<?xml version="1.0"?>
<TradeRoutes>
<!--Edit Notes for GC overhaul-->
<!--Traderoutes to be in alphabetical order in listing and in name (From_To)-->
<!--Credit Gain Factor is to be 0.5 for major and 0.25 for minor trade routes-->
<!--Hyperspace speed factor is to be minimal (2x for minor, 3x for major)-->
<!--Visible Line Name: may make each major trade route a diff. color, minor gray-->

	<!-- Braxant Run -->
	<TradeRoute Name="Bastion_Muunilinst">
		<Point_A>Bastion</Point_A>
		<Point_B>Muunilinst</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
		<Visible_Line_Name>DEFAULT</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="Muunilinst_Yaga_Minor">
		<Point_A>Muunilinst</Point_A>
		<Point_B>Yaga_Minor</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Yaga_Minor_Polus">
		<Point_A>Yaga_Minor</Point_A>
		<Point_B>Polus</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Polus_Taris">
		<Point_A>Polus</Point_A>
		<Point_B>Taris</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Dragon Tail -->
	<TradeRoute Name="Korriban_Yavin">
		<Point_A>Korriban</Point_A>
		<Point_B>Yavin</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Yavin_Mandalore">
		<Point_A>Yavin</Point_A>
		<Point_B>Mandalore</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Sanctuary Pipeline -->
	<TradeRoute Name="Endor_Sullust">
		<Point_A>Endor</Point_A>
		<Point_B>Sullust</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Death Wind Corridor -->
	<TradeRoute Name="Ryloth_Hypori">
		<Point_A>Ryloth</Point_A>
		<Point_B>Hypori</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Nothoiin Corridor -->
	<TradeRoute Name="Bespin_Eriadu">
		<Point_A>Bespin</Point_A>
		<Point_B>Eriadu</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Unknown Regions -->
	<TradeRoute Name="Kavadonia_Bastion">
		<Point_A>Kavadonia</Point_A>
		<Point_B>Bastion</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<TradeRoute Name="Ilum_AetenII">
		<Point_A>Ilum</Point_A>
		<Point_B>AetenII</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<!--Hutt Space-->
	<TradeRoute Name="NalHutta_Saleucami">
		<Point_A>NalHutta</Point_A>
		<Point_B>Saleucami</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<!-- HYDIAN WAY -->
	<TradeRoute Name="Bonadan_Dathomir">
		<Point_A>Bonadan</Point_A>
		<Point_B>Dathomir</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Dathomir_Taris">
		<Point_A>Dathomir</Point_A>
		<Point_B>Taris</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Taris_Corulag">
		<Point_A>Taris</Point_A>
		<Point_B>Corulag</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Corulag_Alderaan">
		<Point_A>Corulag</Point_A>
		<Point_B>Alderaan</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.1</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Alderaan_Kuat">
		<Point_A>Alderaan</Point_A>
		<Point_B>Kuat</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.1</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Corulag_Alderaan_Alive"> <!-- Alive Alt. -->
		<Point_A>Corulag</Point_A>
		<Point_B>Alderaan_Alive</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Alderaan_Alive_Kuat"> <!-- Alive Alt. -->
		<Point_A>Alderaan_Alive</Point_A>
		<Point_B>Kuat</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Kuat_Corellia">
		<Point_A>Kuat</Point_A>
		<Point_B>Corellia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Corellia_Atzerri">
		<Point_A>Corellia</Point_A>
		<Point_B>Atzerri</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Atzerri_Eriadu">
		<Point_A>Atzerri</Point_A>
		<Point_B>Eriadu</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Eriadu_Mustafar">
		<Point_A>Eriadu</Point_A>
		<Point_B>Mustafar</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>

