<?xml version="1.0"?>
<Story>
	<Event Name="Vader_Favor_00">
		<Event_Type>STORY_ELAPSED</Event_Type>
		<Event_Param1>0</Event_Param1>
		<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
		<Reward_Param1/>
		<Reward_Param2>1</Reward_Param2>
		<Story_Dialog>Dialog_E_Intervention_Vader_Favor</Story_Dialog>
		<Story_Chapter>0</Story_Chapter>
		<Story_Dialog_Popup>False</Story_Dialog_Popup>
		<Story_Tag>Vader_Favor_Tag_00</Story_Tag>
	</Event>
	<Event Name="Vader_Favor_00_restricted">
		<Event_Type>STORY_FLEET_BOUNCED</Event_Type>
		<Event_Param1/>
		<Story_Dialog>Dialog_E_Intervention_Vader_Favor</Story_Dialog>
		<Story_Chapter>2</Story_Chapter>
		<Story_Dialog_Popup>False</Story_Dialog_Popup>
		<Prereq>Vader_Favor_00</Prereq>
		<Perpetual>True</Perpetual>
	</Event>
	<Event Name="Vader_Favor_01">
		<Event_Type>STORY_MOVE</Event_Type>
		<Event_Param1>Darth_Vader</Event_Param1>
		<Event_Param2/>
		<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
		<Reward_Param1/>
		<Reward_Param2>0</Reward_Param2>
		<Prereq>Vader_Favor_00</Prereq>
	</Event>
	<Event Name="Vader_Favor_02">
		<Event_Type>STORY_CONQUER</Event_Type>
		<Event_Param1/>
		<Event_Param3>FILTER_FRIENDLY_ONLY</Event_Param3>
		<Reward_Param>TRIGGER_AI</Reward_Param>
		<Reward_Param1>VADER_FAVOR_NOTIFICATION_00</Reward_Param1>
		<Prereq>Vader_Favor_01</Prereq>
	</Event>
	<Event Name="Vader_Favor_03">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Story_Dialog>Dialog_E_Intervention_Vader_Favor</Story_Dialog>
		<Story_Chapter>1</Story_Chapter>
		<Story_Dialog_Popup>False</Story_Dialog_Popup>
		<Reward_Type>UNIQUE_UNIT</Reward_Type>
		<Prereq>Vader_Favor_02</Prereq>
	</Event>
	<Event Name="Vader_Favor_04">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
		<Reward_Param1>Vader_Favor_Tag_00</Reward_Param1>
		<Prereq>Vader_Favor_03</Prereq>
	</Event>
</Story>
