<?xml version="1.0"?>
<Data>
<!-- Build Limit Tags -->
<!-- -1, 0, 1+ -->
<!--<Build_Limit_Current_Per_Player>0</Build_Limit_Current_Per_Player>-->
<!--<Build_Limit_Lifetime_Per_Player>0</Build_Limit_Lifetime_Per_Player>-->
<!--<Build_Limit_Current_For_All_Allies>0</Build_Limit_Current_For_All_Allies>-->
<!--<Build_Limit_Lifetime_For_All_Allies>0</Build_Limit_Lifetime_For_All_Allies>-->
	<GroundCompany Name="Rebel_Infantry_Squad">
		<Text_ID>TEXT_REBEL_INFANTRY_SQUAD</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_REBELSOLDIER,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_TROOPER_HULL,
			STAT_R_TROOPER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_REBELSOLDIER,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_TROOPER_COST,
			STAT_R_TROOPER_TIME,
			STAT_R_TROOPER_HULL,
			STAT_R_TROOPER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Stormtrooper B1_Battledroid Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TIE_Crawler Destroyer_Droid Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_rebel_soldier.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>2</GUI_Row>
		<GUI_Offset>0 0 5</GUI_Offset>
		<GUI_Velocity>45</GUI_Velocity>
		<GUI_Model_Name>RI_INFANTRY.ALO</GUI_Model_Name>

		<Damage>15</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>45</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>50</Build_Cost_Credits>
		<Build_Time_Seconds>10</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>0</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Barracks</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>
			Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper,
			Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper,
			Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper
		</Company_Units>
		<Max_Squad_Size>5</Max_Squad_Size>
		<Create_Team_Type>Rebel_Trooper_Team</Create_Team_Type>

		<SFXEvent_Build_Started>RHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Rebel_Soldier</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Rebel_Soldier</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>325</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>4</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Infantry_Squad_ALT">
		<Variant_Of_Existing_Type>Rebel_Infantry_Squad</Variant_Of_Existing_Type>
		<Text_ID>TEXT_REBEL_INFANTRY_SQUAD</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_REBELSOLDIER,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			Galyana_ALT_Infantry_Text,
			GALYANA_CLASS_BLANK,
			STAT_R_TROOPER_COST,
			STAT_R_TROOPER_TIME,
			STAT_R_TROOPER_HULL,
			STAT_R_TROOPER_SPEED
		</Encyclopedia_Text>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>325</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>4</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Upgrades</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Mini_Infantry_Squad">
		<Variant_Of_Existing_Type>Rebel_Infantry_Squad</Variant_Of_Existing_Type>
		<Company_Units>Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper</Company_Units>
		<Max_Squad_Size>5</Max_Squad_Size>

		<Damage>5</Damage>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
	</GroundCompany>
	
	<GroundCompany Name="Rebel_Mini_Infantry_Squad_Leader">
		<Variant_Of_Existing_Type>Rebel_Infantry_Squad</Variant_Of_Existing_Type>
		<Company_Units>Squad_Rebel_Trooper_Spawner, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper, Squad_Rebel_Trooper</Company_Units>
		<Max_Squad_Size>5</Max_Squad_Size>

		<Damage>5</Damage>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
	</GroundCompany>

	<GroundCompany Name="Rebel_Tank_Buster_Squad">
		<Text_ID>TEXT_REBEL_TANK_BUSTER_SQUAD</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_PLEX,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_PLEX_HULL,
			STAT_R_PLEX_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_PLEX,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_PLEX_COST,
			STAT_R_PLEX_TIME,
			STAT_R_PLEX_HULL,
			STAT_R_PLEX_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>M1_Repulsor_Tank TIE_Crawler AT_AT_Walker</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TIE_Crawler Stormtrooper Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_plex_soldier.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>2</GUI_Row>
		<GUI_Offset>0 0 5</GUI_Offset>
		<GUI_Velocity>90</GUI_Velocity>
		<GUI_Model_Name>RI_PLEXSOLDIER.ALO</GUI_Model_Name>