	<!-- PERLEMIAN TRADE ROUTE -->
	<TradeRoute Name="Felucia_Carida">
		<Point_A>Felucia</Point_A>
		<Point_B>Carida</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Carida_Corulag">
		<Point_A>Carida</Point_A>
		<Point_B>Corulag</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Corulag_Anaxes">
		<Point_A>Corulag</Point_A>
		<Point_B>Anaxes</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Anaxes_Coruscant">
		<Point_A>Anaxes</Point_A>
		<Point_B>Coruscant</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Coruscant_Fresia">
		<Point_A>Coruscant</Point_A>
		<Point_B>Fresia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>

	<!-- CORELLIAN RUN -->
	<TradeRoute Name="Coruscant_Corellia">
		<Point_A>Coruscant</Point_A>
		<Point_B>Corellia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Corellia_Tatooine">
		<Point_A>Corellia</Point_A>
		<Point_B>Tatooine</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tatooine_Geonosis">
		<Point_A>Tatooine</Point_A>
		<Point_B>Geonosis</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Geonosis_Ryloth">
		<Point_A>Geonosis</Point_A>
		<Point_B>Ryloth</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>

	<!-- CORELLIAN TRADE SPINE -->
	<TradeRoute Name="Ebaq9_Corellia">
		<Point_A>Ebaq9</Point_A>
		<Point_B>Corellia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Corellia_Bestine">
		<Point_A>Corellia</Point_A>
		<Point_B>Bestine</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Bestine_Mechis3">
		<Point_A>Bestine</Point_A>
		<Point_B>Mechis3</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Mechis3_Bespin">
		<Point_A>Mechis3</Point_A>
		<Point_B>Bespin</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Bespin_Hoth">
		<Point_A>Bespin</Point_A>
		<Point_B>Hoth</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>

	<!-- RIMMA TRADE ROUTE -->
	<TradeRoute Name="Abregado_Rae_Fondor">
		<Point_A>Abregado_Rae</Point_A>
		<Point_B>Fondor</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Fondor_Thyferra">
		<Point_A>Fondor</Point_A>
		<Point_B>Thyferra</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Thyferra_Sullust">
		<Point_A>Thyferra</Point_A>
		<Point_B>Sullust</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Sullust_Eriadu">
		<Point_A>Sullust</Point_A>
		<Point_B>Eriadu</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Eriadu_Dagobah">
		<Point_A>Eriadu</Point_A>
		<Point_B>Dagobah</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
	</TradeRoute>
	
	<!-- CAMPAIGN SHATTERED EMPIRE -->
	<!-- Credit Gain: Major: 0.75, Minor: 0.4 -->
	<!-- Braxant Run -->
	<TradeRoute Name="ShatteredEmpire_Bastion_Muunilinst">
		<Point_A>Bastion</Point_A>
		<Point_B>Muunilinst</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
		<Visible_Line_Name>DEFAULT</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Muunilinst_Yaga_Minor">
		<Point_A>Muunilinst</Point_A>
		<Point_B>Yaga_Minor</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Yaga_Minor_Polus">
		<Point_A>Yaga_Minor</Point_A>
		<Point_B>Polus</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Polus_Taris">
		<Point_A>Polus</Point_A>
		<Point_B>Taris</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Dragon Tail -->
	<TradeRoute Name="ShatteredEmpire_Korriban_Yavin">
		<Point_A>Korriban</Point_A>
		<Point_B>Yavin</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Yavin_Mandalore">
		<Point_A>Yavin</Point_A>
		<Point_B>Mandalore</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Sanctuary Pipeline -->
	<TradeRoute Name="ShatteredEmpire_Bakura_Endor">
		<Point_A>Bakura</Point_A>
		<Point_B>Endor</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Endor_Sullust">
		<Point_A>Endor</Point_A>
		<Point_B>Sullust</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Death Wind Corridor -->
	<TradeRoute Name="ShatteredEmpire_Ryloth_Hypori">
		<Point_A>Ryloth</Point_A>
		<Point_B>Hypori</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Nothoiin Corridor -->
	<TradeRoute Name="ShatteredEmpire_Bespin_Eriadu">
		<Point_A>Bespin</Point_A>
		<Point_B>Eriadu</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Unknown Regions -->
	<TradeRoute Name="ShatteredEmpire_Kavadonia_Bastion">
		<Point_A>Kavadonia</Point_A>
		<Point_B>Bastion</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>

