<?xml version="1.0" encoding="utf-8"?>
<Data>
	<GroundCompany Name="Pirate_Soldier_Squad">
		<Text_ID>TEXT_PIRATE_SOLDIER_SQUAD</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltip_Soldier_Mob,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_SOLDIER_HULL,
			STAT_P_SOLDIER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltip_Soldier_Mob,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_SOLDIER_COST,
			STAT_P_SOLDIER_TIME,
			STAT_P_SOLDIER_HULL,
			STAT_P_SOLDIER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Underworld_Merc</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Snowspeeder AT_ST_Walker MAL_Rocket_Vehicle</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_pirate_soldier.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>20</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>25</Piracy_Value_Credits>
		<Score_Cost_Credits>50</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>125</Build_Cost_Credits>
		<Build_Time_Seconds>15</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>
			Pirate_Soldier, Pirate_Soldier, Pirate_Soldier, Pirate_Soldier, Pirate_Soldier,
			Pirate_Soldier, Pirate_Soldier, Pirate_Soldier, Pirate_Soldier, Pirate_Soldier,
			Pirate_Soldier, Pirate_Soldier, Pirate_Soldier, Pirate_Soldier, Pirate_Soldier,
			Pirate_Soldier, Pirate_Soldier, Pirate_Soldier, Pirate_Soldier, Pirate_Soldier
		</Company_Units>
		<Max_Squad_Size>5</Max_Squad_Size>
		<Create_Team_Type>Pirate_Trooper_Team</Create_Team_Type>

		<SFXEvent_Build_Started>EHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Select_Pirate_Soldier</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Pirate_Soldier</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>325</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>8</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Take_Cover_Pirate_Soldier</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Pirate_Soldier_Squad_R">
		<Variant_of_existing_type>Pirate_Soldier_Squad</Variant_of_existing_type>
		<Encyclopedia_Good_Against>Stormtrooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_ST_Walker MAL_Rocket_Vehicle Twilek_Commando</Encyclopedia_Vulnerable_To>
		<Affiliation>Rebel</Affiliation>

		<Company_Units>
			Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R,
			Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R,
			Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R,
			Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R, Pirate_Soldier_R
		</Company_Units>

		<Tech_Level>0</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

		<SFXEvent_Build_Started>RHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>RHD_Reinforcements_Available</SFXEvent_Build_Complete>
	</GroundCompany>

	<GroundCompany Name="Pirate_Soldier_Squad_E">
		<Variant_of_existing_type>Pirate_Soldier_Squad</Variant_of_existing_type>
		<Encyclopedia_Good_Against>Rebel_Trooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T2B_Tank MAL_Rocket_Vehicle Twilek_Commando</Encyclopedia_Vulnerable_To>
		<Affiliation>Empire</Affiliation>

		<Company_Units>
			Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E,
			Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E,
			Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E,
			Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E, Pirate_Soldier_E
		</Company_Units>

		<Tech_Level>0</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

		<SFXEvent_Build_Started>EHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>EHD_Reinforcements_Available</SFXEvent_Build_Complete>
	</GroundCompany>

	<GroundCompany Name="Pirate_Soldier_Squad_U">
		<Variant_of_existing_type>Pirate_Soldier_Squad</Variant_of_existing_type>
		<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T2B_Tank AT_ST_Walker Twilek_Commando</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>

		<Company_Units>
			Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U,
			Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U,
			Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U,
			Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U, Pirate_Soldier_U
		</Company_Units>

		<Tech_Level>0</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
	</GroundCompany>

	<GroundCompany Name="Pirate_Soldier_Squad_H">
		<Variant_of_existing_type>Pirate_Soldier_Squad</Variant_of_existing_type>
		<Affiliation>Hutts</Affiliation>

		<Company_Units>
			Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H,
			Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H,
			Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H,
			Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H, Pirate_Soldier_H
		</Company_Units>

		<Tech_Level>0</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
	</GroundCompany>

