Initial commit
This commit is contained in:
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIII_M07.TXT
Normal file
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIII_M07.TXT
Normal file
@@ -0,0 +1,60 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_SEVEN_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_SEVEN_01
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_SEVEN_02
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_SEVEN_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_SEVEN_03
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIII_M08.TXT
Normal file
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIII_M08.TXT
Normal file
@@ -0,0 +1,60 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_EIGHT_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_EIGHT_01
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 226 64 64 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_8_900
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_EIGHT_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_EIGHT_03
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIII_M09.TXT
Normal file
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIII_M09.TXT
Normal file
@@ -0,0 +1,60 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_NINE_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_NINE_01
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_NINE_02
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_NINE_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_NINE_03
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
53
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTII_M04.TXT
Normal file
53
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTII_M04.TXT
Normal file
@@ -0,0 +1,53 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_02
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_03
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_01
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_04
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTII_M05.TXT
Normal file
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTII_M05.TXT
Normal file
@@ -0,0 +1,60 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FIVE_00
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FIVE_02
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FIVE_03
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FIVE_01
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FIVE_04
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
67
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTII_M06.TXT
Normal file
67
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTII_M06.TXT
Normal file
@@ -0,0 +1,67 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_SIX_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_SIX_02
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_SIX_03
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_SIX_01
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_SIX_02
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_SIX_04
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIV_M10.TXT
Normal file
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIV_M10.TXT
Normal file
@@ -0,0 +1,60 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TEN_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TEN_01
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TEN_02
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TEN_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TEN_03
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIV_M11.TXT
Normal file
60
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIV_M11.TXT
Normal file
@@ -0,0 +1,60 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_ELEVEN_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_ELEVEN_01
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_ELEVEN_02
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_ELEVEN_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_ELEVEN_03
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
36
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIV_M12.TXT
Normal file
36
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTIV_M12.TXT
Normal file
@@ -0,0 +1,36 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TWELVE_00
|
||||
MOVIE Emperor_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TWELVE_01
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TWELVE_02
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
83
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTI_M02.TXT
Normal file
83
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTI_M02.TXT
Normal file
@@ -0,0 +1,83 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_04
|
||||
MOVIE Vader_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_02
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_03
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_05
|
||||
MOVIE Vader_Loop
|
||||
|
||||
# Main Text, Congrats
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_06
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_38
|
||||
MOVIE Vader_Loop
|
||||
|
||||
# Main Text, Congrats
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_39
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_40
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
105
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTI_M03.TXT
Normal file
105
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTI_M03.TXT
Normal file
@@ -0,0 +1,105 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_28
|
||||
MOVIE Vader_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_25
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_26
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_29
|
||||
MOVIE Vader_Loop
|
||||
|
||||
# Main Text, Congrats
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_27
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_29
|
||||
MOVIE Vader_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_31
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_32
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_30
|
||||
MOVIE Vader_Loop
|
||||
|
||||
# Main Text, Congrats
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_33
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
89
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTI_M04.TXT
Normal file
89
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_ACTI_M04.TXT
Normal file
@@ -0,0 +1,89 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_00
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_02
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_03
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_01
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_04
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_14
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_12
|
||||
MOVIE Vader_Loop
|
||||
|
||||
# Main Text, Congrats
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_13
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Empire_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
386
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_STORY_CAMPAIGN.TXT
Normal file
386
DATA/SCRIPTS/STORY/DIALOG_EMPIRE_STORY_CAMPAIGN.TXT
Normal file
@@ -0,0 +1,386 @@
|
||||
|
||||
[CHAPTER 0]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_38
|
||||
# Crush. Kill. Destroy.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_39
|
||||
# The Rebels have captured Fondor.
|
||||
# Send your forces there and crush their pitiful uprising.
|
||||
# Teach those Rebels a lesson they won't soon forget.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_TWO_37
|
||||
# Task: Build a ground assault force and recapture Fondor.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_28
|
||||
# Rooting out the Pirates
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_25
|
||||
# The transmission logs from Thyferra and Fondor have led the Empire to a potential pirate nest on Ilum.
|
||||
# In order to retain the element of surprise, Lord Vader has ordered a probe droid dispatched to Ilum.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_26
|
||||
# Task: Build a probe droid at a system with a space station and send it to Ilum.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_29
|
||||
# The Pirate Menace
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_31
|
||||
# Boba Fett has been hired for a hefty price to aid the Empire.
|
||||
# He will scout the pirate defenses and neutralize their warning systems before the main fleet enters the area.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_32
|
||||
# Task: Build a fleet and escort Boba Fett from Coruscant to Ilum.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_00
|
||||
# Subjugating Geonosis
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_02
|
||||
# Grand Moff Tarkin has assigned Darth Vader to acquire the resources of the planet Geonosis.
|
||||
# To take full control of the planet, both space and land must be secured.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_FOUR_03
|
||||
# Task: Build a fleet and escort Darth Vader to Geonosis.
|
||||
# You will need a significant number of vessels to successfully invade.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 4]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_00
|
||||
# Attack on Mon Calamari
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_02
|
||||
# The Emperor believes that the fiercely-independent people of Mon Calamari
|
||||
# will inevitably aid the Rebellion if they are allowed the choice.
|
||||
# The planet must be subjugated to prevent their interference.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_03
|
||||
# Task: Take control of Mon Calamari space. A fleet of significant size is required.
|
||||
# Ensure your controlled planets have adequate defenses while doing this.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 5]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FIVE_00
|
||||
# Trouble on Kashyyyk
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FIVE_02
|
||||
# A passionate rogue named Solo who had defected from the Empire some time ago has freed the Wookiees from their prisons.
