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-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/GameObject/Demo_DeathStar_Controller.lua#1 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** * * *
-- * * * * *
-- * * * * * * * *
-- * * *** ****** * ** **** *** * * * ***** * ***
-- * ** * * * ** * ** ** * * * * ** ** ** *
-- *** ***** * * * * * * * * ** * * * *
-- * * * * * * * * * * * * * * *
-- * * * * * * * * * * ** * * * *
-- * ** * * ** * ** * * ** * * * *
-- ** **** ** * **** ***** * ** *** * *
-- * * *
-- * * *
-- * * *
-- * * * *
-- **** * *
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/GameObject/Demo_DeathStar_Controller.lua $
--
-- Original Author: Dan Etter
--
-- $Author: Brian_Hayes $
--
-- $Change: 637819 $
--
-- $DateTime: 2017/03/22 10:16:16 $
--
-- $Revision: #1 $
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
require("PGStateMachine")
require("PGStoryMode")
function Definitions()
StoryModeEvents =
{
Demo_Executor_Destroyed = State_Demo_Executor_Destroyed,
Demo_SuperLaser_Started = State_Demo_SuperLaser_Started,
Demo_Start = State_Demo_Start
}
DebugMessage("%s -- In Definitions", tostring(Script))
Define_State("State_Init", State_Init);
empire_player = Find_Player("Empire")
rebel_player = Find_Player("Rebel")
underworld_player = Find_Player("Underworld")
move_command = true
end
function State_Init(message)
if (move_command == true) then
empire_reveal = FogOfWar.Reveal_All(empire_player)
rebel_reveal = FogOfWar.Reveal_All(rebel_player)
uw_reveal = FogOfWar.Reveal_All(underworld_player)
--MessageBox("Fleets Defined")
move_command = false
end
end
function State_Demo_Executor_Destroyed(message)
if message == OnEnter then
--MessageBox("Executor Cinematic Started")
Create_Thread("Executor_Cinematic")
end
end
function State_Demo_SuperLaser_Started(message)
if message == OnEnter then
--MessageBox("Cinematic Started")
Create_Thread("SuperLaser_Cinematic")
end
end
-- ##########################################################################################
-- Executor Cinematic functions
-- ##########################################################################################
function Executor_Cinematic()
Fade_Screen_Out(0)
Suspend_AI(1)
Lock_Controls(1)
Start_Cinematic_Camera()
Letter_Box_In(0)
executor = Find_First_Object("EXECUTOR_DEATH_CLONE")
Set_Cinematic_Camera_Key(executor, 4000, 10, 70, 1, 1, 1, 0)
Set_Cinematic_Target_Key(executor, 0, 0, 0, 0, 0, 0, 0)
Fade_Screen_In(0)
Transition_Cinematic_Camera_Key(executor, 16, 2000, 5, 130, 1, 1, 1, 0)
Sleep(15)
Fade_Screen_Out(1)
Lock_Controls(0)
Sleep(1)
End_Cinematic_Camera()
Letter_Box_Out(0)
Suspend_AI(0)
Sleep(1)
Fade_Screen_In(1)
end
-- ##########################################################################################
-- Super Laser Cinematic functions
-- ##########################################################################################
function SuperLaser_Cinematic()
Fade_Screen_Out(0)
Suspend_AI(1)
Lock_Controls(1)
Start_Cinematic_Camera()
Letter_Box_In(0)
deathstar = Find_First_Object("DEATH_STAR_II")
home_one = Find_First_Object("HOME_ONE")
Set_Cinematic_Camera_Key(home_one, 2000, 30, 15, 1, 1, 1, 0)
Set_Cinematic_Target_Key(deathstar, 0, 2500, 0, 0, 0, 0, 0)
Fade_Screen_In(2)
Transition_Cinematic_Camera_Key(home_one, 18, 1700, 5, 45, 1, 1, 1, 0)
Sleep(2)
Transition_Cinematic_Target_Key(deathstar, 18, 0, 0, 1500, 0, 0, 0, 0)
Sleep(14)
Fade_Screen_Out(1)
Sleep(1)
Lock_Controls(0)
Sleep(1)
End_Cinematic_Camera()
Letter_Box_Out(0)
Suspend_AI(0)
Fade_Screen_In(1)
end