	<GroundCompany Name="Pirate_Scout_Squad">
		<Text_ID>Galyana_Squad_Barc</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_BARC,
			GALYANA_CLASS_BLANK,
			STAT_P_BARC_HULL,
			STAT_P_BARC_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_BARC,
			GALYANA_CLASS_BLANK,
			STAT_P_BARC_COST,
			STAT_P_BARC_TIME,
			STAT_P_BARC_HULL,
			STAT_P_BARC_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Rebel_Trooper SPMAT_Walker B1_Battledroid</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Rebel_Rifle_Grenadier TIE_Crawler Destroyer_Droid</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_pirate_scout.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>25</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>25</Piracy_Value_Credits>
		<Score_Cost_Credits>150</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>200</Build_Cost_Credits>
		<Build_Time_Seconds>20</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>ABILITY_COUNTDOWN, DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Pirate_Scout, Pirate_Scout</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>EHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Scout_Trooper</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Scout_Trooper</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>450</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>UNTARGETED_STICKY_BOMB</Type>
			<Recharge_Seconds>70</Recharge_Seconds>
			<Spawned_Object_Type>Proj_Vehicle_Bomb</Spawned_Object_Type>
			<Bomb_Countdown_Seconds>5</Bomb_Countdown_Seconds>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Pirate_Scout_Squad_H">
		<Text_ID>Galyana_Squad_Barc</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_BARC,
			GALYANA_CLASS_BLANK,
			STAT_P_BARC_HULL,
			STAT_P_BARC_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_BARC,
			GALYANA_CLASS_BLANK,
			STAT_P_BARC_COST,
			STAT_P_BARC_TIME,
			STAT_P_BARC_HULL,
			STAT_P_BARC_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Rebel_Trooper SPMAT_Walker B1_Battledroid</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Rebel_Rifle_Grenadier TIE_Crawler Destroyer_Droid</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_pirate_scout.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>25</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>150</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>200</Build_Cost_Credits>
		<Build_Time_Seconds>20</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>1</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>H_Ground_Barracks</Required_Special_Structures>
		<Required_Planets>Atzerri</Required_Planets>

		<Behavior>ABILITY_COUNTDOWN, DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Pirate_Scout_H, Pirate_Scout_H</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>UHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Scout_Trooper</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Scout_Trooper</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>450</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>HC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>UNTARGETED_STICKY_BOMB</Type>
			<Recharge_Seconds>70</Recharge_Seconds>
			<Spawned_Object_Type>Proj_Vehicle_Bomb</Spawned_Object_Type>
			<Bomb_Countdown_Seconds>5</Bomb_Countdown_Seconds>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Pirate_PLEX_Squad">
		<Text_ID>TEXT_PIRATE_PLEX_SQUAD</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_PIRATEPLEX,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_PLEX_HULL,
			STAT_P_PLEX_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_PIRATEPLEX,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_PLEX_COST,
			STAT_P_PLEX_TIME,
			STAT_P_PLEX_HULL,
			STAT_P_PLEX_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>M1_Repulsor_Tank T2B_Tank MZ8_Pulse_Cannon_Tank</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TIE_Crawler Destroyer_Droid Rebel_Trooper</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_pirate_plex.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>50</Damage>
		<Formation_Priority>2</Formation_Priority>

		<Piracy_Value_Credits>25</Piracy_Value_Credits>
		<Score_Cost_Credits>75</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>250</Build_Cost_Credits>
		<Build_Time_Seconds>20</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>
			Pirate_Plex, Pirate_Plex, Pirate_Plex,
			Pirate_Plex, Pirate_Plex, Pirate_Plex
		</Company_Units>
		<Max_Squad_Size>3</Max_Squad_Size>
		<Create_Team_Type>Pirate_Plex_Soldier_Team</Create_Team_Type>