|
||||
# In his irrational defiance, he is attempting to get them off-planet.
|
||||
# We cannot afford to lose the labor force we have established on Kashyyyk.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_FIVE_03
|
||||
# Task: Stop the Wookiee outbreak on Kashyyyk.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 6]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_SIX_00
|
||||
# A New Weapon of War
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_SIX_02
|
||||
# With progress on the Death Star proceeding on schedule, the Emperor has turned his attention to other weapons.
|
||||
# Colonel Maximilian Veers is set to demonstrate a new ground assault weapon - the All Terrain Armored Transport.
|
||||
# The demonstration is to be held on Carida, home to an important Imperial training facility.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT02_MISSION_SIX_03
|
||||
# Task: Escort Colonel Veers from Coruscant to Carida, and aid him in performing his demonstration of the AT-AT prototype.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 7]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_SEVEN_00
|
||||
# The Rebel Fortress
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_SEVEN_01
|
||||
# The amount of firepower used in the Rebel assault on Carida leads Veers to believe that the Rebels must have a base somewhere close.
|
||||
# The only likely point of origin is the planet Jabiim.
|
||||
# If any Rebel presence is found there, the planet must be made an example of.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_SEVEN_02
|
||||
# Task: Take control of Jabiim.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 8]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_EIGHT_00
|
||||
# The Traitorous Moff
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_EIGHT_01
|
||||
# Sifting through data recovered in the wreckage of the Rebel base on Jabiim,
|
||||
# Lord Vader finally finds intelligence he's been searching for -
|
||||
# an Imperial Moff by the name of Kalast is the one giving classified information to the Rebels!
|
||||
# This traitorous Moff has an estate on Atzerri; he must be found at once and interrogated before his execution for treason.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_EIGHT_02
|
||||
# Task: Build a fleet, locate and defeat Moff Kalast.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 9]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_NINE_00
|
||||
# An Engagement with the Emperor
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_NINE_01
|
||||
# Emperor Palpatine believes that the Bothan SpyNet is ultimately responsible for leaking
|
||||
# Imperial information to the traitorous Moff Kalast and thus helping the Rebellion.
|
||||
# As such, he has decided to deal with the situation himself.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_NINE_02
|
||||
# Task: Escort the Emperor to Bothawui and show the Bothans of the error of their ways.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 10]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TEN_00
|
||||
# Capturing a Princess
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TEN_01
|
||||
# Hoping to save his homeworld from suffering a similar fate to Bothawui,
|
||||
# a scared Rebel deserter has revealed that an Alliance agent was going after the Death Star plans.
|
||||
# By process of elimination the Empire believes the Princess is the only one who could have received this transmission.
|
||||
# A small fleet has been dispatched to Tatooine to intercept her, but undiscovered pirate forces have suddenly attacked.
|
||||
# Darth Vader must remove the pirates before the Princess enters the system, or she will escape.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TEN_02
|
||||
# Task: Build a fleet and escort Darth Vader to intercept and capture Princess Leia at Tatooine.
|
||||
# You will need to use the Tractor Beam from a Star Destroyer to catch her.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 11]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_ELEVEN_00
|
||||
# The Destruction of Alderaan
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_ELEVEN_01
|
||||
# A suitable demonstration of the Death Star<61>s power is necessary.
|
||||
# Princess Leia has unwillingly picked the target - her homeworld of Alderaan.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_ELEVEN_02
|
||||
# Task: Build a fleet and escort the Death Star to Alderaan.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 12]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TWELVE_00
|
||||
# End of the Rebellion
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TWELVE_01
|
||||
# With the Death Star fully operational and tested on the planet Alderaan,
|
||||
# the Rebel forces are attempting a desperate plan to engage the Empire before more systems suffer the same fate as Alderaan.
