<?xml version="1.0"?>
<AmbientMapSounds>
<!--The entries below are referenced from GameConstants.xml-->
<!--Ambient Sound SFXEvents are in SFXEventsAmbient.xml-->
<!--Entry: SFXEvent name, closest surround dist, farthest surround dist, min second delay, max second delay-->
	<AmbientMapSound Name="Ambient_Map_Sounds_Swamp">
		<!-- MBL STUB TEST DATA -->
		<Ambient> Ambient_Test_Swamp_Cricket,	30, 100, 1, 5	</Ambient>
		<Ambient> Ambient_Test_Swamp_Frog,		30, 100, 5, 10	</Ambient>
		<Ambient> Ambient_Test_Swamp_Bird,		30, 100, 9, 15	</Ambient>
	</AmbientMapSound>
	<Ambient_Map_Sound Name="Temperate"/> <!--TO BE DETERMINED-->
	<Ambient_Map_Sound Name="Arctic"/> <!--TO BE DETERMINED-->
	<Ambient_Map_Sound Name="Desert"/> <!--TO BE DETERMINED-->
	<Ambient_Map_Sound Name="Forest"/> <!--TO BE DETERMINED-->
	<Ambient_Map_Sound Name="Volcanic"/> <!--TO BE DETERMINED-->
	<Ambient_Map_Sound Name="Urban"/> <!--TO BE DETERMINED-->
</AmbientMapSounds>