		<SFXEvent_Build_Started>EHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Select_Pirate_Plex_Soldier</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Pirate_Plex_Soldier</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>PC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Pirate_Assassin_Company">
		<Text_ID>Galyana_Squad_Pirate_Assassin</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Pirate_Assassin,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_ASSASSIN_HULL,
			STAT_P_ASSASSIN_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Pirate_Assassin,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_ASSASSIN_COST,
			STAT_P_ASSASSIN_TIME,
			STAT_P_ASSASSIN_HULL,
			STAT_P_ASSASSIN_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_COMMANDO</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Rebel_Trooper SPMAT_Walker B1_Battledroid</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Rebel_Rifle_Grenadier TIE_Crawler Destroyer_Droid</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_pirate_assassin.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>30</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>200</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>300</Build_Cost_Credits>
		<Build_Time_Seconds>20</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>3</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>H_Ground_Barracks</Required_Special_Structures>
		<Required_Planets>Atzerri</Required_Planets>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>No</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Pirate_Assassin, Pirate_Assassin, Pirate_Assassin</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>UHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Select_Imp_Guard</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Move_Imp_Guard</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>600</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>HC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>FORCE_CLOAK</Type>
			<Recharge_Seconds>15.0</Recharge_Seconds>
			<Expiration_Seconds>60.0</Expiration_Seconds>
			<GUI_Activated_Ability_Name>Jedi_Force_Cloak</GUI_Activated_Ability_Name>
			<SFXEvent_GUI_Unit_Ability_Activated/>
			<Effective_Radius>500.0</Effective_Radius>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Pirate_Assassin_Company_P">
		<Text_ID>Galyana_Squad_Pirate_Assassin</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Pirate_Assassin,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_ASSASSIN_HULL,
			STAT_P_ASSASSIN_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Pirate_Assassin,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_ASSASSIN_COST,
			STAT_P_ASSASSIN_TIME,
			STAT_P_ASSASSIN_HULL,
			STAT_P_ASSASSIN_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_COMMANDO</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Rebel_Trooper SPMAT_Walker B1_Battledroid</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Rebel_Rifle_Grenadier TIE_Crawler Destroyer_Droid</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_pirate_assassin.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>30</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>25</Piracy_Value_Credits>
		<Score_Cost_Credits>200</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>300</Build_Cost_Credits>
		<Build_Time_Seconds>20</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>No</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Pirate_Assassin, Pirate_Assassin, Pirate_Assassin</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>EHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Select_Imp_Guard</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Move_Imp_Guard</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>600</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>PC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>FORCE_CLOAK</Type>
			<Recharge_Seconds>15.0</Recharge_Seconds>
			<Expiration_Seconds>60.0</Expiration_Seconds>
			<GUI_Activated_Ability_Name>Jedi_Force_Cloak</GUI_Activated_Ability_Name>
			<SFXEvent_GUI_Unit_Ability_Activated/>
			<Effective_Radius>500.0</Effective_Radius>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Pirate_Diplomat_Company">
		<Text_ID>Galyana_Unit_Pirate_Diplomat</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Pirate_Diplomat,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_VIGO_HULL,
			STAT_P_VIGO_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Pirate_Diplomat,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_P_VIGO_COST,
			STAT_P_VIGO_TIME,
			STAT_P_VIGO_HULL,
			STAT_P_VIGO_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_HERO_MINOR</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against> </Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Rebel_Trooper TIE_Crawler Destroyer_Droid</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_bothan_civilian.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>10</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>0</Piracy_Value_Credits>
		<Score_Cost_Credits>250</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>1000</Build_Cost_Credits>
		<Build_Time_Seconds>30</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>No</Is_Escort>

