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-- Star Wars Empire at War: Secrets of a Fallen Empire
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-- Lua Script: //Scripts/GameObject/ObjectScript_Spawn_Hero_Vader_Space.lua
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-- Author: Galyana
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-- Updated: 6 February, 2026
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-- We need to spawn them this way to restrict this hero to 1 per team
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require("PGStateMachine")
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require("PGSpawnUnits")
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function Definitions()
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ServiceRate = 1
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Define_State("State_Init", State_Init);
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end
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function State_Init(message)
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if message == OnEnter then
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--Sleep(5) --Hyperspace time
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--Object.Suspend_Locomotor(true)
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Object.Hide(true)
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Object.Prevent_All_Fire(true)
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ref_type = Find_Object_Type("TIE_Prototype")
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position = Object.Get_Position()
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player = Object.Get_Owner()
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hero = Create_Generic_Object(ref_type, position, player)
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hero.Enable_Behavior(24, false) -- Behavior 24 is REVEAL
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hero.Teleport_And_Face(Object)
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hero.Cinematic_Hyperspace_In(1)
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Sleep(3)
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hero.Enable_Behavior(24, true)
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elseif message == OnUpdate then
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if hero.Is_Valid() == false then
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Object.Despawn()
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end
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end
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end
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