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-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/AI/SpaceMode/SpaceScout.lua#1 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
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--/////////////////////////////////////////////////////////////////////////////////////////////////
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/AI/SpaceMode/SpaceScout.lua $
--
-- Original Author: James Yarrow
--
-- $Author: Brian_Hayes $
--
-- $Change: 637819 $
--
-- $DateTime: 2017/03/22 10:16:16 $
--
-- $Revision: #1 $
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
require("pgevents")
function Definitions()
Category = "Space_Scout"
IgnoreTarget = true
TaskForce =
{
{
"MainForce",
"Fighter | Corvette = 1"
}
}
end
function MainForce_Thread()
BlockOnCommand(MainForce.Produce_Force())
MainForce.Set_As_Goal_System_Removable(false)
QuickReinforce(PlayerObject, AITarget, MainForce)
MainForce.Activate_Ability("Turbo", true)
MainForce.Activate_Ability("SPOILER_LOCK", true)
Try_Ability(MainForce, "STEALTH")
-- Removing this loop to give other plans a chance. If the AI still wants to scout, the plan will be proposed again.
-- while AITarget do
if TestValid(AITarget) then
BlockOnCommand(MainForce.Move_To(AITarget))
MainForce.Set_As_Goal_System_Removable(true)
BlockOnCommand(MainForce.Explore_Area(AITarget), 10)
MainForce.Set_Plan_Result(true)
else
DebugMessage("%s -- Unable to find a target for MainForce.", tostring(Script))
end
-- AITarget = FindTarget(MainForce, "Space_Area_Needs_Scouting", "Tactical_Location", 0.8, 3000.0)
-- end
ScriptExit()
end
function MainForce_No_Units_Remaining()
DebugMessage("%s -- All units dead or non-buildable. Abandonning plan.", tostring(Script))
ScriptExit()
end
function MainForce_Target_Destroyed()
DebugMessage("%s -- Target destroyed! Exiting Script.", tostring(Script))
ScriptExit()
end