		<Company_Transport_Unit>Pirate_Diplomat_Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Pirate_Diplomat</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>EHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Select_Bothan</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Move_Bothan</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1000</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Build_Limit_Current_Per_Player>9</Build_Limit_Current_Per_Player>
		<Build_Limit_Current_For_All_Allies>9</Build_Limit_Current_For_All_Allies>
		<Tactical_Build_Prerequisites>PC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>TARGETED_INVULNERABILITY</Type>
			<Alternate_Name_Text>Galyana_Ability_Diplomatic_Immunity</Alternate_Name_Text>
			<Alternate_Description_Text>Galyana_Ability_Text_Diplomatic_Immunity</Alternate_Description_Text>
			<Recharge_Seconds>60.0</Recharge_Seconds>
			<GUI_Activated_Ability_Name/>
			<Spawned_Object_Type>Proj_Special_Obiwan_Instant_Invulnerability_Blast</Spawned_Object_Type>
			<Effective_Radius>400</Effective_Radius>
			<Friendly_Ability>true</Friendly_Ability>
		</Unit_Ability>
		<Unit_Ability>
			<Type>TACTICAL_BRIBE</Type>
			<Recharge_Seconds>90.0</Recharge_Seconds>
			<GUI_Activated_Ability_Name>Pirate_Diplomat_Tactical_Bribe</GUI_Activated_Ability_Name>
			<SFXEvent_Target_Ability> </SFXEvent_Target_Ability>
			<Supports_Autofire>True</Supports_Autofire>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Pirate_Skiff_Team">
		<Text_ID>TEXT_PIRATE_SKIFF_TEAM</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_SKIFF,
			GALYANA_CLASS_BLANK,
			STAT_P_SKIFF_HULL,
			STAT_P_SKIFF_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_SKIFF,
			GALYANA_CLASS_BLANK,
			STAT_P_SKIFF_COST,
			STAT_P_SKIFF_TIME,
			STAT_P_SKIFF_HULL,
			STAT_P_SKIFF_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>T2B_Tank Scout_Trooper B1_Battledroid</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Plex_Soldier M1_Repulsor_Tank MAL_Rocket_Vehicle</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_skiff.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>50</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>300</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>600</Build_Cost_Credits>
		<Build_Time_Seconds>30</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Tank</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Pirate_Skiff, Pirate_Skiff, Pirate_Skiff, Pirate_Skiff</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Pirate_Skiff</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Pirate_Skiff</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>800</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Empire_Skiff_Team">
		<Variant_Of_Existing_Type>Pirate_Skiff_Team</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>T2B_Tank B1_Battledroid Hutt_Elite_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Plex_Soldier MAL_Rocket_Vehicle Scyk_Fighter</Encyclopedia_Vulnerable_To>
		<Affiliation>Empire</Affiliation>
		<Company_Units>Pirate_Skiff_E, Pirate_Skiff_E, Pirate_Skiff_E, Pirate_Skiff_E</Company_Units>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>800</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Rebel_Skiff_Team">
		<Variant_Of_Existing_Type>Pirate_Skiff_Team</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Scout_Trooper B1_Battledroid Hutt_Elite_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>M1_Repulsor_Tank MAL_Rocket_Vehicle Scyk_Fighter</Encyclopedia_Vulnerable_To>
		<Affiliation>Rebel</Affiliation>
		<Company_Units>Pirate_Skiff_R, Pirate_Skiff_R, Pirate_Skiff_R, Pirate_Skiff_R</Company_Units>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>800</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Underworld_Skiff_Team">
		<Variant_Of_Existing_Type>Pirate_Skiff_Team</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>T2B_Tank Scout_Trooper Hutt_Elite_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Plex_Soldier M1_Repulsor_Tank Scyk_Fighter</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>
		<Company_Units>Pirate_Skiff_U, Pirate_Skiff_U, Pirate_Skiff_U, Pirate_Skiff_U</Company_Units>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>800</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Pirate_Swamp_Speeder_Team">
		<Text_ID>TEXT_PIRATE_SWAMP_SPEEDER_TEAM</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_SWAMP_SPEEDER,
			GALYANA_CLASS_BLANK,
			STAT_P_SWAMPSPEEDER_HULL,
			STAT_P_SWAMPSPEEDER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_SWAMP_SPEEDER,
			GALYANA_CLASS_BLANK,
			STAT_P_SWAMPSPEEDER_COST,
			STAT_P_SWAMPSPEEDER_TIME,
			STAT_P_SWAMPSPEEDER_HULL,
			STAT_P_SWAMPSPEEDER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Underworld_Merc</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T2B_Tank TIE_Neutralizer Underworld_Disruptor_Merc</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_swamp_speeder.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>60</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>300</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>700</Build_Cost_Credits>
		<Build_Time_Seconds>30</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Tank</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Swamp_Speeder_P, Swamp_Speeder_P, Swamp_Speeder_P, Swamp_Speeder_P</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Swamp_Speeder</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Swamp_Speeder</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>700</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>PC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.95f</Mod_Multiplier>
			<Mod_Multiplier>SPEED_MULTIPLIER,		1.05f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Pirate_Swamp_Speeder_Team_Hostile">
		<Text_ID>TEXT_PIRATE_SWAMP_SPEEDER_TEAM</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_SWAMP_SPEEDER,
			GALYANA_CLASS_BLANK,
			STAT_P_SWAMPSPEEDER_HULL,
			STAT_P_SWAMPSPEEDER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_SWAMP_SPEEDER,
			GALYANA_CLASS_BLANK,
			STAT_P_SWAMPSPEEDER_COST,
			STAT_P_SWAMPSPEEDER_TIME,
			STAT_P_SWAMPSPEEDER_HULL,
			STAT_P_SWAMPSPEEDER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Underworld_Merc</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T2B_Tank TIE_Neutralizer Underworld_Disruptor_Merc</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_swamp_speeder.tga</Icon_Name>
		<Affiliation>Hostile</Affiliation>
		<Population_Value>1</Population_Value>