		<Damage>6</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>2</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>55</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>75</Build_Cost_Credits>
		<Build_Time_Seconds>15</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>0</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Barracks</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>
			Squad_Plex_Soldier, Squad_Plex_Soldier, Squad_Plex_Soldier,
			Squad_Plex_Soldier, Squad_Plex_Soldier, Squad_Plex_Soldier
		</Company_Units>
		<Max_Squad_Size>3</Max_Squad_Size>
		<Create_Team_Type>Plex_Soldier_Team</Create_Team_Type>

		<SFXEvent_Build_Started>RHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Plex_Soldier</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Plex_Soldier</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>450</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>6</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Tank_Buster_Squad_ALT">
		<Variant_Of_Existing_Type>Rebel_Tank_Buster_Squad</Variant_Of_Existing_Type>
		<Text_ID>TEXT_REBEL_TANK_BUSTER_SQUAD</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_PLEX,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			Galyana_ALT_Infantry_Text,
			GALYANA_CLASS_BLANK,
			STAT_R_PLEX_COST,
			STAT_R_PLEX_TIME,
			STAT_R_PLEX_HULL,
			STAT_R_PLEX_SPEED
		</Encyclopedia_Text>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>450</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>6</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Upgrades</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Rifle_Squad">
		<Text_ID>Galyana_Unit_Text_Rifle_Grenadier_Squad</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Rifle_Grenadier,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_RIFLEGRENADIER_HULL,
			STAT_R_RIFLEGRENADIER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Rifle_Grenadier,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_RIFLEGRENADIER_COST,
			STAT_R_RIFLEGRENADIER_TIME,
			STAT_R_RIFLEGRENADIER_HULL,
			STAT_R_RIFLEGRENADIER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Stormtrooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Imperial_Sniper Destroyer_Droid Hutt_Sniper</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_rifleman.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>2</GUI_Row>
		<GUI_Offset>0 0 5</GUI_Offset>
		<GUI_Velocity>45</GUI_Velocity>
		<GUI_Model_Name>REI_arc_trooper.ALO</GUI_Model_Name>

		<Damage>10</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>50</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>100</Build_Cost_Credits>
		<Build_Time_Seconds>15</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>2</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Barracks</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>
			Squad_Rebel_Rifle_Grenadier, Squad_Rebel_Rifle_Grenadier, Squad_Rebel_Rifle_Grenadier, Squad_Rebel_Rifle_Grenadier, Squad_Rebel_Rifle_Grenadier,
			Squad_Rebel_Rifle_Grenadier, Squad_Rebel_Rifle_Grenadier, Squad_Rebel_Rifle_Grenadier, Squad_Rebel_Rifle_Grenadier, Squad_Rebel_Rifle_Grenadier
		</Company_Units>
		<Max_Squad_Size>5</Max_Squad_Size>
		<Create_Team_Type>Rebel_Rifle_Team</Create_Team_Type>

		<SFXEvent_Build_Started>RHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Rebel_Soldier</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Rebel_Soldier</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>550</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>7</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Rifle_Squad_ALT">
		<Variant_Of_Existing_Type>Rebel_Rifle_Squad</Variant_Of_Existing_Type>
		<Text_ID>Galyana_Unit_Text_Rifle_Grenadier_Squad</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Rifle_Grenadier,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			Galyana_ALT_Infantry_Text,
			GALYANA_CLASS_BLANK,
			STAT_R_RIFLEGRENADIER_COST,
			STAT_R_RIFLEGRENADIER_TIME,
			STAT_R_RIFLEGRENADIER_HULL,
			STAT_R_RIFLEGRENADIER_SPEED
		</Encyclopedia_Text>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>550</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>7</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Upgrades</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<!--Oksana 08/25/2005:	Since this team has only one unit, and this unit is supposed to have a non-team ability,
				I am removing the team and will use the unit itself instead. Will keep this entry commented
				out in case we need to go back and look up some tags.-->

	<!--This unit is supposed to be SOLO. DO NOT add another infiltrator to this team. -PP 11/30/05-->

