<?xml version="1.0"?>
<Goals>
	<Destroy_Unit>
		<AIGoalApplicationFlags>Enemy_Unit | Enemy_Structure</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Targeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Destroy_Unit>

	<Destroy_Unit_Minimal>
		<AIGoalApplicationFlags>Enemy_Unit | Enemy_Structure</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Targeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Destroy_Unit_Minimal>

	<Disable_Unit>
		<AIGoalApplicationFlags>Enemy_Unit | Enemy_Structure</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Targeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Disable_Unit>

	<Bomb_Unit>
		<AIGoalApplicationFlags>Enemy_Unit | Enemy_Structure</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Targeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Bomb_Unit>

	<Sweep_Area>
		<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Targeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Sweep_Area>

	<Space_Scout>
		<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Targeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Space_Scout>

	<Space_Escort_Goal>
		<AIGoalApplicationFlags>Friendly_Unit</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Defensive</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>240.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Space_Escort_Goal>

	<Hide_Transports>
		<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Defensive</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>240.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Hide_Transports>

	<Hide_Surprise_Units>
		<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Targeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>240.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Hide_Surprise_Units>

	<Return_To_Base>
		<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Defensive</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Return_To_Base>

	<Patrol_Structure_Space>
		<AIGoalApplicationFlags>Friendly_Structure</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Defensive</Category>
		<Reachability>Medium_Threat</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Patrol_Structure_Space>

	<Debug_Goal_Space>
		<AIGoalApplicationFlags>Enemy_Unit | Enemy_Structure</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>NoBudget</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>0.0</Time_Limit>
	</Debug_Goal_Space>

	<Space_Retreat>
		<AIGoalApplicationFlags>Global</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Defensive</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>240.0</Time_Limit>
	</Space_Retreat>

	<Ground_To_Space_Damage>
		<AIGoalApplicationFlags>Enemy_Unit | Enemy_Structure</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Targeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>0.0</Time_Limit>
	</Ground_To_Space_Damage>

	<Ground_To_Space_Disable>
		<AIGoalApplicationFlags>Enemy_Unit | Enemy_Structure</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Targeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>0.0</Time_Limit>
	</Ground_To_Space_Disable>

	<Fire_Death_Star>
		<AIGoalApplicationFlags>Global</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Tactical_Untargeted</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>0.0</Time_Limit>
	</Fire_Death_Star>

	<Turbo_Attack_Location>
		<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Med_Priority</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Turbo_Attack_Location>

	<Turbo_Attack_Unit>
		<AIGoalApplicationFlags>Enemy_Unit</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Med_Priority</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Turbo_Attack_Unit>

	<Space_Artillery>
		<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Med_Priority</Category>
		<Reachability>Any</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Space_Artillery>

	<Tactical_Multiplayer_Build_Space_Units_Generic>
		<AIGoalApplicationFlags>Global</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>High_Priority</Category>
		<Reachability>Any_Threat</Reachability>
		<Time_Limit>0.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Tactical_Multiplayer_Build_Space_Units_Generic>

	<Purchase_Space_Upgrades_Generic>
		<AIGoalApplicationFlags>Global</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>High_Priority</Category>
		<Reachability>Any_Threat</Reachability>
		<Time_Limit>0.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Purchase_Space_Upgrades_Generic>

	<!--This plan is for claiming contestable build pads (enemy includes neutral pads).
	Separate plans handle the destruction of enemy structures that may be on a build pad.-->
	<Secure_Build_Pad_Space>
		<AIGoalApplicationFlags>Enemy_Build_Pad</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Map_Control</Category>
		<Reachability>Any_Threat</Reachability>
		<Time_Limit>30.0</Time_Limit>
		<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Secure_Build_Pad_Space>

	<Build_Structure_Space>
		<AIGoalApplicationFlags>Friendly_Build_Pad</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>Med_Priority</Category>
		<Reachability>Any_Threat</Reachability>
		<Time_Limit>0.0</Time_Limit>
		<Activation_Tracking_Duration>60</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Build_Structure_Space>

	<Build_Refinery_Space>
		<AIGoalApplicationFlags>Friendly_Build_Pad</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>High_Priority</Category>
		<Reachability>Any_Threat</Reachability>
		<Time_Limit>0.0</Time_Limit>
		<Activation_Tracking_Duration>60</Activation_Tracking_Duration>
		<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
	</Build_Refinery_Space>

	<Burn_Units_Space>
		<AIGoalApplicationFlags>Global</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>High_Priority</Category>
		<Reachability>Any_Threat</Reachability>
		<Time_Limit>0.0</Time_Limit>
	</Burn_Units_Space>

	<Skirmish_Upgrade_Space_Station>
		<AIGoalApplicationFlags>Global</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>High_Priority</Category>
		<Reachability>Any_Threat</Reachability>
		<Time_Limit>0.0</Time_Limit>
	</Skirmish_Upgrade_Space_Station>

	<Skirmish_Generate_Magic_Cash_Drop_Space>
		<AIGoalApplicationFlags>Global</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>High_Priority</Category>
		<Reachability>Any_Threat</Reachability>
		<Time_Limit>0.0</Time_Limit>
	</Skirmish_Generate_Magic_Cash_Drop_Space>

	<Defend_Space_Station>
		<AIGoalApplicationFlags>Friendly_Structure</AIGoalApplicationFlags>
		<GameMode>Space</GameMode>
		<Category>High_Priority</Category>
		<Reachability>Any_Threat</Reachability>
		<Time_Limit>0.0</Time_Limit>
	</Defend_Space_Station>
</Goals>
