<?xml version="1.0"?>
<Data>
	<!--GENERIC DEATH CLONES-->
	<!--used for underworld disruptor kills-->
	<GroundInfantry Name="Infantry_Disruptor_Death_Clone_00">
		<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
		<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
		<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
	</GroundInfantry>

	<GroundInfantry Name="Infantry_Disruptor_Death_Clone_01">
		<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
		<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
		<Specific_Death_Anim_Index>1</Specific_Death_Anim_Index>
	</GroundInfantry>

	<GroundInfantry Name="Infantry_Short_Disruptor_Death_Clone_00">
		<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
		<Scale_Factor>0.75</Scale_Factor>
		<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
		<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
	</GroundInfantry>

	<GroundInfantry Name="Infantry_Short_Disruptor_Death_Clone_01">
		<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
		<Scale_Factor>0.75</Scale_Factor>
		<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
		<Specific_Death_Anim_Index>1</Specific_Death_Anim_Index>
	</GroundInfantry>

	<GroundInfantry Name="Infantry_Tall_Disruptor_Death_Clone_00">
		<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
		<Scale_Factor>1.5</Scale_Factor>
		<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
		<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
	</GroundInfantry>

	<GroundInfantry Name="Infantry_Tall_Disruptor_Death_Clone_01">
		<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
		<Scale_Factor>1.5</Scale_Factor>
		<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
		<Specific_Death_Anim_Index>1</Specific_Death_Anim_Index>
	</GroundInfantry>

	<!--used for underworld radioactive contamination kills-->
	<GroundInfantry Name="Infantry_Melt_Death_Clone_00">
		<Land_Model_Name>w_infect.alo</Land_Model_Name>
		<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
		<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
		<Death_SFXEvent_Start_Die>Unit_Infantry_Infected_Death</Death_SFXEvent_Start_Die>
	</GroundInfantry>

	<GroundInfantry Name="Infantry_Short_Melt_Death_Clone_00">
		<Land_Model_Name>w_infect.alo</Land_Model_Name>
		<Scale_Factor>0.75</Scale_Factor>
		<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
		<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
		<Death_SFXEvent_Start_Die>Unit_Infantry_Infected_Death</Death_SFXEvent_Start_Die>
	</GroundInfantry>

	<GroundInfantry Name="Infantry_Tall_Melt_Death_Clone_00">
		<Land_Model_Name>w_infect.alo</Land_Model_Name>
		<Scale_Factor>1.5</Scale_Factor>
		<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
		<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
		<Death_SFXEvent_Start_Die>Unit_Infantry_Infected_Death</Death_SFXEvent_Start_Die>
	</GroundInfantry>
</Data>