	<GroundCompany Name="Rebel_Infiltrator_Team">
		<Text_ID>TEXT_UNIT_REBEL_INFILTRATOR</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_INFILTRATOR,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_INFILTRATOR_HULL,
			STAT_R_INFILTRATOR_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_INFILTRATOR,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_INFILTRATOR_COST,
			STAT_R_INFILTRATOR_TIME,
			STAT_R_INFILTRATOR_HULL,
			STAT_R_INFILTRATOR_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_COMMANDO</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Stormtrooper B1_Battledroid Hutt_Elite_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TIE_Crawler Destroyer_Droid Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_infiltrator.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>2</GUI_Row>

		<Damage>10</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>120</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>120</Build_Cost_Credits>
		<Build_Time_Seconds>15</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>2</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>Ground_Infiltrator_Facility</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>No</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>
			Rebel_Infiltrator,
			Rebel_Infiltrator,
			Rebel_Infiltrator
		</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Rebel_Infiltrator</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Rebel_Infiltrator</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>STICKY_BOMB</Type>
			<Recharge_Seconds>30.0f</Recharge_Seconds>
			<GUI_Activated_Ability_Name>Infiltrator_Grenade_Attack</GUI_Activated_Ability_Name>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Infiltrator_Team_ALT">
		<Variant_Of_Existing_Type>Rebel_Infiltrator_Team</Variant_Of_Existing_Type>
		<Text_ID>TEXT_UNIT_REBEL_INFILTRATOR</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_INFILTRATOR,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			Galyana_ALT_Infantry_Text,
			GALYANA_CLASS_BLANK,
			STAT_R_INFILTRATOR_COST,
			STAT_R_INFILTRATOR_TIME,
			STAT_R_INFILTRATOR_HULL,
			STAT_R_INFILTRATOR_SPEED
		</Encyclopedia_Text>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Upgrades</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>STICKY_BOMB</Type>
			<Recharge_Seconds>30.0f</Recharge_Seconds>
			<GUI_Activated_Ability_Name>Infiltrator_Grenade_Attack</GUI_Activated_Ability_Name>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Combat_Medic_Squad">
		<Text_ID>UEAW_UNIT_REBEL_COMBAT_MEDIC</Text_ID>
		<Encyclopedia_Text>
			UEAW_TOOLTIP_REBEL_COMBAT_MEDIC,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_MEDIC_HULL,
			STAT_R_MEDIC_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			UEAW_TOOLTIP_REBEL_COMBAT_MEDIC,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_MEDIC_COST,
			STAT_R_MEDIC_TIME,
			STAT_R_MEDIC_HULL,
			STAT_R_MEDIC_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against/>
		<Encyclopedia_Vulnerable_To>Stormtrooper Hutt_Soldier Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>

