<?xml version="1.0" encoding="utf-8"?>
<Story>

	<Event Name="Universal_Story_Start">
		<Event_Type>STORY_ELAPSED</Event_Type>
		<Event_Param1>0</Event_Param1>
	</Event>

<!-- Force Rebels to get X-wing instead of Z-95 to start -->
	<Event Name="Unlock_X_wings">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>BUILDABLE_UNIT</Reward_Type>
		<Reward_Param1>Rebel_X-Wing_Squadron</Reward_Param1>
		<Reward_Param2>Z95_Headhunter_Rebel_Squadron</Reward_Param2>
		<Prereq>Universal_Story_Start</Prereq>
	</Event>

<!-- Rebel Hero Release -->
	<!-- Spawn Starting Heroes -->

	<Event Name="Rebel_AI_Heroes_01">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>SPAWN_HERO</Reward_Type>
		<Reward_Param1>Mon_Mothma_Team</Reward_Param1>
		<Reward_Param2>Hoth</Reward_Param2>
		<Prereq>Universal_Story_Start</Prereq>
	</Event>

	<Event Name="Rebel_AI_Heroes_02">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>SPAWN_HERO</Reward_Type>
		<Reward_Param1>Droids_Team</Reward_Param1>
		<Reward_Param2>Hoth</Reward_Param2>
		<Prereq>Universal_Story_Start</Prereq>
	</Event>

	<!-- Spawn Tech 1 Heroes -->

	<Event Name="Rebel_AI_Heroes_03">
		<Event_Type>STORY_TECH_LEVEL</Event_Type>
		<Event_Param1>1</Event_Param1>
	</Event>
</Story>