	<TradeRoute Name="ShatteredEmpire_Ilum_AetenII">
		<Point_A>Ilum</Point_A>
		<Point_B>AetenII</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>

	<!--Hutt Space-->
	<TradeRoute Name="ShatteredEmpire_NalHutta_Saleucami">
		<Point_A>NalHutta</Point_A>
		<Point_B>Saleucami</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.4</Credit_Gain_Factor>
	</TradeRoute>

	<!-- HYDIAN WAY -->
	<TradeRoute Name="ShatteredEmpire_Bonadan_Telos">
		<Point_A>Bonadan</Point_A>
		<Point_B>Telos</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Telos_Dathomir">
		<Point_A>Telos</Point_A>
		<Point_B>Dathomir</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Dathomir_Taris">
		<Point_A>Dathomir</Point_A>
		<Point_B>Taris</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Taris_Corulag">
		<Point_A>Taris</Point_A>
		<Point_B>Corulag</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Corulag_Alderaan">
		<Point_A>Corulag</Point_A>
		<Point_B>Alderaan</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Alderaan_Kuat">
		<Point_A>Alderaan</Point_A>
		<Point_B>Kuat</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Corulag_Alderaan_Alive"> <!-- Alive Alt. -->
		<Point_A>Corulag</Point_A>
		<Point_B>Alderaan_Alive</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Alderaan_Alive_Kuat"> <!-- Alive Alt. -->
		<Point_A>Alderaan_Alive</Point_A>
		<Point_B>Kuat</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Kuat_Corellia">
		<Point_A>Kuat</Point_A>
		<Point_B>Corellia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Corellia_Atzerri">
		<Point_A>Corellia</Point_A>
		<Point_B>Atzerri</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Atzerri_Eriadu">
		<Point_A>Atzerri</Point_A>
		<Point_B>Eriadu</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Eriadu_Mustafar">
		<Point_A>Eriadu</Point_A>
		<Point_B>Mustafar</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>

	<!-- PERLEMIAN TRADE ROUTE -->
	<TradeRoute Name="ShatteredEmpire_Felucia_RocheAsteroids">
		<Point_A>Felucia</Point_A>
		<Point_B>RocheAsteroids</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_RocheAsteroids_Carida">
		<Point_A>RocheAsteroids</Point_A>
		<Point_B>Carida</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Carida_Corulag">
		<Point_A>Carida</Point_A>
		<Point_B>Corulag</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Corulag_Anaxes">
		<Point_A>Corulag</Point_A>
		<Point_B>Anaxes</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Anaxes_Coruscant">
		<Point_A>Anaxes</Point_A>
		<Point_B>Coruscant</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Coruscant_Fresia">
		<Point_A>Coruscant</Point_A>
		<Point_B>Fresia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>

	<!-- CORELLIAN RUN -->
	<TradeRoute Name="ShatteredEmpire_Coruscant_Corellia">
		<Point_A>Coruscant</Point_A>
		<Point_B>Corellia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Corellia_Denon">
		<Point_A>Corellia</Point_A>
		<Point_B>Denon</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Denon_Rodia">
		<Point_A>Denon</Point_A>
		<Point_B>Rodia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Rodia_Tatooine">
		<Point_A>Rodia</Point_A>
		<Point_B>Tatooine</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Tatooine_Geonosis">
		<Point_A>Tatooine</Point_A>
		<Point_B>Geonosis</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Geonosis_Ryloth">
		<Point_A>Geonosis</Point_A>
		<Point_B>Ryloth</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>

