<?xml version="1.0"?>
<Containers>
<!-- SoaFE Container Notes
> Max and Min Speeds have no effect on the actual unit speed but are required for the unit to move
> Damage and Autoresolve Health Have no effect on the Galactic Level nor the Tactical Level,
leaving these values in (and adjusting to Squadron values) for stability with the "Is_Combatant" Flag
> Squadron Offsets are required to prevent units from clustering
> Hyperspace Info is handled by the Squadron Data at the Galactic Level; it is not required in the Container Data
> Targeting Max Attack Distance is handled by the Unit Data but is required otherwise the unit will ASSERT
> Any squadron with a speed upgrade (Applies to all factions but Rebels) must have a container otherwise the speed
upgrade will not effect the squadron.
> Space FoW Reveal Range needs to be adjusted for squadron offsets
(To balance things out, upping all 500 FoW Reveal containers to 700) -->

<!-- Attaches to any squadron that doesn't have a container specified -->
	<Container Name="Team">
		<Text_ID>TEXT_OBJECT_TEAM</Text_ID>
		<Show_Name>No</Show_Name>
		<Behavior>TEAM, SELECTABLE, UNIT_AI, TEAM_LOCOMOTOR</Behavior>
		<LandBehavior>REVEAL</LandBehavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>
		<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<MovementClass>Space</MovementClass>
<!--		<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>-->
		<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
		<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
	</Container>

	<Container Name="V_Wing_Squadron_Container_Alt"><!--For Non-Hutt V-Wings-->
		<Text_ID>TEXT_VWING_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_V_WING_01,
			GALYANA_CLASS_BLANK,
			STAT_H_VWING_SHIELD,
			STAT_H_VWING_HULL,
			STAT_E_TIEDROID_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_V_WING_01,
			GALYANA_CLASS_BLANK,
			STAT_H_VWING_COST,
			STAT_H_VWING_TIME,
			STAT_H_VWING_SHIELD,
			STAT_H_VWING_HULL,
			STAT_E_TIEDROID_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_Bomber Z-95_Headhunter_Rebel Skipray_Blastboat</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Crusader_Gunship Tartan_Patrol_Cruiser</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_V_Wing.tga</Icon_Name>
		<Affiliation>Pirates, Rebel, Empire, Hutts</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL, ABILITY_COUNTDOWN</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber | AntiFighter</CategoryMask>

		<Damage>22</Damage>
		<Autoresolve_Health>250</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>5.0</Max_Speed>
		<Min_Speed>2.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>1</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>ION_CANNON_SHOT</Type>
			<Recharge_Seconds>30.0</Recharge_Seconds>
			<GUI_Activated_Ability_Name>V_Wing_Container_Ion_Cannon_Shot_Alt</GUI_Activated_Ability_Name>
			<Projectile_Types_Override>Proj_Ion_Torpedo_Medium</Projectile_Types_Override>
			<Supports_Autofire>True</Supports_Autofire>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Ion_Cannon_Shot_Attack_Ability Name="V_Wing_Container_Ion_Cannon_Shot_Alt">
			<Activation_Style>User_Input</Activation_Style>
			<Applicable_Unit_Categories>All</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
		</Ion_Cannon_Shot_Attack_Ability>
	</Abilities>
	</Container>

	<Container Name="V_Wing_Squadron_Container">
		<Text_ID>TEXT_VWING_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltext_Hutt_VWing,
			GALYANA_CLASS_BLANK,
			STAT_H_VWING_SHIELD,
			STAT_H_VWING_HULL,
			STAT_H_VWING_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltext_Hutt_VWing,
			GALYANA_CLASS_BLANK,
			STAT_H_VWING_COST,
			STAT_H_VWING_TIME,
			STAT_H_VWING_SHIELD,
			STAT_H_VWING_HULL,
			STAT_H_VWING_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_Bomber Z-95_Headhunter_Rebel Skipray_Blastboat</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Crusader_Gunship Tartan_Patrol_Cruiser</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_V_Wing.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL, ABILITY_COUNTDOWN</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber | AntiFrigate</CategoryMask>

		<Damage>20</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>4.8</Max_Speed>
		<Min_Speed>2.5</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-30.0,0.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>ION_CANNON_SHOT</Type>
			<Recharge_Seconds>30.0</Recharge_Seconds>
			<GUI_Activated_Ability_Name>V_Wing_Container_Ion_Cannon_Shot</GUI_Activated_Ability_Name>
			<Projectile_Types_Override>Proj_Ion_Torpedo_Small</Projectile_Types_Override>
			<Supports_Autofire>True</Supports_Autofire>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Ion_Cannon_Shot_Attack_Ability Name="V_Wing_Container_Ion_Cannon_Shot">
			<Activation_Style>User_Input</Activation_Style>
			<Applicable_Unit_Categories>All</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
		</Ion_Cannon_Shot_Attack_Ability>
	</Abilities>
	</Container>

	<Container Name="Viper_Squadron_Container">
		<Text_ID>Galyana_Text_Viper_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltip_Viper,
			GALYANA_CLASS_BLANK,
			STAT_H_VIPER_SHIELD,
			STAT_H_VIPER_HULL,
			STAT_H_VIPER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltip_Viper,
			GALYANA_CLASS_BLANK,
			STAT_H_VIPER_COST,
			STAT_H_VIPER_TIME,
			STAT_H_VIPER_SHIELD,
			STAT_H_VIPER_HULL,
			STAT_H_VIPER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>PROWLER-B TIE_INTERCEPTOR X-WING</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>CRUSADER_GUNSHIP TARTAN_PATROL_CRUISER CORELLIAN_CORVETTE</Encyclopedia_Vulnerable_To>
		<Icon_Name>I_BUTTON_VIPER.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>
		<Lua_Script>ObjectScript_GC_Stealth_Reveal_1000</Lua_Script>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>25</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>5.0</Max_Speed>
		<Min_Speed>3.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>1000.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>300.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>450.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>600.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-45.0,0.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>TURBO</Type>
			<Expiration_Seconds>30</Expiration_Seconds>
			<Recharge_Seconds>60</Recharge_Seconds>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	3.0f</Mod_Multiplier>
			<!--<Mod_Multiplier>ENERGY_REGEN_MULTIPLIER,	1.0f</Mod_Multiplier>-->
			<Mod_Multiplier>SPEED_MULTIPLIER,		1.4f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated/>
			<SFXEvent_GUI_Unit_Ability_Deactivated/>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="Rihkxyrk_Squadron_Container">
		<Text_ID>Galyana_Unit_Rihkxyrk_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltext_Pirate_Fighter,
			GALYANA_CLASS_BLANK,
			STAT_H_PIRATEFIGHTER_SHIELD,
			STAT_H_PIRATEFIGHTER_HULL,
			STAT_H_PIRATEFIGHTER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltext_Pirate_Fighter,
			GALYANA_CLASS_BLANK,
			STAT_H_PIRATEFIGHTER_COST,
			STAT_H_PIRATEFIGHTER_TIME,
			STAT_H_PIRATEFIGHTER_SHIELD,
			STAT_H_PIRATEFIGHTER_HULL,
			STAT_H_PIRATEFIGHTER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Starviper_Fighter X-wing TIE_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>UEAW_TIE_Advanced Tartan_Patrol_Cruiser Corellian_Corvette</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_black_sun_fighter.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>25</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>4.0</Max_Speed>
		<Min_Speed>2.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>300.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>400.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>LURE</Type>
			<Expiration_Seconds>10</Expiration_Seconds>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,		0.75f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER,		1.25f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_INTERVAL_MULTIPLIER,	0.75f</Mod_Multiplier>
<!--			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,			0.75f</Mod_Multiplier>-->
			<Mod_Multiplier>SPEED_MULTIPLIER,			1.25f</Mod_Multiplier>
			<Recharge_Seconds>60</Recharge_Seconds>
			<Is_Pulsing>Yes</Is_Pulsing>
			<Pulse_Frequency_Secs>10.0</Pulse_Frequency_Secs>
			<Max_Number_Of_Pulses>1</Max_Number_Of_Pulses>
			<Particle_Effect>Systems_Boost_Particle_Strike</Particle_Effect>
			<Alternate_Name_Text>Galyana_Ability_System_Boost</Alternate_Name_Text>
			<Alternate_Description_Text>Galyana_Ability_System_Boost_Text</Alternate_Description_Text>
			<Alternate_Icon_Name>I_SA_ELECTRONIC_SCRAMBLE.TGA</Alternate_Icon_Name>
			<SFXEvent_GUI_Unit_Ability_Activated>GUI_Toggle_SystemBoost_On</SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated>GUI_Toggle_SystemBoost_Off</SFXEvent_GUI_Unit_Ability_Deactivated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="Z100_Squadron_Container">
		<Text_ID>Galyana_Text_Z95_Bomber_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltext_Z95_Bomber,
			GALYANA_CLASS_BLANK,
			STAT_H_Z100_SHIELD,
			STAT_H_Z100_HULL,
			STAT_H_Z100_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltext_Z95_Bomber,
			GALYANA_CLASS_BLANK,
			STAT_H_Z100_COST,
			STAT_H_Z100_TIME,
			STAT_H_Z100_SHIELD,
			STAT_H_Z100_HULL,
			STAT_H_Z100_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Alliance_Assault_Frigate Victory_Destroyer Vengeance_Frigate</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>X-Wing Tartan_Patrol_Cruiser Starviper_Fighter</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_z100_Bomber.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Bomber | AntiCapital</CategoryMask>

