<?xml version="1.0" encoding="utf-8"?>
<Data>
	<Squadron Name="Hutt_VWing_Squadron">
	<!-- Encyclopedia Info -->
		<Text_ID>TEXT_VWING_SQUADRON</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltext_Hutt_VWing,
			GALYANA_CLASS_BLANK,
			STAT_H_VWING_SHIELD,
			STAT_H_VWING_HULL,
			STAT_H_VWING_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltext_Hutt_VWing,
			GALYANA_CLASS_BLANK,
			STAT_H_VWING_COST,
			STAT_H_VWING_TIME,
			STAT_H_VWING_SHIELD,
			STAT_H_VWING_HULL,
			STAT_H_VWING_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_Bomber Z-95_Headhunter_Rebel Skipray_Blastboat</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Crusader_Gunship Tartan_Patrol_Cruiser</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_v_wing.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>
		<Population_Value>1</Population_Value>

	<!-- GUI Info -->
		<GUI_Row>0</GUI_Row>

	<!-- Galactic Construction Info -->
		<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
		<Build_Cost_Credits>300</Build_Cost_Credits>
		<Build_Time_Seconds>7</Build_Time_Seconds>
		<Tech_Level>0</Tech_Level>

		<Required_Timeline/>
		<Required_Star_Base_Level>1</Required_Star_Base_Level>
		<Required_Special_Structures/>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_V_Wing</SFXEvent_Build_Complete>

	<!-- Tactical Info -->
		<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
		<Property_Flags>SmallShip</Property_Flags>

		<Damage>20</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>
		<Political_Control>0</Political_Control>
		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>500</Score_Cost_Credits>

		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>
		<Is_Bomber>No</Is_Bomber>

	<!-- Formation Info -->
		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Units>Hutt_V-wing_Fighter, Hutt_V-wing_Fighter, Hutt_V-wing_Fighter, Hutt_V-wing_Fighter, Hutt_V-wing_Fighter, Hutt_V-wing_Fighter</Squadron_Units>
		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-30.0,0.0,0.0</Squadron_Offsets>
		<Max_Squad_Size>6</Max_Squad_Size>

		<Create_Team_Type>V_Wing_Squadron_Container</Create_Team_Type>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>ION_CANNON_SHOT</Type>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<!--Multiplayer Construction Info-->
		<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>8</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	</Squadron>

	<Squadron Name="Viper_Squadron">
	<!-- Encyclopedia Info -->
		<Text_ID>Galyana_Text_Viper_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltip_Viper,
			GALYANA_CLASS_BLANK,
			STAT_H_VIPER_SHIELD,
			STAT_H_VIPER_HULL,
			STAT_H_VIPER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltip_Viper,
			GALYANA_CLASS_BLANK,
			STAT_H_VIPER_COST,
			STAT_H_VIPER_TIME,
			STAT_H_VIPER_SHIELD,
			STAT_H_VIPER_HULL,
			STAT_H_VIPER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>PROWLER-B TIE_INTERCEPTOR X-WING</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>CRUSADER_GUNSHIP TARTAN_PATROL_CRUISER CORELLIAN_CORVETTE</Encyclopedia_Vulnerable_To>
		<Icon_Name>I_BUTTON_VIPER.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>
		<Population_Value>1</Population_Value>

	<!-- GUI Info -->
		<GUI_Row>0</GUI_Row>

	<!-- Galactic Construction Info -->
		<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
		<Build_Cost_Credits>375</Build_Cost_Credits>
		<Build_Time_Seconds>10</Build_Time_Seconds>
		<Tech_Level>2</Tech_Level>

		<Required_Timeline/>
		<Required_Star_Base_Level>1</Required_Star_Base_Level>
		<Required_Special_Structures/>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Pirate_Fighter</SFXEvent_Build_Complete>

	<!-- Tactical Info -->
		<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
		<SpaceBehavior>ABILITY_COUNTDOWN</SpaceBehavior>
		<Property_Flags>SmallShip</Property_Flags>

		<Damage>25</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>
		<Political_Control>0</Political_Control>
		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>600</Score_Cost_Credits>

		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>
		<Is_Bomber>No</Is_Bomber>

	<!-- Formation Info -->
		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Guard_Chase_Range>1200.0</Guard_Chase_Range>
		<Idle_Chase_Range>300.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>450.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>600.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Units>Viper, Viper, Viper, Viper</Squadron_Units>
		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-45.0,0.0,0.0</Squadron_Offsets>
		<Max_Squad_Size>4</Max_Squad_Size>

