<?xml version="1.0"?>
<Planets>
<!--
To fix the core model shrinking back to 1.0 scale after tactical battle,
use the pre-scaled models instead of changing scale factor
w_galaxy00.alo == 1.0x
w_galaxy01.alo == 1.25x
w_galaxy02.alo == 1.5x
w_galaxy03.alo == 1.75x
w_galaxy04.alo == 2.0x
-->

	<Planet Name="Galaxy_Core_Art_Model">
		<Text_ID/>
		<Galactic_Model_Name>w_galaxy03.alo</Galactic_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.0</Scale_Factor> <!-- SoaFE: was 1.7 -->
		<Show_Name>No</Show_Name>
		<Name_Adjust>-10.0, 10.0, -0.1</Name_Adjust>
		<Behavior>IDLE</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>No</Camera_Aligned>
		<Terrain/>
		<Planet_Credit_Value>0</Planet_Credit_Value>
		<Galactic_Position>0.0, 0.0, 0.0</Galactic_Position>
		<Special_Structures>0</Special_Structures>
		<In_Background>yes</In_Background>
		<Max_Ground_Base>0</Max_Ground_Base>
		<Max_Space_Base>0</Max_Space_Base>
	</Planet>

<!-- Planet Coordinates
		(-1, 1)..............(1, 1)
			|					|
			|		core		|
			|					|
		(-1,-1)..............(1,-1)
-->

<!--
NOTE: Planet Capture Bonus = (Max_Ground_Base + Max_Space_Base) x 2000
To that number add the following bonuses for planet type:

	Desert/Barren		-3000
	Arctic				-2000
	Swamp				-1000
	Gas Giant				0
	Ocean					0
	Volcanic			+1000
	Forest				+2000
	Temperate			+3000
	Urban				+4000

Slice Difficulty Rating

This rating is a measurement of the law-level of a planet.  This can include Imperial control, but
can also include the indigenous forces and their ability (or willingness) to root out theft
and lawlessness.  The number after the rating is used for the Underworld Black Market modifier.

	0	=	Incredibly Easy		(0)
	1	=	Easy				(+200)
	2	=	Average				(+400)
	3	=	Somewhat Difficult	(+600)
	4	=	Difficult			(+800)
	5	=	Next to Impossible	(+1000)

Slicing Tech Availability Rating

This is a measurement of how much tech is available on the planet in question; generally a rating
of the technological advancement level of the indigenous species.  A sample planet is included for
a guide.  The number after the rating is used for the Underworld Black Market modifier.

	0	=	No Tech, Primitive Culture (Ewoks on Endor)					(+500)
	1	=	Low Tech, Colonists with little access (Gamorr)				(+400)
	2	=	Back-Water, Little access to high tech (Tatooine)			(+300)
	3	=	Average, Average citizens of the galaxy (Alderaan)			(+100)
	4	=	Semi-Urban, Large population with plentifiul Tech (Sullust)	(0)
	5	=	Megalopolis, Huge urban and industrial centers (Coruscant)	(-200)

Black Market Modifier
This modifier adds or subtracts from the base cost of items on the Underworld Black Market menu. It
is a sum of the two ratings in the above tech measurements.  It can also be further modified per planet
for special circumstances (such as the unlikelihood of finding a black market in The Maw).

Corruption Type Values
Supported planetary corruption types can be one of the following values:
	* Corruption_Intimidation
	* Corruption_Piracy
	* Corruption_Kidnapping
	* Corruption_Racketeering
	* Corruption_Corrupt_Militia
	* Corruption_Bribery
	* Corruption_Black_Market
	* Corruption_Bonded_Citizens

A tactical battle will be launched if the corruption choice has valid entries for:
	<Corruption_X_Tactical_Game_Mode>and<Corruption_X_Tactical_Map_Name>-->

	<Planet Name="Abregado_Rae">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_ABREGADORAE</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>70</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>6</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-35.0, -60.0, 3.0</Galactic_Position>
		<Special_Structures_Land>3</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1500</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_AbregadoRae_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_AbregadoRae_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>300</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ABREGADORAE_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ABREGADORAE_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ABREGADORAE_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ABREGADORAE_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_ABREGADORAE_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_ABREGADORAE_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ABREGADORAE_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_ABREGADORAE_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_ABREGADORAE_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_ABREGADORAE_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_swamp.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Swamp_Civilian_A, 150</Potential_Indigenous_Power>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Abregado_Rae_ATST_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Imperial_Heavy_Scout_Squad</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>ABREGADORAE_BRB_VICTORY_COR01_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event/>
		<Corruption_1_Failure_Bink_Hologram_Name/>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ABREGADORAE_STORY_BRIBERY</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="AetenII">
		<Zoomed_Terrain_Index>3</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_AETENII</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_PLANET_VOLCANIC_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_PLANET_VOLCANIC_LOW.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Volcanic</Terrain>
		<Planet_Credit_Value>90</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-65.0, 202.0, 3.0</Galactic_Position>
		<Special_Structures_Land>3</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1100</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_AetenII_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_AetenII_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Rebel_Ground_Mining_Facility</Planet_Slice_Affinity_Types>
		<Planet_Is_Mining_Colony>Yes</Planet_Is_Mining_Colony>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1100</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_AETENII_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_AETENII_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_AETENII_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_AETENII_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_AETENII_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_AETENII_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_AETENII_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_AETENII_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_AETENII_ENCYC</Planet_Ability_Description> <!-- unused? -->

		<Encyclopedia_Text>TEXT_PLANET_AETENII_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_fire.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_ASH</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_ASH</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_high_credit_value.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_desert.tga</Native_Icon_Name>

		<Additional_Population_Capacity>2</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Bossk</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_AetenII_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_AetenII_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>AETENII_PIR_LOAD_COR02_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>AETENII_PIR_VICTORY_COR02_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>AETENII_PIR_LOSS_COR02_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_AETENII_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Underworld_TIE_Defender_Squadron</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1250</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>AETENII_RKT_VICTORY_COR02_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_AETENII_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Alderaan">
		<Zoomed_Terrain_Index>8</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_ALDERAAN</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Asteroids.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name/>
		<GUI_Model_Name>W_planet_Asteroids.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>20</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>42.0, 50.0, 3.0</Galactic_Position>
		<Special_Structures_Land>0</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>

		<Planet_Is_Destroyable_By_TSW>No</Planet_Is_Destroyable_By_TSW>
		<Planet_Surface_Accessible>No</Planet_Surface_Accessible>
		<Planet_Retains_Residual_Influence>Yes</Planet_Retains_Residual_Influence>

		<Land_Tactical_Map/>
		<Space_Tactical_Map>_Space_Planet_Alderaan_01.ted</Space_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Modifier>400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ALDERAAN_INFO_POP_02</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ALDERAAN_INFO_WILDLIFE_02</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_VERGESSO_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_VERGESSO_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_VERGESSO_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_VERGESSO_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ALDERAAN_INFO_HIS_02</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_VERGESSO_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_VERGESSO_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_VERGESSO_ENCYC TEXT_PLANET_UNCORRUPTABLE</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_none.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_base_stealth_space.tga</Planet_Ability_Icon>
		<Planet_Starbase_Stealth>Yes</Planet_Starbase_Stealth>
		<Native_Icon_Name/>

		<Additional_Population_Capacity>1</Additional_Population_Capacity>
		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="AlzocIII">
		<Zoomed_Terrain_Index>4</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_ALZOCIII</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Ice01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ice01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Arctic</Terrain>
		<Planet_Credit_Value>115</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>10</Planet_Destroyed_Credit_Value>
		<Galactic_Position>157.0, -328.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1000</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_AlzocIII_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_AlzocIII_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Rebel_Ground_Mining_Facility</Planet_Slice_Affinity_Types>
		<Planet_Is_Mining_Colony>Yes</Planet_Is_Mining_Colony>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ALZOCIII_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ALZOCIII_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ALZOCIII_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ALZOCIII_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_ALZOCIII_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_ALZOCIII_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ALZOCIII_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_ALZOCIII_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_AETENII_ENCYC_01</Planet_Ability_Description> <!-- Generic Mining Colony Desc -->

		<Encyclopedia_Text>TEXT_PLANET_AETENII_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_snow.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SNOW</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SNOW</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_high_credit_value.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_alzoc3.tga</Native_Icon_Name>
		<Additional_Population_Capacity>3</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann, Tyber_Zann_Passenger, Tyber_Zann_Prologue</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_AlzocIII_Intimidation.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_AlzocIII_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>ALZOCIII_INT_TACTICAL_COR03_02</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>ALZOCIII_INT_VICTORY_COR03_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>ALZOCIII_INT_LOSS_COR03_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing/>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>ALZOCIII_BLK_VICTORY_COR03_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Failure_Speech_Event/>
		<Corruption_2_Failure_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Failure_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ALZOCIII_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Anaxes">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_ANAXES</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>2.05</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>18</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>60</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>16.0, 85.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Anaxes_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Anaxes_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>R_Ground_Uplink_Station</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1000</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ANAXES_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ANAXES_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ANAXES_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ANAXES_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_ANAXES_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_ANAXES_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ANAXES_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_ANAXES_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_ANAXES_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_ANAXES_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Urban_Civilian_A, 400</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Anaxes_Victory_Star_Destroyer_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Victory_Destroyer</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Bossk</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Anaxes_Intimidation.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Anaxes_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>ANAXES_INT_LOAD_COR04_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>ANAXES_INT_VICTORY_COR04_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>ANAXES_INT_LOSS_COR04_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ANAXES_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1250</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>Destroyer_Droid</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>ANAXES_RKT_VICTORY_COR04_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ANAXES_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Corruption_3_Type>Corruption_Black_Market</Corruption_3_Type>
		<Corruption_3_Credit_Cost>2000</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Piracy</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>1</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event>CARIDA_BLK_VICTORY_COR11_06</Corruption_3_Success_Speech_Event>
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Failure_Speech_Event/>
		<Corruption_3_Failure_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Failure_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_ANAXES_STORY_BLACKMARKET</Corruption_3_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Atzerri">
		<Zoomed_Terrain_Index>2</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_ATZERRI</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Swamp01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Swamp01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Swamp</Terrain>
		<Planet_Credit_Value>50</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>3</Planet_Destroyed_Credit_Value>
		<Galactic_Position>90.0, -92.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1300</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Atzerri_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Atzerri_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>R_Ground_Light_Vehicle_Factory</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-200</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ATZERRI_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ATZERRI_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ATZERRI_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ATZERRI_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_ATZERRI_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_ATZERRI_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ATZERRI_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_ATZERRI_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_ATZERRI_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_ATZERRI_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_black_market_influences.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_swamp.tga</Native_Icon_Name>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 50</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>3</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>ATZERRI_RKT_VICTORY_COR05_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ATZERRI_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>ATZERRI_BRB_VICTORY_COR05_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ATZERRI_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Corruption_3_Type>Corruption_Black_Market</Corruption_3_Type>
		<Corruption_3_Credit_Cost>2000</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Piracy</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>1</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event>CARIDA_BLK_VICTORY_COR11_06</Corruption_3_Success_Speech_Event>
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Failure_Speech_Event/>
		<Corruption_3_Failure_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Failure_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_ATZERRI_STORY_BLACKMARKET</Corruption_3_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Bespin">
		<Zoomed_Terrain_Index>11</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_BESPIN</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Gas01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Gas01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>2.3</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>20</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Temperate</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>130</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>8</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-35.0, -290.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Bespin_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Bespin_01.ted</Land_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Capture_Bonus_Reward>1500</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>900</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_BESPIN_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_BESPIN_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_BESPIN_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_BESPIN_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_BESPIN_INFO_TAC_00</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BESPIN_INFO_ADV_00</Describe_Advantage>
		<Describe_History>TEXT_PLANET_BESPIN_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BESPIN_INFO_TAC_00</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BESPIN_INFO_ADV_00</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BESPIN_ENCYC_00</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_none.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_improved_weapons.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

	<!--Krayts do 25% more damage-->
	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Bespin_Upgrade_Bonus">
			<Space_Upgrade_Type>Bespin_Krayt_Damage_Upgrade</Space_Upgrade_Type>
			<Land_Upgrade_Type/>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann, Tyber_Zann_Passenger, Tyber_Zann_Prologue</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Bespin_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Bespin_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>BESPIN_PIR_LOAD_COR06_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>BESPIN_PIR_VICTORY_COR06_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>BESPIN_PIR_LOSS_COR06_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BESPIN_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Broadside_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1250</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>HAG</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>BESPIN_RKT_VICTORY_COR06_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_BESPIN_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Bespin_Story">
		<Zoomed_Terrain_Index>11</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_BESPIN</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Gas01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Gas01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>2.3</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>20</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Temperate</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>130</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>8</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-35.0, -290.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Bespin_Atmosphere_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Bespin_01.ted</Land_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Capture_Bonus_Reward>1500</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>900</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_BESPIN_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_BESPIN_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_BESPIN_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_BESPIN_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_BESPIN_INFO_TAC_00</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BESPIN_INFO_ADV_00</Describe_Advantage>
		<Describe_History>TEXT_PLANET_BESPIN_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BESPIN_INFO_TAC_00</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BESPIN_INFO_ADV_00</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BESPIN_ENCYC_00</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_none.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_improved_weapons.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

	<!--Krayts do 25% more damage-->
	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Bespin_Upgrade_Bonus">
			<Space_Upgrade_Type>Bespin_Krayt_Damage_Upgrade</Space_Upgrade_Type>
			<Land_Upgrade_Type/>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann, Tyber_Zann_Passenger, Tyber_Zann_Prologue</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Bespin_Piracy_Story.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Bespin_Piracy_Story.xml</Corruption_1_Tactical_Script_Name>
		<Corruption_1_Mission_Commencing_Speech_Event>BESPIN_PIR_LOAD_COR06_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>BESPIN_PIR_VICTORY_COR06_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>BESPIN_PIR_LOSS_COR06_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BESPIN_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Broadside_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>800</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>HAG</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>BESPIN_RKT_VICTORY_COR06_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_BESPIN_STORY_RACKETEER</Corruption_2_Mission_Briefing>
	</Planet>

	<Planet Name="Bestine">
		<Zoomed_Terrain_Index>7</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_BESTINE</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Ocean01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ocean01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Temperate</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>90</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>8</Planet_Destroyed_Credit_Value>
		<Galactic_Position>47.0, -65.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Bestine_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Bestine_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Alliance_Assault_Frigate, Nebulon_B_Frigate</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>800</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_BESTINE_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_BESTINE_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_BESTINE_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_BESTINE_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_BESTINE_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BESTINE_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_BESTINE_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BESTINE_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BESTINE_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BESTINE_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_swamp.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Bestine_Acclamator_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Acclamator_Assault_Ship, Acclamator_Assault_Ship_Class_II</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>IG-88</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Bestine_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Bestine_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>BESTINE_KID_LOAD_COR07_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>BESTINE_KID_VICTORY_COR07_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>BESTINE_KID_LOSS_COR07_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BESTINE_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>10000</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>BESTINE_BLK_VICTORY_COR07_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_BESTINE_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Bonadan">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_BONADAN</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_bonadan_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Urban01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Temperate</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>135</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>12</Planet_Destroyed_Credit_Value>
		<Galactic_Position>262.0, 288.0, 3.0</Galactic_Position> <!--262.0, 259.0, 3.0-->
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Bonadan_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Bonadan_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_BONADAN_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_BONADAN_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_BONADAN_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_BONADAN_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_BONADAN_INFO_ADV</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BONADAN_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_BONADAN_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BONADAN_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BONADAN_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BONADAN_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_high_credit_value.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>BONADAN_RKT_VICTORY_COR08_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BONADAN_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Corrupt_Militia</Corruption_2_Type>
		<Corruption_2_Credit_Cost>5000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Bribery</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>BONADAN_CRM_VICTORY_COR08_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_BONADAN_STORY_CORUPTMILITIA</Corruption_2_Mission_Briefing>

		<Corruption_3_Type>Corruption_Black_Market</Corruption_3_Type>
		<Corruption_3_Credit_Cost>2000</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Piracy</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>1</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event>CARIDA_BLK_VICTORY_COR11_06</Corruption_3_Success_Speech_Event>
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Failure_Speech_Event/>
		<Corruption_3_Failure_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Failure_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_BONADAN_STORY_BLACKMARKET</Corruption_3_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Bothawui">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_BOTHAWUI</Text_ID>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Forest</Terrain>
		<Planet_Credit_Value>50</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>4</Planet_Destroyed_Credit_Value>
		<Galactic_Position>219.0, -98.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Bothawui_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Bothawui_01.ted</Space_Tactical_Map>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1000</Planet_Black_Market_Modifier>

		<Potential_Indigenous_Power>Bothan_Civilian, 150</Potential_Indigenous_Power>

		<!--This Galactic_Influence_Range controls how far the Spy Network ability extends-->
		<Galactic_Influence_Range>200.0</Galactic_Influence_Range>
		<Hyperspace_Fleet_Reveal_Range>200.0</Hyperspace_Fleet_Reveal_Range>

	<Abilities SubObjectList="Yes">
		<System_Spy_Ability Name="Bothawui_Spy_Network">
			<Initially_Enabled>Yes</Initially_Enabled>
			<Activation_Style>Galactic_Automatic</Activation_Style>
			<Causes_Despawn>No</Causes_Despawn>
			<Duration_In_Secs>-1.0</Duration_In_Secs>
			<See_Base_Levels>Yes</See_Base_Levels>
			<See_Credit_Income>Yes</See_Credit_Income>
			<See_Credit_Income_Breakdown>Yes</See_Credit_Income_Breakdown>
			<See_Num_Fleets>Yes</See_Num_Fleets>
			<See_Most_Powerful_Ship>Yes</See_Most_Powerful_Ship>
			<See_Fleet_Contents>Yes</See_Fleet_Contents>
			<See_Num_Ground_Companies>Yes</See_Num_Ground_Companies>
			<See_Ground_Company_Contents>Yes</See_Ground_Company_Contents>
			<See_Special_Structures>Yes</See_Special_Structures>
			<See_Political_Control>Yes</See_Political_Control>
			<See_Political_Control_Breakdown>Yes</See_Political_Control_Breakdown>
			<See_Current_Production>Yes</See_Current_Production>
			<See_Minor_Stealth_Heroes>Yes</See_Minor_Stealth_Heroes>
			<See_Major_Stealth_Heroes>Yes</See_Major_Stealth_Heroes>
		</System_Spy_Ability>
	</Abilities>