		<Damage>60</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Score_Cost_Credits>300</Score_Cost_Credits>

		<Build_Cost_Credits>0</Build_Cost_Credits>
		<Build_Time_Seconds>0</Build_Time_Seconds>
		<Tech_Level>99</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures/>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Tank</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Swamp_Speeder_P, Swamp_Speeder_P, Swamp_Speeder_P, Swamp_Speeder_P</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Complete>Unit_Complete_Swamp_Speeder</SFXEvent_Build_Complete>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.95f</Mod_Multiplier>
			<Mod_Multiplier>SPEED_MULTIPLIER,		1.05f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Swamp_Speeder_Team_E">
		<Variant_Of_Existing_Type>Pirate_Swamp_Speeder_Team_Hostile</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Rebel_Trooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T2B_Tank Underworld_Disruptor_Merc Hutt_Modified_Heavy_Skiff</Encyclopedia_Vulnerable_To>
		<Affiliation>Empire</Affiliation>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Swamp_Speeder_E, Swamp_Speeder_E, Swamp_Speeder_E, Swamp_Speeder_E</Company_Units>

		<Tech_Level>0</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>700</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Swamp_Speeder_Team_R">
		<Variant_Of_Existing_Type>Pirate_Swamp_Speeder_Team_Hostile</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Stormtrooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TIE_Neutralizer Underworld_Disruptor_Merc Hutt_Modified_Heavy_Skiff</Encyclopedia_Vulnerable_To>
		<Affiliation>Rebel</Affiliation>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Swamp_Speeder_R, Swamp_Speeder_R, Swamp_Speeder_R, Swamp_Speeder_R</Company_Units>

		<Tech_Level>0</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>700</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Swamp_Speeder_Team_U">
		<Variant_Of_Existing_Type>Pirate_Swamp_Speeder_Team_Hostile</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T2B_Tank TIE_Neutralizer Hutt_Modified_Heavy_Skiff</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>

		<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
		<Company_Units>Swamp_Speeder_U, Swamp_Speeder_U, Swamp_Speeder_U, Swamp_Speeder_U</Company_Units>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

		<Tech_Level>0</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

		<Cheap_Bribe_Cost>15</Cheap_Bribe_Cost>
		<Expensive_Bribe_Cost>30</Expensive_Bribe_Cost>
		<Tactical_Bribe_Cost>100</Tactical_Bribe_Cost>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>700</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Underworld_Swamp_Speeder_Team"><!--Need this variant for story-->
		<Variant_Of_Existing_Type>Pirate_Swamp_Speeder_Team_Hostile</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T2B_Tank TIE_Neutralizer Hutt_Modified_Heavy_Skiff</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>

		<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
		<Company_Units>Swamp_Speeder_U, Swamp_Speeder_U, Swamp_Speeder_U, Swamp_Speeder_U</Company_Units>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

		<Tech_Level>0</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
	</GroundCompany>

	<GroundCompany Name="Pirate_Pod_Walker_Team_Template">
		<Text_ID>TEXT_UNIT_POD_WALKER_COMPANY</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_PODWALKER,
			GALYANA_CLASS_BLANK,
			STAT_P_PODWALKER_HULL,
			STAT_P_PODWALKER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_PODWALKER,
			GALYANA_CLASS_BLANK,
			STAT_P_PODWALKER_COST,
			STAT_P_PODWALKER_TIME,
			STAT_P_PODWALKER_HULL,
			STAT_P_PODWALKER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_WALKER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>AT_RT_Walker T1C_Tank AALL6</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>M1_Repulsor_Tank Plex_Soldier Canderous_Assault_Tank</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_pod_walker.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>70</Damage>
		<Formation_Priority>3</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>300</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>750</Build_Cost_Credits>
		<Build_Time_Seconds>30</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Walker</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Pod_Walker_Pirate, Pod_Walker_Pirate, Pod_Walker_Pirate</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Pod_Walker</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Pod_Walker</SFXEvent_Fleet_Move>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.95f</Mod_Multiplier>
			<Mod_Multiplier>SPEED_MULTIPLIER,		1.05f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>
	