		<Damage>15</Damage>
		<Autoresolve_Health>200</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>3.5</Max_Speed>
		<Min_Speed>2.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>500.0</Guard_Chase_Range>
		<Idle_Chase_Range>100.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>40.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-40.0,40.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-40.0,-40.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,			1.05f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Patrol_X_Wing</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>
	
	<Container Name="Underworld_Z100_Squadron_Container">
		<Variant_Of_Existing_Type>Z100_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Alliance_Assault_Frigate Victory_Destroyer Hutt_Pirate_Frigate</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser ShadowClaw_Corvette</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>

		<Damage>15</Damage>
		<Autoresolve_Health>200</Autoresolve_Health>

		<Cheap_Bribe_Cost>20</Cheap_Bribe_Cost>
		<Expensive_Bribe_Cost>35</Expensive_Bribe_Cost>
<!--		<Tactical_Bribe_Cost>200</Tactical_Bribe_Cost>-->
	</Container>

	<Container Name="Aqulamator_Squadron_Container">
		<Text_ID>Galyana_Unit_Aqulamator_Squad</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Aqulamator,
			GALYANA_CLASS_BLANK,
			STAT_H_KYNRAAQ_SHIELD,
			STAT_H_KYNRAAQ_HULL,
			STAT_H_KYNRAAQ_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Aqulamator,
			GALYANA_CLASS_BLANK,
			STAT_H_KYNRAAQ_COST,
			STAT_H_KYNRAAQ_TIME,
			STAT_H_KYNRAAQ_SHIELD,
			STAT_H_KYNRAAQ_HULL,
			STAT_H_KYNRAAQ_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Calamari_Cruiser Star_Destroyer Kedalbe_Battleship</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Gunboat Tartan_Patrol_Cruiser Crusader_Gunship</Encyclopedia_Vulnerable_To>
		<Icon_Name>I_BUTTON_KYNRAAQ.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Bomber | AntiCapital</CategoryMask>

		<Damage>50</Damage>
		<Autoresolve_Health>400</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>2.5</Max_Speed>
		<Min_Speed>2.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>500.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>50.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-25.0,50.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-25.0,-50.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>LURE</Type>
			<Expiration_Seconds>10</Expiration_Seconds>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,		0.75f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER,		1.25f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_INTERVAL_MULTIPLIER,	0.75f</Mod_Multiplier>
<!--			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,			0.75f</Mod_Multiplier>-->
			<Mod_Multiplier>SPEED_MULTIPLIER,			1.25f</Mod_Multiplier>
			<Recharge_Seconds>60</Recharge_Seconds>
			<Is_Pulsing>Yes</Is_Pulsing>
			<Pulse_Frequency_Secs>10.0</Pulse_Frequency_Secs>
			<Max_Number_Of_Pulses>1</Max_Number_Of_Pulses>
			<Particle_Effect>Systems_Boost_Particle_Strike</Particle_Effect>
			<Alternate_Name_Text>Galyana_Ability_System_Boost</Alternate_Name_Text>
			<Alternate_Description_Text>Galyana_Ability_System_Boost_Text</Alternate_Description_Text>
			<Alternate_Icon_Name>I_SA_ELECTRONIC_SCRAMBLE.TGA</Alternate_Icon_Name>
			<SFXEvent_GUI_Unit_Ability_Activated>GUI_Toggle_SystemBoost_On</SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated>GUI_Toggle_SystemBoost_Off</SFXEvent_GUI_Unit_Ability_Deactivated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="Mirage_Team">
		<Text_ID>Galyana_Unit_Mirage_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Mirage,
			GALYANA_CLASS_BLANK,
			STAT_H_MIRAGEMK2_SHIELD,
			STAT_H_MIRAGEMK2_HULL,
			STAT_H_MIRAGEMK2_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Mirage,
			GALYANA_CLASS_BLANK,
			STAT_H_MIRAGEMK2_COST,
			STAT_H_MIRAGEMK2_TIME,
			STAT_H_MIRAGEMK2_SHIELD,
			STAT_H_MIRAGEMK2_HULL,
			STAT_H_MIRAGEMK2_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_Interceptor X-wing Starviper_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser Crusader_Gunship</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_delta7.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL, ABILITY_COUNTDOWN</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>30</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>5.4</Max_Speed>
		<Min_Speed>3.0</Min_Speed>

		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>400.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>50.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,25.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-25.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-50.0,0.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
<!--		<Unit_Ability>
			<Type>BUZZ_DROIDS</Type>
			<GUI_Activated_Ability_Name>Repair_Nanites_Mirage</GUI_Activated_Ability_Name>
			<Recharge_Seconds>60</Recharge_Seconds>
			<SFXEvent_Target_Ability>Unit_Buzz_Droids_Star_Viper</SFXEvent_Target_Ability>
			<Area_Effect_Decal_Distance>300.0</Area_Effect_Decal_Distance>
			<Alternate_Name_Text>Galyana_Ability_Deploy_Nanites</Alternate_Name_Text>
			<Alternate_Description_Text>Galyana_Ability_Text_Deploy_Nanites_Mirage</Alternate_Description_Text>
			<Alternate_Icon_Name>I_SA_AREA_HEAL.TGA</Alternate_Icon_Name>
		</Unit_Ability>-->
		<Unit_Ability>
			<Type>SENSOR_JAMMING</Type>
			<GUI_Activated_Ability_Name>Mirage_Sensor_Jamming</GUI_Activated_Ability_Name>
			<Recharge_Seconds>30.0</Recharge_Seconds>
			<Expiration_Seconds>60.0</Expiration_Seconds>
			<Effective_Radius>1.0</Effective_Radius> <!-- Just hides unit from radar -->
			<SFXEvent_GUI_Unit_Ability_Activated/>
			<SFXEvent_GUI_Unit_Ability_Deactivated/>
			<Alternate_Description_Text>Galyana_Ability_Text_Sensor_Jamming_Mirage</Alternate_Description_Text>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
<!--		<Buzz_Droids_Ability Name="Repair_Nanites_Mirage">
			<Activation_Style>User_Input</Activation_Style>
			<Activation_Min_Range>5</Activation_Min_Range>
			<Activation_Max_Range>400</Activation_Max_Range>
			<Chase_Radius>0</Chase_Radius>
			<Damage_Radius>0</Damage_Radius>
			<Enemy_Damage_Per_Second>0</Enemy_Damage_Per_Second>
			<Own_Damage_Per_Second>2</Own_Damage_Per_Second>
			<Activation_Time_In_Seconds>0</Activation_Time_In_Seconds>
			<Activate_SFX>GUI_Buzz_Droids_SFX</Activate_SFX>
			<Object_Type>Buzz_Droids_Mirage_Mk2</Object_Type>
		</Buzz_Droids_Ability>-->
		<Sensor_Jamming_Ability Name="Mirage_Sensor_Jamming">
			<Activation_Style>User_Input</Activation_Style>
			<Owner_Particle_Effect>Sensor_Jamming_Effect_Squadron</Owner_Particle_Effect>
		</Sensor_Jamming_Ability>
	</Abilities>
	</Container>

