<?xml version="1.0"?>
<Story>
	<Event Name="Build_Generic_Structure_00">
		<Event_Type>STORY_ELAPSED</Event_Type>
		<Event_Param1>0</Event_Param1>
		<Reward_Type>CREDITS</Reward_Type>
		<Story_Chapter>0</Story_Chapter>
		<Story_Dialog_Popup>False</Story_Dialog_Popup>
		<Story_Tag>Build_Generic_Structure_Tag_00</Story_Tag>
	</Event>
	<Event Name="Build_Generic_Structure_01">
		<Event_Type>STORY_CONSTRUCT</Event_Type>
		<Prereq>Build_Generic_Structure_00</Prereq>
		<Reward_Type>TRIGGER_AI</Reward_Type>
		<Reward_Param1>BUILD_GENERIC_STRUCTURE_NOTIFICATION_00</Reward_Param1>
	</Event>
	<Event Name="Build_Generic_Structure_02">
		<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
		<Event_Param2>BUILD_GENERIC_STRUCTURE_NOTIFICATION_01</Event_Param2>
		<Prereq>Build_Generic_Structure_01</Prereq>
		<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
		<Reward_Param1>Build_Generic_Structure_Tag_00</Reward_Param1>
		<Story_Chapter>1</Story_Chapter>
		<Story_Dialog_Popup>False</Story_Dialog_Popup>
	</Event>
	<Event Name="Build_Generic_Structure_03">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Prereq>Build_Generic_Structure_02</Prereq>
		<Reward_Type>UNIQUE_UNIT</Reward_Type>
	</Event>
	<Event Name="Build_Generic_Structure_04">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Prereq>Build_Generic_Structure_03</Prereq>
		<Reward_Type>TRIGGER_AI</Reward_Type>
		<Reward_Param1>BUILD_GENERIC_STRUCTURE_NOTIFICATION_02</Reward_Param1>
	</Event>
</Story>