	<GroundCompany Name="Pirate_Pod_Walker_Team">
		<Variant_Of_Existing_Type>Pirate_Pod_Walker_Team_Template</Variant_Of_Existing_Type>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>900</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>14</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>PC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Pod_Walker_Company_E">
		<Variant_Of_Existing_Type>Pirate_Pod_Walker_Team_Template</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>T1C_Tank B2_Battledroid AALL6</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T3B_Tank Canderous_Assault_Tank Medium_Tank</Encyclopedia_Vulnerable_To>
		<Affiliation>Empire</Affiliation>

		<Company_Transport_Unit>Imperial_Landing_Craft</Company_Transport_Unit>
		<Company_Units>Pod_Walker_Empire, Pod_Walker_Empire, Pod_Walker_Empire</Company_Units>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>900</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>14</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Pod_Walker_Company_R">
		<Variant_Of_Existing_Type>Pirate_Pod_Walker_Team_Template</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>AT_RT_Walker B2_Battledroid AALL6</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>M1_Repulsor_Tank Canderous_Assault_Tank Medium_Tank</Encyclopedia_Vulnerable_To>
		<Affiliation>Rebel</Affiliation>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Pod_Walker_Rebel, Pod_Walker_Rebel, Pod_Walker_Rebel</Company_Units>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>900</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>14</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Pod_Walker_Company_U">
		<Variant_Of_Existing_Type>Pirate_Pod_Walker_Team_Template</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>T2B_Tank TIE_Crawler AALL6</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T3B_Tank M1_Repulsor_Tank Medium_Tank</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>

		<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
		<Company_Units>Pod_Walker_Underworld, Pod_Walker_Underworld, Pod_Walker_Underworld</Company_Units>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>900</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>14</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Underworld_Pod_Walker_Company"><!--Need this variant for story-->
		<Variant_Of_Existing_Type>Pirate_Pod_Walker_Team_Template</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>T2B_Tank TIE_Crawler AALL6</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T3B_Tank M1_Repulsor_Tank Medium_Tank</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>

		<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
		<Company_Units>Pod_Walker_Underworld_Weak, Pod_Walker_Underworld_Weak, Pod_Walker_Underworld_Weak</Company_Units>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
	</GroundCompany>

	<GroundCompany Name="Heavy_Skiff_Team">
		<Text_ID>Galyana_Squad_Heavy_Skiff</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Heavy_Skiff,
			GALYANA_CLASS_BLANK,
			STAT_P_HEAVYSKIFF_SHIELD,
			STAT_P_HEAVYSKIFF_HULL,
			STAT_P_HEAVYSKIFF_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Heavy_Skiff,
			GALYANA_CLASS_BLANK,
			STAT_P_HEAVYSKIFF_COST,
			STAT_P_HEAVYSKIFF_TIME,
			STAT_P_HEAVYSKIFF_SHIELD,
			STAT_P_HEAVYSKIFF_HULL,
			STAT_P_HEAVYSKIFF_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_HEAVY_VEHICLE</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>AT_ST_Walker T2B_Tank Destroyer_Droid</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Scimitar_Assault_Fighter Plex_Soldier MAL_Rocket_Vehicle</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_heavy_skiff.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>90</Damage>
		<Formation_Priority>2</Formation_Priority>