|
||||
# Imperial Intelligence has identified five potential positions for their base.
|
||||
# With these planets eliminated, the Rebellion will be no more.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT04_MISSION_TWELVE_02
|
||||
# Task: Take full control of Alzoc III, Polus, Shola, Hoth and Yavin.
|
||||
# Use the Death Star to eliminate difficult ground conflicts.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
885
DATA/SCRIPTS/STORY/DIALOG_EXPANSION_GC_SOLO.TXT
Normal file
885
DATA/SCRIPTS/STORY/DIALOG_EXPANSION_GC_SOLO.TXT
Normal file
@@ -0,0 +1,885 @@
|
||||
#SoaFE GC Intro dialogs
|
||||
#Last Chapter - 28
|
||||
|
||||
#
|
||||
# UNDERWORLD Versions
|
||||
#
|
||||
|
||||
|
||||
# Origin of Corruption campaign XX planet
|
||||
[CHAPTER 0]
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21_INTRO_U
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# A Galaxy At War campaign 64 planet
|
||||
[CHAPTER 1]
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64_INTRO_U
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Gateway campaign 21 planet
|
||||
[CHAPTER 2]
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21_INTRO_A
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# The Pirate Menance campaign 64 planet
|
||||
[CHAPTER 3]
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64b
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64b_INTRO_U
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# Rim World Conflict campaign 44 planets
|
||||
[CHAPTER 4]
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44_INTRO_U
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# Clusters 40 planet campaign
|
||||
[CHAPTER 5]
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_40
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_40_INTRO_A
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_CAMPAIGN_40
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# FoC Equal Footing campaign 55 planet
|
||||
[CHAPTER 26]
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_55
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_55_INTRO_U
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Shattered Empire campaign 80 planet
|
||||
[CHAPTER 29]
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_80
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_80_INTRO_U
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Core Worlds campaign 24 planet
|
||||
[CHAPTER 33]
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_24
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_24_INTRO_U
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
#
|
||||
# REBEL Versions
|
||||
#
|
||||
|
||||
|
||||
# Origin of Corruption campaign XX planet
|
||||
[CHAPTER 6]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21_INTRO_R
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# A Galaxy At War campaign 64 planet
|
||||
[CHAPTER 7]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64_INTRO_R
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Gateways campaign 21 planet
|
||||
[CHAPTER 8]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21_INTRO_A
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# The Pirate Menance campaign 64 planet
|
||||
[CHAPTER 9]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64b
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64b_INTRO_R
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Rim World Conflict campaign 44 planets
|
||||
[CHAPTER 10]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44_INTRO_R
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Clusters 40 planet campaign
|
||||
[CHAPTER 11]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_40
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_40_INTRO_A
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_CAMPAIGN_40
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Galactic Conflict 43 planet vanilla EaW campaign
|
||||
[CHAPTER 24]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_43
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_43_INTRO_R
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_DEATHSTAR_DESTROYED
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# FoC Equal Footing campaign 55 planet
|
||||
[CHAPTER 27]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_55
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_55_INTRO_R
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Shattered Empire campaign 80 planet
|
||||
[CHAPTER 30]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_80
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_80_INTRO_R
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Core Worlds campaign 24 planet
|
||||
[CHAPTER 34]
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_24
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_24_INTRO_R
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
#
|
||||
# EMPIRE Versions
|
||||
#
|
||||
|
||||
|
||||
# A Galaxy At War campaign 64 planet
|
||||
[CHAPTER 12]
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64_INTRO_E
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# Gateway campaign 21 planet
|
||||
[CHAPTER 13]
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21_INTRO_A
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Origin of Corruption campaign XX planet
|
||||
[CHAPTER 14]
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21_INTRO_E
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# The Pirate Menance campaign 64 planet
|
||||
[CHAPTER 15]
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64b
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64b_INTRO_E
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Rim World Conflict campaign 44 planets
|
||||
[CHAPTER 16]
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44_INTRO_E
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Clusters 40 planet campaign
|
||||
[CHAPTER 17]
|
||||
TITLE TEXT_STORY_TRANSMISSION_11
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_40
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_40_INTRO_A
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_CAMPAIGN_40
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Galactic Conflict 43 planet vanilla EaW campaign
|
||||
[CHAPTER 25]
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_43
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_43_INTRO_E
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_DEATHSTAR
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# FoC Equal Footing campaign 55 planet
|
||||
[CHAPTER 28]
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_55
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_55_INTRO_E
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# Shattered Empire campaign 80 planet
|
||||
[CHAPTER 31]
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_80
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_80_INTRO_E
