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85
DATA/SCRIPTS/AI/SPACEMODE/ESCORTPLAN.LUA
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85
DATA/SCRIPTS/AI/SPACEMODE/ESCORTPLAN.LUA
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-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/AI/SpaceMode/EscortPlan.lua#1 $
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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--
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-- (C) Petroglyph Games, Inc.
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--
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--
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-- ***** ** * *
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-- * ** * * *
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-- * * * * *
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-- * * * * * * * *
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-- * * *** ****** * ** **** *** * * * ***** * ***
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-- * ** * * * ** * ** ** * * * * ** ** ** *
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-- *** ***** * * * * * * * * ** * * * *
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-- * * * * * * * * * * * * * * *
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-- * * * * * * * * * * ** * * * *
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-- * ** * * ** * ** * * ** * * * *
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-- ** **** ** * **** ***** * ** *** * *
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-- * * *
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-- * * *
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-- * * *
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-- * * * *
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-- **** * *
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--
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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--
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-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/AI/SpaceMode/EscortPlan.lua $
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--
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-- Original Author: Brian Hayes
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--
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-- $Author: Brian_Hayes $
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--
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-- $Change: 637819 $
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--
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-- $DateTime: 2017/03/22 10:16:16 $
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--
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-- $Revision: #1 $
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--
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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require("pgevents")
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--
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-- Space Mode Escort
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--
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function Definitions()
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DebugMessage("%s -- In Definitions", tostring(Script))
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AllowEngagedUnits = false
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Category = "Space_Escort_Goal"
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IgnoreTarget = true
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TaskForce = {
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-- First Task Force
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{
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"MainForce"
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,"Fighter = 1,4"
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,"Interdictor_Cruiser = 0,1"
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}
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}
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end
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function MainForce_Thread()
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DebugMessage("%s -- In MainForce_Thread.", tostring(Script))
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BlockOnCommand(MainForce.Produce_Force());
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QuickReinforce(PlayerObject, AITarget, MainForce)
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DebugMessage("MainForce constructed at stage area!")
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Sleep(1)
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DebugMessage("Taskforce %s (of var type: %s) following object %s.", tostring(MainForce), type(MainForce), tostring(Target))
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--BlockOnCommand(MainForce.Follow_Target(AITarget))
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-- Give an initial order to put the escorts in a state that the Escort function expects
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MainForce.Guard_Target(AITarget)
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while true do
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Escort(MainForce, AITarget)
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end
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DebugMessage("%s -- MainForce Done! Exiting Script!", tostring(Script))
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ScriptExit()
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end
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