		<Describe_Population>TEXT_PLANET_BOTHAWUI_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_BOTHAWUI_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_BOTHAWUI_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_BOTHAWUI_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_BOTHAWUI_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BOTHAWUI_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_BOTHAWUI_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BOTHAWUI_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BOTHAWUI_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BOTHAWUI_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_spy_network.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_bothan.tga</Native_Icon_Name>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann, Tyber_Zann_Passenger, Tyber_Zann_Prologue</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Bothawui_Intimidation.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Bothawui_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>BOTHAWUI_INT_LOAD_COR09_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>BOTHAWUI_INT_VICTORY_COR09_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>BOTHAWUI_INT_LOSS_COR09_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BOTHAWUI_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Destroyer_Droid</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>BOTHAWUI_BND_VICTORY_COR09_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_BOTHAWUI_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Bothan_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>

		<Corruption_3_Type>Corruption_Black_Market</Corruption_3_Type>
		<Corruption_3_Credit_Cost>1500</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Piracy</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>1</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event>CARIDA_BLK_VICTORY_COR11_06</Corruption_3_Success_Speech_Event>
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Failure_Speech_Event/>
		<Corruption_3_Failure_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Failure_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_BOTHAWUI_STORY_BLACKMARKET</Corruption_3_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Byss">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_BYSS</Text_ID>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>40, -20, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>30</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-15.0, -10.0, 3.0</Galactic_Position>
		<Special_Structures_Land>9</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space> <!-- Map has 3 markers -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Byss_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Byss_03.ted</Land_Tactical_Map> <!-- was _02 -->
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>R_Ground_Base_Shield_740, Ground_Infiltrator_Facility, Ground_Ion_Cannon, Rebel_Ground_Mining_Facility, Rebel_Orbital_Long_Range_Scanner, R_Galactic_Turbolaser_Tower_Defenses</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>2000</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_BYSS_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_BYSS_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_BYSS_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_BYSS_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_BYSS_ENCYC_02</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BYSS_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_BYSS_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BYSS_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BYSS_ENCYC_02</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BYSS_ENCYC_02</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_improved_atat_reactors.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_swamp.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

		<Potential_Indigenous_Power>Swamp_Civilian_A, 100</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Byss_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>Byss_ATAT_Enhanced_Damage_Bonus</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Silri</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Byss_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Byss_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>BYSS_KID_LOAD_COR10_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>BYSS_KID_VICTORY_COR10_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Silri_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>BYSS_KID_LOSS_COR10_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Silri_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BYSS_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>9500</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>KAMINO_BLK_VICTORY_COR28_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_BYSS_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Carida">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_CARIDA</Text_ID>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>40</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>67.0, 85.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Carida_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Carida_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Ground_Infiltrator_Facility</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1100</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_CARIDA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_CARIDA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_CARIDA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_CORUSCANT_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_CARIDA_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_CARIDA_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_CARIDA_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_CARIDA_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_CARIDA_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_CARIDA_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

		<Potential_Indigenous_Power>Swamp_Civilian_A, 150</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Rancor, 1000</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Carida_Infantry_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Rebel_Infantry_Squad, Rebel_Rifle_Squad, Rebel_Tank_Buster_Squad, Rebel_Infiltrator_Team, Rebel_Combat_Medic_Squad, Imperial_Stormtrooper_Squad, Imperial_Light_Scout_Squad, Imperial_Sniper_Team, Hutt_Soldier_Squad, Hutt_Elite_Soldier_Squad, Hutt_PLEX_Soldier_Squad, Twilek_Commando_Company, Hutt_Sniper_Squad, Underworld_Merc_Squad, Underworld_Disruptor_Merc_Squad, Pirate_Soldier_Squad, Pirate_Scout_Squad, Pirate_PLEX_Squad, Pirate_Assassin_Company_P</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Bossk</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Carida_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Carida_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>CARIDA_KID_LOAD_COR11_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>CARIDA_KID_VICTORY_COR11_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>CARIDA_KID_LOSS_COR11_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_CARIDA_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>8000</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2200</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>CARIDA_BRB_VICTORY_COR11_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_CARIDA_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Corruption_3_Type>Corruption_Black_Market</Corruption_3_Type>
		<Corruption_3_Credit_Cost>2500</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Piracy</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>1</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event>CARIDA_BLK_VICTORY_COR11_06</Corruption_3_Success_Speech_Event>
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_CARIDA_STORY_BLACKMARKET</Corruption_3_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Corellia">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_CORELLIA</Text_ID>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Urban</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>105</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>9</Planet_Destroyed_Credit_Value>
		<Galactic_Position>80.0, -35.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Corellia_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Corellia_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>2000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Corellian_Gunboat</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>300</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_CORELLIA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_CORELLIA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_CORELLIA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_CORELLIA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_CORELLIA_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_CORELLIA_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_CORELLIA_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_CORELLIA_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_CORELLIA_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_CORELLIA_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 250</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Corellia_Corellian_Corvette_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Corellian_Corvette</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Corellia_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Corellia_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>CORELLIA_PIR_LOAD_COR12_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>CORELLIA_PIR_VICTORY_COR12_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>CORELLIA_PIR_LOSS_COR12_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_CORELLIA_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Corellian_Corvette_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>CORELLIA_BLK_VICTORY_COR12_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_CORELLIA_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Corulag">
		<Zoomed_Terrain_Index>5</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_CORULAG</Text_ID>
		<Galactic_Model_Name>W_planet_Forest01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Temperate</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>35</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>9</Planet_Destroyed_Credit_Value>
		<Galactic_Position>23.0, 130.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Corulag_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Corulag_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Alliance_Assault_Frigate, Nebulon_B_Frigate</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_CORULAG_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_CORULAG_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_CORULAG_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_CORULAG_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_CORULAG_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_CORULAG_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_CORULAG_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_CORULAG_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_CORULAG_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_CORULAG_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Urban_Civilian_A, 450</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Corulag_Infantry_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Field_Com_Rebel_Team, Field_Com_Empire_Team, Field_Com_Hutts_Team, Fleet_Com_Rebel_Team, Fleet_Com_Empire_Team, Hutt_Pirate_Frigate</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>IG-88</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Corulag_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Corulag_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>CORULAG_PIR_LOAD_COR13_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>CORULAG_PIR_VICTORY_COR13_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>CORULAG_PIR_LOSS_COR13_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_CORULAG_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Acclamator_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Corrupt_Militia</Corruption_2_Type>
		<Corruption_2_Credit_Cost>5000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Starviper_Fighter</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>4</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Bribery</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>CORULAG_CRM_VICTORY_COR13_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_CORULAG_STORY_CORUPTMILITIA</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Coruscant">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_CORUSCANT</Text_ID>
		<Galactic_Model_Name>W_planet_Urban01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Urban01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-18, -12, 0.1</Name_Adjust>
		<Terrain>Urban</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>160</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>15</Planet_Destroyed_Credit_Value>
		<Galactic_Position>0.0, 45.0, 3.0</Galactic_Position>
		<Special_Structures_Land>9</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space> <!-- Map has 3 markers -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Coruscant_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Coruscant_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>2400</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>800</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_CORUSCANT_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_CORUSCANT_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_CORUSCANT_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_CORUSCANT_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_CORUSCANT_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BONADAN_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_CORUSCANT_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BONADAN_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BONADAN_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BONADAN_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_high_credit_value.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_royal_guard.tga</Native_Icon_Name>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Urban_Civilian_A, 250</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Imperial_Elite_Guard, 70</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>CORUSCANT_BRB_VICTORY_COR14_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_CORUSCANT_STORY_BRIBERY</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2500</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>CORUSCANT_BLK_VICTORY_COR14_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_CORUSCANT_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Dagobah">
		<Zoomed_Terrain_Index>2</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_DAGOBAH</Text_ID>
		<Galactic_Model_Name>W_planet_dagobah_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Swamp01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -10, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Swamp</Terrain>
		<Planet_Credit_Value>30</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>65.0, -335.0, 3.0</Galactic_Position>
		<Special_Structures_Land>3</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>500</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Dagobah_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Dagobah_01.ted</Space_Tactical_Map>
		<Planet_Slice_Difficulty_Rating>0</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Groundbase_Stealth>Yes</Planet_Groundbase_Stealth>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_DAGOBAH_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_DAGOBAH_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_DAGOBAH_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_DAGOBAH_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_DAGOBAH_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_DAGOBAH_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_DAGOBAH_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_DAGOBAH_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_GROUND_BASE_STEALTH_DESC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_GROUND_BASE_STEALTH_DESC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_base_stealth_ground.tga</Planet_Ability_Icon>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>DAGOBAH_RKT_VICTORY_COR15_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_DAGOBAH_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Dantooine">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_DANTOOINE</Text_ID>
		<Galactic_Model_Name>W_planet_Dantooine01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Dantooine01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -10, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>35</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>30.0, 295.0, 3.0</Galactic_Position> <!--20.0, 260.0, 3.0-->
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Dantooine_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Dantooine_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>1100</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Groundbase_Stealth>Yes</Planet_Groundbase_Stealth>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_DANTOOINE_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_DANTOOINE_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_DANTOOINE_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_DANTOOINE_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_DANTOOINE_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_DAGOBAH_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_DANTOOINE_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_DAGOBAH_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_GROUND_BASE_STEALTH_DESC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_GROUND_BASE_STEALTH_DESC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_base_stealth_ground.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_swamp.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 150</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Urai_Fen</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Dantooine_Intimidation.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Dantooine_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>DANTOOINE_INT_LOAD_COR16_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>DANTOOINE_INT_VICTORY_COR16_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Urai_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>DANTOOINE_INT_LOSS_COR16_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Urai_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_DANTOOINE_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2200</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>DANTOOINE_BRB_VICTORY_COR16_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_DANTOOINE_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Dathomir"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>2</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_DATHOMIR</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Forest01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Forest</Terrain>
		<Planet_Credit_Value>65</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>121.0, 238.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Dathomir_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Dathomir_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Groundbase_Stealth>Yes</Planet_Groundbase_Stealth>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1300</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_DATHOMIR_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_DATHOMIR_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_DATHOMIR_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_DATHOMIR_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_DATHOMIR_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_DATHOMIR_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_DATHOMIR_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_DATHOMIR_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_DATHOMIR_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_DATHOMIR_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_base_stealth_ground.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>

		<!--unlock witches of Dathomir for underworld-->

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>DATHOMIR_BRB_VICTORY_COR17_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_DATHOMIR_STORY_BRIBERY</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Corrupt_Militia</Corruption_2_Type>
		<Corruption_2_Credit_Cost>5000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Destroyer_Droid</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Bribery</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>DATHOMIR_CRM_VICTORY_COR17_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_DATHOMIR_STORY_CORUPTMILITIA</Corruption_2_Mission_Briefing>

		<Corruption_3_Type>Corruption_Racketeering</Corruption_3_Type>
		<Corruption_3_Credit_Cost>1250</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Intimidation</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>1</Corruption_3_Required_Mission_Count>
		<Corruption_3_Required_Unit_Type>HAG</Corruption_3_Required_Unit_Type>
		<Corruption_3_Required_Unit_Count>1</Corruption_3_Required_Unit_Count>
		<Corruption_3_Success_Speech_Event>SHOLA_RKT_VICTORY_COR44_01</Corruption_3_Success_Speech_Event>
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_DATHOMIR_STORY_RACKETEER</Corruption_3_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Endor">
		<Zoomed_Terrain_Index>5</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_ENDOR</Text_ID>
		<Galactic_Model_Name>W_planet_endor_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.3</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>12</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-10, -12, 0.1</Name_Adjust>
		<Terrain>Forest</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>35</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-122.0, -187.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1800</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Endor_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Endor_01.ted</Space_Tactical_Map>
		<Planet_Slice_Difficulty_Rating>0</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ENDOR_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ENDOR_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ENDOR_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ENDOR_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_ENDOR_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_ENDOR_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ENDOR_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_ENDOR_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_ENDOR_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_ENDOR_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_light_armor_plating.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_ewok_bomb.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Ewok_Hunter, 1600</Potential_Indigenous_Power>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Endor_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>EG_Light_Reflective_Armor_L1_Upgrade</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Bonded_Citizens</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Piracy</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>ENDOR_BND_VICTORY_COR18_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ENDOR_STORY_BONDEDCITIZENS</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Underworld_Ewok_Handler_Company</Corruption_1_Success_Unlock_Unit_Type>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Eriadu">
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_ERIADU</Text_ID>
		<Galactic_Model_Name>W_planet_eriadu_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Urban01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -10, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Urban</Terrain>
		<Planet_Credit_Value>85</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>55.0, -290.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1600</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Eriadu_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Eriadu_01.ted</Space_Tactical_Map>

		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>R_Orbital_Jamming_Station, Rebel_Orbital_Long_Range_Scanner</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>200</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ERIADU_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ERIADU_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ERIADU_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ERIADU_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_ERIADU_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_ERIADU_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ERIADU_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_ERIADU_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_ERIADU_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_ERIADU_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Urban_Civilian_A, 150</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Eriadu_T4B_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Rebel_Heavy_Tank_Brigade</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>MAL_Rocket_Vehicle</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>ERIADU_RKT_VICTORY_COR19_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ERIADU_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>ERIADU_BLK_VICTORY_COR19_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ERIADU_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Felucia"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>12</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_FELUCIA</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Swamp01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Swamp01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Swamp</Terrain>
		<Planet_Credit_Value>55</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>250.0, 185.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space> <!-- Map only has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Felucia_00.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Felucia_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_FELUCIA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_FELUCIA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_FELUCIA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_FELUCIA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_FELUCIA_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_FELUCIA_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_FELUCIA_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_FELUCIA_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_FELUCIA_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_FELUCIA_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_environment.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_groundbeetle.tga</Native_Icon_Name>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>

	<!--Weatherproof upgrade for all factions-->
	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Felucia_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>Felucia_Plantary_Advantage</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1400</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>FELUCIA_RKT_VICTORY_COR20_02</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1800</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>HAG</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>FELUCIA_BRB_VICTORY_COR20_01</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Fondor">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_FONDOR</Text_ID>
		<Galactic_Model_Name>W_planet_Urban01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Urban01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -10, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Urban</Terrain>
		<Planet_Credit_Value>90</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>10.0, -75.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space> <!-- Map only has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Fondor_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Fondor_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>1800</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Alliance_Assault_Frigate, Nebulon_B_Frigate</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_FONDOR_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_FONDOR_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_FONDOR_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_TATOOINE_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_FONDOR_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_FONDOR_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_FONDOR_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_FONDOR_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_FONDOR_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_FONDOR_ENCYC_01 UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_wind.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SAND</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_WIND</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Urban_Civilian_A, 200</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Fondor_Assault_Frigate_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Alliance_Assault_Frigate</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Bossk</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Fondor_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Fondor_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>FONDOR_PIR_LOAD_COR21_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>FONDOR_PIR_VICTORY_COR21_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>FONDOR_PIR_LOSS_COR21_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_FONDOR_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Underworld_A_Wing_Squadron</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Corrupt_Militia</Corruption_2_Type>
		<Corruption_2_Credit_Cost>5000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Underworld_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Bribery</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>3</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>FONDOR_CRM_VICTORY_COR21_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_FONDOR_STORY_CORUPTMILITIA</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Fresia">
		<Zoomed_Terrain_Index>7</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_FRESIA</Text_ID>
		<Galactic_Model_Name>W_planet_Ocean01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ocean01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-10, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>85</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-40.0, 40.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space> <!-- Map has 3 markers -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1500</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Fresia_03.ted</Land_Tactical_Map> <!-- was _02 -->
		<Space_Tactical_Map>_Space_Planet_Fresia_01.ted</Space_Tactical_Map>

		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>A_Wing_Squadron, Y-Wing_Squadron</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_FRESIA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_FRESIA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_FRESIA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_FRESIA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_FRESIA_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_FRESIA_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_FRESIA_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_FRESIA_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_FRESIA_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_FRESIA_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 150</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Fresia_AWing_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>A_Wing_Squadron</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>FRESIA_BRB_VICTORY_COR22_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_FRESIA_STORY_BRIBERY</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Corrupt_Militia</Corruption_2_Type>
		<Corruption_2_Credit_Cost>5000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Bribery</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>FRESIA_CRM_VICTORY_COR22_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_FRESIA_STORY_CORUPTMILITIA</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Geonosis">
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_GEONOSIS</Text_ID>
		<Galactic_Model_Name>W_planet_geonosis_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_PLANET_VOLCANIC_LOW.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>90</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>8</Planet_Destroyed_Credit_Value>
		<Galactic_Position>230.0, -235.0, 3.0</Galactic_Position>
		<Special_Structures_Land>8</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Geonosis_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Geonosis_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>1300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Ground_Infiltrator_Facility, R_Ground_Heavy_Vehicle_Factory, R_Ground_Light_Vehicle_Factory, Rebel_Heavy_Tank_Brigade</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>700</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_GEONOSIS_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_GEONOSIS_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_GEONOSIS_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_GEONOSIS_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_GEONOSIS_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_GEONOSIS_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_GEONOSIS_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_GEONOSIS_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_GEONOSIS_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_GEONOSIS_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_geonosian.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Geonosian, 1200</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Geonosis_MPTL_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Rebel_Artillery_Brigade</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Corrupt_Militia</Corruption_1_Type>
		<Corruption_1_Credit_Cost>5000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Destroyer_Droid</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Bribery</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>GEONOSIS_CRM_VICTORY_COR23_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_GEONOSIS_STORY_CORUPTMILITIA</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1200</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Underworld_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>3</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>GEONOSIS_BND_VICTORY_COR23_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_GEONOSIS_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Geonosian_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Honoghr"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_HONOGHR</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Desert01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Desert01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>70</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>360.0, 10.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space> <!-- Map has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Honoghr_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Honoghr_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_HONOGHR_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_HONOGHR_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_HONOGHR_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_HONOGHR_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_HONOGHR_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_HONOGHR_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_HONOGHR_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_HONOGHR_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_HONOGHR_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_HONOGHR_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_secure.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_noghri.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<!--reduce capture time-->
	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Honoghr_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>Honoghr_Planetary_Advantage</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Urai_Fen</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Honoghr_Intimidate.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Honoghr_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>HONOGHR_INT_LOAD_COR25_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>HONOGHR_INT_VICTORY_COR25_04</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Urai_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>HONOGHR_INT_LOSS_COR25_05</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Urai_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_HONOGHR_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1200</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>MAL_Rocket_Vehicle</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>HONOGHR_RKT_VICTORY_COR25_06</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_HONOGHR_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Honoghr_Story"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_HONOGHR</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Desert01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Desert01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>70</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>360.0, 10.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Honoghr_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Honoghr_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_HONOGHR_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_HONOGHR_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_HONOGHR_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_HONOGHR_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_HONOGHR_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_HONOGHR_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_HONOGHR_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_HONOGHR_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_HONOGHR_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_HONOGHR_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_secure.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