		<Icon_Name>UEAW_BUTTON_COMBAT_MEDIC.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>5</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>2</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>100</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>150</Build_Cost_Credits>
		<Build_Time_Seconds>20</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>1</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Barracks</Required_Special_Structures>
<!--		<Required_Orbiting_Units>Nebulon_B_Frigate_Hospital</Required_Orbiting_Units>-->
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Rebel_Combat_Medic</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Rebel_Soldier</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Rebel_Soldier</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>8</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>AREA_EFFECT_HEAL</Type>
			<Recharge_Seconds>45.0</Recharge_Seconds>
			<GUI_Activated_Ability_Name/> <!--GUI Command Bar support-->
			<Spawned_Object_Type>Proj_Special_Obiwan_Instant_Heal_Blast</Spawned_Object_Type>
			<SFXEvent_Target_Ability>Unit_Heal_Obi_Wan</SFXEvent_Target_Ability>
		</Unit_Ability>
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Take_Cover_Rebel_Soldier</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Combat_Medic_Squad_ALT">
		<Variant_Of_Existing_Type>Rebel_Combat_Medic_Squad</Variant_Of_Existing_Type>
		<Text_ID>UEAW_UNIT_REBEL_COMBAT_MEDIC</Text_ID>
		<Encyclopedia_Text>
			UEAW_TOOLTIP_REBEL_COMBAT_MEDIC,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			Galyana_ALT_Infantry_Text,
			GALYANA_CLASS_BLANK,
			STAT_R_MEDIC_COST,
			STAT_R_MEDIC_TIME,
			STAT_R_MEDIC_HULL,
			STAT_R_MEDIC_SPEED
		</Encyclopedia_Text>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>8</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Upgrades</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>AREA_EFFECT_HEAL</Type>
			<Recharge_Seconds>45.0</Recharge_Seconds>
			<GUI_Activated_Ability_Name/> <!--GUI Command Bar support-->
			<Spawned_Object_Type>Proj_Special_Obiwan_Instant_Heal_Blast</Spawned_Object_Type>
			<SFXEvent_Target_Ability>Unit_Heal_Obi_Wan</SFXEvent_Target_Ability>
		</Unit_Ability>
		<Unit_Ability>
			<Type>SPREAD_OUT</Type>
			<Mod_Multiplier>SPEED_MULTIPLIER,	0.5f</Mod_Multiplier>
			<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER,	0.6f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Take_Cover_Rebel_Soldier</SFXEvent_GUI_Unit_Ability_Activated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Field_Mechanic_Squad">
		<Text_ID>Galyana_Squad_Repair_Crew</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Rebel_Repair_Crew,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_REPAIRCREW_HULL,
			STAT_R_REPAIRCREW_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Rebel_Repair_Crew,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			GALYANA_CLASS_BLANK,
			STAT_R_REPAIRCREW_COST,
			STAT_R_REPAIRCREW_TIME,
			STAT_R_REPAIRCREW_HULL,
			STAT_R_REPAIRCREW_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against/>
		<Encyclopedia_Vulnerable_To>Scout_Trooper Underworld_Merc Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_gmale_urban.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>2</GUI_Row>
		<GUI_Offset>0 0 5</GUI_Offset>
		<GUI_Velocity>45</GUI_Velocity>
		<GUI_Model_Name>NI_GMale_Urban_A.ALO</GUI_Model_Name>

		<Damage>5</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>2</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>40</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>60</Build_Cost_Credits>
		<Build_Time_Seconds>12</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>0</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Barracks</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Infantry</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>No</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>
			Rebel_Field_Mechanic, Rebel_Field_Mechanic, Rebel_Field_Mechanic, Rebel_Field_Mechanic
		</Company_Units>
		<Max_Squad_Size>4</Max_Squad_Size>
		<Create_Team_Type>Rebel_Field_Mechanic_Team</Create_Team_Type>

		<SFXEvent_Build_Started>RHD_Build_Troops</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Select_Civilian</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Move_Civilian</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>350</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Rebel_Field_Mechanic_Squad_ALT">
		<Variant_Of_Existing_Type>Rebel_Field_Mechanic_Squad</Variant_Of_Existing_Type>
		<Text_ID>Galyana_Squad_Repair_Crew</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Rebel_Repair_Crew,
			TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
			Galyana_ALT_Infantry_Text,
			GALYANA_CLASS_BLANK,
			STAT_R_REPAIRCREW_COST,
			STAT_R_REPAIRCREW_TIME,
			STAT_R_REPAIRCREW_HULL,
			STAT_R_REPAIRCREW_SPEED
		</Encyclopedia_Text>