		<Create_Team_Type>Viper_Squadron_Container</Create_Team_Type>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>TURBO</Type>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<!--Multiplayer Construction Info-->
		<Tactical_Build_Cost_Multiplayer>250</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>9</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	</Squadron>

	<Squadron Name="Hutt_Pirate_Fighter_Squadron">
	<!-- Encyclopedia Info -->
		<Text_ID>Galyana_Unit_Rihkxyrk_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltext_Pirate_Fighter,
			GALYANA_CLASS_BLANK,
			STAT_H_PIRATEFIGHTER_SHIELD,
			STAT_H_PIRATEFIGHTER_HULL,
			STAT_H_PIRATEFIGHTER_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltext_Pirate_Fighter,
			GALYANA_CLASS_BLANK,
			STAT_H_PIRATEFIGHTER_COST,
			STAT_H_PIRATEFIGHTER_TIME,
			STAT_H_PIRATEFIGHTER_SHIELD,
			STAT_H_PIRATEFIGHTER_HULL,
			STAT_H_PIRATEFIGHTER_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Starviper_Fighter X-wing TIE_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>UEAW_TIE_Advanced Tartan_Patrol_Cruiser Corellian_Corvette</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_black_sun_fighter.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>
		<Population_Value>1</Population_Value>

	<!-- GUI Info -->
		<GUI_Row>0</GUI_Row>

	<!-- Galactic Construction Info -->
		<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
		<Build_Cost_Credits>450</Build_Cost_Credits>
		<Build_Time_Seconds>8</Build_Time_Seconds>
		<Tech_Level>2</Tech_Level>

		<Required_Timeline/>
		<Required_Star_Base_Level>2</Required_Star_Base_Level>
		<Required_Special_Structures/>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Pirate_Fighter</SFXEvent_Build_Complete>

	<!-- Tactical Info -->
		<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
		<SpaceBehavior>ABILITY_COUNTDOWN</SpaceBehavior>
		<Property_Flags>SmallShip</Property_Flags>

		<Damage>25</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>
		<Political_Control>0</Political_Control>
		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>550</Score_Cost_Credits>

		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>
		<Is_Bomber>No</Is_Bomber>

	<!-- Formation Info -->
		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>300.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>400.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Units>Pirate_Fighter_H, Pirate_Fighter_H, Pirate_Fighter_H, Pirate_Fighter_H, Pirate_Fighter_H</Squadron_Units>
		<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>
		<Max_Squad_Size>5</Max_Squad_Size>

		<Create_Team_Type>Rihkxyrk_Squadron_Container</Create_Team_Type>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>LURE</Type>
			<Alternate_Name_Text>Galyana_Ability_System_Boost</Alternate_Name_Text>
			<Alternate_Description_Text>Galyana_Ability_System_Boost_Text</Alternate_Description_Text>
			<Alternate_Icon_Name>I_SA_ELECTRONIC_SCRAMBLE.TGA</Alternate_Icon_Name>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<!--Multiplayer Construction Info-->
		<Tactical_Build_Cost_Multiplayer>350</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	</Squadron>

	<Squadron Name="Mirage_Squadron">
	<!-- Encyclopedia Info -->
		<Text_ID>Galyana_Unit_Mirage_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Mirage,
			GALYANA_CLASS_BLANK,
			STAT_H_MIRAGEMK2_SHIELD,
			STAT_H_MIRAGEMK2_HULL,
			STAT_H_MIRAGEMK2_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Mirage,
			GALYANA_CLASS_BLANK,
			STAT_H_MIRAGEMK2_COST,
			STAT_H_MIRAGEMK2_TIME,
			STAT_H_MIRAGEMK2_SHIELD,
			STAT_H_MIRAGEMK2_HULL,
			STAT_H_MIRAGEMK2_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>TIE_Interceptor X-wing Starviper_Fighter</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser Crusader_Gunship</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_delta7.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>
		<Population_Value>1</Population_Value>

	<!-- GUI Info -->
		<GUI_Row>0</GUI_Row>

	<!-- Galactic Construction Info -->
		<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
		<Build_Cost_Credits>600</Build_Cost_Credits>
		<Build_Time_Seconds>12</Build_Time_Seconds>
		<Tech_Level>3</Tech_Level>

