<?xml version="1.0"?>
<Story>
<!-- Preliminary setup -->
	<Event Name="Empire_M04_Land_Begin">
		<Event_Type>STORY_ELAPSED</Event_Type>
		<Event_Param1>0</Event_Param1>
	</Event>

	<Event Name="Empire_M04A_Autoresolve_Off">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>HIDE_AUTORESOLVE</Reward_Type>
		<Prereq>Empire_M04_Land_Begin</Prereq>
	</Event>

<!-- TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_38
Task: Destroy all Rebel and Geonosian units and structures.-->
	<Event Name="Empire_ActI_M04_Task_Text">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>SCREEN_TEXT</Reward_Type>
		<Reward_Param1>TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_38</Reward_Param1>
		<Reward_Param2>10</Reward_Param2>
		<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
		<Prereq>Empire_M04_Land_Begin</Prereq>
	</Event>

<!-- TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_15
Hint: The waves of native enemies can be halted by destroying their unique home structure.  -->
	<Event Name="Empire_ActI_M04_Talk_About_Spawn_Structures_00">
		<Event_Type>STORY_ELAPSED</Event_Type>
		<Event_Param1>15</Event_Param1>
		<Reward_Type>SCREEN_TEXT</Reward_Type>
		<Reward_Param1>TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_15</Reward_Param1>
		<Reward_Param2>10</Reward_Param2>
		<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
		<Prereq>Empire_M04_Land_Begin</Prereq>
	</Event>

<!-- jdg 9/04/05 ensuring player has his reinforcement ability back here -->
	<Event Name="Empire_A01M04_Geonosis_Allow_Reinforcements">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>DISABLE_REINFORCEMENTS</Reward_Type>
		<Reward_Param1>0</Reward_Param1>
		<Prereq>Empire_M04_Land_Begin</Prereq>
	</Event>
</Story>