	<!--reduce capture time-->
	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Honoghr_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>Honoghr_Planetary_Advantage</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Urai_Fen</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Honoghr_Intimidate_Story.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Honoghr_Intimidation_Story.xml</Corruption_1_Tactical_Script_Name>
		<Corruption_1_Mission_Commencing_Speech_Event>HONOGHR_INT_LOAD_COR25_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>HONOGHR_INT_VICTORY_COR25_04</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Urai_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>HONOGHR_INT_LOSS_COR25_05</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Urai_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_HONOGHR_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>0</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>HONOGHR_RKT_VICTORY_COR25_06</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_HONOGHR_STORY_RACKETEER</Corruption_2_Mission_Briefing>
	</Planet>

	<Planet Name="Hoth">
		<Zoomed_Terrain_Index>4</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_HOTH</Text_ID>
		<Galactic_Model_Name>W_planet_hoth_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ice01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-10.0, -10.0, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Arctic</Terrain>
		<Planet_Credit_Value>60</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-60.0, -330.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Hoth_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Hoth_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>1000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Groundbase_Stealth>Yes</Planet_Groundbase_Stealth>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>800</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_HOTH_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_HOTH_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_HOTH_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_HOTH_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_HOTH_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_HOTH_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_HOTH_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_HOTH_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_GROUND_BASE_STEALTH_DESC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_GROUND_BASE_STEALTH_DESC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_snow.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SNOW</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SNOW</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_base_stealth_ground.tga</Planet_Ability_Icon>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Wampa, 2000</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>HOTH_RKT_VICTORY_COR24_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_HOTH_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Hypori"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_HYPORI</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_desert01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_desert01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>85</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>252.0, -173.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Hypori_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Hypori_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>0</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-300</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_HYPORI_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_HYPORI_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_HYPORI_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_HYPORI_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_HYPORI_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_HYPORI_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_HYPORI_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_HYPORI_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_HYPORI_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_HYPORI_ENCYC UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Time_Ability Name="Hypori_Vehicle_Production_Time_Reduction">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories>Vehicle</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
			<Excluded_Unit_Types>DarkTrooper_P1_Company, DarkTrooper_P2_Company, DarkTrooper_P3_Company, Destroyer_Droid_Company, HAG_Company, B1_Battledroid_Company, B2_Battledroid_Company, MagnaGuard_Company</Excluded_Unit_Types>
			<Time_Reduction_Percentage>0.25</Time_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Time_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Black_Market</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Piracy</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>HYPORI_BLK_VICTORY_COR52_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_HYPORI_STORY_BLACKMARKET</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Ilum">
		<Zoomed_Terrain_Index>4</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_ILUM</Text_ID>
		<Galactic_Model_Name>W_planet_Ice01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ice01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-10.0, -10.0, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Arctic</Terrain>
		<Planet_Credit_Value>35</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-145.0, 155.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>0</Special_Structures_Space> <!-- Map has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>800</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Ilum_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Ilum_01.ted</Space_Tactical_Map>

		<Planet_Slice_Difficulty_Rating>0</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>0</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ILUM_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ILUM_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ILUM_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ILUM_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_ILUM_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_ILUM_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ILUM_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_ILUM_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_ILUM_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_ILUM_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_snow.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SNOW</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SNOW</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Ilum_SPMAT_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Imperial_Artillery_Corp</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>ILUM_BRB_VICTORY_COR26_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ILUM_STORY_BRIBERY</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Jabiim">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_JABIIM</Text_ID>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-10.0, -10.0, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Swamp</Terrain>
		<Planet_Credit_Value>105</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>9</Planet_Destroyed_Credit_Value>
		<Galactic_Position>275.0, 130.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Jabiim_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Jabiim_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-200</Planet_Black_Market_Modifier>
		<Planet_Restricted_Unit_Categories/>

		<Planet_Restricted_Unit_Types>
			M1_Repulsor_Tank,
			Imperial_Armor_Group,
			Lancet_Air_Artillery,
			Lancet_Air_Wing,
			Scimitar_Assault_Fighter,
			Scimitar_Assault_Squad,
			TIE_Neutralizer,
			TIE_Neutralizer_Squad,
			Scout_Trooper,
			Imperial_Light_Scout_Squad,
			Hutt_Modified_Skiff,
			Hutt_Modified_Skiff_Team,
			Hutt_Modified_Swamp_Speeder,
			Hutt_Modified_Swamp_Speeder_Team,
			Hutt_Modified_Heavy_Skiff,
			Hutt_Heavy_Skiff_Team,
			Hutt_Modified_Valahari,
			Hutt_Valahari_Fighter_Company,
			AALL6,
			AALL6_Company,
			Hutt_SailBarge,
			Hutt_SailBarge_Company,
			Scyk_Fighter,
			Scyk_Fighter_Company,
			Vaksai_Gunship,
			Vaksai_Gunship_Company,
			HAG,
			HAG_Company,
			F9TZ_Cloaking_Transport,
			F9TZ_Cloaking_Transport_Company,
			MAL_Rocket_Vehicle,
			MAL_Rocket_Vehicle_Company,
			Canderous_Assault_Tank,
			Canderous_Assault_Tank_Company,
			Fanblade_Fighter,
			Fanblade_Fighter_Company,
			Nantex_Fighter,
			Nantex_Fighter_Company,
			Gauntlet_Heavy_Fighter,
			Gauntlet_Heavy_Fighter_Company,
			T1C_Tank,
			Rebel_Scout_Tank_Brigade,
			T2B_Tank,
			Rebel_Light_Tank_Brigade,
			Gallofree_HTT_Transport,
			Gallofree_HTT_Company,
			Snowspeeder,
			Rebel_Speeder_Wing,
			Assaultspeeder,
			Rebel_AssaultSpeeder_Wing,
			Atmospheric_XWing,
			Rebel_Atmospheric_XWing_Squad,
			Swamp_Speeder,
			Pirate_Swamp_Speeder_Team,
			Skiff,
			Pirate_Skiff_Team,
			Heavy_Skiff,
			Heavy_Skiff_Team,
			Valahari_Fighter,
			Valahari_Fighter_Company,
			Pirate_Scout_Squad,
			Pirate_Scout_Squad_H,
			Empire_Mobile_Defense_Unit,
			Empire_MDU_Company,
			Rebel_Mobile_Defense_Unit,
			Rebel_MDU_Company,
			Underworld_Mobile_Defense_Unit_Prologue,
			Underworld_Mobile_Defense_Unit,
			Underworld_MDU_Company,
			Hutt_Mobile_Defense_Unit,
			Hutt_MDU_Company,
			Nikomer,
			Nikomer_Team,
			Pestelous_the_Hutt,
			Pestelous_Team
		</Planet_Restricted_Unit_Types>

		<Describe_Population>TEXT_PLANET_JABIIM_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_JABIIM_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_JABIIM_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_JABIIM_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_JABIIM_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_JABIIM_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_JABIIM_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_JABIIM_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_JABIIM_RESTRICTION</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_JABIIM_RESTRICTION</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_restricted_units.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_swamp.tga</Native_Icon_Name>
		<Additional_Population_Capacity>4</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 250</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1400</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>JABIIM_RKT_VICTORY_COR27_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_JABIIM_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Corrupt_Militia</Corruption_2_Type>
		<Corruption_2_Credit_Cost>5000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Underworld_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Bribery</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>JABIIM_CRM_VICTORY_COR27_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_JABIIM_STORY_CORUPTMILITIA</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Kamino">
		<Zoomed_Terrain_Index>9</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_KAMINO</Text_ID>
		<Galactic_Model_Name>W_planet_kamino_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ocean01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>75</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>6</Planet_Destroyed_Credit_Value>
		<Galactic_Position>262.0, -118.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>600</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Kamino_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Kamino_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Ground_Infiltrator_Facility</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1300</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_KAMINO_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_KAMINO_INFO_WL_00</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_KAMINO_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_KAMINO_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_KAMINO_INFO_ADV_00</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_KAMINO_INFO_TAC_00</Describe_Advantage>
		<Describe_History>TEXT_PLANET_KAMINO_INFO_HIS</Describe_History>

		<Encyclopedia_Text>TEXT_PLANET_KAMINO_ENCYC_00</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_cloning.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_kamino.tga</Native_Icon_Name>
		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<!--need to add production time increase-->
	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Kamino_Infantry_Production_Cost_Bonus">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories>Infantry</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
			<Excluded_Unit_Types>Night_Sister_Company, Vornskr_Wolf_Pack, B1_Battledroid_Company, B2_Battledroid_Company, MagnaGuard_Company, Hutt_Bounty_Hunter_Company</Excluded_Unit_Types>
			<Price_Reduction_Percentage>0.99999</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
		<Reduce_Production_Time_Ability Name="Kamino_Infantry_Production_Time_Penalty">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories>Infantry</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
			<Excluded_Unit_Types>Night_Sister_Company, Vornskr_Wolf_Pack, B1_Battledroid_Company, B2_Battledroid_Company, MagnaGuard_Company, Hutt_Bounty_Hunter_Company</Excluded_Unit_Types>
			<Time_Reduction_Percentage>-0.25</Time_Reduction_Percentage> <!--25% longer build times-->
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Time_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Corrupt_Militia</Corruption_1_Type>
		<Corruption_1_Credit_Cost>5000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Crusader_Gunship</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Bribery</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>KAMINO_CRM_VICTORY_COR28_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_KAMINO_STORY_CORUPTMILITIA</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>KAMINO_BLK_VICTORY_COR28_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_KAMINO_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Kamino_Prologue">
		<Zoomed_Terrain_Index>9</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_KAMINO</Text_ID>
		<Galactic_Model_Name>W_planet_kamino_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ocean01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>75</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>6</Planet_Destroyed_Credit_Value>
		<Galactic_Position>262.0, -118.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>600</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Kamino_Prologue.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Kamino_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Ground_Infiltrator_Facility</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1300</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_KAMINO_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_KAMINO_INFO_WL_00</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_KAMINO_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_KAMINO_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_KAMINO_INFO_ADV_00</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_KAMINO_INFO_TAC_00</Describe_Advantage>
		<Describe_History>TEXT_PLANET_KAMINO_INFO_HIS</Describe_History>

		<Encyclopedia_Text>TEXT_PLANET_KAMINO_ENCYC_00</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_cloning.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_kamino.tga</Native_Icon_Name>
		<Additional_Population_Capacity>5</Additional_Population_Capacity>

	<!--need to add production time increase-->
	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Kamino_Infantry_Production_Cost_Bonus">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories>Infantry</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
			<Excluded_Unit_Types>Night_Sister_Company, Vornskr_Wolf_Pack, B1_Battledroid_Company, B2_Battledroid_Company, MagnaGuard_Company</Excluded_Unit_Types>
			<Price_Reduction_Percentage>0.99999</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
		<Reduce_Production_Time_Ability Name="Kamino_Infantry_Production_Time_Penalty">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories>Infantry</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
			<Excluded_Unit_Types>Night_Sister_Company, Vornskr_Wolf_Pack, B1_Battledroid_Company, B2_Battledroid_Company, MagnaGuard_Company</Excluded_Unit_Types>
			<Time_Reduction_Percentage>-0.25</Time_Reduction_Percentage> <!--15% longer build times-->
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Time_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>800</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Piracy</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>SHOLA_RKT_VICTORY_COR44_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_SHOLA_STORY_RACKETEER</Corruption_1_Mission_Briefing>
	</Planet>

	<Planet Name="Kashyyyk">
		<Zoomed_Terrain_Index>5</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_KASHYYYK</Text_ID>
		<Galactic_Model_Name>W_planet_Forest01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Forest</Terrain>
		<Planet_Credit_Value>30</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>180.0, 62.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1600</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Kashyyyk_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Kashyyyk_01.ted</Space_Tactical_Map>

		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Groundbase_Stealth>Yes</Planet_Groundbase_Stealth>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_KASHYYYK_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_KASHYYYK_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_KASHYYYK_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_KASHYYYK_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_KASHYYYK_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_KASHYYYK_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_KASHYYYK_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_KASHYYYK_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_GROUND_BASE_STEALTH_DESC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_GROUND_BASE_STEALTH_DESC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_base_stealth_ground.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_wookie.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Wookie_Warrior, 800</Potential_Indigenous_Power>
		<Additional_Population_Capacity>4</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>KASHYYYK_RKT_VICTORY_COR29_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_KASHYYYK_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1200</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>3</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>Underworld_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>3</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>KASHYYYK_BND_VICTORY_COR29_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_KASHYYYK_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Wookiee_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Kessel">
		<Zoomed_Terrain_Index>7</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_KESSEL</Text_ID>
		<Galactic_Model_Name>W_planet_Kessel_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Kessel_low.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>160</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>20</Planet_Destroyed_Credit_Value>
		<Galactic_Position>320.0, 31.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>0</Special_Structures_Space> <!-- Map has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Kessel_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Kessel_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>500</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>900</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_KESSEL_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_KESSEL_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_KESSEL_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_KESSEL_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_KESSEL_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BONADAN_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_KESSEL_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BONADAN_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BONADAN_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BONADAN_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_high_credit_value.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_prisoners.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>IG-88</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Kessel_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Kessel_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>KESSEL_PIR_LOAD_COR30_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>KESSEL_PIR_VICTORY_COR30_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>KESSEL_PIR_LOSS_COR30_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_KESSEL_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Marauder_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Corrupt_Militia</Corruption_2_Type>
		<Corruption_2_Credit_Cost>5000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Crusader_Gunship</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Bribery</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>KESSEL_CRM_VICTORY_COR30_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_KESSEL_STORY_CORUPTMILITIA</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Korriban">
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_KORRIBAN</Text_ID>
		<Galactic_Model_Name>W_planet_Korriban01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Korriban01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.4</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>12</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>30</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>215.0, 230.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>0</Special_Structures_Space> <!-- Map has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>900</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Korriban_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Korriban_01.ted</Space_Tactical_Map>

		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>800</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_AETENII_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_KORRIBAN_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_KORRIBAN_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_KORRIBAN_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_KORRIBAN_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_KORRIBAN_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_KORRIBAN_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_KORRIBAN_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_KORRIBAN_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_KORRIBAN_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_desert.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Desert_Civilian_A, 150</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Korriban_2M_Repulsortank_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Imperial_Armor_Group</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>KORRIBAN_RKT_VICTORY_COR31_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_KORRIBAN_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Kuat">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_KUAT</Text_ID>
		<Galactic_Model_Name>W_planet_Kuat_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Kuat_low.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Urban</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>75</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>6</Planet_Destroyed_Credit_Value>
		<Galactic_Position>71.0, 21.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space> <!-- Map has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Kuat_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Kuat_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>1800</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Calamari_Cruiser</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_KUAT_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_KUAT_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_KUAT_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_KUAT_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_KUAT_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_KUAT_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_KUAT_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_KUAT_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_KUAT_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_KUAT_ENCYC_01 UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 50</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Kuat_Star_Destroyer_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Star_Destroyer, Star_Destroyer_Class_II, Star_Destroyer_Class_III</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1200</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Bossk</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Kuat_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Kuat_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>KUAT_KID_LOAD_COR32_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>KUAT_KID_VICTORY_COR32_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>KUAT_KID_LOSS_COR32_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_KUAT_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>10000</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>KUAT_BLK_VICTORY_COR32_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_KUAT_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Manaan">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_MANAAN</Text_ID>
		<Galactic_Model_Name>W_planet_Kamino_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ocean01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>45</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>3</Planet_Destroyed_Credit_Value>
		<Galactic_Position>110.0, 3.0, 3.0</Galactic_Position>
		<Special_Structures_Land>3</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Manaan_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Manaan_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>1000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-200</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_MANAAN_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MANAAN_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MANAAN_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MANAAN_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_MANAAN_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_MANAAN_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_MANAAN_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_MANAAN_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_MANAAN_HEAL</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MANAAN_HEAL</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_heal_Infantry.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_manaan.tga</Native_Icon_Name>
		<Additional_Population_Capacity>5</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>MANAAN_RKT_VICTORY_COR33_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_MANAAN_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Mandalore"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_MANDALORE</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Swamp01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Swamp01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Swamp</Terrain>
		<Planet_Credit_Value>95</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>138.0, 148.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Mandalore_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Mandalore_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_MANDALORE_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MANDALORE_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MANDALORE_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MANDALORE_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_MANDALORE_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_MANDALORE_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_MANDALORE_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_MANDALORE_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_MANDALORE_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MANDALORE_ENCYC UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_mandalorian.tga</Native_Icon_Name>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Mandalore_Price_Reduction">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>StarViper_Squadron, Crusader_Gunship, Kedalbe_Battleship, Canderous_Assault_Tank_Company, Mandalorian_Warrior_Company, Gauntlet_Heavy_Fighter_Company</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann, Tyber_Zann_Passenger, Tyber_Zann_Prologue</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Mandalore_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Mandalore_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>MANDALORE_PIR_LOAD_COR34_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>MANDALORE_PIR_VICTORY_COR34_05</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>MANDALORE_PIR_LOSS_COR34_07</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_MANDALORE_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Tartan_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Skipray_Blastboat</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>MANDALORE_BRB_VICTORY_COR34_08</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_MANDALORE_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Mandalore_Prologue"><!--Variant created for the Prologue-->
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_MANDALORE</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Swamp01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Swamp01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Swamp</Terrain>
		<Planet_Credit_Value>95</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>138.0, 148.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Mandalore_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Mandalore_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_MANDALORE_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MANDALORE_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MANDALORE_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MANDALORE_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_MANDALORE_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_MANDALORE_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_MANDALORE_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_MANDALORE_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_MANDALORE_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MANDALORE_ENCYC UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Mandalore_Price_Reduction">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>StarViper_Squadron, Crusader_Gunship, Kedalbe_Battleship, Canderous_Assault_Tank_Company, Mandalorian_Warrior_Company, Gauntlet_Heavy_Fighter_Company </Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann, Tyber_Zann_Passenger, Tyber_Zann_Prologue</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Mandalore_Piracy_Prologue.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Mandalore_Piracy_Prologue.xml</Corruption_1_Tactical_Script_Name>
		<Corruption_1_Mission_Commencing_Speech_Event>MANDALORE_STORY_PIR_LOAD_COR34_02</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event/>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>MANDALORE_PIR_LOSS_COR34_07</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_MANDALORE_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Tartan_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>MANDALORE_BRB_VICTORY_COR34_08</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_MANDALORE_STORY_BRIBERY</Corruption_2_Mission_Briefing>
	</Planet>