	<!-- CORELLIAN TRADE SPINE -->
	<TradeRoute Name="ShatteredEmpire_Ebaq9_Corellia">
		<Point_A>Ebaq9</Point_A>
		<Point_B>Corellia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Corellia_Bestine">
		<Point_A>Corellia</Point_A>
		<Point_B>Bestine</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Bestine_Mechis3">
		<Point_A>Bestine</Point_A>
		<Point_B>Mechis3</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Mechis3_Bespin">
		<Point_A>Mechis3</Point_A>
		<Point_B>Bespin</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Bespin_Hoth">
		<Point_A>Bespin</Point_A>
		<Point_B>Hoth</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>

	<!-- RIMMA TRADE ROUTE -->
	<TradeRoute Name="ShatteredEmpire_Abregado_Rae_Fondor">
		<Point_A>Abregado_Rae</Point_A>
		<Point_B>Fondor</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Fondor_Thyferra">
		<Point_A>Fondor</Point_A>
		<Point_B>Thyferra</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Thyferra_Sullust">
		<Point_A>Thyferra</Point_A>
		<Point_B>Sullust</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Sullust_Eriadu">
		<Point_A>Sullust</Point_A>
		<Point_B>Eriadu</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="ShatteredEmpire_Eriadu_Dagobah">
		<Point_A>Eriadu</Point_A>
		<Point_B>Dagobah</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>

	<!-- CAMPAIGN - CLUSTERS -->
	<!-- Hyperspace Speed = 3.0 -->
	<!-- Credit Gain = 3 -->
	<TradeRoute Name="Clusters_AetenII_Bespin">
		<Point_A>AetenII</Point_A>
		<Point_B>Bespin</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>3</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Clusters_OrdMantell_Fresia">
		<Point_A>Ord_Mantell</Point_A>
		<Point_B>Fresia</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>3</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Clusters_Mygeeto_Felucia">
		<Point_A>Mygeeto</Point_A>
		<Point_B>Felucia</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>3</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Clusters_Saleucami_Ebaq9">
		<Point_A>Saleucami</Point_A>
		<Point_B>Ebaq9</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>3</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Clusters_Iego_Kamino">
		<Point_A>Iego</Point_A>
		<Point_B>Kamino</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>3</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Clusters_Rodia_Bestine">
		<Point_A>Rodia</Point_A>
		<Point_B>Bestine</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>3</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Clusters_Lok_Eriadu">
		<Point_A>Lok</Point_A>
		<Point_B>Eriadu</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>3</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Clusters_Sullust_AbregadoRae">
		<Point_A>Sullust</Point_A>
		<Point_B>Abregado_Rae</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>3</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Rim World Conflict -->
	<!-- Hyperspace Speed = 3.0 (Main Rim) ; 3 (Other)-->
	<!-- Credit Gain = 0.75 (Main Rim) ; 0.25 (Other) -->