		<Required_Timeline/>
		<Required_Star_Base_Level>3</Required_Star_Base_Level>
		<Required_Special_Structures/>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Star_Viper</SFXEvent_Build_Complete>

	<!-- Tactical Info -->
		<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
		<Property_Flags>SmallShip</Property_Flags>

		<Damage>30</Damage>
		<Autoresolve_Health>300</Autoresolve_Health>
		<Political_Control>0</Political_Control>
		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>600</Score_Cost_Credits>

		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>Yes</Is_Escort>
		<Is_Bomber>No</Is_Bomber>

	<!-- Formation Info -->
		<Formation_Priority>2</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Guard_Chase_Range>1000.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>400.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Units>Mirage_MK2, Mirage_MK2, Mirage_MK2, Mirage_MK2</Squadron_Units>
		<Squadron_Offsets>50.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,25.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-25.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-50.0,0.0,0.0</Squadron_Offsets>
		<Max_Squad_Size>4</Max_Squad_Size>

		<Create_Team_Type>Mirage_Team</Create_Team_Type>

	<Unit_Abilities_Data SubObjectList="Yes">
<!--		<Unit_Ability>
			<Type>BUZZ_DROIDS</Type>
		</Unit_Ability>-->
		<Unit_Ability>
			<Type>SENSOR_JAMMING</Type>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<!--Multiplayer Construction Info-->
		<Tactical_Build_Cost_Multiplayer>425</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	</Squadron>

	<Squadron Name="Z95_Headhunter_Hutts_Squadron">
	<!-- Encyclopedia Info -->
		<Text_ID>Galyana_Text_Z95_Bomber_Squadron</Text_ID>
		<Encyclopedia_Text>
			Galyana_Tooltext_Z95_Bomber,
			GALYANA_CLASS_BLANK,
			STAT_H_Z100_SHIELD,
			STAT_H_Z100_HULL,
			STAT_H_Z100_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Tooltext_Z95_Bomber,
			GALYANA_CLASS_BLANK,
			STAT_H_Z100_COST,
			STAT_H_Z100_TIME,
			STAT_H_Z100_SHIELD,
			STAT_H_Z100_HULL,
			STAT_H_Z100_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Alliance_Assault_Frigate Victory_Destroyer Vengeance_Frigate</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>X-Wing Tartan_Patrol_Cruiser Starviper_Fighter</Encyclopedia_Vulnerable_To>
		<Icon_Name>i_button_z100_Bomber.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>
		<Population_Value>1</Population_Value>

	<!-- GUI Info -->
		<GUI_Row>0</GUI_Row>
		<GUI_Model_Name>HV_Z100.ALO</GUI_Model_Name>
		<GUI_Distance>95</GUI_Distance>
		<GUI_Offset>0 0 0</GUI_Offset>
		<GUI_Velocity>45</GUI_Velocity>

	<!-- Galactic Construction Info -->
		<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Build_Cost_Credits>280</Build_Cost_Credits>
		<Build_Time_Seconds>10</Build_Time_Seconds>
		<Tech_Level>0</Tech_Level>

		<Required_Timeline/>
		<Required_Star_Base_Level>1</Required_Star_Base_Level>
		<Required_Special_Structures/>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_X_Wing</SFXEvent_Build_Complete>

	<!-- Tactical Info -->
		<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
		<Property_Flags>SmallShip</Property_Flags>

		<Damage>15</Damage>
		<Autoresolve_Health>200</Autoresolve_Health>
		<Political_Control>0</Political_Control>
		<Piracy_Value_Credits>50</Piracy_Value_Credits>
		<Score_Cost_Credits>250</Score_Cost_Credits>

		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>No</Is_Escort>
		<Is_Bomber>Yes</Is_Bomber>

	<!-- Formation Info -->
		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Guard_Chase_Range>500.0</Guard_Chase_Range>
		<Idle_Chase_Range>100.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Units>Z-95_Headhunter_Hutts, Z-95_Headhunter_Hutts, Z-95_Headhunter_Hutts, Z-95_Headhunter_Hutts, Z-95_Headhunter_Hutts</Squadron_Units>
		<Squadron_Offsets>40.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-40.0,40.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-40.0,-40.0,0.0</Squadron_Offsets>
		<Max_Squad_Size>5</Max_Squad_Size>

		<Create_Team_Type>Z100_Squadron_Container</Create_Team_Type>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>HUNT</Type>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<!--Multiplayer Construction Info-->
		<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	</Squadron>