	<Planet Name="Mandalore_Story"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_MANDALORE</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Swamp01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Swamp01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Swamp</Terrain>
		<Planet_Credit_Value>95</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>138.0, 148.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Mandalore_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Mandalore_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_MANDALORE_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MANDALORE_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MANDALORE_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MANDALORE_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_MANDALORE_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_MANDALORE_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_MANDALORE_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_MANDALORE_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_MANDALORE_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MANDALORE_ENCYC UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Mandalore_Price_Reduction">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>StarViper_Squadron, Crusader_Gunship, Kedalbe_Battleship, Canderous_Assault_Tank_Company, Mandalorian_Warrior_Company, Gauntlet_Heavy_Fighter_Company </Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann, Tyber_Zann_Passenger, Tyber_Zann_Prologue</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Mandalore_Piracy_Story.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Mandalore_Piracy_Story.xml</Corruption_1_Tactical_Script_Name>
		<Corruption_1_Mission_Commencing_Speech_Event>MANDALORE_STORY_PIR_LOAD_COR34_02</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>MANDALORE_STORY_PIR_VICTORY_COR34_06</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>MANDALORE_PIR_LOSS_COR34_07</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_MANDALORE_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Tartan_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>MANDALORE_BRB_VICTORY_COR34_08</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_MANDALORE_STORY_BRIBERY</Corruption_2_Mission_Briefing>
	</Planet>

	<Planet Name="MonCalimari">
		<Zoomed_Terrain_Index>7</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_MONCALAMARI</Text_ID>
		<Galactic_Model_Name>W_planet_Moncalamari01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Moncalamari01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>75</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>6</Planet_Destroyed_Credit_Value>
		<Galactic_Position>316.0, 168.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space> <!-- Map has 3 markers -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_MonCalamari_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_MonCalimari_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1600</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Calamari_Cruiser</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_MONCALAMARI_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MONCALAMARI_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MONCALAMARI_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MONCALAMARI_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_MONCALAMARI_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_MONCALAMARI_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_MONCALAMARI_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_MONCALAMARI_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_MONCALAMARI_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MONCALAMARI_ENCYC_01 UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_mon_cal.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Mon_Calamari_Civilian, 400</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Mon_Calamari_Calamari_Cruiser_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Calamari_Cruiser, MC80_HomeOneType, MC80_LibertyType</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>IG-88</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_MonCalamari_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_MonCalamari_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>MONCALAMARI_PIR_LOAD_COR35_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>MONCALAMARI_PIR_VICTORY_COR35_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>MONCALAMARI_PIR_LOSS_COR35_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_MONCALAMARI_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Nebulon_B_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>HAG</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>MONCALAMARI_BND_VICTORY_COR35_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_MONCALAMARI_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Mon_Calamari_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>
		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>
	
	<Planet Name="MonCalimari_PM"> <!-- Alternate version with black market corruption for MP Pirate Menace -->
		<Zoomed_Terrain_Index>7</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_MONCALAMARI</Text_ID>
		<Galactic_Model_Name>W_planet_Moncalamari01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Moncalamari01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>75</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>6</Planet_Destroyed_Credit_Value>
		<Galactic_Position>316.0, 168.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_MonCalamari_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_MonCalimari_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1600</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Calamari_Cruiser</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_MONCALAMARI_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MONCALAMARI_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MONCALAMARI_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MONCALAMARI_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_MONCALAMARI_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_MONCALAMARI_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_MONCALAMARI_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_MONCALAMARI_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_MONCALAMARI_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MONCALAMARI_ENCYC_01 UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_mon_cal.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Mon_Calamari_Civilian, 400</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Mon_Calamari_Calamari_Cruiser_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Calamari_Cruiser, MC80_HomeOneType, MC80_LibertyType</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>IG-88</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_MonCalamari_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_MonCalamari_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>MONCALAMARI_PIR_LOAD_COR35_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>MONCALAMARI_PIR_VICTORY_COR35_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>MONCALAMARI_PIR_LOSS_COR35_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_MONCALAMARI_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Nebulon_B_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>HAG</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>MONCALAMARI_BND_VICTORY_COR35_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_MONCALAMARI_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Mon_Calamari_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>
		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>

		<Corruption_3_Type>Corruption_Black_Market</Corruption_3_Type>
		<Corruption_3_Credit_Cost>2500</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Piracy</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>2</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event> </Corruption_3_Success_Speech_Event> <!--NALHUTTA_BLK_VICTORY_COR40_06-->
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_NALHUTTA_STORY_BLACKMARKET</Corruption_3_Mission_Briefing>
	</Planet>

	<Planet Name="Mustafar"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>3</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_MUSTAFAR</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_PLANET_MUSTAFAR_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_PLANET_MUSTAFAR_LOW.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Volcanic</Terrain>
		<Planet_Credit_Value>80</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>7.0, -342.0, 3.0</Galactic_Position>
		<Special_Structures_Land>8</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Mustafar_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Mustafar_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>700</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_MUSTAFAR_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MUSTAFAR_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MUSTAFAR_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MUSTAFAR_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_MUSTAFAR_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_MUSTAFAR_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_MUSTAFAR_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_MUSTAFAR_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_MUSTAFAR_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MUSTAFAR_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_fire.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_ASH</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_ASH</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_mustafarian.tga</Native_Icon_Name>

		<Additional_Population_Capacity>2</Additional_Population_Capacity>

	<!--production time reduction capital ships-->
	<Abilities SubObjectList="Yes">
		<Reduce_Production_Time_Ability Name="Mustafar_Capital_Ship_Production_Time_Reduction">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Calamari_Cruiser, UEAW_Nebula_SD, MC80_LibertyType, MC80_HomeOneType, Star_Destroyer, Star_Destroyer_Class_II, Star_Destroyer_Class_III, Kedalbe_Battleship, Krayt_Class_Destroyer, Lucrehulk_Battleship, Centurion_Destroyer, Venator_SD, Zylon_Destroyer, Hutt_Zylon_Destroyer</Applicable_Unit_Types>
			<Excluded_Unit_Types/>
			<Time_Reduction_Percentage>0.25</Time_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Time_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Corrupt_Militia</Corruption_1_Type>
		<Corruption_1_Credit_Cost>5000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Bribery</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Fanblade_Fighter</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>MUSTAFAR_CRM_VICTORY_COR36_02</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_MUSTAFAR_STORY_CORUPTMILITIA</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>MUSTAFAR_BRB_VICTORY_COR36_01</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_MUSTAFAR_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Muunilinst"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_MUUNILINST</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_alderaan_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>150</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-29.0, 280.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space> <!-- Map has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Muunilinst_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Muunilinst_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Modifier>1200</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_MUUNILINST_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MUUNILINST_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MUUNILINST_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MUUNILINST_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_BONADAN_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BONADAN_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_MUUNILINST_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BONADAN_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BONADAN_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MUUNILINST_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_high_credit_value.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>IG-88</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Muunilinst_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Muunilinst_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>MUUNILINST_KID_LOAD_COR37_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>MUUNILINST_KID_VICTORY_COR37_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>MUUNILINST_KID_LOSS_COR37_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_MUUNILINST_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>8500</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2500</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>MUUNILINST_BRB_VICTORY_COR37_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_MUUNILINST_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Myrkr"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>5</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_MYRKR</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Forest01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Forest</Terrain>
		<Planet_Credit_Value>55</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>86.0, 120.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Myrkr_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Myrkr_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>0</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_MYRKR_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MYRKR_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MYRKR_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MYRKR_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_MYRKR_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_MYRKR_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_MYRKR_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_MYRKR_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_MYRKR_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MYRKR_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_force.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>

		<!--Unlock Unit: Vornskr Wolf Pack-->

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Destroyer_Droid</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>MYRKR_RKT_VICTORY_COR38_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_MYRKR_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Naboo">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_NABOO</Text_ID>
		<Galactic_Model_Name>W_planet_naboo_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>90</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>8</Planet_Destroyed_Credit_Value>
		<Galactic_Position>115.0, -195.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Naboo_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Naboo_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_NABOO_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_NABOO_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_NABOO_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_NABOO_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_NABOO_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_NABOO_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_NABOO_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_NABOO_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_NABOO_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_NABOO_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_enhanced_t4b_damage.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_gungan.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Gungan_Warrior, 120</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Naboo_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>RG_Improved_Tank_Damage_L1_Upgrade</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Silri</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Naboo_Intimidation.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Naboo_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>NABOO_INT_LOAD_COR39_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>NABOO_INT_VICTORY_COR39_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Silri_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>NABOO_INT_LOSS_COR39_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Silri_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_NABOO_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>Destroyer_Droid</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>NABOO_BND_VICTORY_COR39_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_NABOO_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Gungan_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="NalHutta">
		<Zoomed_Terrain_Index>2</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_NALHUTTA</Text_ID>
		<Galactic_Model_Name>W_planet_Nalhutta01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Nalhutta01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>125</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>12</Planet_Destroyed_Credit_Value>
		<Galactic_Position>245.0, -28.0, 3.0</Galactic_Position>
		<Special_Structures_Land>9</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space> <!-- Map has 3 markers -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_NalHutta_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_NalHutta_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>2400</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-1000</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_NALHUTTA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_NALHUTTA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_NALHUTTA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_NALHUTTA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_NALHUTTA_INFO_TAC_00</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_NALHUTTA_INFO_ADV_00</Describe_Advantage>
		<Describe_History>TEXT_PLANET_NALHUTTA_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_NALHUTTA_INFO_TAC_00</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_NALHUTTA_INFO_ADV_00</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_NALHUTTA_ENCYC_02</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_bounty.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_hutt.tga</Native_Icon_Name>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Hutt_Civilian, 360</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Urai_Fen</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_NalHutta_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_NalHutta_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>NALHUTTA_KID_LOAD_COR40_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>NALHUTTA_KID_VICTORY_COR40_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Urai_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>NALHUTTA_KID_LOSS_COR40_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Urai_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_NALHUTTA_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>8000</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Starviper_Fighter</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>3</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>NALHUTTA_BRB_VICTORY_COR40_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_NALHUTTA_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Corruption_3_Type>Corruption_Black_Market</Corruption_3_Type>
		<Corruption_3_Credit_Cost>2500</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Piracy</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>2</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event>NALHUTTA_BLK_VICTORY_COR40_06</Corruption_3_Success_Speech_Event>
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_NALHUTTA_STORY_BLACKMARKET</Corruption_3_Mission_Briefing>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="NalHutta_Bounty_Bonus">
			<Space_Upgrade_Type>NalHutta_Planetary_Advantage</Space_Upgrade_Type>
			<Land_Upgrade_Type>NalHutta_Planetary_Advantage</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="NalHutta_Prologue">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_NALHUTTA</Text_ID>
		<Galactic_Model_Name>W_planet_Nalhutta01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Nalhutta01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>125</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>12</Planet_Destroyed_Credit_Value>
		<Galactic_Position>245.0, -28.0, 3.0</Galactic_Position>
		<Special_Structures_Land>9</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_NalHutta_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_NalHutta_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>2400</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-1000</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_NALHUTTA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_NALHUTTA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_NALHUTTA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_NALHUTTA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_NALHUTTA_INFO_TAC_00</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_NALHUTTA_INFO_ADV_00</Describe_Advantage>
		<Describe_History>TEXT_PLANET_NALHUTTA_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_NALHUTTA_INFO_TAC_00</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_NALHUTTA_INFO_ADV_00</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_NALHUTTA_ENCYC_02</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_black_market_influences.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_hutt.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Hutt_Civilian, 360</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Black_Market</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Piracy</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event/>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_NALHUTTA_STORY_BLACKMARKET</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>NALHUTTA_BRB_VICTORY_COR40_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_NALHUTTA_STORY_BRIBERY</Corruption_2_Mission_Briefing>
	</Planet>

	<Planet Name="NalHutta_Tutorial_4">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_NALHUTTA</Text_ID>
		<Galactic_Model_Name>W_planet_Nalhutta01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Nalhutta01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>1250</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>12</Planet_Destroyed_Credit_Value>
		<Galactic_Position>245.0, -28.0, 3.0</Galactic_Position>
		<Special_Structures_Land>9</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_NalHutta_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_NalHutta_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>2400</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>

		<Describe_Population>TEXT_PLANET_NALHUTTA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_NALHUTTA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_NALHUTTA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_NALHUTTA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_NALHUTTA_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_NALHUTTA_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_NALHUTTA_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_NALHUTTA_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_ATZERRI_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_ATZERRI_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_black_market_influences.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_hutt.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
	</Planet>

	<Planet Name="NalHutta_Story">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_NALHUTTA</Text_ID>
		<Galactic_Model_Name>W_planet_Nalhutta01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Nalhutta01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>125</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>12</Planet_Destroyed_Credit_Value>
		<Galactic_Position>245.0, -28.0, 3.0</Galactic_Position>
		<Special_Structures_Land>9</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_NalHutta_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_NalHutta_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>2400</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-1000</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_NALHUTTA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_NALHUTTA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_NALHUTTA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_NALHUTTA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_NALHUTTA_INFO_TAC_00</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_NALHUTTA_INFO_ADV_00</Describe_Advantage>
		<Describe_History>TEXT_PLANET_NALHUTTA_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_NALHUTTA_INFO_TAC_00</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_NALHUTTA_INFO_ADV_00</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_NALHUTTA_ENCYC_02</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_Bounty.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_hutt.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Hutt_Civilian, 360</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Urai_Fen</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_NalHutta_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_NalHutta_Kidnapping.xml</Corruption_1_Tactical_Script_Name>
		<Corruption_1_Mission_Commencing_Speech_Event>NALHUTTA_KID_LOAD_COR40_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>NALHUTTA_KID_VICTORY_COR40_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Urai_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>NALHUTTA_KID_LOSS_COR40_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Urai_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_NALHUTTA_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>8000</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Corrupt_Militia</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1500</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Bribery</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>NALHUTTA_CRM_VICTORY_COR40_07</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_NALHUTTA_STORY_CORUPTMILITIA</Corruption_2_Mission_Briefing>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="NalHutta_Bounty_Bonus">
			<Space_Upgrade_Type>NalHutta_Planetary_Advantage</Space_Upgrade_Type>
			<Land_Upgrade_Type>NalHutta_Planetary_Advantage</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>
	</Planet>

	<Planet Name="Polus">
		<Native_Icon_Name>load_snow.tga</Native_Icon_Name>
		<Zoomed_Terrain_Index>4</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_POLUS</Text_ID>
		<Galactic_Model_Name>W_planet_hoth_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>110</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>16</Planet_Destroyed_Credit_Value>
		<Galactic_Position>42.0, 190.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Polus_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Polus_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_POLUS_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_POLUS_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_POLUS_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_POLUS_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_POLUS_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BONADAN_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_POLUS_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BONADAN_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BONADAN_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BONADAN_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_snow.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SNOW</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SNOW</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_high_credit_value.tga</Planet_Ability_Icon>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>POLUS_RKT_VICTORY_COR41_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_POLUS_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>3</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>MAL_Rocket_Vehicle</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>POLUS_BND_VICTORY_COR41_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_POLUS_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Pyngani_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>