	<Container Name="StarViper_Team">
		<Text_ID>TEXT_TIE_STARVIPER_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_STARVIPER,
			GALYANA_CLASS_BLANK,
			STAT_U_STARVIPER_SHIELD,
			STAT_U_STARVIPER_HULL,
			STAT_U_STARVIPER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_STARVIPER,
			GALYANA_CLASS_BLANK,
			STAT_U_STARVIPER_COST,
			STAT_U_STARVIPER_TIME,
			STAT_U_STARVIPER_SHIELD,
			STAT_U_STARVIPER_HULL,
			STAT_U_STARVIPER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_Interceptor X-wing V-Wing_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser IPV1_System_Patrol_Craft</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_uv_starviper.tga</Icon_Name>
		<Affiliation>Underworld</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL, ABILITY_COUNTDOWN</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>20</Damage>
		<Autoresolve_Health>250</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>5.2</Max_Speed>
		<Min_Speed>3.5</Min_Speed>

		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>300.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>30.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-45.0,45.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-45.0,-45.0,0.0</Squadron_Offsets>

		<Cheap_Bribe_Cost>10</Cheap_Bribe_Cost>
		<Expensive_Bribe_Cost>20</Expensive_Bribe_Cost>
<!--		<Tactical_Bribe_Cost>100</Tactical_Bribe_Cost>-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>BUZZ_DROIDS</Type>
			<GUI_Activated_Ability_Name>Buzz_Droids_Viper</GUI_Activated_Ability_Name>
			<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
			<Recharge_Seconds>60</Recharge_Seconds>
			<SFXEvent_Target_Ability>Unit_Buzz_Droids_Star_Viper</SFXEvent_Target_Ability>
			<Area_Effect_Decal_Distance>300.0</Area_Effect_Decal_Distance>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Buzz_Droids_Ability Name="Buzz_Droids_Viper">
			<Activation_Style>User_Input</Activation_Style>
			<Activation_Min_Range>5</Activation_Min_Range>
			<Activation_Max_Range>400</Activation_Max_Range>
			<!--If you change Chase_Radius update Area_Effect_Decal_Distance in the unit ability-->
			<Chase_Radius>300</Chase_Radius>
			<Damage_Radius>175</Damage_Radius>
			<Enemy_Damage_Per_Second>30</Enemy_Damage_Per_Second>
			<Own_Damage_Per_Second>4</Own_Damage_Per_Second>
			<Activation_Time_In_Seconds>1</Activation_Time_In_Seconds>
			<Activate_SFX>GUI_Buzz_Droids_SFX</Activate_SFX>
			<Object_Type>Buzz_Droids</Object_Type>
			<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
		</Buzz_Droids_Ability>
	</Abilities>
	</Container>

	<Container Name="Aggressor_Team">
		<Text_ID>UEAW_UNIT_AGRESSOR_ASSAULT_FIGHTER_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			UEAW_TOOLTIP_AGRESSOR_ASSAULT_FIGHTER,
			GALYANA_CLASS_BLANK,
			STAT_U_AGGRESSOR_SHIELD,
			STAT_U_AGGRESSOR_HULL,
			STAT_U_AGGRESSOR_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			UEAW_TOOLTIP_AGRESSOR_ASSAULT_FIGHTER,
			GALYANA_CLASS_BLANK,
			STAT_U_AGGRESSOR_COST,
			STAT_U_AGGRESSOR_TIME,
			STAT_U_AGGRESSOR_SHIELD,
			STAT_U_AGGRESSOR_HULL,
			STAT_U_AGGRESSOR_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_Interceptor X-wing Pirate_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser Kavadonia_Corvette</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_UV_IG2000.tga</Icon_Name>
		<Affiliation>Underworld</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>25</Damage>
		<Autoresolve_Health>250</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>4.4</Max_Speed>
		<Min_Speed>3.0</Min_Speed>

		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>3</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>400.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-60.0,0.0</Squadron_Offsets>

		<Cheap_Bribe_Cost>15</Cheap_Bribe_Cost>
		<Expensive_Bribe_Cost>30</Expensive_Bribe_Cost>
<!--		<Tactical_Bribe_Cost>250</Tactical_Bribe_Cost>-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SENSOR_JAMMING</Type>
			<GUI_Activated_Ability_Name>Aggressor_Sensor_Jamming</GUI_Activated_Ability_Name>
			<Recharge_Seconds>45.0</Recharge_Seconds>
			<Expiration_Seconds>30.0</Expiration_Seconds>
			<Effective_Radius>300.0</Effective_Radius>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Jam_Sensors_On_Skipray</SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated>Unit_Jam_Sensors_Off_Skipray</SFXEvent_GUI_Unit_Ability_Deactivated>
			<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Sensor_Jamming_Ability Name="Aggressor_Sensor_Jamming">
			<Activation_Style>User_Input</Activation_Style>
			<Owner_Particle_Effect>Sensor_Jamming_Effect_Squadron</Owner_Particle_Effect>
			<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
		</Sensor_Jamming_Ability>
	</Abilities>
	</Container>

	<Container Name="X3_Aurora_Team">
		<Text_ID>Galyana_Text_Prowler_B_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltip_Prowler_B,
			GALYANA_CLASS_BLANK,
			STAT_U_X3AURORA_SHIELD,
			STAT_U_X3AURORA_HULL,
			STAT_U_X3AURORA_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltip_Prowler_B,
			GALYANA_CLASS_BLANK,
			STAT_U_X3AURORA_COST,
			STAT_U_X3AURORA_TIME,
			STAT_U_X3AURORA_SHIELD,
			STAT_U_X3AURORA_HULL,
			STAT_U_X3AURORA_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>VIPER TIE_FIGHTER Z-95_Headhunter_Rebel</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>KAVADONIA_CORVETTE TARTAN_PATROL_CRUISER CORELLIAN_CORVETTE</Encyclopedia_Vulnerable_To>
		<Icon_Name>I_BUTTON_AURORA.tga</Icon_Name>
		<Affiliation>Underworld</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>15</Damage>
		<Autoresolve_Health>250</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>5.6</Max_Speed>
		<Min_Speed>2.5</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>15.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-15.0,40.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-15.0,-40.0,0.0</Squadron_Offsets>

