<?xml version="1.0" encoding="utf-8"?>
<Containers>
	<Container Name="Bothan_Team">
		<Text_ID>TEXT_INDIG_BOTHAN_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_bothan_civilian.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>50</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Bothan_Slave_Team">
		<Text_ID>TEXT_INDIG_BOTHAN_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_SLAVE</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_TOOLTIP_SLAVE TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_bothan_civilian.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>

	<Container Name="Desert_Human_Civ_Team">
		<Icon_Name>i_button_gmale_desert.tga</Icon_Name>
		<Text_ID>TEXT_INDIG_HUMAN_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Urban_Human_Civ_Team">
		<Text_ID>TEXT_INDIG_HUMAN_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_gmale_urban.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Civilian_Urban_Usable_Team">
		<Select_Box_Scale>65</Select_Box_Scale>
		<Text_ID>TEXT_INDIG_HUMAN_CIV</Text_ID>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>

		<Max_Speed>.8</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>

	<Container Name="Swamp_Human_Civ_Team">
		<Text_ID>TEXT_INDIG_HUMAN_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_gmale_swamp.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Arctic_Human_Civ_Team">
		<Text_ID>TEXT_INDIG_HUMAN_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_gmale_snow.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Civilian_Independent_AI_Team">
		<Select_Box_Scale>65</Select_Box_Scale>
		<Text_ID>TEXT_INDIG_HUMAN_CIV</Text_ID>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>

		<Max_Speed>.8</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>

	<Container Name="Ewok_Team">
		<Text_ID>TEXT_INDIGENOUS_EWOK_PARTY</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_Ewok.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>15</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Geonosian_Team">
		<Text_ID>TEXT_INDIG_GEONOSIAN</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_geonosian.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>65</Select_Box_Scale>
		<Max_Speed>2</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>1.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Geonosian_Slave_Container">
		<Text_ID>TEXT_INDIG_GEONOSIAN</Text_ID>
		<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_TOOLTIP_SLAVE TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_SLAVE</Encyclopedia_Unit_Class>
		<Icon_Name>i_button_geonosian.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>65</Select_Box_Scale>
		<Max_Speed>2</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>1.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>
	
	<Container Name="Hutt_Civ_Team">
		<Text_ID>TEXT_INDIG_HUTT_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_hutt.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>80</Select_Box_Scale>
		<Max_Speed>0.6</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>15</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Jawa_Team">
		<Text_ID>TEXT_INDIG_JAWA</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_jawa.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.4</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>15</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Mandalorian_Container">
		<Text_ID>TEXT_INDIG_MANDALORIAN</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_ni_mandalorian.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>40</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<FormationOrder>2</FormationOrder>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.08</Override_Acceleration>
		<Override_Deceleration>.08</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>60</Tactical_Bribe_Cost>
	</Container>

	<Container Name="MonCal_Team">
		<Text_ID>TEXT_INDIG_MONCAL_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_moncalciv.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>35</Tactical_Bribe_Cost>
	</Container>

	<Container Name="MonCal_Slave_Team">
		<Text_ID>TEXT_INDIG_MONCAL_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_SLAVE</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_TOOLTIP_SLAVE TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_moncalciv.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>35</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Mustafarian_Container">
		<Text_ID>TEXT_INDIG_MUSTAFARIAN</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_gmale_snow.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>40</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<FormationOrder>2</FormationOrder>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.08</Override_Acceleration>
		<Override_Deceleration>.08</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
	</Container>
	
	<Container Name="Pyngani_Warrior_Team">
		<Text_ID>TEXT_INDIG_PYNGANI</Text_ID>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Icon_Name>i_button_gmale_snow.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>0.7</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>

	<Container Name="Pyngani_Slave_Container">
		<Text_ID>TEXT_INDIG_PYNGANI</Text_ID>
		<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_TOOLTIP_SLAVE TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_SLAVE</Encyclopedia_Unit_Class>
		<Icon_Name>i_button_gmale_snow.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>

