<?xml version="1.0"?>
<AITemplates>
<Basic_Rebel_Default>
	<Priority>1</Priority>
	<Trigger>One</Trigger>

	<Budget>
		<Always>Zero</Always>
		<Offensive>BasicRebelOffensiveBudgetAllocation</Offensive>
		<Defensive>Zero</Defensive>
		<Infrastructure>BasicRebelInfrastructureBudgetAllocation</Infrastructure>
		<Information>BasicRebelInformationBudgetAllocation</Information>
		<Hero>Zero</Hero>
		<StoryArc>Zero</StoryArc>
	</Budget>

<!--TURNED OFF BECAUSE OF UNEXPECTED BEHAVIOR...USING EXPLICIT SCRIPTED RELEASE FUNDS FOR THE TIME BEING
	<Tactical_Budget_Allowance>
		<Defensive>1.0</Defensive>
		<Offensive>0.1</Offensive>
	</Tactical_Budget_Allowance>-->

	<Turn_Off>
		<Plans>
			<Name>EmpireAdvanceTechPlan</Name>
			<Name>PlantSpyPlan</Name>
			<Name>HuttsAdvanceTechPlan</Name>
		</Plans>
	</Turn_Off>

	<Turn_On>
		<Goals>
			<Category>Always</Category>
			<Category>Offensive</Category>
			<Category>Defensive</Category>
			<Category>Information</Category>
			<Category>Infrastructure</Category>
			<Category>Hero</Category>
			<Category>StoryArc</Category>
		</Goals>
		<Plans>
			<Goal_Category>Always</Goal_Category>
			<Goal_Category>Offensive</Goal_Category>
			<Goal_Category>Defensive</Goal_Category>
			<Goal_Category>Infrastructure</Goal_Category>
			<Goal_Category>Information</Goal_Category>
			<Goal_Category>Hero</Goal_Category>
			<Goal_Category>StoryArc</Goal_Category>
		</Plans>
	</Turn_On>
</Basic_Rebel_Default>
</AITemplates>