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# Core Worlds campaign 24 planet
|
||||
[CHAPTER 35]
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_24
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_24_INTRO_E
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
#
|
||||
# HUTT Versions
|
||||
#
|
||||
|
||||
|
||||
# A Galaxy At War campaign 64 planet
|
||||
[CHAPTER 18]
|
||||
TITLE TEXT_STORY_TRANSMISSION_PEST
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64_INTRO_H
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# Gateway campaign 21 planet
|
||||
[CHAPTER 19]
|
||||
TITLE TEXT_STORY_TRANSMISSION_PEST
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21_INTRO_A
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Origin of Corruption campaign XX planet
|
||||
[CHAPTER 20]
|
||||
TITLE TEXT_STORY_TRANSMISSION_PEST
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_21_INTRO_E
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# The Pirate Menance campaign 64 planet
|
||||
[CHAPTER 21]
|
||||
TITLE TEXT_STORY_TRANSMISSION_PEST
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64b
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_64b_INTRO_H
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Rim World Conflict campaign 44 planets
|
||||
[CHAPTER 22]
|
||||
TITLE TEXT_STORY_TRANSMISSION_PEST
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44_INTRO_H
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
# Clusters 40 planet campaign
|
||||
[CHAPTER 23]
|
||||
TITLE TEXT_STORY_TRANSMISSION_PEST
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_40
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_40_INTRO_A
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_CAMPAIGN_40
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
# Shattered Empire campaign 80 planet
|
||||
[CHAPTER 32]
|
||||
TITLE TEXT_STORY_TRANSMISSION_PEST
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_80
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_80_INTRO_H
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
# Core Worlds campaign 24 planet
|
||||
[CHAPTER 36]
|
||||
TITLE TEXT_STORY_TRANSMISSION_PEST
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_24
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_24_INTRO_H
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_HUTTS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
#
|
||||
# PIRATE Versions
|
||||
#
|
||||
|
||||
|
||||
# Generic for all GC maps
|
||||
[CHAPTER 99]
|
||||
TITLE TEXT_STORY_TRANSMISSION_SOAFE
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_PIRATE
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_PIRATE_INTRO
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
23
DATA/SCRIPTS/STORY/DIALOG_E_FOCUSDEMO.TXT
Normal file
23
DATA/SCRIPTS/STORY/DIALOG_E_FOCUSDEMO.TXT
Normal file
@@ -0,0 +1,23 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44
|
||||
TEXT TEXT_FOCUSDEMO_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_EMPIRE_ACT03_MISSION_NINE_02
|
||||
TEXT TEXT_STORY_EMPIRE_ACT01_MISSION_THREE_32
|
||||
TEXT TEXT_FOCUSDEMO_INTRO_TASK_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,45 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_ACCUMULATE_CREDITS
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_CREDITS_00
|
||||
DIALOG TAR_EVENT_CREDITS_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_CREDITS
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_ACCUMULATE_CREDITS
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_CREDITS_01
|
||||
DIALOG TAR_EVENT_CREDITS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,46 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_STRUCTURE_00
|
||||
DIALOG TAR_EVENT_STRUCTURE_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_STRUCTURE
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_STRUCTURE_01
|
||||
DIALOG TAR_EVENT_STRUCTURE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
46
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_BUILD_UNITS.TXT
Normal file
46
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_BUILD_UNITS.TXT
Normal file
@@ -0,0 +1,46 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_LOOP
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_UNITS_00
|
||||
DIALOG TAR_EVENT_UNITS_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_UNITS
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_LOOP
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_UNITS_01
|
||||
DIALOG TAR_EVENT_UNITS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,48 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_LOOP
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PLANETARY_CONTROL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_CONQUER_00
|
||||
DIALOG TAR_EVENT_CONQUER_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_CONQUER
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_LOOP
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PLANETARY_CONTROL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_CONQUER_01
|
||||
DIALOG TAR_EVENT_CONQUER_01
|
||||
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
21
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_CREDIT_WINDFALL.TXT
Normal file
21
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_CREDIT_WINDFALL.TXT
Normal file
@@ -0,0 +1,21 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_LOOP
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_EVENT_CREDIT_WINDFALL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_CREDIT_WINDFALL_00
|
||||
DIALOG TAR_EVENT_CREDIT_WINDFALL_00
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,47 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
PAUSE 1
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_HUNT_CAPITAL_SHIPS
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_TASK_HUNT_CAPITAL_SHIPS_00
|
||||
DIALOG TAR_EVENT_HUNT_CAPITAL_SHIPS_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_HUNT_CAPITAL_SHIPS
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
PAUSE 1
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_HUNT_CAPITAL_SHIPS
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_TASK_HUNT_CAPITAL_SHIPS_01
|
||||
DIALOG TAR_EVENT_HUNT_CAPITAL_SHIPS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_TRAITOR_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_TRAITOR_01
|
||||
DIALOG TAR_EVENT_TRAITOR_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_TRAITOR
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_TRAITOR_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_TRAITOR_02
|
||||
DIALOG TAR_EVENT_TRAITOR_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
60
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_PIRATE_AMBUSH.TXT
Normal file
60
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_PIRATE_AMBUSH.TXT
Normal file
