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DATA/SCRIPTS/GAMEOBJECT/OBJECTSCRIPT_DESPAWNHEALER.LUA
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DATA/SCRIPTS/GAMEOBJECT/OBJECTSCRIPT_DESPAWNHEALER.LUA
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-- Star Wars Empire at War: Secrets of a Fallen Empire
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-- Lua Script: //Scripts/GameObject/ObjectScript_DespawnHealer.lua
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-- Author: Galyana
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-- Updated: 6 February, 2026
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-- Used to despawn the repair satellite self repair object that is spawned via Objectscript_SpawnHealer.lua
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-- The object is classed as an asteroid for easy finding
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require("PGStateMachine")
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require("PGSpawnUnits")
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function Definitions()
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Define_State("State_Init", State_Init)
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end
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function State_Init(message)
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if message == OnEnter then
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-- Find_Nearest_Space_Field(Object_Type, "Asteroid"/"Nebula"/"Ion_Storm")
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healer = Find_Nearest_Space_Field(Object, "Asteroid")
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healer.Despawn()
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end
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end
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