		<Corruption_3_Type>Corruption_Black_Market</Corruption_3_Type>
		<Corruption_3_Credit_Cost>1600</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Piracy</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>1</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event>CARIDA_BLK_VICTORY_COR11_06</Corruption_3_Success_Speech_Event>
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Failure_Speech_Event/>
		<Corruption_3_Failure_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Failure_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_POLUS_STORY_BLACKMARKET</Corruption_3_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Ryloth">
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_RYLOTH</Text_ID>
		<Galactic_Model_Name>W_planet_ryloth_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Desert01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>60</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>265.0, -255.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Ryloth_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Ryloth_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_RYLOTH_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_RYLOTH_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_RYLOTH_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_RYLOTH_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_RYLOTH_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_RYLOTH_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_RYLOTH_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_RYLOTH_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_RYLOTH_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_RYLOTH_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_wind.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SAND</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_WIND</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_stamina_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_twilek.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Twilek_Female, 300</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Ryloth_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>HG_Improved_Combat_Armor_L1_Upgrade</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Corrupt_Militia</Corruption_1_Type>
		<Corruption_1_Credit_Cost>5000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Bribery</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>RYLOTH_CRM_VICTORY_COR42_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_RYLOTH_STORY_CORUPTMILITIA</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>RYLOTH_BND_VICTORY_COR42_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_RYLOTH_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Twilek_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Ryloth_Prologue">
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_RYLOTH</Text_ID>
		<Galactic_Model_Name>W_planet_ryloth_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Desert01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>60</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>265.0, -255.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Ryloth_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Ryloth_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_RYLOTH_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_RYLOTH_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_RYLOTH_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_RYLOTH_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_RYLOTH_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_RYLOTH_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_RYLOTH_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_RYLOTH_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_RYLOTH_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_RYLOTH_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_wind.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SAND</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_WIND</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_stamina_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_twilek.tga</Native_Icon_Name>

		<Additional_Population_Capacity>23</Additional_Population_Capacity>

		<Potential_Indigenous_Power>Twilek_Female, 300</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Ryloth_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>HG_Improved_Combat_Armor_L1_Upgrade</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Corrupt_Militia</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Bribery</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>RYLOTH_CRM_VICTORY_COR42_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_RYLOTH_STORY_CORUPTMILITIA</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>800</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>RYLOTH_BND_VICTORY_COR42_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_RYLOTH_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Twilek_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Saleucami"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_SALEUCAMI</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Desert01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Desert01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>65</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>235.0, 112.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Saleucami_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Saleucami_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>700</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_SALEUCAMI_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_SALEUCAMI_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_SALEUCAMI_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_SALEUCAMI_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_SALEUCAMI_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_SALEUCAMI_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_SALEUCAMI_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_SALEUCAMI_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_SALEUCAMI_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_SALEUCAMI_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_damage.tga</Planet_Ability_Icon>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<!--InterceptorIV and MC30 Frigates do 20% more damage-->
	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="R_Saleucami_Upgrade_Bonus">
			<Space_Upgrade_Type>R_Saleucami_Plantary_Advantage</Space_Upgrade_Type>
			<Land_Upgrade_Type/>
		</Galaxy_Wide_Upgrade_Ability>
		<Galaxy_Wide_Upgrade_Ability Name="U_Saleucami_Upgrade_Bonus">
			<Space_Upgrade_Type>U_Saleucami_Plantary_Advantage</Space_Upgrade_Type>
			<Land_Upgrade_Type/>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1700</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Urai_Fen</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Saleucami_Intimidation.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Saleucami_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>SALEUCAMI_INT_LOAD_COR43_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>SALEUCAMI_INT_VICTORY_COR43_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Urai_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>SALEUCAMI_INT_LOSS_COR43_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Urai_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_SALEUCAMI_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1300</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>Underworld_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>3</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>SALEUCAMI_RKT_VICTORY_COR43_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_SALEUCAMI_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Shola">
		<Zoomed_Terrain_Index>3</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_SHOLA</Text_ID>
		<Galactic_Model_Name>W_PLANET_VOLCANIC_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_PLANET_VOLCANIC_LOW.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>35</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>16</Planet_Destroyed_Credit_Value>
		<Galactic_Position>325.0, -95.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Shola_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Shola_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>0</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_SHOLA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_SHOLA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_SHOLA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_SHOLA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_SHOLA_ENCYC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_SHOLA_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_SHOLA_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_SHOLA_INFO_TAC</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_SHOLA_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_SHOLA_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_fire.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_ASH</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_ASH</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_auto_damage.tga</Planet_Ability_Icon>
		<Native_Icon_Name/>

		<Additional_Population_Capacity>2</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>3</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>SHOLA_RKT_VICTORY_COR44_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_SHOLA_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Sullust">
		<Zoomed_Terrain_Index>3</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_SULLUST</Text_ID>
		<Galactic_Model_Name>W_PLANET_SULLUST_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_PLANET_SULLUST_LOW.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Volcanic</Terrain>
		<Planet_Credit_Value>60</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>52.0, -235.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space> <!-- Map has 3 markers -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_Space_Planet_Sullust_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Sullust_02.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>1700</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>R_Orbital_Jamming_Station, Corellian_Gunboat, Rebel_Orbital_Long_Range_Scanner</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_SULLUST_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_SULLUST_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_SULLUST_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_SULLUST_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_SULLUST_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_SULLUST_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_SULLUST_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_SULLUST_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_SULLUST_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_SULLUST_ENCYC_01 UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_fire.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_ASH</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_ASH</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_sullustian.tga</Native_Icon_Name>

		<Additional_Population_Capacity>2</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Sullustan_Civilian, 100</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Sullust_Tartan_Patrol_Cruiser_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Tartan_Patrol_Cruiser</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>SULLUST_BRB_VICTORY_COR45_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_SULLUST_STORY_BRIBERY</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bonded_Citizens</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Destroyer_Droid</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>SULLUST_BND_VICTORY_COR45_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_SULLUST_STORY_BONDEDCITIZENS</Corruption_2_Mission_Briefing>
		<Corruption_2_Success_Unlock_Unit_Type>Sullustan_Slave_Company</Corruption_2_Success_Unlock_Unit_Type>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Taris">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_TARIS</Text_ID>
		<Galactic_Model_Name>W_planet_taris01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_taris01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>45</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>3</Planet_Destroyed_Credit_Value>
		<Galactic_Position>96.0, 205.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Taris_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Taris_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>2400</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>A_Wing_Squadron, R_Orbital_Jamming_Station, Corellian_Gunboat, Calamari_Cruiser, Nebulon_B_Frigate, Rebel_Orbital_Long_Range_Scanner, Y-Wing_Squadron</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-100</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_TARIS_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_TARIS_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_TARIS_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_TARIS_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_TARIS_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_TARIS_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_TARIS_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_TARIS_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_TARIS_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_TARIS_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Urban_Civilian_A, 300</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Taris_T2B_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Rebel_Light_Tank_Brigade</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Silri</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Taris_Intimidation.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Taris_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>TARIS_INT_LOAD_COR46_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>TARIS_INT_VICTORY_COR46_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Silri_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>TARIS_INT_LOSS_COR46_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Silri_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_TARIS_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Underworld_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>4</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>TARIS_BRB_VICTORY_COR46_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_TARIS_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Tatooine">
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_TATOOINE</Text_ID>
		<Galactic_Model_Name>W_planet_tatooine_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Desert01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-18, -12, 0.1</Name_Adjust>
		<Terrain>Desert</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>35</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>220.0, -196.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Tatooine_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Tatooine_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>900</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>0</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_TATOOINE_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_TATOOINE_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_TATOOINE_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_TATOOINE_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_TATOOINE_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_TATOOINE_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_TATOOINE_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_TATOOINE_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_TATOOINE_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_TATOOINE_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_wind.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SAND</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_WIND</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_light_armor_plating.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_tatooine.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Jawa_Scout, 50</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Desert_Civilian_A, 200</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Rancor, 1000</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Sand_Person_Sniper_A, 50</Potential_Indigenous_Power>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Tatooine_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>RG_Light_Aircraft_Armor_L1_Upgrade</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1600</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Skipray_Blastboat</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>TATOOINE_BRB_VICTORY_COR47_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_TATOOINE_STORY_BRIBERY</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1800</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>TATOOINE_BLK_VICTORY_COR47_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_TATOOINE_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="The_Maw"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>8</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_THEMAW</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>w_black_hole_small.alo</Galactic_Model_Name>
		<Scale_Factor>1.8</Scale_Factor>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>80</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>281.0, 60.0, 3.0</Galactic_Position>
		<Special_Structures_Land>0</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map/>
		<Space_Tactical_Map>_Space_Planet_TheMaw_01.ted</Space_Tactical_Map>

		<Planet_Surface_Accessible>No</Planet_Surface_Accessible>
		<Planet_Is_Destroyable_By_TSW>No</Planet_Is_Destroyable_By_TSW>
		<Planet_Retains_Residual_Influence>Yes</Planet_Retains_Residual_Influence>

		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Modifier>1000</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_THEMAW_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_THEMAW_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_THEMAW_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_THEMAW_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_THEMAW_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_THEMAW_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_THEMAW_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_THEMAW_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_THEMAW_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_THEMAW_ENCYC TEXT_PLANET_UNCORRUPTABLE UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_SYSTEM</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_none.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_research.tga</Planet_Ability_Icon>
		<Native_Icon_Name/>

		<Additional_Population_Capacity>1</Additional_Population_Capacity>

	<!--need research reduction - lower slicing, research and black market prices-->
	<Abilities SubObjectList="Yes">
		<Reduce_Technology_Price_Ability Name="Maw_Tech_Price_Reduction_Planetary_Advantage">
			<Price_Reduction_Percentage>0.15</Price_Reduction_Percentage>
		</Reduce_Technology_Price_Ability>
	</Abilities>
	</Planet>

	<Planet Name="Thyferra">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_THYFERRA</Text_ID>
		<Galactic_Model_Name>W_planet_thyferra01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_thyferra01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-18, -12, 0.1</Name_Adjust>
		<Terrain>Desert</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>160</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>14</Planet_Destroyed_Credit_Value>
		<Galactic_Position>48.0, -120.0, 3.0</Galactic_Position> <!--48.0, -115.0, 3.0-->
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Thyferra_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Thyferra_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>700</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_THYFERRA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_THYFERRA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_THYFERRA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_THYFERRA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_THYFERRA_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_THYFERRA_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_THYFERRA_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_THYFERRA_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_MANAAN_HEAL</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_MANAAN_HEAL</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_heal_Infantry.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1800</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Thyferra_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Thyferra_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>THYFERRA_KID_LOAD_COR48_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>THYFERRA_KID_VICTORY_COR48_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>THYFERRA_KID_LOSS_COR48_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_THYFERRA_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>7500</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1400</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>MAL_Rocket_Vehicle</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>THYFERRA_RKT_VICTORY_COR48_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_THYFERRA_STORY_RACKETEER</Corruption_2_Mission_Briefing>
	</Planet>

	<Planet Name="Utapau"><!--EXPANSION PLANET-->
		<Zoomed_Terrain_Index>10</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_UTAPAU</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_utapau_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_utapau_low.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>70</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>82.0, -380.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Utapau_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_Space_Planet_Utapau_01.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Groundbase_Stealth>Yes</Planet_Groundbase_Stealth>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_UTAPAU_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_UTAPAU_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_UTAPAU_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_UTAPAU_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_UTAPAU_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_UTAPAU_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_UTAPAU_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_UTAPAU_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_UTAPAU_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_UTAPAU_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_wind.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SAND</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_WIND</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_shields.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_utapau.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<!--Kedalbe gets a shield bonus-->
	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Utapau_Upgrade_Bonus">
			<Space_Upgrade_Type>Utapau_Kedalbe_Shield_Upgrade</Space_Upgrade_Type>
			<Land_Upgrade_Type/>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1300</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Silri</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Utapau_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Utapau_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>UTAPAU_KID_LOAD_COR49_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>UTAPAU_KID_VICTORY_COR49_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Silri_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>UTAPAU_KID_LOSS_COR49_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Silri_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_UTAPAU_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>9000</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2100</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>UTAPAU_BRB_VICTORY_COR49_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_UTAPAU_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="VergessoAsteroids">
		<Zoomed_Terrain_Index>8</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_VERGESSO</Text_ID>
		<Galactic_Model_Name>W_planet_Asteroids.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Asteroids.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>75</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>60</Planet_Destroyed_Credit_Value>
		<Galactic_Position>146.0, -260.0, 3.0</Galactic_Position>
		<Special_Structures_Land>0</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>

		<!--Unique case: Already asteroids, so Death Star can't blow them up like other planets-->
		<Planet_Is_Destroyable_By_TSW>No</Planet_Is_Destroyable_By_TSW>

		<Planet_Surface_Accessible>No</Planet_Surface_Accessible>
		<!--If you abandon this planet, you will not retain political control-->
		<Planet_Retains_Residual_Influence>Yes</Planet_Retains_Residual_Influence>
		<Space_Tactical_Map>_Space_Planet_VergessoAsteroids_01.ted</Space_Tactical_Map>

		<Destroyed_Space_Tactical_Map/>
		<Planet_Capture_Bonus_Reward>600</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Modifier>-200</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_VERGESSO_INFO_WEA</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_VERGESSO_INFO_WEA</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_VERGESSO_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_VERGESSO_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_VERGESSO_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_VERGESSO_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_VERGESSO_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_VERGESSO_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_VERGESSO_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_VERGESSO_ENCYC_01 TEXT_PLANET_UNCORRUPTABLE</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_none.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_improved_weapons.tga</Planet_Ability_Icon>

		<Additional_Population_Capacity>1</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Vergesso_Upgrade_Bonus">
			<Space_Upgrade_Type>RS_Improved_Weapons_L1_Upgrade</Space_Upgrade_Type>
			<Land_Upgrade_Type/>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>
	</Planet>

	<Planet Name="Wayland">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_WAYLAND</Text_ID>
		<Galactic_Model_Name>W_planet_wayland_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>35</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>16</Planet_Destroyed_Credit_Value>
		<Galactic_Position>95.0, 162.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Wayland_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Wayland_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Groundbase_Stealth>Yes</Planet_Groundbase_Stealth>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1500</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_WAYLAND_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_WAYLAND_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_WAYLAND_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_CORUSCANT_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_WAYLAND_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_WAYLAND_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_WAYLAND_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_WAYLAND_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_WAYLAND_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_WAYLAND_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_improved_treads.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_swamp.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 200</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Wayland_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>RG_Improved_Treads_L1_Upgrade</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>MZ8_Pulse_Cannon_Tank</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>WAYLAND_RKT_VICTORY_COR50_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_WAYLAND_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>WAYLAND_BLK_VICTORY_COR50_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_WAYLAND_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Yavin">
		<Zoomed_Terrain_Index>5</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_YAVIN</Text_ID>
		<Galactic_Model_Name>W_planet_yavinIV_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.3</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>12</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Forest</Terrain>
		<Planet_Credit_Value>40</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>175.0, 182.0, 3.0</Galactic_Position>
		<Special_Structures_Land>8</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_Space_Planet_Yavin_01.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Yavin_02.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1700</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>A_Wing_Squadron, Y-Wing_Squadron</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>900</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_YAVIN_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_YAVIN_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_YAVIN_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_YAVIN_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_YAVIN_ENCYC_01</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_YAVIN_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_YAVIN_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_YAVIN_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_YAVIN_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_YAVIN_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_enhanced_fighter_shields.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_swamp.tga</Native_Icon_Name>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 150</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Yavin_Upgrade_Bonus">
			<Space_Upgrade_Type>Yavin_Planetary_Advantage</Space_Upgrade_Type>
			<Land_Upgrade_Type/>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>YAVIN_RKT_VICTORY_COR51_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_YAVIN_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1500</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>MAL_Rocket_Vehicle</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>YAVIN_BRB_VICTORY_COR51_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_YAVIN_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

<!--UEAW added planets-->
	<!--UEAW Alderaan undestroyed, Fynbos-->
	<Planet Name="Alderaan_Alive">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>TEXT_OBJECT_STAR_SYSTEM_ALDERAAN</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_alderaan_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>85</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>42.0, 50.0, 3.0</Galactic_Position>
		<Special_Structures_Land>8</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Alderaan_02.ted</Land_Tactical_Map>
		<Space_Tactical_Map>UEAW_Alderaan_Intact_Space.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>400</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ALDERAAN_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ALDERAAN_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ALDERAAN_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ALDERAAN_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_ALDERAAN_ENCYC_01</Describe_Tactical><!-- TEXT_PLANET_ALDERAAN_INFO_TAC -->
		<Describe_Advantage>TEXT_PLANET_ALDERAAN_INFO_ADV_01</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ALDERAAN_INFO_HIS_01</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_ALDERAAN_INFO_ADV_01</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_ALDERAAN_ENCYC_01</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_ALDERAAN_ENCYC_01</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_combat_armor_galactic.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Urban_Civilian_A, 400</Potential_Indigenous_Power>
		<Additional_Population_Capacity>5</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Alderaan_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>RG_Combat_Armor_L1_Upgrade</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Skipray_Blastboat</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>TATOOINE_BRB_VICTORY_COR47_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>UEAW_CORRUPTION_ALDERAAN_INTACT_BRIBERY</Corruption_1_Mission_Briefing>
	</Planet>

	<Planet Name="Bastion">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>UEAW_PLANET_BASTION</Text_ID>
		<Galactic_Model_Name>W_PLANET_LWHEKK01.ALO</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Urban</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>140.0, 10.0, 90.0</Facing_Adjust>
		<Planet_Credit_Value>105</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>9</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-33.0, 330.0, 3.0</Galactic_Position>
		<Special_Structures_Land>9</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>UEAW_Bastion_Space.ted</Space_Tactical_Map>
		<Land_Tactical_Map>UEAW_Bastion_Land.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>3000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Corellian_Gunboat</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>UEAW_PLANET_BASTION_POP</Describe_Population>
		<Describe_Wildlife>UEAW_PLANET_BASTION_WL</Describe_Wildlife>
		<Describe_Terrain>UEAW_PLANET_BASTION_TER</Describe_Terrain>
		<Describe_Weather>UEAW_PLANET_BASTION_WEA</Describe_Weather>
		<Describe_Tactical>UEAW_PLANET_BASTION_ENCYC</Describe_Tactical>
		<Describe_Advantage>UEAW_PLANET_BASTION_ADV</Describe_Advantage>
		<Describe_History>UEAW_PLANET_BASTION_HIS</Describe_History>