@@ -0,0 +1,60 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_AMBUSH_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_AMBUSH_01
|
||||
DIALOG TAR_EVENT_AMBUSH_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_AMBUSH
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_AMBUSH_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_AMBUSH_02
|
||||
DIALOG TAR_EVENT_AMBUSH_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_AMBUSH_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_AMBUSH_03
|
||||
DIALOG TAR_EVENT_AMBUSH_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_DEFECTION_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_DEFECTION_01
|
||||
DIALOG TAR_EVENT_DEFECTION_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_DEFECTION
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_DEFECTION_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_DEFECTION_02
|
||||
DIALOG TAR_EVENT_DEFECTION_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
21
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_PLANET_WINDFALL.TXT
Normal file
21
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_PLANET_WINDFALL.TXT
Normal file
@@ -0,0 +1,21 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_EVENT_PLANET_WINDFALL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_PLANET_WINDFALL_00
|
||||
DIALOG TAR_EVENT_PLANET_WINDFALL_00
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
42
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_REBEL_REVOLT.TXT
Normal file
42
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_REBEL_REVOLT.TXT
Normal file
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_REVOLT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_REVOLT_01
|
||||
DIALOG TAR_EVENT_REVOLT_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_REVOLT
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_REVOLT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_REVOLT_02
|
||||
DIALOG TAR_EVENT_REVOLT_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
42
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_REBEL_SABOTAGE.TXT
Normal file
42
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_REBEL_SABOTAGE.TXT
Normal file
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_SABOTAGE_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_SABOTAGE_01
|
||||
DIALOG TAR_EVENT_SABOTAGE_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_SABOTAGE
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_SABOTAGE_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_SABOTAGE_02
|
||||
DIALOG TAR_EVENT_SABOTAGE_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
42
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_REBEL_SMUGGLER.TXT
Normal file
42
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_REBEL_SMUGGLER.TXT
Normal file
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_SMUGGLER_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_SMUGGLER_01
|
||||
DIALOG TAR_EVENT_SMUGGLER_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_SMUGGLER
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_SMUGGLER_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_SMUGGLER_02
|
||||
DIALOG TAR_EVENT_SMUGGLER_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
72
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_SCOUT.TXT
Normal file
72
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_SCOUT.TXT
Normal file
@@ -0,0 +1,72 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_INVESTIGATE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_SCOUT_00
|
||||
DIALOG TAR_EVENT_SCOUT_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_SCOUT
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_INVESTIGATE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_SCOUT_01
|
||||
DIALOG TAR_EVENT_SCOUT_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_SCOUT
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_INVESTIGATE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_SCOUT_02
|
||||
DIALOG TAR_EVENT_SCOUT_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
17
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_TECH_WINDFALL.TXT
Normal file
17
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_TECH_WINDFALL.TXT
Normal file
@@ -0,0 +1,17 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_EVENT_TECH_WINDFALL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_TECH_WINDFALL_00
|
||||
DIALOG TAR_EVENT_TECH_WINDFALL_00
|
||||
|
||||
WAIT 1000
|
||||
|
||||
WAIT SPEECH
|
||||
21
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_UNIT_WINDFALL.TXT
Normal file
21
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_UNIT_WINDFALL.TXT
Normal file
@@ -0,0 +1,21 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_EVENT_UNIT_WINDFALL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_UNIT_WINDFALL_00
|
||||
DIALOG TAR_EVENT_UNIT_WINDFALL_00
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,45 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_UPGRADE_STATION_00
|
||||
DIALOG TAR_EVENT_UPGRADE_STATION_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_UPGRADE_STATION
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_UPGRADE_STATION_01
|
||||
DIALOG TAR_EVENT_UPGRADE_STATION_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
62
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_VADER_FAVOR.TXT
Normal file
62
DATA/SCRIPTS/STORY/DIALOG_E_INTERVENTION_VADER_FAVOR.TXT
Normal file
@@ -0,0 +1,62 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_FAVOR_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_FAVOR_01
|
||||
DIALOG TAR_EVENT_FAVOR_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_FAVOR
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
MOVIE Vader_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_FAVOR_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_VAD_EVENT_FAVOR_02
|
||||
DIALOG VAD_EVENT_FAVOR_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_13
|
||||
MOVIE Vader_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_TAR_EVENT_FAVOR_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_VAD_EVENT_FAVOR_03
|
||||
DIALOG VAD_EVENT_FAVOR_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
@@ -0,0 +1,81 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_CONTRIVED_ATTACK
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_CONTRIVED_ATTACK_00
|
||||
DIALOG TAR_EVENT_CONTRIVED_ATTACK_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_CONTRIVED_ATTACK
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT 10000
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_CONTRIVED_ATTACK
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_CONTRIVED_ATTACK_01
|
||||
DIALOG TAR_EVENT_CONTRIVED_ATTACK_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT 10000
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_CONTRIVED_ATTACK
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_CONTRIVED_ATTACK_02
