<?xml version="1.0"?>
<!--Light source definitions.
	Be careful with the light source names, they may have to co-exist with other "model names" in the game (e.g. all of the ALO objects)-->

<LightSources>
	<LightSource Name="LightSourceSmallGreen">
		<Diffuse>0,1,0</Diffuse>
		<Intensity>0.4</Intensity>
		<Radius>40.0</Radius>
		<Falloff_Start>20</Falloff_Start>
		<Auto_Destruct_Time>0.4</Auto_Destruct_Time> <!--light goes away in this amount of time-->
		<Auto_Destruct_Fade_Time>0.4</Auto_Destruct_Fade_Time>
		<Blob_Radius>30.0</Blob_Radius> <!--often the terrain blob needs a smaller radius than the light-->
		<Blob_Color>0,1,0</Blob_Color>
		<Blob_Intensity>0.15</Blob_Intensity> <!--additive blob, probably should be very subtle!-->
	</LightSource>
</LightSources>