		<Cheap_Bribe_Cost>7</Cheap_Bribe_Cost>
		<Expensive_Bribe_Cost>15</Expensive_Bribe_Cost>
<!--		<Tactical_Bribe_Cost>50</Tactical_Bribe_Cost>-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,			1.05f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>UEAW_Patrol_Tie_Droid</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="Skipray_Team">
		<Text_ID>TEXT_UNIT_SKIPRAY_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_SKIPRAY,
			GALYANA_CLASS_BLANK,
			STAT_U_SKIPRAY_SHIELD,
			STAT_U_SKIPRAY_HULL,
			STAT_U_SKIPRAY_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_SKIPRAY,
			GALYANA_CLASS_BLANK,
			STAT_U_SKIPRAY_COST,
			STAT_U_SKIPRAY_TIME,
			STAT_U_SKIPRAY_SHIELD,
			STAT_U_SKIPRAY_HULL,
			STAT_U_SKIPRAY_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Star_Destroyer UEAW_Nebula_SD Centurion_Destroyer</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser Kavadonia_Corvette</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_skipray.tga</Icon_Name>
		<Affiliation>Underworld</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Bomber | AntiCapital</CategoryMask>

		<Damage>15</Damage>
		<Autoresolve_Health>200</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>3.6</Max_Speed>
		<Min_Speed>2.3</Min_Speed>

		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>3</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>300.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-60.0,0.0</Squadron_Offsets>

		<Cheap_Bribe_Cost>10</Cheap_Bribe_Cost>
		<Expensive_Bribe_Cost>20</Expensive_Bribe_Cost>
<!--		<Tactical_Bribe_Cost>275</Tactical_Bribe_Cost>-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SENSOR_JAMMING</Type>
			<GUI_Activated_Ability_Name>Skipray_Sensor_Jamming</GUI_Activated_Ability_Name>
			<Recharge_Seconds>45.0</Recharge_Seconds>
			<Expiration_Seconds>30.0</Expiration_Seconds>
			<Effective_Radius>300.0</Effective_Radius>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Jam_Sensors_On_Skipray</SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated>Unit_Jam_Sensors_Off_Skipray</SFXEvent_GUI_Unit_Ability_Deactivated>
			<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Sensor_Jamming_Ability Name="Skipray_Sensor_Jamming">
			<Activation_Style>User_Input</Activation_Style>
			<Owner_Particle_Effect>Sensor_Jamming_Effect_Squadron</Owner_Particle_Effect>
			<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
		</Sensor_Jamming_Ability>
	</Abilities>
	</Container>

	<Container Name="TIE_Scout_Squadron_Container">
		<Text_ID>TEXT_TIE_SCOUT_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_SCOUT,
			GALYANA_CLASS_BLANK,
			STAT_E_TIESCOUT_SHIELD,
			STAT_E_TIESCOUT_HULL,
			STAT_E_TIESCOUT_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_SCOUT,
			GALYANA_CLASS_BLANK,
			STAT_E_TIESCOUT_COST,
			STAT_E_TIESCOUT_TIME,
			STAT_E_TIESCOUT_SHIELD,
			STAT_E_TIESCOUT_HULL,
			STAT_E_TIESCOUT_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Y-wing Z-95_Headhunter_Rebel Prowler-B</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>A-Wing Mirage_MK2 Crusader_Gunship</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_tie_scout.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>
		<Lua_Script>ObjectScript_GC_Stealth_Reveal_1500</Lua_Script>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>9</Damage>
		<Autoresolve_Health>150</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>6.0</Max_Speed>
		<Min_Speed>2.0</Min_Speed>

		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>1500.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>FOW_REVEAL_PING</Type>
			<Recharge_Seconds>30.0</Recharge_Seconds>
			<Spawned_Object_Type>Proj_Special_Space_FOW_Reveal_Ping_Blast</Spawned_Object_Type>
			<Effective_Radius>3000.0</Effective_Radius> <!--0.0 means no distance factor, unlimited to entire map-->
			<Area_Effect_Decal_Distance>1000.0</Area_Effect_Decal_Distance>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="TIE_Fighter_Squadron_Container">
		<Text_ID>TEXT_TIE_FIGHTER_2_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_FIGHTER,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEFIGHTER_SHIELD,
			STAT_E_TIEFIGHTER_HULL,
			STAT_E_TIEFIGHTER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_FIGHTER,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEFIGHTER_COST,
			STAT_E_TIEFIGHTER_TIME,
			STAT_E_TIEFIGHTER_SHIELD,
			STAT_E_TIEFIGHTER_HULL,
			STAT_E_TIEFIGHTER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Y-Wing Z-95_Headhunter_Rebel Skipray_Blastboat</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Crusader_Gunship ShadowClaw_Corvette</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_tie_fighter.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>20</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>4.5</Max_Speed>
		<Min_Speed>2.5</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>1</FormationOrder>
		<Squadron_Formation_Error_Tolerance>35.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-120.0,90.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-120.0,-90.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,			1.05f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Patrol_Tie_Fighter</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="TIE_Droid_Squadron_Container">
		<Text_ID>UEAW_SQUADRON_TIE_DROID</Text_ID>
		<Encyclopedia_Text>
			UEAW_TOOLTIP_TIE_DROID,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEDROID_SHIELD,
			STAT_E_TIEDROID_HULL,
			STAT_E_TIEDROID_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			UEAW_TOOLTIP_TIE_DROID,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEDROID_COST,
			STAT_E_TIEDROID_TIME,
			STAT_E_TIEDROID_SHIELD,
			STAT_E_TIEDROID_HULL,
			STAT_E_TIEDROID_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Y-wing Prowler-B Z-95_Headhunter_Hutts</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>UEAW_EWing UEAW_Aggressor_Assault_Fighter Mirage_MK2</Encyclopedia_Vulnerable_To>
		<Icon_Name>UEAW_BUTTON_TIE_DROID.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>20</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>5.0</Max_Speed>
		<Min_Speed>3.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>50.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-50.0,40.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-50.0,-40.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,			1.05f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>UEAW_Patrol_Tie_Droid</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="TIE_Phantom_Squadron_Container">
		<Text_ID>TEXT_TIE_PHANTOM_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_PHANTOM,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEPHANTOM_SHIELD,
			STAT_E_TIEPHANTOM_HULL,
			STAT_E_TIEPHANTOM_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_PHANTOM,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEPHANTOM_COST,
			STAT_E_TIEPHANTOM_TIME,
			STAT_E_TIEPHANTOM_SHIELD,
			STAT_E_TIEPHANTOM_HULL,
			STAT_E_TIEPHANTOM_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>X-wing Prowler-B Pirate_Fighter_H</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>A-Wing UEAW_Aggressor_Assault_Fighter Viper</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_EV_TIE_Phantom.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>25</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>6.5</Max_Speed>
		<Min_Speed>3.5</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>1</FormationOrder>
		<Squadron_Formation_Error_Tolerance>35.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>1000.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>STEALTH</Type>
			<Alternate_Icon_Name>i_sa_stealth.tga</Alternate_Icon_Name>
			<GUI_Activated_Ability_Name>Stealth_Phantom</GUI_Activated_Ability_Name>
			<Recharge_Seconds>10.0</Recharge_Seconds>
			<Expiration_Seconds>80.0</Expiration_Seconds>
			<SFXEvent_GUI_Unit_Ability_Activated> Unit_Stealth_On_Tie_Phantom </SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated> Unit_Stealth_Off_Tie_Phantom </SFXEvent_GUI_Unit_Ability_Deactivated>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Stealth_Ability Name="Stealth_Phantom">
			<Activation_Style> User_Input </Activation_Style>
			<Stealth_Color>255, 255, 255, 255</Stealth_Color>
			<Stealth_Transition_Time>0.8</Stealth_Transition_Time>
			<SFXEvent_Activate>Unit_Lightsaber_Projectile_Block</SFXEvent_Activate>
		</Stealth_Ability>
		<Galactic_Stealth_Ability Name="Phantom_Galactic_Stealth">
			<Initially_Enabled>Yes</Initially_Enabled>
			<Activation_Style>Galactic_Automatic</Activation_Style>
			<Causes_Despawn>No</Causes_Despawn>
			<Evade_Detection_Chance>0.0</Evade_Detection_Chance>
		</Galactic_Stealth_Ability>
	</Abilities>
	</Container>