	<!-- Outer Rim Run -->
	<TradeRoute Name="RimWorld_Kavadonia_Bastion">
		<Point_A>Kavadonia</Point_A>
		<Point_B>Bastion</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Bastion_Dantooine">
		<Point_A>Bastion</Point_A>
		<Point_B>Dantooine</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Dantooine_Telos">
		<Point_A>Dantooine</Point_A>
		<Point_B>Telos</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Telos_Bonadan">
		<Point_A>Telos</Point_A>
		<Point_B>Bonadan</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Bonadan_MonCalimari">
		<Point_A>Bonadan</Point_A>
		<Point_B>MonCalimari</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_MonCalimari_Honoghr">
		<Point_A>MonCalimari</Point_A>
		<Point_B>Honoghr</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Honoghr_Shola">
		<Point_A>Honoghr</Point_A>
		<Point_B>Shola</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Shola_Rothana">
		<Point_A>Shola</Point_A>
		<Point_B>Rothana</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Rothana_Ryloth">
		<Point_A>Rothana</Point_A>
		<Point_B>Ryloth</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Ryloth_AlzocIII">
		<Point_A>Ryloth</Point_A>
		<Point_B>AlzocIII</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_AlzocIII_Utapau">
		<Point_A>AlzocIII</Point_A>
		<Point_B>Utapau</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Utapau_PolisMassa">
		<Point_A>Utapau</Point_A>
		<Point_B>Polis_Massa</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_PolisMassa_Hoth">
		<Point_A>Polis_Massa</Point_A>
		<Point_B>Hoth</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Hoth_Bakura">
		<Point_A>Hoth</Point_A>
		<Point_B>Bakura</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Bakura_Kavadonia">
		<Point_A>Bakura</Point_A>
		<Point_B>Kavadonia</Point_B>
		<HS_Speed_Factor>3.0</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Others -->
	<TradeRoute Name="RimWorld_Cerea_Polus">
		<Point_A>Cerea</Point_A>
		<Point_B>Polus</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Polus_Rodia">
		<Point_A>Polus</Point_A>
		<Point_B>Rodia</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Rodia_Cerea">
		<Point_A>Rodia</Point_A>
		<Point_B>Cerea</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<TradeRoute Name="RimWorld_Ilum_Kashyyyk">
		<Point_A>Ilum</Point_A>
		<Point_B>Kashyyyk</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Kashyyyk_Naboo">
		<Point_A>Kashyyyk</Point_A>
		<Point_B>Naboo</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_Naboo_Ilum">
		<Point_A>Naboo</Point_A>
		<Point_B>Ilum</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<TradeRoute Name="RimWorld_Endor_Sullust">
		<Point_A>Endor</Point_A>
		<Point_B>Sullust</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="RimWorld_NalHutta_Saleucami">
		<Point_A>NalHutta</Point_A>
		<Point_B>Saleucami</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	
	<!-- Core Worlds -->
	<!-- Hyperspace Speed = 2 -->
	<!-- Credit Gain = 0.75 -->

	<TradeRoute Name="CoreWorlds_Alderaan_Byss">
		<Point_A>Alderaan_Alive</Point_A>
		<Point_B>Byss</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>
	
	<TradeRoute Name="CoreWorlds_Jakku_Mechis3">
		<Point_A>Jakku</Point_A>
		<Point_B>Mechis3</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.75</Credit_Gain_Factor>
	</TradeRoute>

	<!-- Gateways -->
	<!-- Hyperspace Speed = 2 -->
	<!-- Credit Gain = 0.1 -->

	<TradeRoute Name="Gateways_Velgarro_Sullust">
		<Point_A>Velgarro</Point_A>
		<Point_B>Sullust</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.1</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Gateways_Velgarro_Lok">
		<Point_A>Velgarro</Point_A>
		<Point_B>Lok</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.1</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Gateways_Velgarro_Saleucami">
		<Point_A>Velgarro</Point_A>
		<Point_B>Saleucami</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.1</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Gateways_Velgarro_Yaga_Minor">
		<Point_A>Velgarro</Point_A>
		<Point_B>Yaga_Minor</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.1</Credit_Gain_Factor>
	</TradeRoute>

	<!--Galactic Conflict Trade Routes-->
<!--Invisible-->
<!--Aeten II Connections-->
	<TradeRoute Name="GalacticConflict_AetenII_Ilum">
		<Point_A>AetenII</Point_A>
		<Point_B>Ilum</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_AetenII_Dantooine">
		<Point_A>AetenII</Point_A>
		<Point_B>Dantooine</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_AetenII_Polus">
		<Point_A>AetenII</Point_A>
		<Point_B>Polus</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
<!--Bothawui Connections-->
	<TradeRoute Name="GalacticConflict_Bothawui_Shola">
		<Point_A>Bothawui</Point_A>
		<Point_B>Shola</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Bothawui_Tatooine">
		<Point_A>Bothawui</Point_A>
		<Point_B>Tatooine</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>