		<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>350</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Upgrades</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Rebel_Scout_Tank_Brigade">
		<Text_ID>Galyana_Unit_Text_T1C_Squad</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_T1C,
			GALYANA_CLASS_BLANK,
			STAT_R_T1C_SHIELD,
			STAT_R_T1C_HULL,
			STAT_R_T1C_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_T1C,
			GALYANA_CLASS_BLANK,
			STAT_R_T1C_COST,
			STAT_R_T1C_TIME,
			STAT_R_T1C_SHIELD,
			STAT_R_T1C_HULL,
			STAT_R_T1C_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_TANK</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Stormtrooper B1_Battledroid Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Empire_Anti_Vehicle_Turret MAL_Rocket_Vehicle Hutt_Plex_Soldier</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_t1c.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>25</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>3</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>450</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>425</Build_Cost_Credits>
		<Build_Time_Seconds>40</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>0</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Light_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Tank</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>T1C_Tank, T1C_Tank, T1C_Tank, T1C_Tank, T1C_Tank</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_T2B_Tank</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_T2B_Tank</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1000</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.95f</Mod_Multiplier>
			<Mod_Multiplier>SPEED_MULTIPLIER,		1.05f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Light_Tank_Brigade">
		<Text_ID>TEXT_REBEL_LIGHT_TANK_BRIGADE</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_T2B,
			GALYANA_CLASS_BLANK,
			STAT_R_T2B_SHIELD,
			STAT_R_T2B_HULL,
			STAT_R_T2B_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_T2B,
			GALYANA_CLASS_BLANK,
			STAT_R_T2B_COST,
			STAT_R_T2B_TIME,
			STAT_R_T2B_SHIELD,
			STAT_R_T2B_HULL,
			STAT_R_T2B_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_TANK</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_Crawler SPMAT_Walker Empire_Anti_Infantry_Turret</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_AT_Walker M1_Repulsor_Tank Empire_Anti_Vehicle_Turret</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_t-1b_repulsor_tank.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>30</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>3</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>500</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>500</Build_Cost_Credits>
		<Build_Time_Seconds>45</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>0</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Light_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Tank</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>T2B_Tank, T2B_Tank, T2B_Tank, T2B_Tank, T2B_Tank</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_T2B_Tank</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_T2B_Tank</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1250</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>22</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	0.95f</Mod_Multiplier>
			<Mod_Multiplier>SPEED_MULTIPLIER,		1.05f</Mod_Multiplier>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Medium_Tank_Brigade">
		<Text_ID>Galyana_Unit_Text_T3B_Squad</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_T3B,
			GALYANA_CLASS_BLANK,
			STAT_R_T3B_HULL,
			STAT_R_T3B_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_T3B,
			GALYANA_CLASS_BLANK,
			STAT_R_T3B_COST,
			STAT_R_T3B_TIME,
			STAT_R_T3B_HULL,
			STAT_R_T3B_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_HEAVY_VEHICLE</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>M1_Repulsor_Tank B2_Battledroid Hutt_Modified_Skiff</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_AT_Walker Canderous_Assault_Tank Scimitar_Assault_Fighter</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_t3b.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>50</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>3</Formation_Priority>

		<Piracy_Value_Credits>60</Piracy_Value_Credits>
		<Score_Cost_Credits>550</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>600</Build_Cost_Credits>
		<Build_Time_Seconds>60</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
		<Slice_Cost_Credits>1200</Slice_Cost_Credits>
		<Tech_Level>2</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Heavy_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Tank</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>T3B_Tank, T3B_Tank, T3B_Tank, T3B_Tank</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_T4B_Tank</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_T4B_Tank</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1500</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>26</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>ROCKET_ATTACK</Type>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Heavy_Tank_Brigade">
		<Text_ID>TEXT_REBEL_HEAVY_TANK_BRIGADE</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_T4B,
			GALYANA_CLASS_BLANK,
			STAT_R_T4B_HULL,
			STAT_R_T4B_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_T4B,
			GALYANA_CLASS_BLANK,
			STAT_R_T4B_COST,
			STAT_R_T4B_TIME,
			STAT_R_T4B_HULL,
			STAT_R_T4B_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_HEAVY_VEHICLE</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>AT_AT_Walker Canderous_Assault_Tank Medium_Tank</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_AT_Walker Underworld_Disruptor_Merc Heavy_Beam_Tank</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_t-3b_repulsor_tank.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>60</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>3</Formation_Priority>

		<Piracy_Value_Credits>70</Piracy_Value_Credits>
		<Score_Cost_Credits>600</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>800</Build_Cost_Credits>
		<Build_Time_Seconds>75</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
		<Slice_Cost_Credits>1500</Slice_Cost_Credits>
		<Tech_Level>3</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Heavy_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Tank</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>T4B_Tank, T4B_Tank, T4B_Tank</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_T4B_Tank</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_T4B_Tank</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1750</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>28</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>ROCKET_ATTACK</Type>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Experimental_Tank_Brigade">
		<Text_ID>Galyana_Unit_Text_T6A_Squad</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_T6A,
			GALYANA_CLASS_BLANK,
			STAT_R_T6A_SHIELD,
			STAT_R_T6A_HULL,
			STAT_R_T6A_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_T6A,
			GALYANA_CLASS_BLANK,
			STAT_R_T6A_COST,
			STAT_R_T6A_TIME,
			STAT_R_T6A_SHIELD,
			STAT_R_T6A_HULL,
			STAT_R_T6A_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_HEAVY_VEHICLE</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>AT_TE_Walker MZ8_Pulse_Cannon_Tank Heavy_Beam_Tank</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>TIE_Neutralizer Canderous_Assault_Tank Vaksai_Gunship</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_t6a.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>90</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>3</Formation_Priority>