	<Container Name="TIE_Interceptor_Squadron_Container">
		<Text_ID>TEXT_TIE_INTERCEPTOR_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_INTERCEPTOR,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEINTERCEPTOR_SHIELD,
			STAT_E_TIEINTERCEPTOR_HULL,
			STAT_E_TIEINTERCEPTOR_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_INTERCEPTOR,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEINTERCEPTOR_COST,
			STAT_E_TIEINTERCEPTOR_TIME,
			STAT_E_TIEINTERCEPTOR_SHIELD,
			STAT_E_TIEINTERCEPTOR_HULL,
			STAT_E_TIEINTERCEPTOR_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>X-wing Starviper_Fighter Hutt_V-wing_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Buzz_Droids Mirage_MK2</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_EV_TIE_Interceptor.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>25</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>5.5</Max_Speed>
		<Min_Speed>3.5</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>1</FormationOrder>
		<Squadron_Formation_Error_Tolerance>35.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-120.0,90.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-120.0,-90.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,			1.05f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Patrol_Tie_Interceptor</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="TIE_Avenger_Squadron_Container">
		<Text_ID>UEAW_SQUADRON_TIE_ADVANCED</Text_ID>
		<Encyclopedia_Text>
			UEAW_TOOLTIP_TIE_ADVANCED,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEAVENGER_SHIELD,
			STAT_E_TIEAVENGER_HULL,
			STAT_E_TIEAVENGER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			UEAW_TOOLTIP_TIE_ADVANCED,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEAVENGER_COST,
			STAT_E_TIEAVENGER_TIME,
			STAT_E_TIEAVENGER_SHIELD,
			STAT_E_TIEAVENGER_HULL,
			STAT_E_TIEAVENGER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>UEAW_EWing Starviper_Fighter Aqulamator_Bomber</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Gunboat Pelleaon_Star_Destroyer Kavadonia_Corvette</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_EV_TIEADVANCED.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL, ABILITY_COUNTDOWN</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>35</Damage>
		<Autoresolve_Health>400</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>6.0</Max_Speed>
		<Min_Speed>3.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>1</FormationOrder>
		<Squadron_Formation_Error_Tolerance>30.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,40.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-40.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>ION_CANNON_SHOT</Type>
			<GUI_Activated_Ability_Name>TIE_Avenger_Fire_Missile</GUI_Activated_Ability_Name>
			<Projectile_Types_Override>Proj_Ship_Concussion_Missile</Projectile_Types_Override>
			<Recharge_Seconds>30</Recharge_Seconds>
			<Supports_Autofire>True</Supports_Autofire>
			<Alternate_Name_Text>Galyana_Ability_Fire_Missile</Alternate_Name_Text>
			<Alternate_Description_Text>Galyana_Ability_Text_Fire_Missile</Alternate_Description_Text>
			<Alternate_Icon_Name>I_SA_FIRE_MISSILE_02.TGA</Alternate_Icon_Name>
		</Unit_Ability>
		<Unit_Ability>
			<Type>POWER_TO_WEAPONS</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,		0.5f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER,	-4.0</Mod_Multiplier> <!-- -10 -->
			<Mod_Multiplier>SHIELD_REGEN_INTERVAL_MULTIPLIER,	0.4f</Mod_Multiplier>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Recharge_Seconds>40</Recharge_Seconds>
			<Expiration_Seconds>5</Expiration_Seconds>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Barrage_Tie_Defender</SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated/>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Ion_Cannon_Shot_Attack_Ability Name="TIE_Avenger_Fire_Missile">
			<Activation_Style>User_Input</Activation_Style>
			<Applicable_Unit_Categories>All</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
		</Ion_Cannon_Shot_Attack_Ability>
	</Abilities>
	</Container>

	<Container Name="TIE_Bomber_Squadron_Container">
		<Text_ID>TEXT_TIE_BOMBER_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_BOMBER,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEBOMBER_SHIELD,
			STAT_E_TIEBOMBER_HULL,
			STAT_E_TIEBOMBER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_BOMBER,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEBOMBER_COST,
			STAT_E_TIEBOMBER_TIME,
			STAT_E_TIEBOMBER_SHIELD,
			STAT_E_TIEBOMBER_HULL,
			STAT_E_TIEBOMBER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Calamari_Cruiser Alliance_Assault_Frigate Nebulon_B_Frigate</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette X-wing A-Wing</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_tie_bomber.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Bomber | AntiCapital</CategoryMask>

		<Damage>20</Damage>
		<Autoresolve_Health>150</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>3.0</Max_Speed>
		<Min_Speed>2.0</Min_Speed>

		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>300.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-60.0,0.0</Squadron_Offsets>
	</Container>

	<Container Name="Assault_Gunboat_Squadron_Container">
		<Text_ID>UEAW_UNIT_ASSAULT_GUNBOAT</Text_ID>
		<Encyclopedia_Text>
			UEAW_TOOLTIP_ASSAULT_GUNBOAT_CLASS_I,
			GALYANA_CLASS_BLANK,
			STAT_E_ASSAULTGUNBOAT_SHIELD,
			STAT_E_ASSAULTGUNBOAT_HULL,
			STAT_E_ASSAULTGUNBOAT_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			UEAW_TOOLTIP_ASSAULT_GUNBOAT_CLASS_I,
			GALYANA_CLASS_BLANK,
			STAT_E_ASSAULTGUNBOAT_COST,
			STAT_E_ASSAULTGUNBOAT_TIME,
			STAT_E_ASSAULTGUNBOAT_SHIELD,
			STAT_E_ASSAULTGUNBOAT_HULL,
			STAT_E_ASSAULTGUNBOAT_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Venator_Cruiser Recusant_Destroyer Hutt_Dreadnaught</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Marauder_Missile_Cruiser IPV1_System_Patrol_Craft</Encyclopedia_Vulnerable_To>
		<Icon_Name>UEAW_BUTTON_ASSAULT_GUNBOAT.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Bomber | AntiFrigate | AntiBomber</CategoryMask>

		<Damage>30</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>3.6</Max_Speed>
		<Min_Speed>3.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>POWER_TO_WEAPONS</Type>
			<Expiration_Seconds>10</Expiration_Seconds>
			<Recharge_Seconds>60</Recharge_Seconds>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER,	-1f</Mod_Multiplier> <!-- -2 -->
			<Mod_Multiplier>SHIELD_REGEN_INTERVAL_MULTIPLIER,	0.4f</Mod_Multiplier>
			<Mod_Multiplier>SPEED_MULTIPLIER,			0.5f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Barrage_Gunboat</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
		<Unit_Ability>
			<Type>TURBO</Type>
			<Expiration_Seconds>15</Expiration_Seconds>
			<Recharge_Seconds>60</Recharge_Seconds>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	3.0f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER,	0.0f</Mod_Multiplier>
			<Mod_Multiplier>SPEED_MULTIPLIER,			1.5f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Speed_Gunboat</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="TIE_Defender_Squadron_Container">
		<Text_ID>TEXT_TIE_DEFENDER_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_DEFENDER,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEDEFENDER_SHIELD,
			STAT_E_TIEDEFENDER_HULL,
			STAT_E_TIEDEFENDER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_TIE_DEFENDER,
			GALYANA_CLASS_BLANK,
			STAT_E_TIEDEFENDER_COST,
			STAT_E_TIEDEFENDER_TIME,
			STAT_E_TIEDEFENDER_SHIELD,
			STAT_E_TIEDEFENDER_HULL,
			STAT_E_TIEDEFENDER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Calamari_Cruiser Krayt_Class_Destroyer Centurion_Destroyer</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Crusader_Gunship Buzz_Droids</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_EV_TIE_Defender.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL, ABILITY_COUNTDOWN</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber | AntiCapital</CategoryMask>