	<Squadron Name="Aqulamator_Bomber_Squadron">
	<!-- Encyclopedia Info -->
		<Text_ID>Galyana_Unit_Aqulamator_Squad</Text_ID>
		<Encyclopedia_Text>
			Galyana_Unit_Text_Aqulamator,
			GALYANA_CLASS_BLANK,
			STAT_H_KYNRAAQ_SHIELD,
			STAT_H_KYNRAAQ_HULL,
			STAT_H_KYNRAAQ_SPEED
		</Encyclopedia_Text>
		<MP_Encyclopedia_Text>
			Galyana_Unit_Text_Aqulamator,
			GALYANA_CLASS_BLANK,
			STAT_H_KYNRAAQ_COST,
			STAT_H_KYNRAAQ_TIME,
			STAT_H_KYNRAAQ_SHIELD,
			STAT_H_KYNRAAQ_HULL,
			STAT_H_KYNRAAQ_SPEED
		</MP_Encyclopedia_Text>
		<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
		<Encyclopedia_Good_Against>Calamari_Cruiser Star_Destroyer Kedalbe_Battleship</Encyclopedia_Good_Against>
		<Encyclopedia_Vulnerable_To>Corellian_Gunboat Tartan_Patrol_Cruiser Crusader_Gunship</Encyclopedia_Vulnerable_To>
		<Icon_Name>I_BUTTON_KYNRAAQ.tga</Icon_Name>
		<Affiliation>Hutts</Affiliation>
		<Population_Value>1</Population_Value>

	<!-- GUI Info -->
		<GUI_Row>0</GUI_Row>

	<!-- Galactic Construction Info -->
		<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
		<Build_Initially_Locked>No</Build_Initially_Locked>
		<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
		<Build_Cost_Credits>750</Build_Cost_Credits>
		<Build_Time_Seconds>15</Build_Time_Seconds>
		<Tech_Level>4</Tech_Level>

		<Required_Timeline/>
		<Required_Star_Base_Level>3</Required_Star_Base_Level>
		<Required_Special_Structures/>

		<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
		<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
		<SFXEvent_Build_Complete>Unit_Complete_Pirate_Fighter</SFXEvent_Build_Complete>

	<!-- Tactical Info -->
		<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
		<SpaceBehavior>ABILITY_COUNTDOWN</SpaceBehavior>
		<Property_Flags>SmallShip</Property_Flags>

		<Damage>50</Damage>
		<Autoresolve_Health>400</Autoresolve_Health>
		<Political_Control>0</Political_Control>
		<Piracy_Value_Credits>75</Piracy_Value_Credits>
		<Score_Cost_Credits>900</Score_Cost_Credits>

		<Is_Dummy>Yes</Is_Dummy>
		<Is_Escort>No</Is_Escort>
		<Is_Bomber>Yes</Is_Bomber>

	<!-- Formation Info -->
		<Formation_Priority>1</Formation_Priority>
		<FormationOrder>2</FormationOrder>
		<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>

		<Guard_Chase_Range>500.0</Guard_Chase_Range>
		<Idle_Chase_Range>200.0</Idle_Chase_Range>
		<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
		<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>

		<Squadron_Units>Aqulamator_Bomber, Aqulamator_Bomber, Aqulamator_Bomber</Squadron_Units>
		<Squadron_Offsets>50.0,0.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-25.0,50.0,0.0</Squadron_Offsets>
		<Squadron_Offsets>-25.0,-50.0,0.0</Squadron_Offsets>
		<Max_Squad_Size>3</Max_Squad_Size>

		<Create_Team_Type>Aqulamator_Squadron_Container</Create_Team_Type>

	<Unit_Abilities_Data SubObjectList="Yes">
		<Unit_Ability>
			<Type>LURE</Type>
			<Alternate_Name_Text>Galyana_Ability_System_Boost</Alternate_Name_Text>
			<Alternate_Description_Text>Galyana_Ability_System_Boost_Text</Alternate_Description_Text>
			<Alternate_Icon_Name>I_SA_ELECTRONIC_SCRAMBLE.TGA</Alternate_Icon_Name>
		</Unit_Ability>
	</Unit_Abilities_Data>

	<!--Multiplayer Construction Info-->
		<Tactical_Build_Cost_Multiplayer>600</Tactical_Build_Cost_Multiplayer>
		<Tactical_Build_Time_Seconds>15</Tactical_Build_Time_Seconds>
		<Tactical_Build_Prerequisites/>
		<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
	</Squadron>
</Data>