		<Piracy_Value_Credits>100</Piracy_Value_Credits>
		<Score_Cost_Credits>700</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>1000</Build_Cost_Credits>
		<Build_Time_Seconds>90</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
		<Slice_Cost_Credits>2000</Slice_Cost_Credits>
		<Tech_Level>4</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Heavy_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Tank</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>T6A_Tank, T6A_Tank</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_T4B_Tank</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_T4B_Tank</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>2000</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>30</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
<!--		<Unit_Ability>
			<Type>POWER_TO_WEAPONS</Type>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,		0.667f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_INTERVAL_MULTIPLIER,	0.667f</Mod_Multiplier>
			<Mod_Multiplier>SPEED_MULTIPLIER,			0.001f</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated/>
			<Alternate_Name_Text>Galyana_Ability_Anchor</Alternate_Name_Text>
			<Alternate_Description_Text>Galyana_Ability_Text_Anchor</Alternate_Description_Text>
			<Alternate_Icon_Name>I_SA_ANCHORED.TGA</Alternate_Icon_Name>
		</Unit_Ability>-->
		<Unit_Ability>
			<Type>MISSILE_SHIELD</Type>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,		0.75f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_INTERVAL_MULTIPLIER,	0.25f</Mod_Multiplier>
			<Disable_Movement>Yes</Disable_Movement>
			<Effective_Radius>0</Effective_Radius>
			<Recharge_Seconds>0</Recharge_Seconds>
			<Expiration_Seconds>0</Expiration_Seconds>
			<SFXEvent_GUI_Unit_Ability_Activated/>
			<SFXEvent_GUI_Unit_Ability_Deactivated/>
			<Alternate_Name_Text>Galyana_Ability_Anchor</Alternate_Name_Text>
			<Alternate_Description_Text>Galyana_Ability_Text_Anchor</Alternate_Description_Text>
			<Alternate_Icon_Name>I_SA_ANCHORED.TGA</Alternate_Icon_Name>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_Artillery_Brigade">
		<Text_ID>TEXT_REBEL_ARTILLERY_BRIGADE</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_MPTL,
			GALYANA_CLASS_BLANK,
			STAT_R_MPTL_HULL,
			STAT_R_MPTL_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_MPTL,
			GALYANA_CLASS_BLANK,
			STAT_R_MPTL_COST,
			STAT_R_MPTL_TIME,
			STAT_R_MPTL_HULL,
			STAT_R_MPTL_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_ARTILLERY</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Empire_Anti_Vehicle_Turret Empire_Anti_Infantry_Turret Stormtrooper</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_AT_Walker Nantex_Fighter Scout_Trooper</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_MPTL_Tank.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>50</Damage>
		<Autoresolve_Health>100</Autoresolve_Health>
		<Formation_Priority>6</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>550</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>750</Build_Cost_Credits>
		<Build_Time_Seconds>75</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>1</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Heavy_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Artillery</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>No</Is_Escort>
		<Is_Homogeneous>No</Is_Homogeneous>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>MPTL, MPTL, MPTL_Spotter, MPTL_Spotter</Company_Units>
		<Ignore_For_Reoptimization>MPTL_Spotter</Ignore_For_Reoptimization>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_MPTL</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_MPTL</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1300</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>19</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<!--<Unit_Ability>DEPLOY</Unit_Ability> Can't put abilities in companies with mixed units!-->
	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>DEPLOY</Type>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Gallofree_HTT_Company">
		<Text_ID>TEXT_UNIT_G-HTT_TRANSPORT_COMPANY</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_G-HTT_TRANSPORT,
			GALYANA_CLASS_BLANK,
			STAT_R_GALLOFREE_SHIELD,
			STAT_R_GALLOFREE_HULL,
			STAT_R_GALLOFREE_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_G-HTT_TRANSPORT,
			GALYANA_CLASS_BLANK,
			STAT_R_GALLOFREE_COST,
			STAT_R_GALLOFREE_TIME,
			STAT_R_GALLOFREE_SHIELD,
			STAT_R_GALLOFREE_HULL,
			STAT_R_GALLOFREE_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_TRANSPORT</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Stormtrooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_AA_Walker Underworld_Mass_Driver_Turret E_Ground_Turbolaser_Tower</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_gallofree_htt.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>