		<Damage>50</Damage>
		<Autoresolve_Health>400</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>5.0</Max_Speed>
		<Min_Speed>3.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>1</FormationOrder>
		<Squadron_Formation_Error_Tolerance>35.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,40.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-40.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>ION_CANNON_SHOT</Type>
			<GUI_Activated_Ability_Name>Tie_Defender_Ion_Cannon_Shot</GUI_Activated_Ability_Name>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Ion_Cannon_Tie_Defender</SFXEvent_GUI_Unit_Ability_Activated>
			<Projectile_Types_Override>Proj_Ion_Torpedo_Medium</Projectile_Types_Override>
			<Recharge_Seconds>25.0</Recharge_Seconds>
			<Supports_Autofire>True</Supports_Autofire>
		</Unit_Ability>
		<Unit_Ability>
			<Type>POWER_TO_WEAPONS</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,			0.4f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER,	-15.0</Mod_Multiplier>
			<!--<Mod_Multiplier>ENERGY_REGEN_MULTIPLIER,	1.0</Mod_Multiplier>-->
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.2f</Mod_Multiplier>
			<Recharge_Seconds>50</Recharge_Seconds>
			<Expiration_Seconds>6</Expiration_Seconds>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Barrage_Tie_Defender</SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated/>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Ion_Cannon_Shot_Attack_Ability Name="Tie_Defender_Ion_Cannon_Shot">
			<Activation_Style>User_Input</Activation_Style>
			<Applicable_Unit_Categories>All</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
		</Ion_Cannon_Shot_Attack_Ability>
	</Abilities>
	</Container>

	<Container Name="TIE_Terrorist_Squadron_Container">
		<Text_ID>Galyana_Text_TIE_Bomb</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltext_TIE_Bomb,
			GALYANA_CLASS_BLANK,
			STAT_E_TIETERRORIST_SHIELD,
			STAT_E_TIETERRORIST_HULL,
			STAT_E_TIETERRORIST_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltext_TIE_Bomb,
			GALYANA_CLASS_BLANK,
			STAT_E_TIETERRORIST_COST,
			STAT_E_TIETERRORIST_TIME,
			STAT_E_TIETERRORIST_SHIELD,
			STAT_E_TIETERRORIST_HULL,
			STAT_E_TIETERRORIST_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against/>
		<Encyclopedia_Vulnerable_To>A-Wing Prowler-B Cobra</Encyclopedia_Vulnerable_To>
		<Icon_Name>I_BUTTON_TIE_TERRORIST.tga</Icon_Name>
		<Affiliation>Empire</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL, ABILITY_COUNTDOWN, SELF_DESTRUCT</SpaceBehavior>

		<CategoryMask>Fighter</CategoryMask>

		<Damage>10</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>7.0</Max_Speed>
		<Min_Speed>4.0</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>1</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>15.0,20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>15.0,-20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>30.0,40.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>30.0,-40.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>45.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>45.0,-60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>60.0,80.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>60.0,-80.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SELF_DESTRUCT</Type>
			<Alternate_Description_Text>TEXT_TOOLTIP_KRAYT_DESTRUCT_DESCRIPTION</Alternate_Description_Text>
			<Expiration_Seconds>0.1</Expiration_Seconds>
			<Recharge_Seconds>10</Recharge_Seconds>
			<Spawned_Object_Type>TIE_Bomb_Self_Destruct_Blast</Spawned_Object_Type>
			<GUI_Activated_Ability_Name>Vengeance_Self_Destruct</GUI_Activated_Ability_Name>
			<Stop_When_Activated>No</Stop_When_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="Underworld_TIE_Defender_Squadron_Container">
		<Variant_Of_Existing_Type>TIE_Defender_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Calamari_Cruiser Star_Destroyer Centurion_Destroyer</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser ShadowClaw_Corvette</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>

		<Damage>50</Damage>
		<Autoresolve_Health>400</Autoresolve_Health>

		<Cheap_Bribe_Cost>25</Cheap_Bribe_Cost>
		<Expensive_Bribe_Cost>50</Expensive_Bribe_Cost>
<!--		<Tactical_Bribe_Cost>200</Tactical_Bribe_Cost>-->
	</Container>

	<Container Name="A_Wing_Squadron_Container"> <!-- Needed for larger FoW Reveal Range -->
		<Text_ID>TEXT_A_WING_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_A_WING,
			GALYANA_CLASS_BLANK,
			STAT_R_AWING_SHIELD,
			STAT_R_AWING_HULL,
			STAT_R_AWING_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_A_WING,
			GALYANA_CLASS_BLANK,
			STAT_R_AWING_COST,
			STAT_R_AWING_TIME,
			STAT_R_AWING_SHIELD,
			STAT_R_AWING_HULL,
			STAT_R_AWING_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_Fighter Skipray_Blastboat Pirate_Fighter_H</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Tartan_Patrol_Cruiser Kavadonia_Corvette Pelleaon_Star_Destroyer</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_a_wing.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>
		<Lua_Script>ObjectScript_GC_Stealth_Reveal_1000</Lua_Script>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>35</Damage>
		<Autoresolve_Health>200</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>6.0</Max_Speed>
		<Min_Speed>3.5</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>1</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>1000.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>30.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,15.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-15.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-30.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-30.0,-30.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>LURE</Type>
			<!--Radius matches particle effect-->
			<Effective_Radius>350</Effective_Radius>

			<Target_Types>
				Z-95_Headhunter_Rebel,
				Z95_Headhunter_Rebel_Squadron,
				V-wing_Fighter_R,
				VWing_Squadron_R,
				Pirate_Fighter_R,
				Rebel_Pirate_Fighter_Squadron,
				Cobra_R,
				Rebel_Cobra_Squadron,
				Prowler-A_R,
				Rebel_Prowler-A_Squadron,
				UEAW_EWing,
				UEAW_EWing_Squadron,
				X-Wing,
				Rebel_X-Wing_Squadron,
				A-Wing,
				A_Wing_Squadron,
				Y-Wing,
				Y-Wing_Squadron,
				Y-Wing_No_Ability,
				Y-Wing_Squadron_No_Ability,
				B-Wing,
				B-Wing_Squadron,
				Z-95_Headhunter_Empire,
				Z95_Headhunter_Empire_Squadron,
				V-wing_Fighter_E,
				VWing_Squadron_E,
				Pirate_Fighter_E,
				Empire_Pirate_Fighter_Squadron,
				Cobra_E,
				Empire_Cobra_Squadron,
				Prowler-A_E,
				Empire_Prowler-A_Squadron,
				TIE_Scout,
				TIE_Scout_Squadron,
				TIE_Fighter,
				TIE_Fighter_Squadron,
				TIE_Phantom,
				TIE_Phantom_Squadron,
				TIE_Interceptor,
				TIE_Interceptor_Squadron,
				UEAW_TIE_Advanced,
				UEAW_TIE_Advanced_Squadron,
				TIE_Bomber,
				TIE_Bomber_Squadron,
				Assault_gunboat,
				UEAW_Assault_Gunboat_Squadron,
				TIE_Defender,
				TIE_Defender_Squadron,
				Z-95_Headhunter_Underworld,
				Z95_Headhunter_Underworld_Squadron,
				Pirate_Fighter_U,
				Underworld_Pirate_Fighter_Squadron,
				Cobra_U,
				Underworld_Cobra_Squadron,
				Prowler-A_U,
				Underworld_Prowler-A_Squadron,
				A-Wing_Underworld,
				Underworld_A_Wing_Squadron,
				Starviper_Fighter,
				StarViper_Squadron,
				UEAW_Aggressor_Assault_Fighter,
				UEAW_Aggressor_Squadron,
				Skipray_Blastboat,
				Skipray_Squadron,
				TIE_Defender_Underworld,
				Underworld_TIE_Defender_Squadron,
				Hutt_V-wing_Fighter,
				Hutt_VWing_Squadron,
				Pirate_Fighter_H,
				Hutt_Pirate_Fighter_Squadron,
				Mirage_Mk2,
				Mirage_Squadron,
				Viper,
				Viper_Squadron,
				Z-95_Headhunter_Hutts,
				Z95_Headhunter_Hutts_Squadron,
				Cobra_H,
				Hutt_Cobra_Squadron,
				Prowler-A_H,
				Hutt_Prowler-A_Squadron,
				Aqulamator_Bomber,
				Aqulamator_Bomber_Squadron,
				Z-95_Headhunter,
				Z95_Headhunter_Squadron,
				V-wing_Fighter,
				VWing_Squadron_P,
				Pirate_Fighter,
				Pirate_Fighter_Squadron,
				Y-Wing_Pirate,
				Y-Wing_Pirate_Squadron,
				Cobra,
				Cobra_Squadron,
				Prowler-A,
				Prowler-A_Squadron
			</Target_Types>