	<TradeRoute Name="GalacticConflict_Tatooine_Naboo">
		<Point_A>Tatooine</Point_A>
		<Point_B>Naboo</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
<!--Kessel Connections-->
	<TradeRoute Name="GalacticConflict_Kessel_Kashyyyk">
		<Point_A>Kessel</Point_A>
		<Point_B>Kashyyyk</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Kessel_Jabiim">
		<Point_A>Kessel</Point_A>
		<Point_B>Jabiim</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
<!--Nal Hutta Connections-->
	<TradeRoute Name="GalacticConflict_NalHutta_Kashyyyk">
		<Point_A>NalHutta</Point_A>
		<Point_B>Kashyyyk</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_NalHutta_Kessel">
		<Point_A>NalHutta</Point_A>
		<Point_B>Kessel</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_NalHutta_Manaan">
		<Point_A>NalHutta</Point_A>
		<Point_B>Manaan</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_NalHutta_Shola">
		<Point_A>NalHutta</Point_A>
		<Point_B>Shola</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
<!--Yavin Connections-->
	<TradeRoute Name="GalacticConflict_Yavin_Jabiim">
		<Point_A>Yavin</Point_A>
		<Point_B>Jabiim</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Yavin_Taris">
		<Point_A>Yavin</Point_A>
		<Point_B>Taris</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Yavin_Wayland">
		<Point_A>Yavin</Point_A>
		<Point_B>Jabiim</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>

	<TradeRoute Name="GalacticConflict_Endor_Bespin">
		<Point_A>Endor</Point_A>
		<Point_B>Bespin</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Bespin_Eriadu"> <!--Placeholder - using visible Bespin_Eriadu-->
		<Point_A>Bespin</Point_A>
		<Point_B>Eriadu</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Eriadu_Vergesso">
		<Point_A>Eriadu</Point_A>
		<Point_B>VergessoAsteroids</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>

	<TradeRoute Name="GalacticConflict_Manaan_Kashyyyk">
		<Point_A>Manaan</Point_A>
		<Point_B>Kashyyyk</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Kashyyyk_Carida">
		<Point_A>Kashyyyk</Point_A>
		<Point_B>Carida</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Carida_Wayland">
		<Point_A>Carida</Point_A>
		<Point_B>Wayland</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Wayland_Corulag">
		<Point_A>Wayland</Point_A>
		<Point_B>Corulag</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>

	<TradeRoute Name="GalacticConflict_Dagobah_AlzocIII">
		<Point_A>Dagobah</Point_A>
		<Point_B>AlzocIII</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>

<!--Visible Trade Routes-->
	<TradeRoute Name="GalacticConflict_Atzerri_Naboo">
		<Point_A>Atzerri</Point_A>
		<Point_B>Naboo</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
		<Visible_Line_Name>DEFAULT</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Kessel_Shola">
		<Point_A>Kessel</Point_A>
		<Point_B>Shola</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
		<Visible_Line_Name>DEFAULT</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="GalacticConflict_Sullust_Thyferra">
		<Point_A>Sullust</Point_A>
		<Point_B>Thyferra</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
		<Visible_Line_Name>DEFAULT</Visible_Line_Name>
	</TradeRoute>

	<TradeRoute Name="GalacticConflict_Bestine_Bespin">
		<Point_A>Bestine</Point_A>
		<Point_B>Bespin</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.5</Credit_Gain_Factor>
		<Visible_Line_Name>DEFAULT</Visible_Line_Name>
	</TradeRoute>

