SCREEN_TEXT</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_09</Reward_Param1>
		<Reward_Param4>remove</Reward_Param4>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_09</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_09_Remove_Movie">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_09_Remove_Text</Prereq>
	</Event>

<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_10
Tibana Merchant: Pirates!  All hands defend the Tibana shuttle!-->
	<Event Name="Bespin_Piracy_Mission_Speech_Line_10">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_10</Event_Param2>
		<Reward_Type>MULTIMEDIA</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_10</Reward_Param1>
		<Reward_Param2>-1</Reward_Param2>
		<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_10</Reward_Param8>
		<Reward_Param9/>
		<Reward_Param10>1</Reward_Param10>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_10_Remove_Text">
		<Event_Type>STORY_SPEECH_DONE</Event_Type>
		<Event_Param1>BESPIN_PIR_TACTICAL_COR06_10</Event_Param1>
		<Reward_Type>SCREEN_TEXT</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_10</Reward_Param1>
		<Reward_Param4>remove</Reward_Param4>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_10</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_10_Remove_Movie">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_10_Remove_Text</Prereq>
	</Event>

<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_11
Tyber Zann: Good work.  Bespin is now under the "protection" of the Zann Consortium.-->
	<Event Name="Bespin_Piracy_Mission_Speech_Line_11">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_11</Event_Param2>
		<Reward_Type>MULTIMEDIA</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_11</Reward_Param1>
		<Reward_Param2>-1</Reward_Param2>
		<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_11</Reward_Param8>
		<Reward_Param9>Tyber_Loop</Reward_Param9>
		<Reward_Param10>1</Reward_Param10>
		<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_11_Remove_Text">
		<Event_Type>STORY_SPEECH_DONE</Event_Type>
		<Event_Param1>BESPIN_PIR_TACTICAL_COR06_11</Event_Param1>
		<Reward_Type>SCREEN_TEXT</Reward_Type>
		<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_11</Reward_Param1>
		<Reward_Param4>remove</Reward_Param4>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_11</Prereq>
	</Event>

	<Event Name="Bespin_Piracy_Mission_Speech_Line_11_Remove_Movie">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
		<Prereq>Bespin_Piracy_Mission_Speech_Line_11_Remove_Text</Prereq>
		</Event>
</Story>