			<Recharge_Seconds>40</Recharge_Seconds>
			<Expiration_Seconds>16</Expiration_Seconds>

			<Is_Pulsing>Yes</Is_Pulsing>
			<Pulse_Frequency_Secs>0.5</Pulse_Frequency_Secs>
			<Max_Number_Of_Pulses>40</Max_Number_Of_Pulses>
			<Particle_Effect>Lure_Ability_Particle</Particle_Effect>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>

			<SFXEvent_GUI_Unit_Ability_Activated>GUI_Toggle_Lure_On</SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated>GUI_Toggle_Lure_Off</SFXEvent_GUI_Unit_Ability_Deactivated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="Y_Wing_Squadron_Container">
		<Text_ID>TEXT_Y_WING_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_Y_WING,
			GALYANA_CLASS_BLANK,
			STAT_R_YWING_SHIELD,
			STAT_R_YWING_HULL,
			STAT_R_YWING_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_Y_WING,
			GALYANA_CLASS_BLANK,
			STAT_R_YWING_COST,
			STAT_R_YWING_TIME,
			STAT_R_YWING_SHIELD,
			STAT_R_YWING_HULL,
			STAT_R_YWING_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Star_Destroyer Victory_Destroyer Acclamator_Assault_Ship</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TIE_Fighter Tartan_Patrol_Cruiser Pirate_Fighter</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_y_wing.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL, ABILITY_COUNTDOWN</SpaceBehavior>

		<CategoryMask>Bomber | AntiFrigate | AntiCapital</CategoryMask>

		<Damage>15</Damage>
		<Autoresolve_Health>200</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>3.0</Max_Speed>
		<Min_Speed>2.0</Min_Speed>

		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>300.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>ION_CANNON_SHOT</Type>
			<Recharge_Seconds>20.0</Recharge_Seconds>
			<GUI_Activated_Ability_Name>Y_Wing_Container_Ion_Cannon_Shot</GUI_Activated_Ability_Name>
			<Projectile_Types_Override>Proj_Ion_Torpedo_Medium</Projectile_Types_Override>
			<Supports_Autofire>True</Supports_Autofire>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Ion_Cannon_Shot_Attack_Ability Name="Y_Wing_Container_Ion_Cannon_Shot">
			<Activation_Style>User_Input</Activation_Style>
			<Applicable_Unit_Categories>All</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
		</Ion_Cannon_Shot_Attack_Ability>
	</Abilities>
	</Container>

	<Container Name="Y_Wing_Squadron_Story_Container"> <!-- Buildable Variant for the Rebel Story Campaign - need the old Ion Stun ability for Ion Torpedoes to disable Kessel shuttles -->
		<Text_ID>TEXT_Y_WING_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_Y_WING,
			GALYANA_CLASS_BLANK,
			Galyana_Tooltip_YWing_Story,
			GALYANA_CLASS_BLANK,
			STAT_R_YWING_SHIELD,
			STAT_R_YWING_HULL,
			STAT_R_YWING_SPEED
		</Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Star_Destroyer Victory_Destroyer Acclamator_Assault_Ship</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TIE_Fighter Tartan_Patrol_Cruiser Pirate_Fighter</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_y_wing_story.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL, ABILITY_COUNTDOWN</SpaceBehavior>

		<CategoryMask>Bomber | AntiFrigate | AntiCapital</CategoryMask>

		<Damage>15</Damage>
		<Autoresolve_Health>200</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>3.0</Max_Speed>
		<Min_Speed>2.0</Min_Speed>

		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>300.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>ION_CANNON_SHOT</Type>
			<Recharge_Seconds>20.0</Recharge_Seconds>
			<GUI_Activated_Ability_Name>Y_Wing_Container_Ion_Cannon_Shot</GUI_Activated_Ability_Name>
			<Projectile_Types_Override>Proj_Ion_Torpedo_Medium_Story</Projectile_Types_Override>
			<Supports_Autofire>True</Supports_Autofire>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<Abilities SubObjectList="Yes">
		<Ion_Cannon_Shot_Attack_Ability Name="Y_Wing_Container_Ion_Cannon_Shot">
			<Activation_Style>User_Input</Activation_Style>
			<Applicable_Unit_Categories>All</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
		</Ion_Cannon_Shot_Attack_Ability>
	</Abilities>
	</Container>
	
	<Container Name="B_Wing_Squadron_Container"> <!-- Needed for larger FoW Reveal Range -->
		<Text_ID>TEXT_B_WING_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_B_WING,
			GALYANA_CLASS_BLANK,
			STAT_R_BWING_SHIELD,
			STAT_R_BWING_HULL,
			STAT_R_BWING_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_B_WING,
			GALYANA_CLASS_BLANK,
			STAT_R_BWING_COST,
			STAT_R_BWING_TIME,
			STAT_R_BWING_SHIELD,
			STAT_R_BWING_HULL,
			STAT_R_BWING_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Star_Destroyer Krayt_Class_Destroyer Centurion_Destroyer</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Tartan_Patrol_Cruiser Crusader_Gunship Kavadonia_Corvette</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_RV_BWing.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | Bomber | AntiCapital</CategoryMask>

		<Damage>35</Damage>
		<Autoresolve_Health>200</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>4.0</Max_Speed>
		<Min_Speed>2.5</Min_Speed>

		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>3</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>300.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPOILER_LOCK</Type>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	3.0f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER,	3.0f</Mod_Multiplier>
			<!--<Mod_Multiplier>ENERGY_REGEN_MULTIPLIER,	3.0f</Mod_Multiplier>-->
			<Mod_Multiplier>SPEED_MULTIPLIER,		1.6</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Turbo_On_B_Wing</SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated>Unit_Turbo_Off_B_Wing</SFXEvent_GUI_Unit_Ability_Deactivated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>