	<!-- Equal Footing FoC Campaign Trade Routes - uses many generic and GalacticConflict routes -->
<!-- Invisible -->
	<TradeRoute Name="EqualFooting_AetenII_Muunilinst">
		<Point_A>AetenII</Point_A>
		<Point_B>Muunilinst</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="EqualFooting_Dantooine_Dathomir">
		<Point_A>Dantooine</Point_A>
		<Point_B>Dathomir</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="EqualFooting_AlzocIII_Utapau">
		<Point_A>AlzocIII</Point_A>
		<Point_B>Utapau</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="EqualFooting_Sullust_Vergesso">
		<Point_A>Sullust</Point_A>
		<Point_B>VergessoAsteroids</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>
	<TradeRoute Name="EqualFooting_Vergesso_Geonosis">
		<Point_A>VergessoAsteroids</Point_A>
		<Point_B>Geonosis</Point_B>
		<HS_Speed_Factor>1</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.0</Credit_Gain_Factor>
		<Visible_Line_Name>INVISIBLE</Visible_Line_Name>
	</TradeRoute>

<!-- Visible -->
	<TradeRoute Name="EqualFooting_Carida_Kuat">
		<Point_A>Carida</Point_A>
		<Point_B>Kuat</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.1</Credit_Gain_Factor>
	</TradeRoute>

	<!--Underworld Story Campaign Trade Routes-->
<!--Honoghr Mission-->
	<TradeRoute Name="Story_Ryloth_Shola">
		<Point_A>Ryloth</Point_A>
		<Point_B>Shola</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Story_Shola_Honoghr_Story">
		<Point_A>Shola</Point_A>
		<Point_B>Honoghr_Story</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
<!--Mandalore Mission-->
	<TradeRoute Name="Story_Shola_NalHutta_Story">
		<Point_A>Shola</Point_A>
		<Point_B>NalHutta_Story</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Story_NalHutta_Story_Mandalore_Story">
		<Point_A>NalHutta_Story</Point_A>
		<Point_B>Mandalore_Story</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
<!--Kuat Mission-->
	<TradeRoute Name="Story_Mandalore_Story_Kuat">
		<Point_A>Mandalore_Story</Point_A>
		<Point_B>Kuat</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
<!--Saleucami Mission-->
	<TradeRoute Name="Story_NalHutta_Story_Saleucami">
		<Point_A>NalHutta_Story</Point_A>
		<Point_B>Saleucami</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
<!--Dathomir Mission-->
	<TradeRoute Name="Story_Yavin_Telos">
		<Point_A>Yavin</Point_A>
		<Point_B>Telos</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Story_Telos_Dathomir">
		<Point_A>Telos</Point_A>
		<Point_B>Dathomir</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
<!--Major Core Galactic Route-->
	<TradeRoute Name="Story_Coruscant_Fondor">
		<Point_A>Coruscant</Point_A>
		<Point_B>Fondor</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Story_Fondor_Sullust">
		<Point_A>Fondor</Point_A>
		<Point_B>Sullust</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Story_Sullust_Endor">
		<Point_A>Sullust</Point_A>
		<Point_B>Endor</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
<!--Ryloth Lower Outer Rim Route-->
	<TradeRoute Name="Story_Ryloth_AlzocIII">
		<Point_A>Ryloth</Point_A>
		<Point_B>AlzocIII</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Story_AlzocIII_Eriadu">
		<Point_A>AlzocIII</Point_A>
		<Point_B>Eriadu</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Story_Eriadu_Bespin_Story">
		<Point_A>Eriadu</Point_A>
		<Point_B>Bespin_Story</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
<!--Bonadan Upper Outer Rim Route-->
	<TradeRoute Name="Story_Bonadan_Muunilinst">
		<Point_A>Bonadan</Point_A>
		<Point_B>Muunilinst</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Story_Muunilinst_Ilum">
		<Point_A>Muunilinst</Point_A>
		<Point_B>Ilum</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Story_Muunilinst_Coruscant">
		<Point_A>Muunilinst</Point_A>
		<Point_B>Coruscant</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<!--Empire Story Mode Trade Routes-->
	<TradeRoute Name="StoryEmpire_Coruscant_Ilum">
		<Point_A>Coruscant</Point_A>
		<Point_B>Ilum</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