|
||||
DIALOG TAR_EVENT_CONTRIVED_ATTACK_02
|
||||
|
||||
WAIT 10000
|
||||
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_CONTRIVED_ATTACK
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_CONTRIVED_ATTACK_03
|
||||
DIALOG TAR_EVENT_CONTRIVED_ATTACK_03
|
||||
|
||||
WAIT 10000
|
||||
63
DATA/SCRIPTS/STORY/DIALOG_E_SANDBOX_EVENT_FLEET_RAMPAGE.TXT
Normal file
63
DATA/SCRIPTS/STORY/DIALOG_E_SANDBOX_EVENT_FLEET_RAMPAGE.TXT
Normal file
@@ -0,0 +1,63 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_FLEET_RAMPAGE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_FLEET_RAMPAGE_00
|
||||
DIALOG MON_EVENT_FLEET_RAMPAGE_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_FLEET_RAMPAGE
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_FLEET_RAMPAGE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_FLEET_RAMPAGE_01
|
||||
DIALOG MON_EVENT_FLEET_RAMPAGE_01
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_FLEET_RAMPAGE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_FLEET_RAMPAGE_02
|
||||
DIALOG MON_EVENT_FLEET_RAMPAGE_02
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_FLEET_RAMPAGE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_FLEET_RAMPAGE_03
|
||||
DIALOG TAR_EVENT_FLEET_RAMPAGE_03
|
||||
64
DATA/SCRIPTS/STORY/DIALOG_E_SANDBOX_EVENT_HERO_GATHERING.TXT
Normal file
64
DATA/SCRIPTS/STORY/DIALOG_E_SANDBOX_EVENT_HERO_GATHERING.TXT
Normal file
@@ -0,0 +1,64 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_HERO_GATHERING
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_HERO_GATHERING_00
|
||||
DIALOG TAR_EVENT_HERO_GATHERING_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_HERO_GATHERING
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT 10000
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_HERO_GATHERING
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_HERO_GATHERING_01
|
||||
DIALOG TAR_EVENT_HERO_GATHERING_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT 10000
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_HERO_GATHERING
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_HERO_GATHERING_02
|
||||
DIALOG TAR_EVENT_HERO_GATHERING_02
|
||||
|
||||
WAIT 10000
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_PLANET_OWNERSHIP_FLIP
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_PLANET_OWNERSHIP_FLIP_00
|
||||
DIALOG TAR_EVENT_PLANET_OWNERSHIP_FLIP_00
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT 10000
|
||||
61
DATA/SCRIPTS/STORY/DIALOG_E_SANDBOX_EVENT_TRAP.TXT
Normal file
61
DATA/SCRIPTS/STORY/DIALOG_E_SANDBOX_EVENT_TRAP.TXT
Normal file
@@ -0,0 +1,61 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_TRAP
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_TRAP_00
|
||||
DIALOG TAR_EVENT_TRAP_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_TRAP
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT 10000
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_TRAP
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_TRAP_01
|
||||
DIALOG TAR_EVENT_TRAP_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT 10000
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_TRAP
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_TRAP_02
|
||||
DIALOG TAR_EVENT_TRAP_02
|
||||
|
||||
WAIT 10000
|
||||
317
DATA/SCRIPTS/STORY/DIALOG_E_SANDBOX_INTRO.TXT
Normal file
317
DATA/SCRIPTS/STORY/DIALOG_E_SANDBOX_INTRO.TXT
Normal file
@@ -0,0 +1,317 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_10A
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_10A_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_10A_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_10B
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_10B_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_10B_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_15
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_15_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_15_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_BOTH_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_15_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_20
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_20_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_20_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_25
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_25_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_25_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_30
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_30_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_30_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 6]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_35
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_35_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_35_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 7]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_44_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_44_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
[CHAPTER 8]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_50
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_50_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_50_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
[CHAPTER 9]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_60
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_60_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_60_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
[CHAPTER 10]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_56
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_44_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_44_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 11]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_27
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_27_INTRO_U
|
||||
# DIALOG CAMPAIGN_SINGLE_27_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
31
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M07.TXT
Normal file
31
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M07.TXT
Normal file
@@ -0,0 +1,31 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_20
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_00
|
||||
MOVIE_ONCE Antillies_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_01
|
||||
NEWLINE 1
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_02
|
||||
|
||||
# Red Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_03
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
30
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M07A.TXT
Normal file
30
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M07A.TXT
Normal file
@@ -0,0 +1,30 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_A_00
|
||||
MOVIE_ONCE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_A_01
|
||||
|
||||
# Red Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_A_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
29