	<Container Name="Pirate_Fighter_Squadron_Container">
		<Text_ID>TEXT_PIRATE_FIGHTER_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_PIRATE_FIGHTER,
			GALYANA_CLASS_BLANK,
			STAT_P_PIRATEFIGHTER_SHIELD,
			STAT_P_PIRATEFIGHTER_HULL,
			STAT_P_PIRATEFIGHTER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_PIRATE_FIGHTER,
			GALYANA_CLASS_BLANK,
			STAT_P_PIRATEFIGHTER_COST,
			STAT_P_PIRATEFIGHTER_TIME,
			STAT_P_PIRATEFIGHTER_SHIELD,
			STAT_P_PIRATEFIGHTER_HULL,
			STAT_P_PIRATEFIGHTER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Y-wing TIE_Bomber Z-95_Headhunter_Rebel</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>A-Wing Tartan_Patrol_Cruiser Corellian_Corvette</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_black_sun_fighter.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>24</Damage>
		<Autoresolve_Health>350</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>4.3</Max_Speed>
		<Min_Speed>2.5</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>1</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>400.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>400.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>
	</Container>
	<Container Name="Pirate_Fighter_R_Squadron_Container">
		<Variant_Of_Existing_Type>Pirate_Fighter_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Z-95_Headhunter_Hutts TIE_Bomber Skipray_Blastboat</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Crusader_Gunship Tartan_Patrol_Cruiser ShadowClaw_Corvette</Encyclopedia_Vulnerable_To>
		<Affiliation>Rebel</Affiliation>
	</Container>
	<Container Name="Pirate_Fighter_E_Squadron_Container">
		<Variant_Of_Existing_Type>Pirate_Fighter_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Y-wing Z-95_Headhunter_Hutts Skipray_Blastboat</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Crusader_Gunship ShadowClaw_Corvette Corellian_Corvette</Encyclopedia_Vulnerable_To>
		<Affiliation>Empire</Affiliation>
	</Container>
	<Container Name="Pirate_Fighter_U_Squadron_Container">
		<Variant_Of_Existing_Type>Pirate_Fighter_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Y-wing TIE_Bomber Z-95_Headhunter_Hutts</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>ShadowClaw_Corvette Tartan_Patrol_Cruiser Corellian_Corvette</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>
	</Container>

	<Container Name="Cobra_Squadron_Container">
		<Text_ID>Galyana_Text_Cobra_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltip_Cobra,
			GALYANA_CLASS_BLANK,
			STAT_P_COBRA_SHIELD,
			STAT_P_COBRA_HULL,
			STAT_P_COBRA_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltip_Cobra,
			GALYANA_CLASS_BLANK,
			STAT_P_COBRA_COST,
			STAT_P_COBRA_TIME,
			STAT_P_COBRA_SHIELD,
			STAT_P_COBRA_HULL,
			STAT_P_COBRA_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_FIGHTER X-WING HUTT_V-WING_FIGHTER</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TARTAN_PATROL_CRUISER CORELLIAN_CORVETTE KAVADONIA_CORVETTE</Encyclopedia_Vulnerable_To>
		<Icon_Name>I_BUTTON_COBRA.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Fighter | AntiBomber</CategoryMask>

		<Damage>30</Damage>
		<Autoresolve_Health>325</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>5.1</Max_Speed>
		<Min_Speed>2.5</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>300.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>400.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>-30.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>30.0,40.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>30.0,-40.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>POWER_TO_WEAPONS</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,		0.5f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER,	-1.0f</Mod_Multiplier> <!---2.0-->
			<Mod_Multiplier>SHIELD_REGEN_INTERVAL_MULTIPLIER,	0.4f</Mod_Multiplier>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Recharge_Seconds>60</Recharge_Seconds>
			<Expiration_Seconds>6</Expiration_Seconds>
			<SFXEvent_GUI_Unit_Ability_Activated/>
			<SFXEvent_GUI_Unit_Ability_Deactivated/>
		</Unit_Ability>
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,			1.05f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Patrol_Pirate_Fighter</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>
	<Container Name="Cobra_R_Squadron_Container">
		<Variant_Of_Existing_Type>Cobra_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>TIE_INTERCEPTOR Prowler-B HUTT_V-WING_FIGHTER</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TARTAN_PATROL_CRUISER Pinance_Heavy_Corvette KAVADONIA_CORVETTE</Encyclopedia_Vulnerable_To>
		<Affiliation>Rebel</Affiliation>
	</Container>
	<Container Name="Cobra_E_Squadron_Container">
		<Variant_Of_Existing_Type>Cobra_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Prowler-B X-WING HUTT_V-WING_FIGHTER</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Pinance_Heavy_Corvette CORELLIAN_CORVETTE KAVADONIA_CORVETTE</Encyclopedia_Vulnerable_To>
		<Affiliation>Empire</Affiliation>
	</Container>
	<Container Name="Cobra_U_Squadron_Container">
		<Variant_Of_Existing_Type>Cobra_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>TIE_INTERCEPTOR X-WING HUTT_V-WING_FIGHTER</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TARTAN_PATROL_CRUISER CORELLIAN_CORVETTE KAVADONIA_CORVETTE</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>
	</Container>
	<Container Name="Cobra_H_Squadron_Container">
		<Variant_Of_Existing_Type>Cobra_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>TIE_INTERCEPTOR X-WING Prowler-B</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TARTAN_PATROL_CRUISER CORELLIAN_CORVETTE Pinance_Heavy_Corvette</Encyclopedia_Vulnerable_To>
		<Affiliation>Hutts</Affiliation>
	</Container>

	<Container Name="ProwlerA_Squadron_Container">
		<Text_ID>Galyana_Text_Prowler_A_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltip_Prowler_A,
			GALYANA_CLASS_BLANK,
			STAT_P_PROWLERA_SHIELD,
			STAT_P_PROWLERA_HULL,
			STAT_P_PROWLERA_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltip_Prowler_A,
			GALYANA_CLASS_BLANK,
			STAT_P_PROWLERA_COST,
			STAT_P_PROWLERA_TIME,
			STAT_P_PROWLERA_SHIELD,
			STAT_P_PROWLERA_HULL,
			STAT_P_PROWLERA_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Vinterdictor_Cruiser Alliance_Assault_Frigate Vengeance_Frigate</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Kavadonia_Corvette Corellian_Corvette Viper</Encyclopedia_Vulnerable_To>
		<Icon_Name>I_BUTTON_PROWLER-A.tga</Icon_Name>
		<Affiliation>Pirates</Affiliation>

		<Behavior>TEAM, TEAM_LOCOMOTOR, SELECTABLE, TARGETING, UNIT_AI</Behavior>
		<SpaceBehavior>REVEAL</SpaceBehavior>

		<CategoryMask>Bomber | AntiCapital</CategoryMask>

		<Damage>25</Damage>
		<Autoresolve_Health>400</Autoresolve_Health>

		<MovementClass>Space</MovementClass>
		<Max_Speed>3.2</Max_Speed>
		<Min_Speed>1.5</Min_Speed>

		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
		<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>400.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>POWER_TO_WEAPONS</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,		0.5f</Mod_Multiplier>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.4f</Mod_Multiplier>
			<Recharge_Seconds>60</Recharge_Seconds>
			<Expiration_Seconds>10</Expiration_Seconds>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</Container>
	<Container Name="ProwlerA_R_Squadron_Container">
		<Variant_Of_Existing_Type>ProwlerA_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Vinterdictor_Cruiser Hutt_Eclipse Vengeance_Frigate</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Kavadonia_Corvette Tartan_Patrol_Cruiser Crusader_Gunship</Encyclopedia_Vulnerable_To>
		<Affiliation>Rebel</Affiliation>
	</Container>
	<Container Name="ProwlerA_E_Squadron_Container">
		<Variant_Of_Existing_Type>ProwlerA_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Hutt_Eclipse Alliance_Assault_Frigate Vengeance_Frigate</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Kavadonia_Corvette Corellian_Corvette Crusader_Gunship</Encyclopedia_Vulnerable_To>
		<Affiliation>Empire</Affiliation>
	</Container>
	<Container Name="ProwlerA_U_Squadron_Container">
		<Variant_Of_Existing_Type>ProwlerA_Squadron_Container</Variant_Of_Existing_Type>
		<Encyclopedia_Good_Against>Vinterdictor_Cruiser Alliance_Assault_Frigate Hutt_Eclipse</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Kavadonia_Corvette Corellian_Corvette Tartan_Patrol_Cruiser</Encyclopedia_Vulnerable_To>
		<Affiliation>Underworld</Affiliation>
	</Container>
	<Container Name="ProwlerA_H_Squadron_Container">
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		<Encyclopedia_Vulnerable_To>Crusader_Gunship Corellian_Corvette Tartan_Patrol_Cruiser</Encyclopedia_Vulnerable_To>
		<Affiliation>Hutts</Affiliation>
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