<?xml version="1.0"?>
<Story>
	<Event Name="Trap_Land_00">
		<Event_Type>STORY_ELAPSED</Event_Type>
		<Event_Param1>0</Event_Param1>
		<Story_Chapter>2</Story_Chapter>
		<Story_Dialog_Popup>False</Story_Dialog_Popup>
		<Reward_Type>DISABLE_RETREAT</Reward_Type>
		<Reward_Param2>1</Reward_Param2>
	</Event>
</Story>