		<Planet_Ability_Name>UEAW_PLANET_BASTION_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>UEAW_PLANET_BASTION_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>UEAW_PLANET_BASTION_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_light_armor_plating.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Bastion_Upgrade_Bonus"><!--Alderaan_Upgrade_Bonus-->
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>EG_Fortified_Transports_Upgrade</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1400</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>MAL_Rocket_Vehicle</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>3</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ERIADU_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Ebaq9">
		<Zoomed_Terrain_Index>8</Zoomed_Terrain_Index>
		<Text_ID>UEAW_PLANET_EBAQ9</Text_ID>
		<Galactic_Model_Name>W_PLANET_GAS_SILVER_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_PLANET_GAS_SILVER_LOW.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>12</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>yes</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>80</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>0</Planet_Destroyed_Credit_Value>
		<Galactic_Position>37.0, -10.0, 3.0</Galactic_Position>
		<Special_Structures_Land>0</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Is_Destroyable_By_TSW>No</Planet_Is_Destroyable_By_TSW>
		<Planet_Surface_Accessible>No</Planet_Surface_Accessible>
		<Planet_Retains_Residual_Influence>Yes</Planet_Retains_Residual_Influence>

		<Space_Tactical_Map>UEAW_Ebaq9_SPACE.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>0</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Additional_Population_Capacity>1</Additional_Population_Capacity>
		<Describe_Population>UEAW_PLANET_EBAQ9_POP</Describe_Population>
		<Describe_Wildlife>UEAW_TEXT_NONE</Describe_Wildlife>
		<Describe_Terrain>UEAW_PLANET_EBAQ9_TER</Describe_Terrain>
		<Describe_Weather>UEAW_TEXT_NONE</Describe_Weather>
		<Describe_Tactical>UEAW_PLANET_EBAQ9_ENCYC</Describe_Tactical>
		<Describe_Advantage>UEAW_PLANETINFO_STEALTH_SPACE</Describe_Advantage>
		<Describe_History>UEAW_PLANET_EBAQ9_HIS</Describe_History>
		<Encyclopedia_Text>UEAW_PLANET_EBAQ9_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_none.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Name>UEAW_PLANETINFO_STEALTH_SPACE</Planet_Ability_Name>
		<Planet_Ability_Description>UEAW_PLANET_EBAQ9_ENCYC</Planet_Ability_Description>

		<Planet_Ability_Icon>i_pa_base_stealth_space.tga</Planet_Ability_Icon>
		<Planet_Starbase_Stealth>Yes</Planet_Starbase_Stealth>
	</Planet>

	<Planet Name="Hapes">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>UEAW_PLANET_HAPES</Text_ID>
		<Galactic_Model_Name>W_planet_Temperate01.ALO</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Urban</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>40.0, 10.0, 90.0</Facing_Adjust>
		<Planet_Credit_Value>105</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>9</Planet_Destroyed_Credit_Value>
		<Galactic_Position>123.0, 78.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space> <!-- Map has 3 markers -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>UEAW_Hapes_Space.ted</Space_Tactical_Map>
		<Land_Tactical_Map>UEAW_Hapes_Land_15.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>2000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Corellian_Gunboat</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>700</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_HAPES_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_HAPES_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_HAPES_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_HAPES_INFO_WEA</Describe_Weather>
		<Describe_Tactical>UEAW_PLANET_HAPES_ENCYC</Describe_Tactical>
		<Describe_Advantage>UEAW_PLANET_HAPES_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_HAPES_INFO_HIS</Describe_History>

		<Planet_Ability_Name>UEAW_PLANET_HAPESADV</Planet_Ability_Name>
		<Planet_Ability_Description>UEAW_PLANET_HAPES_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>UEAW_PLANET_HAPES_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Swamp_Civilian_A, 250</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Urban_Civilian_A, 400</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Hapes_Carrier_Production_Boost"><!--Corellia_Corellian_Corvette_Production_Boost-->
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Gladiator_Cruiser, Escort_Carrier</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>MAL_Rocket_Vehicle</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ANAXES_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Lok">
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>UEAW_PLANET_LOK</Text_ID>
		<Galactic_Model_Name>W_planet_tatooine_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Desert01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-18, -12, 0.1</Name_Adjust>
		<Terrain>Desert</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>35</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>182.0, -200.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space> <!-- Map has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>UEAW_Lok_Space.ted</Space_Tactical_Map>
		<Land_Tactical_Map>UEAW_Lok_Ground.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>900</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>0</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>400</Planet_Black_Market_Modifier>

		<Describe_Population>UEAW_PLANET_LOK_POP</Describe_Population>
		<Describe_Wildlife>UEAW_PLANET_LOK_WL</Describe_Wildlife>
		<Describe_Terrain>UEAW_PLANET_LOK_TER</Describe_Terrain>
		<Describe_Weather>UEAW_PLANET_LOK_WEA</Describe_Weather>
		<Describe_Tactical>UEAW_PLANET_LOK_ENCYC</Describe_Tactical>
		<Describe_Advantage>UEAW_PLANET_LOK_ADV</Describe_Advantage>
		<Describe_History>UEAW_PLANET_LOK_HIS</Describe_History>

		<Planet_Ability_Name>UEAW_PLANET_LOK_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>UEAW_PLANET_LOK_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>UEAW_PLANET_LOK_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_wind.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SAND</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_WIND</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_advanced_vaksai.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_tatooine.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Desert_Civilian_A, 200</Potential_Indigenous_Power>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Lok_Upgrade_Bonus"><!--Tatooine_Upgrade_Bonus-->
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>HL_Advanced_Gunship_Upgrade</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1800</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Skipray_Blastboat</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>TATOOINE_BRB_VICTORY_COR47_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_CARIDA_STORY_BRIBERY</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1900</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>TATOOINE_BLK_VICTORY_COR47_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_CARIDA_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Mechis3">
		<Zoomed_Terrain_Index>3</Zoomed_Terrain_Index>
		<Text_ID>UEAW_PLANET_MECHIS3</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_PLANET_VOLCANIC_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_PLANET_VOLCANIC_LOW.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.4</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>12</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 40.0, -40.0</Facing_Adjust>
		<Terrain>Volcanic</Terrain>
		<Planet_Credit_Value>65</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>20.0, -160.0, 3.0</Galactic_Position> <!--28.0, -155.0, 3.0-->
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>UEAW_Mechis3_land.ted</Land_Tactical_Map>
		<Space_Tactical_Map>UEAW_Mechis3_space.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>700</Planet_Black_Market_Modifier>

		<Describe_Population>UEAW_PLANET_MECHIS3_POP</Describe_Population>
		<Describe_Wildlife>UEAW_PLANET_MECHIS3_WL</Describe_Wildlife>
		<Describe_Terrain>UEAW_PLANET_MECHIS3_TER</Describe_Terrain>
		<Describe_Weather>TEXT_WEATHER_NAME_ASH</Describe_Weather>
		<Describe_Tactical>UEAW_PLANET_MECHIS3_TAC</Describe_Tactical>
		<Describe_Advantage>UEAW_PLANET_MECHIS3_ADV</Describe_Advantage>
		<Describe_History>UEAW_PLANET_MECHIS3_HIS</Describe_History>

		<Planet_Ability_Name>UEAW_PLANET_MECHIS3_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>UEAW_PLANET_MECHIS3_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>UEAW_PLANET_MECHIS3_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_fire.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_ASH</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_ASH</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name/>

		<Additional_Population_Capacity>2</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="MechisIII_Droid_Production_Cost_Bonus"><!--Kamino_Infantry_Production_Cost_Bonus-->
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Probe_Droid_Team, DarkTrooper_P1_Company, DarkTrooper_P2_Company, DarkTrooper_P3_Company, Destroyer_Droid_Company, HAG_Company, B1_Battledroid_Company, B2_Battledroid_Company, MagnaGuard_Company, Fanblade_Fighter_Company</Applicable_Unit_Types>
			<Excluded_Unit_Types/>
			<Price_Reduction_Percentage>0.10</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
		<Reduce_Production_Time_Ability Name="MechisIII_Droid_Production_Time_Bonus"><!--Kamino_Infantry_Production_Time_Penalty-->
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Probe_Droid_Team, DarkTrooper_P1_Company, DarkTrooper_P2_Company, DarkTrooper_P3_Company, Destroyer_Droid_Company, HAG_Company, B1_Battledroid_Company, B2_Battledroid_Company, MagnaGuard_Company, Fanblade_Fighter_Company</Applicable_Unit_Types>
			<Excluded_Unit_Types/>
			<Time_Reduction_Percentage>0.10</Time_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Time_Ability>
	</Abilities>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Skipray_Blastboat</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>3</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event/>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ABREGADORAE_STORY_BRIBERY</Corruption_1_Mission_Briefing>
	</Planet>

	<Planet Name="Onderon">
		<Zoomed_Terrain_Index>5</Zoomed_Terrain_Index>
		<Text_ID>UEAW_PLANET_ONDERON</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_utapau_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_utapau_low.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>60.0, 11.0, 90.0</Facing_Adjust>
		<Terrain>Forest</Terrain>
		<Planet_Credit_Value>55</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>140.0, 27.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>

		<Land_Tactical_Map>_LAND_PLANET_ONDERON_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>UEAW_Onderon_Space.ted</Space_Tactical_Map>

		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>700</Planet_Black_Market_Modifier>

		<Describe_Population>UEAW_PLANET_ONDERON_POP</Describe_Population>
		<Describe_Wildlife>UEAW_PLANET_ONDERON_WL</Describe_Wildlife>
		<Describe_Terrain>UEAW_PLANET_ONDERON_TER</Describe_Terrain>
		<Describe_Weather>UEAW_PLANET_ONDERON_WEA</Describe_Weather>
		<Describe_Tactical>UEAW_PLANET_ONDERON_TAC</Describe_Tactical>
		<Describe_Advantage>UEAW_PLANET_ONDERON_ADV</Describe_Advantage>
		<Describe_History>UEAW_PLANET_ONDERON_HIS</Describe_History>

		<Planet_Ability_Name>UEAW_PLANET_ONDERON_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>UEAW_PLANET_ONDERON_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>UEAW_PLANET_ONDERON_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_swamp.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Urban_Civilian_A, 400</Potential_Indigenous_Power>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Onderon_Structure_Production_Boost"><!--Anaxes_Victory_Star_Destroyer_Production_Boost-->
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories>Structure</Applicable_Unit_Categories>
			<Applicable_Unit_Types>
				Rebel_Star_Base_1, Rebel_Star_Base_2, Rebel_Star_Base_3, Rebel_Star_Base_4, Rebel_Star_Base_5, Rebel_Defense_Station_GC,
				Empire_Star_Base_1, Empire_Star_Base_2, Empire_Star_Base_3, Empire_Star_Base_4, Empire_Star_Base_5, Empire_Defense_Station_GC,
				Underworld_Star_Base_1, Underworld_Star_Base_2, Underworld_Star_Base_3, Underworld_Star_Base_4, Underworld_Star_Base_5, Underworld_Defense_Station_GC,
				Hutt_Asteroid_Base_1, Hutt_Asteroid_Base_2, Hutt_Asteroid_Base_3, Hutt_Asteroid_Base_4, Hutt_Asteroid_Base_5, Hutt_Defense_Station_GC,
				Pirate_Asteroid_Base, Pirate_Asteroid_Base_Strong
			</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.1</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>MAL_Rocket_Vehicle</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_DAGOBAH_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Trandosha">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>UEAW_PLANET_TRANDOSHA</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>70</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>6</Planet_Destroyed_Credit_Value>
		<Galactic_Position>195.0, 8.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1500</Planet_Capture_Bonus_Reward>

		<Land_Tactical_Map>UEAW_Trandosha_Land.ted</Land_Tactical_Map>
		<Space_Tactical_Map>UEAW_Trandosha_Space.ted</Space_Tactical_Map>

		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-100</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_TRANDOSHA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_TRANDOSHA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_TRANDOSHA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_TRANDOSHA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>UEAW_PLANET_TRANDOSHA_ENCYC</Describe_Tactical>
		<Describe_Advantage>UEAW_PLANET_TRANDOSHA_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_TRANDOSHA_INFO_HIS</Describe_History>

		<Planet_Ability_Name>UEAW_PLANET_TRANDOSHA_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>UEAW_PLANET_TRANDOSHA_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>UEAW_PLANET_TRANDOSHA_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>

		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>LOAD_TRANDOSAN.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Swamp_Civilian_A, 250</Potential_Indigenous_Power>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Trandosha_CIS_Ship_Production_Boost"><!--Anaxes_Victory_Star_Destroyer_Production_Boost-->
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Recusant_Destroyer, Munificent_Frigate, Lucrehulk_Battleship</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1200</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>4</Corruption_1_Required_Unit_Count>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ATZERRI_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Yaga_Minor">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>UEAW_PLANET_YAGA_MINOR</Text_ID>
		<Galactic_Model_Name>W_planet_Temperate01.ALO</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Urban</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>110.0, 10.0, 60.0</Facing_Adjust>
		<Planet_Credit_Value>80</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>9</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-34.0, 235.0, 3.0</Galactic_Position>
		<Special_Structures_Land>8</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>UEAW_Yaga_Minor_Space.ted</Space_Tactical_Map>
		<Land_Tactical_Map>UEAW_Yaga_Minor_Land.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>3000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Corellian_Gunboat</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>UEAW_PLANET_YAGA_MINOR_POP</Describe_Population>
		<Describe_Wildlife>UEAW_PLANET_YAGA_MINOR_WL</Describe_Wildlife>
		<Describe_Terrain>UEAW_PLANET_YAGA_MINOR_TER</Describe_Terrain>
		<Describe_Weather>UEAW_PLANET_YAGA_MINOR_WEA</Describe_Weather>
		<Describe_Tactical>UEAW_PLANET_YAGA_MINOR_ENCYC</Describe_Tactical>
		<Describe_Advantage>UEAW_PLANET_YAGA_MINOR_ADV</Describe_Advantage>
		<Describe_History>UEAW_PLANET_YAGA_MINOR_HIS</Describe_History>

		<Planet_Ability_Name>UEAW_PLANET_YAGA_MINOR_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>UEAW_PLANET_YAGA_MINOR_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>UEAW_PLANET_YAGA_MINOR_ENCYC UEAW_TEXT_EMPTYLINE TEXT_PLANET_CAPITAL_SHIP_PRODUCER</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Imperial_Elite_Guard, 70</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 250</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Urban_Civilian_A, 400</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Yaga_Minor_Vindicator_Production_Boost"><!--Kuat_Star_Destroyer_Production_Boost-->
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Vinterdictor_Cruiser</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1300</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>HAG</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_AETENII_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>ALZOCIII_BLK_VICTORY_COR03_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Failure_Speech_Event/>
		<Corruption_2_Failure_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Failure_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ALZOCIII_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<!--GUEAW Planets-->
	<Planet Name="Kavadonia">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Kavadonia</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_ralltiir_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_ralltiir_low.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Urban</Terrain>
		<Planet_Credit_Value>120</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>1</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-180.0, 215.0, 3.0</Galactic_Position>
		<Special_Structures_Land>9</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Is_Mining_Colony>No</Planet_Is_Mining_Colony>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>3000</Planet_Capture_Bonus_Reward>

		<Land_Tactical_Map>_LAND_PLANET_KAVADONIA.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_SPACE_PLANET_KAVADONIA_01.ted</Space_Tactical_Map>

		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1000</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ALDERAAN_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_CORELLIA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>Galyana_Text_Planet_Kavadonia_Ter</Describe_Terrain>
		<Describe_Weather>UEAW_PLANET_TRANDOSHA_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Text_Planet_Kavadonia_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Text_Planet_Kavadonia_Info_Adv</Describe_Advantage>
		<Describe_History>Galyana_Text_Planet_Kavadonia</Describe_History>

		<Planet_Ability_Name>Galyana_Text_Planet_Kavadonia_Info_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Text_Planet_Kavadonia_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Text_Planet_Kavadonia_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SNOW</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>

		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Potential_Indigenous_Power>Desert_Civilian_A, 200</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Swamp_Civilian_A, 250</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Urban_Civilian_A, 400</Potential_Indigenous_Power>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Kavadonian_Unit_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Kavadonian_Interceptor_Frigate, Illuminator_Frigate, Ultor_Beam_Cruiser, Hutt_Eclipse</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>3</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>5</Corruption_1_Required_Unit_Count>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BONADAN_STORY_RACKETEER</Corruption_1_Mission_Briefing>
		
		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2500</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>3</Corruption_2_Required_Mission_Count>
<!--		<Corruption_2_Success_Speech_Event>ALZOCIII_BLK_VICTORY_COR03_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Failure_Speech_Event/>
		<Corruption_2_Failure_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Failure_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ALZOCIII_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>-->

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Velgarro">
		<Zoomed_Terrain_Index>8</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Velgarro</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_velgarro_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>w_planet_volcanic01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.7</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>15</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>volcanic</Terrain>
		<Planet_Credit_Value>0</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>0</Planet_Destroyed_Credit_Value>
		<Galactic_Position>0.0, 0.0, 0.0</Galactic_Position>
		<Special_Structures_Land>0</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>2</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Is_Mining_Colony>no</Planet_Is_Mining_Colony>
		<Planet_Surface_Accessible>No</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>0</Planet_Capture_Bonus_Reward>

		<Land_Tactical_Map/>
		<Space_Tactical_Map>_SPACE_PLANET_VELGARRO.ted</Space_Tactical_Map>

		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>

		<Describe_Population>TEXT_PLANET_VERGESSO_INFO_WEA</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_VERGESSO_INFO_WEA</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_AETENII_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_AETENII_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Text_Velgarro_Restriction</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Velgarro_Restriction</Describe_Advantage>
		<Describe_History>Galyana_Text_Planet_Velgarro</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Velgarro_Restriction</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Text_Velgarro_Restriction</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Text_Velgarro_Restriction</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_fire.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_ASH</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_ASH</Encyclopedia_Weather_Info>
	<!--<Planet_Ability_Icon>i_pa_high_credit_value.tga</Planet_Ability_Icon>--><!--May make inverse icon-->
		<Planet_Ability_Icon>i_pa_base_stealth_space.tga</Planet_Ability_Icon>
		<Planet_Starbase_Stealth>Yes</Planet_Starbase_Stealth>