		<Piracy_Value_Credits>75</Piracy_Value_Credits>
		<Score_Cost_Credits>450</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>1000</Build_Cost_Credits>
		<Build_Time_Seconds>45</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Tank</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Heavy_Skiff, Heavy_Skiff, Heavy_Skiff</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>EHD_Reinforcements_Available</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Canderous_Tank</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1300</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>PC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Empire_Heavy_Skiff_Team">
		<Variant_Of_Existing_Type>Heavy_Skiff_Team</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>T2B_Tank Destroyer_Droid MPTL</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Plex_Soldier MAL_Rocket_Vehicle Vaksai_Gunship</Encyclopedia_Vulnerable_To>
		<Affiliation>Empire</Affiliation>
		<Company_Units>Heavy_Skiff_E, Heavy_Skiff_E, Heavy_Skiff_E</Company_Units>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>EHD_Reinforcements_Available</SFXEvent_Build_Complete>

		<Tech_Level>2</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1300</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>EC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Rebel_Heavy_Skiff_Team">
		<Variant_Of_Existing_Type>Heavy_Skiff_Team</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>AT_ST_Walker Destroyer_Droid Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Scimitar_Assault_Fighter MAL_Rocket_Vehicle Vaksai_Gunship</Encyclopedia_Vulnerable_To>
		<Affiliation>Rebel</Affiliation>
		<Company_Units>Heavy_Skiff_R, Heavy_Skiff_R, Heavy_Skiff_R</Company_Units>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>RHD_Reinforcements_Available</SFXEvent_Build_Complete>

		<Tech_Level>1</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1300</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Underworld_Heavy_Skiff_Team">
		<Variant_Of_Existing_Type>Heavy_Skiff_Team</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>AT_ST_Walker T2B_Tank Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Scimitar_Assault_Fighter T6A_Tank Vaksai_Gunship</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>
		<Company_Units>Heavy_Skiff_U, Heavy_Skiff_U, Heavy_Skiff_U</Company_Units>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>UHD_Reinforcements_Available</SFXEvent_Build_Complete>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1300</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>UC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Valahari_Fighter_Company">
		<Text_ID>Galyana_Squad_Valahari</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Valahari,
			GALYANA_CLASS_BLANK,
			STAT_P_VALAHARI_SHIELD,
			STAT_P_VALAHARI_HULL,
			STAT_P_VALAHARI_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Valahari,
			GALYANA_CLASS_BLANK,
			STAT_P_VALAHARI_COST,
			STAT_P_VALAHARI_TIME,
			STAT_P_VALAHARI_SHIELD,
			STAT_P_VALAHARI_HULL,
			STAT_P_VALAHARI_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_AIRCRAFT</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Snowspeeder AT_RT_Walker Fanblade_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Atmospheric_XWing Empire_Anti_Aircraft_Turret MAL_Rocket_Vehicle</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_valahari.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>75</Damage>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>75</Piracy_Value_Credits>
		<Score_Cost_Credits>450</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>1000</Build_Cost_Credits>
		<Build_Time_Seconds>40</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Tech_Level>0</Tech_Level>

		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>P_Ground_Command_Center</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Walker</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Valahari_Fighter, Valahari_Fighter, Valahari_Fighter</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Assault_Speeder</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Assault_Speeder</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1400</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>PC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Valahari_Fighter_Company_E">
		<Variant_Of_Existing_Type>Valahari_Fighter_Company</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Rebel_Trooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>T4B_Tank Plex_Soldier Destroyer_Droid</Encyclopedia_Vulnerable_To>
		<Affiliation>Empire</Affiliation>
		<Company_Units>Valahari_E, Valahari_E, Valahari_E</Company_Units>

		<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

		<Tech_Level>2</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1400</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>EC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Valahari_Fighter_Company_R">
		<Variant_Of_Existing_Type>Valahari_Fighter_Company</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Stormtrooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>M1_Repulsor_Tank AT_ST_Walker Destroyer_Droid</Encyclopedia_Vulnerable_To>
		<Affiliation>Rebel</Affiliation>
		<Company_Units>Valahari_R, Valahari_R, Valahari_R</Company_Units>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

		<Tech_Level>1</Tech_Level>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1400</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Valahari_Fighter_Company_U">
		<Variant_Of_Existing_Type>Valahari_Fighter_Company</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Stormtrooper Rebel_Trooper Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_ST_Walker Plex_Soldier Empire_Anti_Vehicle_Turret</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>
		<Company_Units>Valahari_U, Valahari_U, Valahari_U</Company_Units>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1400</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>UC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>
</Data>