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M08.TXT
Normal file
29
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M08.TXT
Normal file
@@ -0,0 +1,29 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_EIGHT_00
|
||||
MOVIE_ONCE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_EIGHT_01
|
||||
|
||||
# Red Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_EIGHT_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
29
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M09.TXT
Normal file
29
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M09.TXT
Normal file
@@ -0,0 +1,29 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_20
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_NINE_00
|
||||
MOVIE_ONCE Antillies_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_NINE_01
|
||||
|
||||
# Red Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_NINE_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
29
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M10.TXT
Normal file
29
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIII_M10.TXT
Normal file
@@ -0,0 +1,29 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_TEN_00
|
||||
MOVIE_ONCE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_TEN_01
|
||||
|
||||
# Red Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_TEN_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
28
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTII_M00.TXT
Normal file
28
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTII_M00.TXT
Normal file
@@ -0,0 +1,28 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_ZERO_00
|
||||
MOVIE_ONCE Mon_Mothma_Talk1
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_ZERO_01
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_ZERO_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
|
||||
46
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTII_M04.TXT
Normal file
46
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTII_M04.TXT
Normal file
@@ -0,0 +1,46 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FOUR_00
|
||||
MOVIE_ONCE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FOUR_01
|
||||
|
||||
# Red Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FOUR_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FOUR_00
|
||||
MOVIE_ONCE Mon_Mothma_Loop
|
||||
|
||||
# Main Text, Congrats
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FOUR_04
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
60
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTII_M05.TXT
Normal file
60
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTII_M05.TXT
Normal file
@@ -0,0 +1,60 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_00
|
||||
MOVIE_ONCE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_01
|
||||
|
||||
# Second Paragraph
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_01A
|
||||
|
||||
# Red Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_00
|
||||
MOVIE_ONCE Mon_Mothma_Loop
|
||||
|
||||
# Main Text, Congrats
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_03
|
||||
|
||||
# Red Text - Rewards
|
||||
# WAIT 500
|
||||
# SFX Button_Press
|
||||
# NEWLINE 1
|
||||
#TEXTCOLOR 109 247 255 255
|
||||
# TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_04
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
60
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTII_M06.TXT
Normal file
60
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTII_M06.TXT
Normal file
@@ -0,0 +1,60 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_00
|
||||
MOVIE_ONCE Antillies_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_01
|
||||
|
||||
# Second Paragraph
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_01A
|
||||
|
||||
# Red Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_00
|
||||
MOVIE_ONCE Antillies_Loop
|
||||
|
||||
# Main Text, Congrats
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_03
|
||||
|
||||
# Red Text - Rewards
|
||||
# WAIT 500
|
||||
# SFX Button_Press
|
||||
# NEWLINE 1
|
||||
#TEXTCOLOR 109 247 255 255
|
||||
# TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_04
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
95
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIV.TXT
Normal file
95
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACTIV.TXT
Normal file
@@ -0,0 +1,95 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_00
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 255 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_01
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 255 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_02
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_03
|
||||
|
||||
# Hint Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_22
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_00
|
||||
MOVIE_ONCE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 255 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_01
|
||||
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_02
|
||||
|
||||
# Task 2 Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_23
|
||||
|
||||
# Hint Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_24
|
||||
|
||||
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
65
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACT_4.TXT
Normal file
65
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACT_4.TXT
Normal file
@@ -0,0 +1,65 @@
|
||||
# Mission 11
|
||||
[CHAPTER 0]
|
||||
|
||||
# Mission 11 dialog display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_04
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_00
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_01
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
# Mission 12
|
||||
[CHAPTER 1]
|
||||
|
||||
# Mission 12 dialog display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_01
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_02
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 226 64 64 255
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_03
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
103
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACT_I.TXT
Normal file
103
DATA/SCRIPTS/STORY/DIALOG_REBEL_ACT_I.TXT
Normal file
@@ -0,0 +1,103 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Mission 1 dialog display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_ONE_00
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_ONE_01
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_ONE_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Mission 1 dialog display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_TWO_00
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_TWO_01
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_TWO_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Mission 1 dialog display
