<?xml version="1.0" ?>
<Equations>
	<Should_Build_EM_Field_Generator>
		50.0
		*
		((Variable_Target.FriendlyForce {Parameter_Category = GameObjectCategoryType[Structure]}
		+
		Variable_Target.FriendlyForce {Parameter_Category = GameObjectCategoryType[Vehicle]})
		+
		(100.0 > Variable_Target.DistanceToNearestFriendly {Parameter_Type = "Empire_Mineral_Processor",
								Parameter_Type = "Empire_Ground_Mining_Facility"}))
	</Should_Build_EM_Field_Generator>

	<Should_Build_Grenade_Mortar>
		50.0
		*
		Variable_Target.EnemyForce {Parameter_Category = GameObjectCategoryType[Vehicle]}
		*
		Variable_Target.FriendlyForce
	</Should_Build_Grenade_Mortar>

	<Should_Build_Offensive_Sensor_Node>
		40.0
		*
		((Variable_Target.DistanceToNearestFriendly > 300.0) * (Variable_Target.DistanceToNearestEnemy > 300.0)
		+
		Variable_Target.EnemyForce {Parameter_Category = GameObjectCategoryType[Infantry]}
		*
		Variable_Target.FriendlyForce)
	</Should_Build_Offensive_Sensor_Node>
</Equations>