	<Container Name="Sandpeople_Team">
		<Text_ID>TEXT_INDIG_TUSCAN_RAIDER</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_sandpeople.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>40</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>500.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>15</Tactical_Bribe_Cost>
	</Container>
	
	<Container Name="Sandpeople_Melee_Team">
		<Text_ID>TEXT_INDIG_TUSCAN_RAIDER</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_sandpeople.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>40</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>20.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>15</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Sullustan_Team">
		<Text_ID>TEXT_INDIG_SULLUSTAN</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_sullustan.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>30</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Sullustan_Slave_Container">
		<Text_ID>TEXT_INDIG_SULLUSTAN</Text_ID>
		<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_TOOLTIP_SLAVE TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_SLAVE</Encyclopedia_Unit_Class>
		<Icon_Name>i_button_sullustan.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>

	<Container Name="Trandoshan_Team">
		<Text_ID>UEAW_UNIT_TRANDOSHAN</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_Trandoshan.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>65</Select_Box_Scale>

		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>30</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Trandoshan_Slave_Container">
		<Text_ID>UEAW_UNIT_TRANDOSHAN</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_SLAVE</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_TOOLTIP_SLAVE TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_Trandoshan.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>65</Select_Box_Scale>

		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>

	<Container Name="Twilek_Team">
		<Text_ID>TEXT_INDIG_TWILEK_CIV</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_Twilek.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>15</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Twilek_Slave_Container">
		<Text_ID>TEXT_INDIG_TWILEK_CIV</Text_ID>
		<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_TOOLTIP_SLAVE TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_SLAVE</Encyclopedia_Unit_Class>
		<Icon_Name>i_button_Twilek.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>50</Select_Box_Scale>
		<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>

	<Container Name="Wookie_Team">
		<Text_ID>TEXT_INDIGENOUS_WOOKIE_PARTY</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_generic_wookie.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>65</Select_Box_Scale>

		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>30</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Wookie_Slave_Container">
		<Text_ID>TEXT_INDIGENOUS_WOOKIE_PARTY</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_SLAVE</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_TOOLTIP_SLAVE TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_generic_wookie.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>65</Select_Box_Scale>

		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>

	<Container Name="Gungan_Team">
		<Text_ID>TEXT_INDIGENOUS_GUNGAN_SQUAD</Text_ID>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
		<Encyclopedia_Text>TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Icon_Name>i_button_gungan.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>65</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
		<Tactical_Bribe_Cost>20</Tactical_Bribe_Cost>
	</Container>

	<Container Name="Gungan_Slave_Container">
		<Text_ID>TEXT_INDIGENOUS_GUNGAN_SQUAD</Text_ID>
		<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_TOOLTIP_SLAVE TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY</Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_SLAVE</Encyclopedia_Unit_Class>
		<Icon_Name>i_button_gungan.tga</Icon_Name>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM,SELECTABLE,UNIT_AI</Behavior>
		<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
		<Land_FOW_Reveal_Range>90.0</Land_FOW_Reveal_Range>
		<MovementClass>Infantry</MovementClass>
		<Select_Box_Scale>65</Select_Box_Scale>
		<Max_Speed>1</Max_Speed>
		<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
		<Space_Layer>Land</Space_Layer>
		<UnitCollisionClass>Infantry</UnitCollisionClass>
		<FormationSpacing>.5</FormationSpacing>
		<MovementClass>Infantry</MovementClass>
		<OccupationStyle>1x1</OccupationStyle>
		<Is_Squashable>true</Is_Squashable>
		<MovementPredictionInterval>4.0</MovementPredictionInterval>
		<ContainerArrangement>Dartboard</ContainerArrangement>
		<Override_Acceleration>.1</Override_Acceleration>
		<Override_Deceleration>.1</Override_Deceleration>

		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>

		<Idle_Chase_Range>50.0</Idle_Chase_Range>
		<Guard_Chase_Range>200.0</Guard_Chase_Range>
		<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
		<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
		<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
		<Garrison_Category>Infantry</Garrison_Category>
		<CategoryMask>Infantry</CategoryMask>
	</Container>
</Containers>