		<Damage>50</Damage>
		<Autoresolve_Health>450</Autoresolve_Health>
		<Formation_Priority>4</Formation_Priority>

		<Piracy_Value_Credits>0</Piracy_Value_Credits>
		<Score_Cost_Credits>1000</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>700</Build_Cost_Credits>
		<Build_Time_Seconds>45</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
		<Slice_Cost_Credits>1200</Slice_Cost_Credits>
		<Tech_Level>3</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Heavy_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Walker</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>No</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Gallofree_HTT_Transport</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Gallofree_HTT</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Gallofree_HTT</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1200</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>25</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Rebel_Speeder_Wing">
		<Text_ID>TEXT_REBEL_SPEEDER_WING</Text_ID>
		<Encyclopedia_Text>
			TEXT_TOOLTIP_SPEEDER,
			GALYANA_CLASS_BLANK,
			STAT_R_SPEEDER_HULL,
			STAT_R_SPEEDER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			TEXT_TOOLTIP_SPEEDER,
			GALYANA_CLASS_BLANK,
			STAT_R_SPEEDER_COST,
			STAT_R_SPEEDER_TIME,
			STAT_R_SPEEDER_HULL,
			STAT_R_SPEEDER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_AIRCRAFT</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>AT_AT_Walker MZ8_Pulse_Cannon_Tank Scyk_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_AA_Walker AALL6 MAL_Rocket_Vehicle</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_rebel_speeder.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>
		<GUI_Offset>0 0 0</GUI_Offset>
		<GUI_Velocity>45</GUI_Velocity>
		<GUI_Distance>70</GUI_Distance>
		<GUI_Model_Name>RV_snowspeeder.ALO</GUI_Model_Name>

		<Damage>24</Damage>
		<Autoresolve_Health>40</Autoresolve_Health>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>225</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>400</Build_Cost_Credits>
		<Build_Time_Seconds>30</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
		<Slice_Cost_Credits>1000</Slice_Cost_Credits>
		<Tech_Level>3</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Light_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Walker</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Snowspeeder, Snowspeeder, Snowspeeder</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Assault_Speeder</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Assault_Speeder</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1100</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>17</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>CABLE_ATTACK</Type>
			<Recharge_Seconds>120</Recharge_Seconds>
			<GUI_Activated_Ability_Name>Cable</GUI_Activated_Ability_Name> <!--GUI Command Bar support-->
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>

	<GroundCompany Name="Rebel_AssaultSpeeder_Wing">
		<Text_ID>Galyana_Squad_Assault_Speeder</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Assault_Speeder,
			GALYANA_CLASS_BLANK,
			STAT_R_TALON_HULL,
			STAT_R_TALON_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Assault_Speeder,
			GALYANA_CLASS_BLANK,
			STAT_R_TALON_COST,
			STAT_R_TALON_TIME,
			STAT_R_TALON_HULL,
			STAT_R_TALON_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_AIRCRAFT</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>AT_AT_Walker MZ8_Pulse_Cannon_Tank Medium_Tank</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_AA_Walker Dark_Trooper_PhaseIII MAL_Rocket_Vehicle</Encyclopedia_Vulnerable_To>

		<Icon_Name>I_BUTTON_TALON.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>
		<GUI_Offset>0 0 0</GUI_Offset>
		<GUI_Velocity>45</GUI_Velocity>
		<GUI_Distance>70</GUI_Distance>
		<GUI_Model_Name>RV_Talon.ALO</GUI_Model_Name>