<!-- Geonosis Mission -->
	<TradeRoute Name="StoryEmpire_Geonosis_Vergesso">
		<Point_A>Geonosis</Point_A>
		<Point_B>VergessoAsteroids</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<TradeRoute Name="StoryEmpire_Taris_Korriban">
		<Point_A>Taris</Point_A>
		<Point_B>Korriban</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="StoryEmpire_Korriban_MonCalimari">
		<Point_A>Korriban</Point_A>
		<Point_B>MonCalimari</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="StoryEmpire_MonCalimari_Kessel">
		<Point_A>MonCalimari</Point_A>
		<Point_B>Kessel</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="StoryEmpire_Kessel_NalHutta">
		<Point_A>Kessel</Point_A>
		<Point_B>NalHutta</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="StoryEmpire_NalHutta_Kamino">
		<Point_A>NalHutta</Point_A>
		<Point_B>Kamino</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="StoryEmpire_NalHutta_Kashyyyk">
		<Point_A>NalHutta</Point_A>
		<Point_B>Kashyyyk</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="StoryEmpire_Dantooine_Taris">
		<Point_A>Dantooine</Point_A>
		<Point_B>Taris</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<TradeRoute Name="StoryRebel_Fresia_Dantooine">
		<Point_A>Fresia</Point_A>
		<Point_B>Dantooine</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="StoryRebel_Dantooine_Korriban">
		<Point_A>Dantooine</Point_A>
		<Point_B>Korriban</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<TradeRoute Name="StoryRebel_Hapes_Yavin">
		<Point_A>Hapes</Point_A>
		<Point_B>Yavin</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="StoryRebel_Yavin_Kessel">
		<Point_A>Yavin</Point_A>
		<Point_B>Kessel</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<TradeRoute Name="StoryRebel_AetenII_Polus">
		<Point_A>AetenII</Point_A>
		<Point_B>Polus</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<TradeRoute Name="StoryRebel_Kashyyyk_NalHutta">
		<Point_A>Kashyyyk</Point_A>
		<Point_B>NalHutta</Point_B>
		<HS_Speed_Factor>2</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>

	<!--Tutorial Trade Routes-->
	<TradeRoute Name="Tutorial_I_Kashyyyk_NalHutta">
		<Point_A>Kashyyyk</Point_A>
		<Point_B>NalHutta</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_II_Ryloth_Bothawui">
		<Point_A>Ryloth</Point_A>
		<Point_B>Bothawui</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_II_Bothawui_Kashyyyk">
		<Point_A>Bothawui</Point_A>
		<Point_B>Kashyyyk</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_II_Bothawui_NalHutta">
		<Point_A>Bothawui</Point_A>
		<Point_B>NalHutta</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_IV_Corellia_Kashyyyk">
		<Point_A>Corellia</Point_A>
		<Point_B>Kashyyyk</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_IV_Kashyyyk_NalHutta">
		<Point_A>Kashyyyk</Point_A>
		<Point_B>NalHutta_Tutorial_4</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_IV_NalHutta_Ryloth">
		<Point_A>NalHutta_Tutorial_4</Point_A>
		<Point_B>Ryloth</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_V_NalHutta_Ryloth">
		<Point_A>NalHutta</Point_A>
		<Point_B>Ryloth</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_VIII_Felucia_NalHutta">
		<Point_A>Felucia</Point_A>
		<Point_B>NalHutta_Prologue</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_VIII_NalHutta_Ryloth">
		<Point_A>NalHutta_Prologue</Point_A>
		<Point_B>Ryloth</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
	<TradeRoute Name="Tutorial_VIII_Ryloth_Mandalore">
		<Point_A>Ryloth</Point_A>
		<Point_B>Mandalore_Prologue</Point_B>
		<HS_Speed_Factor>3</HS_Speed_Factor>
		<Political_Control_Gain>0</Political_Control_Gain>
		<Credit_Gain_Factor>0.25</Credit_Gain_Factor>
	</TradeRoute>
</TradeRoutes>