		<Additional_Population_Capacity>-20</Additional_Population_Capacity>
		<Planet_Corruption_Removal_Base_Cost>1000</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<!-- SoaFE 3.1.0 Planets -->
	<Planet Name="Bakura">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Bakura</Text_ID>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>80</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-175.0, -175.0, 3.0</Galactic_Position>
		<Special_Structures_Land>7</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Bakura.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_SPACE_PLANET_BAKURA.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Ground_Infiltrator_Facility</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>800</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_BAKURA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_BAKURA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_BAKURA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_BAKURA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_BAKURA_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_BAKURA_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_BAKURA_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_BAKURA_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_BAKURA_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_BAKURA_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

		<Potential_Indigenous_Power>Swamp_Civilian_A, 150</Potential_Indigenous_Power>
		<Potential_Indigenous_Power>Rancor, 1000</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Bakura_Production_Boost"> <!-- All repulsor-lift vehicles -->
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>
				Rebel_MDU_Company, Rebel_Scout_Tank_Brigade, Rebel_Light_Tank_Brigade, Gallofree_HTT_Company, Rebel_Speeder_Wing, Rebel_AssaultSpeeder_Wing,
				Underworld_MDU_Company, HAG_Company, F9TZ_Cloaking_Transport_Company, MAL_Rocket_Vehicle_Company, Canderous_Assault_Tank_Company, Fanblade_Fighter_Company, Nantex_Fighter_Company, Gauntlet_Heavy_Fighter_Company,
				Hutt_MDU_Company, Pirate_Scout_Squad_H, Hutt_Modified_Skiff_Team, Hutt_Modified_Swamp_Speeder_Team, AALL6_Company, Hutt_Heavy_Skiff_Team, Scyk_Fighter_Company, Hutt_Valahari_Fighter_Company, Vaksai_Gunship_Company, Hutt_SailBarge_Company,
				Empire_MDU_Company, Imperial_Light_Scout_Squad, Imperial_Armor_Group, Lancet_Air_Wing, Scimitar_Assault_Squad,
				Pirate_Scout_Squad, Pirate_Skiff_Team, Pirate_Swamp_Speeder_Team, Heavy_Skiff_Team, Valahari_Fighter_Company
			</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.10</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
		<Reduce_Production_Time_Ability Name="Bakura_Production_Time_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>
				Rebel_MDU_Company, Rebel_Scout_Tank_Brigade, Rebel_Light_Tank_Brigade, Gallofree_HTT_Company, Rebel_Speeder_Wing, Rebel_AssaultSpeeder_Wing,
				Underworld_MDU_Company, HAG_Company, F9TZ_Cloaking_Transport_Company, MAL_Rocket_Vehicle_Company, Canderous_Assault_Tank_Company, Fanblade_Fighter_Company, Nantex_Fighter_Company, Gauntlet_Heavy_Fighter_Company,
				Hutt_MDU_Company, Pirate_Scout_Squad_H, Hutt_Modified_Skiff_Team, Hutt_Modified_Swamp_Speeder_Team, AALL6_Company, Hutt_Heavy_Skiff_Team, Scyk_Fighter_Company, Hutt_Valahari_Fighter_Company, Vaksai_Gunship_Company, Hutt_SailBarge_Company,
				Empire_MDU_Company, Imperial_Light_Scout_Squad, Imperial_Armor_Group, Lancet_Air_Wing, Scimitar_Assault_Squad,
				Pirate_Scout_Squad, Pirate_Skiff_Team, Pirate_Swamp_Speeder_Team, Heavy_Skiff_Team, Valahari_Fighter_Company
			</Applicable_Unit_Types>
			<Time_Reduction_Percentage>0.10</Time_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Time_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>4</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>FELUCIA_RKT_VICTORY_COR20_02</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Intimidation</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1500</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Tyber_Zann</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
<!--		<Corruption_2_Tactical_Game_Mode>Land</Corruption_2_Tactical_Game_Mode>
		<Corruption_2_Tactical_Map_Name>_Land_Planet_AlzocIII_Intimidation.ted</Corruption_2_Tactical_Map_Name>
		<Corruption_2_Tactical_Script_Name>Story_Plots_Underworld_AlzocIII_Intimidation.xml</Corruption_2_Tactical_Script_Name>-->
		<Corruption_2_Mission_Commencing_Speech_Event>ALZOCIII_INT_TACTICAL_COR03_02</Corruption_2_Mission_Commencing_Speech_Event>
		<Corruption_2_Success_Speech_Event>ALZOCIII_INT_VICTORY_COR03_03</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Failure_Speech_Event>ALZOCIII_INT_LOSS_COR03_04</Corruption_2_Failure_Speech_Event>
		<Corruption_2_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_2_Failure_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing/>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Bilbringi"> <!-- Bilbringi VII -->
		<Zoomed_Terrain_Index>7</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Bilbringi</Text_ID>
		<Galactic_Model_Name>W_planet_Kessel_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Kessel_low.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>100</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>30</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-50.0, 108.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>0</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_SPACE_PLANET_BILBRINGI.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Bilbringi.ted</Land_Tactical_Map>
		<Planet_Is_Mining_Colony>Yes</Planet_Is_Mining_Colony>
		<Planet_Capture_Bonus_Reward>500</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-100</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_Bilbringi_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_KESSEL_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_KESSEL_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_KESSEL_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Bilbringi_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Bilbringi_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_Bilbringi_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Bilbringi_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Bilbringi_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Bilbringi_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_prisoners.tga</Native_Icon_Name>

		<Additional_Population_Capacity>2</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Bilbringi_Production_Boost"> <!-- Executioner SA -->
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Executor_Frigate</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>IG-88</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Mandalore_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Mandalore_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>CORULAG_PIR_LOAD_COR13_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>CORULAG_PIR_VICTORY_COR13_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>CORULAG_PIR_LOSS_COR13_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_CORULAG_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>ShadowClaw_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>ATZERRI_BRB_VICTORY_COR05_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ATZERRI_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Cerea">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Cerea</Text_ID>
		<Galactic_Model_Name>W_planet_Temperate01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>40, -20, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>40</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-50.0, -170.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_SPACE_PLANET_CEREA.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Cerea.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Ground_Infiltrator_Facility</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>900</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_Cerea_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_BYSS_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>Galyana_Planet_Cerea_Ter</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_BYSS_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Cerea_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Cerea_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_Cerea_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Cerea_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Cerea_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Cerea_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_secure.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_cerean.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>

		<Potential_Indigenous_Power>Swamp_Civilian_A, 100</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Hero_Protection_Ability Name="Cerea_Hero_Protection">
			<Neutralization_Cost_Multiplier>2.5</Neutralization_Cost_Multiplier>
			<Stacking_Category>0</Stacking_Category>
		</Hero_Protection_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Silri</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Byss_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Byss_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>BYSS_KID_LOAD_COR10_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>BYSS_KID_VICTORY_COR10_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Silri_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>BYSS_KID_LOSS_COR10_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Silri_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BYSS_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>7500</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1500</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>MagnaGuard</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>FELUCIA_RKT_VICTORY_COR20_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1000</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Denon">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Denon</Text_ID>
		<Galactic_Model_Name>W_planet_taris01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_taris01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>60</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>3</Planet_Destroyed_Credit_Value>
		<Galactic_Position>130.0, -80.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_SPACE_PLANET_DENON.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Denon.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>2400</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Corellian_Gunboat, Calamari_Cruiser, Nebulon_B_Frigate, Rebel_Orbital_Long_Range_Scanner</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1100</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_Denon_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_TARIS_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_TARIS_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_TARIS_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Denon_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Denon_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_Denon_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Denon_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Denon_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Denon_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_improved_weapons.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>10</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Urban_Civilian_A, 300</Potential_Indigenous_Power>

	<!-- Turrets deal 25% more damage and have 25% more health -->
	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="R_Denon_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>R_Denon_Plantary_Advantage</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
		<Galaxy_Wide_Upgrade_Ability Name="E_Denon_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>E_Denon_Plantary_Advantage</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
		<Galaxy_Wide_Upgrade_Ability Name="U_Denon_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>U_Denon_Plantary_Advantage</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
		<Galaxy_Wide_Upgrade_Ability Name="H_Denon_Upgrade_Bonus">
			<Space_Upgrade_Type/>
			<Land_Upgrade_Type>H_Denon_Plantary_Advantage</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Urai_Fen</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Naboo_Intimidation.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Naboo_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>DANTOOINE_INT_LOAD_COR16_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>DANTOOINE_INT_VICTORY_COR16_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Urai_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>DANTOOINE_INT_LOSS_COR16_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Urai_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_DANTOOINE_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>ATZERRI_BRB_VICTORY_COR05_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ATZERRI_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Corruption_3_Type>Corruption_Corrupt_Militia</Corruption_3_Type>
		<Corruption_3_Credit_Cost>5000</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Unit_Type>Canderous_Assault_Tank</Corruption_3_Required_Unit_Type>
		<Corruption_3_Required_Unit_Count>1</Corruption_3_Required_Unit_Count>
		<Corruption_3_Required_Mission_Type>Corruption_Bribery</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>2</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event>GEONOSIS_CRM_VICTORY_COR23_01</Corruption_3_Success_Speech_Event>
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_GEONOSIS_STORY_CORUPTMILITIA</Corruption_3_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Gamorr">
		<Zoomed_Terrain_Index>12</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Gamorr</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_PLANET_GAMORR_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Swamp01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Swamp</Terrain>
		<Planet_Credit_Value>30</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>2</Planet_Destroyed_Credit_Value>
		<Galactic_Position>305.0, -40.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Gamorr.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_SPACE_PLANET_GAMORR.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>200</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_GAMORR_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_GAMORR_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_GAMORR_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_GAMORR_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_GAMORR_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_GAMORR_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_GAMORR_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_GAMORR_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_GAMORR_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_GAMORR_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_gamorrean.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Gamorr_Production_Cost_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Bounty_Hunter_Team_E, Bounty_Hunter_Team_R, Hutt_Bounty_Hunter_Company</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.40</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
		<Reduce_Production_Time_Ability Name="Gamorr_Production_Time_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Bounty_Hunter_Team_E, Bounty_Hunter_Team_R, Hutt_Bounty_Hunter_Company</Applicable_Unit_Types>
			<Excluded_Unit_Types/>
			<Time_Reduction_Percentage>0.25</Time_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Time_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Mandalorian_Warrior</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>FELUCIA_RKT_VICTORY_COR20_02</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Iego">
		<Zoomed_Terrain_Index>10</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Iego</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_PLANET_IEGO_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_utapau_low.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>50</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>310.0, 100.0, 3.0</Galactic_Position>
		<Special_Structures_Land>3</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Iego.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_SPACE_PLANET_IEGO.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>3</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Starbase_Stealth>Yes</Planet_Starbase_Stealth>
		<Planet_Groundbase_Stealth>Yes</Planet_Groundbase_Stealth>
		<Planet_Black_Market_Influences>No</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1500</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_Iego_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_UTAPAU_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>Galyana_Planet_Iego_Ter</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_UTAPAU_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Iego_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Iego_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_Iego_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Iego_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Iego_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Iego_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_wind.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SAND</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_WIND</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_base_stealth_ground.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_diathim.tga</Native_Icon_Name>

		<Additional_Population_Capacity>2</Additional_Population_Capacity>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Bossk</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_AetenII_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_AetenII_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>AETENII_PIR_LOAD_COR02_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>AETENII_PIR_VICTORY_COR02_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>AETENII_PIR_LOSS_COR02_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_AETENII_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Underworld_Z100_Squadron</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>Underworld_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>3</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>FELUCIA_RKT_VICTORY_COR20_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Jakku">
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Jakku</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Desert01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Desert01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>30</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-80.0, -102.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Jakku.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_SPACE_PLANET_JAKKU.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-300</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_Jakku_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_SALEUCAMI_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_SALEUCAMI_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_SALEUCAMI_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Jakku_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Jakku_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_Jakku_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Jakku_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Jakku_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Jakku_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_teedo.tga</Native_Icon_Name>

		<Additional_Population_Capacity>2</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Jakku_HeavySkiff_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Hutt_Heavy_Skiff_Team, Heavy_Skiff_Team</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Underworld_Merc</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>2</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>FELUCIA_RKT_VICTORY_COR20_02</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Bribery</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1500</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Kidnapping</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>ATZERRI_BRB_VICTORY_COR05_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ATZERRI_STORY_BRIBERY</Corruption_2_Mission_Briefing>

		<Corruption_3_Type>Corruption_Black_Market</Corruption_3_Type>
		<Corruption_3_Credit_Cost>2000</Corruption_3_Credit_Cost>
		<Corruption_3_Required_Mission_Type>Corruption_Piracy</Corruption_3_Required_Mission_Type>
		<Corruption_3_Required_Mission_Count>1</Corruption_3_Required_Mission_Count>
		<Corruption_3_Success_Speech_Event> </Corruption_3_Success_Speech_Event> <!--NALHUTTA_BLK_VICTORY_COR40_06-->
		<Corruption_3_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_3_Success_Bink_Hologram_Name>
		<Corruption_3_Mission_Briefing>TEXT_CORRUPTION_NALHUTTA_STORY_BLACKMARKET</Corruption_3_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Lannik">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Lannik</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_PLANET_LANNIK_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Urban01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Terrain>Temperate</Terrain>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Planet_Credit_Value>40</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>12</Planet_Destroyed_Credit_Value>
		<Galactic_Position>200.0, -56.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_SPACE_PLANET_LANNIK.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Lannik.ted</Land_Tactical_Map>
		<Planet_Is_Mining_Colony>Yes</Planet_Is_Mining_Colony>
		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>500</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_Lannik_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_BONADAN_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>Galyana_Planet_Lannik_Ter</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_GEONOSIS_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Lannik_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Lannik_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_Lannik_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Lannik_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Lannik_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Lannik_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_lannik.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Lannik_AALL6_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>AALL6_Company</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1300</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>2</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>B1_Battledroid</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>3</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>FELUCIA_RKT_VICTORY_COR20_02</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Mygeeto">
		<Zoomed_Terrain_Index>4</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Mygeeto</Text_ID>
		<Galactic_Model_Name>W_PLANET_ARCTIC_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ice01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-10.0, -10.0, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Arctic</Terrain>
		<Planet_Credit_Value>70</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>20.0, 250.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_SPACE_PLANET_MYGEETO.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Mygeeto.ted</Land_Tactical_Map>
		<Planet_Is_Mining_Colony>Yes</Planet_Is_Mining_Colony>
		<Planet_Capture_Bonus_Reward>1000</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>2</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Groundbase_Stealth>Yes</Planet_Groundbase_Stealth>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>800</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_Mygeeto_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_HOTH_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_HOTH_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_HOTH_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Mygeeto_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Mygeeto_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_Mygeeto_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Mygeeto_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Mygeeto_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Mygeeto_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_snow.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SNOW</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SNOW</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_base_stealth_ground.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_lurmen.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Wampa, 2000</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Thyferra_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Thyferra_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>THYFERRA_KID_LOAD_COR48_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>THYFERRA_KID_VICTORY_COR48_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>THYFERRA_KID_LOSS_COR48_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_THYFERRA_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>9000</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>MZ8_Pulse_Cannon_Tank</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>1</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>THYFERRA_RKT_VICTORY_COR48_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_THYFERRA_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Ord_Mantell">
		<Zoomed_Terrain_Index>0</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_OrdMantell</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_PLANET_ISLANDS_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Temperate01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>2.05</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>18</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>50</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-21.0, 166.0, 3.0</Galactic_Position>
		<Special_Structures_Land>6</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_OrdMantell.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_SPACE_PLANET_ORDMANTELL.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>R_Ground_Uplink_Station</Planet_Slice_Affinity_Types>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-700</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_OrdMantell_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ANAXES_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ANAXES_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ANAXES_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_OrdMantell_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_OrdMantell_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_OrdMantell_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_OrdMantell_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_OrdMantell_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_OrdMantell_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_urban.tga</Native_Icon_Name>

		<Additional_Population_Capacity>5</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Urban_Civilian_A, 400</Potential_Indigenous_Power>

		<Corruption_1_Type>Corruption_Intimidation</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1250</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Bossk</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Anaxes_Intimidation.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Anaxes_Intimidation.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>ANAXES_INT_LOAD_COR04_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>ANAXES_INT_VICTORY_COR04_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>ANAXES_INT_LOSS_COR04_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Bossk_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ANAXES_STORY_INTIMIDATION</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Corrupt_Militia</Corruption_2_Type>
		<Corruption_2_Credit_Cost>5000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Unit_Type>Underworld_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Required_Mission_Type>Corruption_Bribery</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>JABIIM_CRM_VICTORY_COR27_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_JABIIM_STORY_CORUPTMILITIA</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Polis_Massa">
		<Zoomed_Terrain_Index>7</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_PolisMassa</Text_ID>
		<Galactic_Model_Name>W_planet_Asteroids.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Asteroids.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>25</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>25</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-15.0, -390.0, 3.0</Galactic_Position>
		<Special_Structures_Land>2</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Space_Tactical_Map>_SPACE_PLANET_POLISMASSA.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Polis_Massa.ted</Land_Tactical_Map>
		<Planet_Capture_Bonus_Reward>500</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>2</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>No</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>1300</Planet_Black_Market_Modifier>

		<!--Unique case: Already asteroids, so Death Star can't blow them up like other planets-->
		<Planet_Is_Destroyable_By_TSW>No</Planet_Is_Destroyable_By_TSW>