		<Damage>24</Damage>
		<Autoresolve_Health>40</Autoresolve_Health>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>250</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>600</Build_Cost_Credits>
		<Build_Time_Seconds>40</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>Yes</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
		<Slice_Cost_Credits>1200</Slice_Cost_Credits>
		<Tech_Level>4</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Light_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Walker</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
		<Company_Units>Assaultspeeder, Assaultspeeder, Assaultspeeder</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Assault_Speeder</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_Assault_Speeder</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>1500</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->
	</GroundCompany>

	<GroundCompany Name="Rebel_Atmospheric_XWing_Squad">
		<Text_ID>TEXT_X_WING_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_XWing_Land,
			GALYANA_CLASS_BLANK,
			STAT_R_XWING_LAND_SHIELD,
			STAT_R_XWING_LAND_HULL,
			STAT_R_XWING_LAND_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_XWing_Land,
			GALYANA_CLASS_BLANK,
			STAT_R_XWING_LAND_COST,
			STAT_R_XWING_LAND_TIME,
			STAT_R_XWING_LAND_SHIELD,
			STAT_R_XWING_LAND_HULL,
			STAT_R_XWING_LAND_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_AIRCRAFT</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Scimitar_Assault_Fighter Gauntlet_Heavy_Fighter Scyk_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>AT_AA_Walker Nantex_Fighter AALL6</Encyclopedia_Vulnerable_To>

		<Icon_Name>i_button_x_wing.tga</Icon_Name>
		<Affiliation>Rebel</Affiliation>
		<Population_Value>1</Population_Value>

		<GUI_Row>1</GUI_Row>
		<GUI_Offset>0 0 0</GUI_Offset>
		<GUI_Velocity>45</GUI_Velocity>
		<GUI_Distance>70</GUI_Distance>
		<GUI_Model_Name>rv_XWing.ALO</GUI_Model_Name>

		<Damage>24</Damage>
		<Autoresolve_Health>40</Autoresolve_Health>
		<Formation_Priority>1</Formation_Priority>

		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>300</Score_Cost_Credits>
		<Maintenance_Cost>0.05</Maintenance_Cost>

		<Build_Cost_Credits>900</Build_Cost_Credits>
		<Build_Time_Seconds>55</Build_Time_Seconds>
		<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
		<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Tech_Level>4</Tech_Level>

		<Required_Timeline>0</Required_Timeline>
		<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
		<Required_Star_Base_Level>0</Required_Star_Base_Level>
		<Required_Special_Structures>R_Ground_Light_Vehicle_Factory</Required_Special_Structures>
		<Required_Planets/>

		<Behavior>DUMMY_GROUND_COMPANY</Behavior>
		<Ship_Class>Walker</Ship_Class>
		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>

		<Company_Transport_Unit>Gallofree_Transport_Atmos_XWing</Company_Transport_Unit>
		<Company_Units>Atmospheric_XWing, Atmospheric_XWing, Atmospheric_XWing</Company_Units>
		<Max_Squad_Size>1</Max_Squad_Size>

		<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_X_Wing</SFXEvent_Build_Complete>
		<SFXEvent_Fleet_Move>Unit_Fleet_Move_X_Wing</SFXEvent_Fleet_Move>

	<!--Skirmish Values Begin-->
		<Tactical_Build_Cost_Multiplayer>2000</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>26</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites>RC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	<!--Skirmish Values End-->

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>SPOILER_LOCK</Type>
			<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER,	3.0f</Mod_Multiplier>
			<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER,	2.0f</Mod_Multiplier>
			<Mod_Multiplier>SPEED_MULTIPLIER,		1.375</Mod_Multiplier>
			<SFXEvent_GUI_Unit_Ability_Activated>Unit_Ability_On_X_Wing</SFXEvent_GUI_Unit_Ability_Activated>
			<SFXEvent_GUI_Unit_Ability_Deactivated>Unit_Ability_Off_X_Wing</SFXEvent_GUI_Unit_Ability_Deactivated>
		</Unit_Ability>
	</Unit_Abilities_Data>
	</GroundCompany>
</Data>