		<Describe_Population>Galyana_Planet_PolisMassa_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_KESSEL_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_KESSEL_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_KESSEL_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_PolisMassa_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_PolisMassa_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_PolisMassa_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_PolisMassa_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_PolisMassa_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_PolisMassa_Encyc TEXT_PLANET_UNCORRUPTABLE</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_research.tga</Planet_Ability_Icon>
<!--		<Native_Icon_Name>load_prisoners.tga</Native_Icon_Name>-->

		<Additional_Population_Capacity>1</Additional_Population_Capacity>

	<!-- Tactical Upgrades take 25% less time to research -->
	<Abilities SubObjectList="Yes">
		<Galaxy_Wide_Upgrade_Ability Name="Polis_Massa_Upgrade_Bonus">
			<Space_Upgrade_Type>Polis_Massa_Planetary_Advantage_Space</Space_Upgrade_Type>
			<Land_Upgrade_Type>Polis_Massa_Planetary_Advantage_Land</Land_Upgrade_Type>
		</Galaxy_Wide_Upgrade_Ability>
	</Abilities>

		<!-- Cannot be corrupted -->
	</Planet>

	<Planet Name="Rattatak">
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Rattatak</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_PLANET_RATTATAK_LOW.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_desert01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>45</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>-135.0, -130.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Rattatak_01.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_SPACE_PLANET_RATTATAK.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>0</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>300</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_RATTATAK_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_RATTATAK_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_RATTATAK_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_RATTATAK_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_RATTATAK_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_RATTATAK_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_RATTATAK_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_RATTATAK_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_RATTATAK_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_RATTATAK_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_sun.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_rattataki.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Rattatak_Production_Cost_Penalty">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories>Structure</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
			<Excluded_Unit_Types>
				Empire_Mineral_Extractor_GC, E_Gravity_Well_Station, Empire_Orbital_Long_Range_Scanner,
				Rebel_Mineral_Extractor_GC, Rebel_Orbital_Long_Range_Scanner,
				Underworld_Mineral_Extractor_GC,
				Hutt_Mineral_Extractor_GC,
				Pirate_Mineral_Extractor_GC, P_Gravity_Well_Station, Pirate_Orbital_Long_Range_Scanner
			</Excluded_Unit_Types>
			<Price_Reduction_Percentage>-0.25</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
		<Reduce_Production_Time_Ability Name="Rattatak_Production_Time_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories>Structure</Applicable_Unit_Categories>
			<Applicable_Unit_Types/>
			<Excluded_Unit_Types>
				Empire_Mineral_Extractor_GC, E_Gravity_Well_Station, Empire_Orbital_Long_Range_Scanner,
				Rebel_Mineral_Extractor_GC, Rebel_Orbital_Long_Range_Scanner,
				Underworld_Mineral_Extractor_GC,
				Hutt_Mineral_Extractor_GC,
				Pirate_Mineral_Extractor_GC, P_Gravity_Well_Station, Pirate_Orbital_Long_Range_Scanner
			</Excluded_Unit_Types>
			<Time_Reduction_Percentage>0.40</Time_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>No</Galaxy_Wide>
		</Reduce_Production_Time_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Racketeering</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Intimidation</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Required_Unit_Type>Destroyer_Droid</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>3</Corruption_1_Required_Unit_Count>
		<Corruption_1_Success_Speech_Event>FELUCIA_RKT_VICTORY_COR20_02</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_RACKETEER</Corruption_1_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="RocheAsteroids">
		<Zoomed_Terrain_Index>8</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_RocheAsteroids</Text_ID>
		<Galactic_Model_Name>W_planet_Asteroids.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Asteroids.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>50</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>50</Planet_Destroyed_Credit_Value>
		<Galactic_Position>190.0, 120.0, 3.0</Galactic_Position>
		<Special_Structures_Land>0</Special_Structures_Land>
		<Special_Structures_Space>2</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>

		<!--Unique case: Already asteroids, so Death Star can't blow them up like other planets-->
		<Planet_Is_Destroyable_By_TSW>No</Planet_Is_Destroyable_By_TSW>

		<Planet_Surface_Accessible>No</Planet_Surface_Accessible>
		<!--If you abandon this planet, you will not retain political control-->
		<Planet_Retains_Residual_Influence>Yes</Planet_Retains_Residual_Influence>
		<Space_Tactical_Map>_SPACE_PLANET_ROCHEASTEROIDS.ted</Space_Tactical_Map>

		<Destroyed_Space_Tactical_Map/>
		<Planet_Capture_Bonus_Reward>600</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>4</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>

		<Describe_Population>Galyana_Planet_RocheAsteroids_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_VERGESSO_INFO_WEA</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_VERGESSO_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_VERGESSO_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_RocheAsteroids_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_RocheAsteroids_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_RocheAsteroids_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_RocheAsteroids_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_RocheAsteroids_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_RocheAsteroids_Encyc TEXT_PLANET_UNCORRUPTABLE</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_none.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SUN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SUN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_verpine.tga</Native_Icon_Name>

		<Additional_Population_Capacity>1</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Roche_BWing_Production_Bonus">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>B-Wing_Squadron</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.2</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<!-- Cannot be corrupted -->
	</Planet>

	<Planet Name="Rodia">
		<Zoomed_Terrain_Index>6</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Rodia</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_alderaan_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Forest01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Temperate</Terrain>
		<Planet_Credit_Value>65</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>7</Planet_Destroyed_Credit_Value>
		<Galactic_Position>165.0, -140.0, 3.0</Galactic_Position>
		<Special_Structures_Land>4</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space> <!-- Map has 1 marker -->
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Land_Tactical_Map>_Land_Planet_Rodia.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_SPACE_PLANET_RODIA.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>2300</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>5</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>5</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types/>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>-200</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_Rodia_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_MUUNILINST_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MUUNILINST_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_MUUNILINST_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Rodia_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Rodia_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_Rodia_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Rodia_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Rodia_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Rodia_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_rain.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_RAIN</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_RAIN</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_tactical_secure.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_rodian.tga</Native_Icon_Name>

		<Additional_Population_Capacity>4</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Hero_Protection_Ability Name="Rodia_Hero_Protection"> <!-- "Protection" -->
			<Neutralization_Cost_Multiplier>0.25</Neutralization_Cost_Multiplier> <!-- 0.25 x Neutralization_Cost + allied Starbase Level bonus -->
			<Stacking_Category>0</Stacking_Category>
		</Hero_Protection_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Bribery</Corruption_1_Type>
		<Corruption_1_Credit_Cost>2000</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Mission_Type>Corruption_Kidnapping</Corruption_1_Required_Mission_Type>
		<Corruption_1_Required_Mission_Count>1</Corruption_1_Required_Mission_Count>
		<Corruption_1_Success_Speech_Event>ABREGADORAE_BRB_VICTORY_COR01_01</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event/>
		<Corruption_1_Failure_Bink_Hologram_Name/>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_ABREGADORAE_STORY_BRIBERY</Corruption_1_Mission_Briefing>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1250</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>1</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>B2_Battledroid</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>ANAXES_RKT_VICTORY_COR04_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ANAXES_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Rothana">
		<Zoomed_Terrain_Index>4</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Rothana</Text_ID>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Galactic_Model_Name>W_planet_Ice01.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Ice01.alo</GUI_Model_Name>
		<Mass>1.0</Mass>
		<Scale_Factor>1.6</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>14</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Arctic</Terrain>
		<Planet_Credit_Value>100</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>10</Planet_Destroyed_Credit_Value>
		<Galactic_Position>310.0, -145.0, 3.0</Galactic_Position>
		<Special_Structures_Land>8</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>
		<Planet_Capture_Bonus_Reward>1000</Planet_Capture_Bonus_Reward>
		<Land_Tactical_Map>_Land_Planet_Rothana.ted</Land_Tactical_Map>
		<Space_Tactical_Map>_SPACE_PLANET_ROTHANA.ted</Space_Tactical_Map>
		<Destroyed_Space_Tactical_Map/>
		<Planet_Slice_Difficulty_Rating>1</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>1</Planet_Tech_Availability_Rating>
		<Planet_Slice_Affinity_Types>Rebel_Ground_Mining_Facility</Planet_Slice_Affinity_Types>
		<Planet_Is_Mining_Colony>Yes</Planet_Is_Mining_Colony>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>600</Planet_Black_Market_Modifier>

		<Describe_Population>TEXT_PLANET_ROTHANA_INFO_POP</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_ROTHANA_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_ROTHANA_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_ROTHANA_INFO_WEA</Describe_Weather>
		<Describe_Tactical>TEXT_PLANET_ROTHANA_INFO_TAC</Describe_Tactical>
		<Describe_Advantage>TEXT_PLANET_ROTHANA_INFO_ADV</Describe_Advantage>
		<Describe_History>TEXT_PLANET_ROTHANA_INFO_HIS</Describe_History>

		<Planet_Ability_Name>TEXT_PLANET_ROTHANA_INFO_ADV</Planet_Ability_Name>
		<Planet_Ability_Description>TEXT_PLANET_ROTHANA_ENCYC</Planet_Ability_Description>

		<Encyclopedia_Text>TEXT_PLANET_ROTHANA_ENCYC</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_snow.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SNOW</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_SNOW</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_snow.tga</Native_Icon_Name>
		<Additional_Population_Capacity>3</Additional_Population_Capacity>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Rothana_ATTE_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Imperial_AT_TE_Assault_Company</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.20</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Piracy</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>Tyber_Zann, Tyber_Zann_Passenger, Tyber_Zann_Prologue</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Space</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Space_Planet_Bespin_Piracy.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Bespin_Piracy.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>BESPIN_PIR_LOAD_COR06_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>BESPIN_PIR_VICTORY_COR06_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>BESPIN_PIR_LOSS_COR06_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>Tyber_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BESPIN_STORY_PIRACY</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Unlock_Unit_Type>Hutt_Dreadnaught_Underworld</Corruption_1_Success_Unlock_Unit_Type>

		<Corruption_2_Type>Corruption_Black_Market</Corruption_2_Type>
		<Corruption_2_Credit_Cost>2000</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Piracy</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Success_Speech_Event>ALZOCIII_BLK_VICTORY_COR03_05</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Failure_Speech_Event/>
		<Corruption_2_Failure_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Failure_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_ALZOCIII_STORY_BLACKMARKET</Corruption_2_Mission_Briefing>


		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>

	<Planet Name="Telos"> <!-- Telos IV -->
		<Zoomed_Terrain_Index>1</Zoomed_Terrain_Index>
		<Text_ID>Galyana_Planet_Telos</Text_ID>
		<Galactic_Model_Name>W_planet_ryloth_low.alo</Galactic_Model_Name>
		<Destroyed_Galactic_Model_Name>W_planet_Asteroids.alo</Destroyed_Galactic_Model_Name>
		<GUI_Model_Name>W_planet_Desert01.alo</GUI_Model_Name>
		<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
		<Always_Instantiate_Galactic>yes</Always_Instantiate_Galactic>
		<Mass>1.0</Mass>
		<Scale_Factor>1.8</Scale_Factor>
		<Mouse_Collide_Override_Sphere_Radius>16</Mouse_Collide_Override_Sphere_Radius>
		<Show_Name>Yes</Show_Name>
		<Name_Adjust>-12, -12, 0.1</Name_Adjust>
		<Behavior>SELECTABLE, PLANET, PRODUCTION</Behavior>
		<Pre_Lit>no</Pre_Lit>
		<Political_Control>0</Political_Control>
		<Camera_Aligned>yes</Camera_Aligned>
		<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
		<Terrain>Desert</Terrain>
		<Planet_Credit_Value>60</Planet_Credit_Value>
		<Planet_Destroyed_Credit_Value>5</Planet_Destroyed_Credit_Value>
		<Galactic_Position>190.0, 275.0, 3.0</Galactic_Position>
		<Special_Structures_Land>5</Special_Structures_Land>
		<Special_Structures_Space>1</Special_Structures_Space>
		<Max_Space_Base>5</Max_Space_Base>
		<The_Force>Neutral</The_Force>
		<Force_Strength>0.0</Force_Strength>
		<Planet_Surface_Accessible>Yes</Planet_Surface_Accessible>

		<Space_Tactical_Map>_SPACE_PLANET_TELOS.ted</Space_Tactical_Map>
		<Land_Tactical_Map>_Land_Planet_Telos.ted</Land_Tactical_Map>

		<Planet_Capture_Bonus_Reward>1900</Planet_Capture_Bonus_Reward>
		<Planet_Slice_Difficulty_Rating>3</Planet_Slice_Difficulty_Rating>
		<Planet_Tech_Availability_Rating>4</Planet_Tech_Availability_Rating>
		<Planet_Black_Market_Influences>Yes</Planet_Black_Market_Influences>
		<Planet_Black_Market_Modifier>800</Planet_Black_Market_Modifier>

		<Describe_Population>Galyana_Planet_Telos_Pop</Describe_Population>
		<Describe_Wildlife>TEXT_PLANET_RYLOTH_INFO_WL</Describe_Wildlife>
		<Describe_Terrain>TEXT_PLANET_MUUNILINST_INFO_TER</Describe_Terrain>
		<Describe_Weather>TEXT_PLANET_RYLOTH_INFO_WEA</Describe_Weather>
		<Describe_Tactical>Galyana_Planet_Telos_Encyc</Describe_Tactical>
		<Describe_Advantage>Galyana_Planet_Telos_Adv</Describe_Advantage>
		<Describe_History>Galyana_Planet_Telos_His</Describe_History>

		<Planet_Ability_Name>Galyana_Planet_Telos_Adv</Planet_Ability_Name>
		<Planet_Ability_Description>Galyana_Planet_Telos_Encyc</Planet_Ability_Description>

		<Encyclopedia_Text>Galyana_Planet_Telos_Encyc</Encyclopedia_Text>
		<Encyclopedia_Weather_Icon>i_pa_weather_wind.tga</Encyclopedia_Weather_Icon>
		<Encyclopedia_Weather_Name>TEXT_WEATHER_NAME_SAND</Encyclopedia_Weather_Name>
		<Encyclopedia_Weather_Info>TEXT_TACTICAL_WEATHER_OBJECTIVE_WIND</Encyclopedia_Weather_Info>
		<Planet_Ability_Icon>i_pa_galactic_production_boost.tga</Planet_Ability_Icon>
		<Native_Icon_Name>load_desert.tga</Native_Icon_Name>

		<Additional_Population_Capacity>3</Additional_Population_Capacity>
		<Potential_Indigenous_Power>Twilek_Female, 300</Potential_Indigenous_Power>

	<Abilities SubObjectList="Yes">
		<Reduce_Production_Price_Ability Name="Telos_MDU_Production_Boost">
			<Unit_Strength_Category/>
			<Applicable_Unit_Categories/>
			<Applicable_Unit_Types>Empire_MDU_Company, Rebel_MDU_Company, Underworld_MDU_Company, Hutt_MDU_Company</Applicable_Unit_Types>
			<Price_Reduction_Percentage>0.25</Price_Reduction_Percentage>
			<Stacking_Category>9</Stacking_Category>
			<Galaxy_Wide>Yes</Galaxy_Wide>
		</Reduce_Production_Price_Ability>
	</Abilities>

		<Corruption_1_Type>Corruption_Kidnapping</Corruption_1_Type>
		<Corruption_1_Credit_Cost>1500</Corruption_1_Credit_Cost>
		<Corruption_1_Required_Unit_Type>IG-88</Corruption_1_Required_Unit_Type>
		<Corruption_1_Required_Unit_Count>1</Corruption_1_Required_Unit_Count>
<!--		<Corruption_1_Tactical_Game_Mode>Land</Corruption_1_Tactical_Game_Mode>
		<Corruption_1_Tactical_Map_Name>_Land_Planet_Bestine_Kidnapping.ted</Corruption_1_Tactical_Map_Name>
		<Corruption_1_Tactical_Script_Name>Story_Plots_Underworld_Bestine_Kidnapping.xml</Corruption_1_Tactical_Script_Name>-->
		<Corruption_1_Mission_Commencing_Speech_Event>BESTINE_KID_LOAD_COR07_01</Corruption_1_Mission_Commencing_Speech_Event>
		<Corruption_1_Success_Speech_Event>BESTINE_KID_VICTORY_COR07_03</Corruption_1_Success_Speech_Event>
		<Corruption_1_Success_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Success_Bink_Hologram_Name>
		<Corruption_1_Failure_Speech_Event>BESTINE_KID_LOSS_COR07_04</Corruption_1_Failure_Speech_Event>
		<Corruption_1_Failure_Bink_Hologram_Name>IG-88_Loop</Corruption_1_Failure_Bink_Hologram_Name>
		<Corruption_1_Mission_Briefing>TEXT_CORRUPTION_BESTINE_STORY_KIDNAP</Corruption_1_Mission_Briefing>
		<Corruption_1_Success_Credit_Bonus>6000</Corruption_1_Success_Credit_Bonus>

		<Corruption_2_Type>Corruption_Racketeering</Corruption_2_Type>
		<Corruption_2_Credit_Cost>1500</Corruption_2_Credit_Cost>
		<Corruption_2_Required_Mission_Type>Corruption_Intimidation</Corruption_2_Required_Mission_Type>
		<Corruption_2_Required_Mission_Count>2</Corruption_2_Required_Mission_Count>
		<Corruption_2_Required_Unit_Type>Underworld_Disruptor_Merc</Corruption_2_Required_Unit_Type>
		<Corruption_2_Required_Unit_Count>2</Corruption_2_Required_Unit_Count>
		<Corruption_2_Success_Speech_Event>FELUCIA_RKT_VICTORY_COR20_02</Corruption_2_Success_Speech_Event>
		<Corruption_2_Success_Bink_Hologram_Name>Saboteur_Loop</Corruption_2_Success_Bink_Hologram_Name>
		<Corruption_2_Mission_Briefing>TEXT_CORRUPTION_FELUCIA_STORY_RACKETEER</Corruption_2_Mission_Briefing>

		<Planet_Corruption_Removal_Base_Cost>1500</Planet_Corruption_Removal_Base_Cost>
	</Planet>
</Planets>