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_THREE_00
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_THREE_01
|
||||
|
||||
# Task Line
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_THREE_02
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
328
DATA/SCRIPTS/STORY/DIALOG_REBEL_STORY_CAMPAIGN.TXT
Normal file
328
DATA/SCRIPTS/STORY/DIALOG_REBEL_STORY_CAMPAIGN.TXT
Normal file
@@ -0,0 +1,328 @@
|
||||
[CHAPTER 0]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_TWO_00
|
||||
# Interpreting the Network
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_TWO_01
|
||||
# With sensor drones deployed around Fresia, the Alliance is
|
||||
# once again thwarted from stealing the X-wing fighters.
|
||||
# The Imperials' reliance on a relatively unguarded network
|
||||
# uplink on Wayland may be the key to getting past the sensors
|
||||
# undetected.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_TWO_02
|
||||
# Task: Take R2-D2 with a ground assault force to Wayland
|
||||
# and have him steal codes from the Imperial network.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_THREE_00
|
||||
# Theft of the X-Wing
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_THREE_01
|
||||
# Now that all obstacles have been cleared from space, the
|
||||
# final assault on Fresia can begin. The target is Incom's
|
||||
# prototype X-wing fighters. The Alliance has put together
|
||||
# a crack team of pilots ready to fly them back to the Rebel
|
||||
# base. Now it is up to the landing forces to get the pilots
|
||||
# safely to the ships.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT01_MISSION_THREE_02
|
||||
# Task: Take a ground assault force to Fresia and capture
|
||||
# the X-wing fighters.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FOUR_00
|
||||
# Kessel Rescue
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FOUR_01
|
||||
# During the Fresia crackdown after the Alliance theft of the
|
||||
# X-wings, many Incom scientists were captured. The prisoners
|
||||
# are being transported in Imperial shuttles as part of a
|
||||
# convoy headed for Kessel. They will have to go slowly to
|
||||
# navigate an asteroid field in the area, and will not want to
|
||||
# risk damaging large capital ships - this makes them vulnerable.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FOUR_02
|
||||
# Task: Use Y-wing fighter's ion cannon special ability to
|
||||
# immobilize the convoy's shuttles, then rescue the prisoners
|
||||
# with the Sundered Heart.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_00
|
||||
# Stealing from the Rich
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_01
|
||||
# Hearing rumors of an Imperial superweapon in the works, the
|
||||
# Alliance decides to use its most unlikely heroes - a pair of
|
||||
# droids - to intercept Empire communications and learn more
|
||||
# about what they're up to.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_FIVE_02
|
||||
# Task: Drag the droids into the Steal action on an Imperial
|
||||
# planet to steal technology.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 4]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_00
|
||||
# Imperial Liberation
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_01
|
||||
# The news of a prison break on Kashyyyk is causing the Empire
|
||||
# a great deal of grief. A lone rogue has taken it upon himself
|
||||
# to liberate the prisoners from their containment and help them
|
||||
# fight off the Empire's slavers.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT02_MISSION_SIX_02
|
||||
# Task: Send a ground assault force to Kashyyyk and assist this
|
||||
# crusader in liberating as many Wookiees as possible.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 5]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_00
|
||||
# Highest Bidder
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_01
|
||||
# In contacting some of the underworld's more questionable sources
|
||||
# of information, Mon Mothma has inadvertently put the Alliance at
|
||||
# risk. A pirate associate of one of the contacts has obtained
|
||||
# data on the locations of Alliance sympathizers and facilities.
|
||||
# If this data were to fall into the hands of the Empire, the
|
||||
# Alliance would be in great jeopardy!
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_03
|
||||
# Task: Build a fleet. Escort Captain Antilles to Atzerri and
|
||||
# recover the data.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 6]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_A_00
|
||||
# Rescue the Millenium Falcon
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_A_01
|
||||
# No sooner does the Alliance need the assistance of a smuggler
|
||||
# than one they've had past dealings with volunteers - albeit
|
||||
# unintentionally. Han Solo seems to have run afoul of the Empire
|
||||
# yet again. This time, he's caught in a tractor beam of an
|
||||
# Imperial Star Destroyer, more than likely looking for illegitimate
|
||||
# cargo that he's carrying. In return for saving his neck, the
|
||||
# Alliance will certainly be able to persuade him to assist in
|
||||
# future operations.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_A_02
|
||||
# Task: Take a fleet to Corellia and rescue Han Solo.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 7]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_EIGHT_00
|
||||
# Needle in a Haystack
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_EIGHT_01
|
||||
# Now that the Alliance knows the location of one of Grand Moff
|
||||
# Tarkin's research facilities, it is imperative to retrieve
|
||||
# additional information on this superweapon. The station is
|
||||
# heavily defended, so Han Solo has been tasked with infiltrating
|
||||
# an Imperial cargo facility and attaching an EMP device to a
|
||||
# container bound for Tarkin's station. The mission must be covert,
|
||||
# as any attention will cause greater scrutiny on the cargo, and
|
||||
# our bomb may not reach its target.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_EIGHT_02
|
||||
# Task: Take Han Solo to Vergesso, find the cargo container bound
|
||||
# for the research facility, and attach the EMP device to it.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 8]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_NINE_00
|
||||
# Borrowed Time
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_NINE_01
|
||||
# With the cargo container holding the EMP device delivered to
|
||||
# the station, now is the time to launch our raid and secure data
|
||||
# on this Imperial superweapon. Once the fleet nears the system,
|
||||
# the EMP will be detonated, granting us the most time possible to
|
||||
# get to the station and search for information. Several raiding
|
||||
# parties are ready to board the station - we just have to make sure
|
||||
# no other Imperials show up!
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_NINE_02
|
||||
# Task: Build a fleet. Escort the Sundered Heart to Corulag and
|
||||
# protect the shuttles while the soldiers search for information.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 9]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_TEN_00
|
||||
# Handle with Care!
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_TEN_01
|
||||
# Mon Mothma has sent out the call for Han Solo and Chewbacca,
|
||||
# asking them to perform a service in return for a surprisingly large
|
||||
# fee. What the task is, only Mon Mothma can say.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT03_MISSION_TEN_02
|
||||
# Task: Move the Millennium Falcon to Mon Mothma's location.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 10]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_00
|
||||
# The Defense of Mon Calamari
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_02
|
||||
# Wasting no time, the Empire sets a plan in motion to retake Mon
|
||||
# Calamari and prevent its people from becoming a threat to Imperial
|
||||
# domination. A massive fleet has been organized, and will soon leave
|
||||
# from Imperial controlled space. Their mission: retake the rebellious
|
||||
# planet Mon Calamari.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_ELEVEN_03
|
||||
# Task: Defeat the Imperial fleet before it can reach Mon Calamari.
|
||||
|
||||
|
||||
|
||||
[CHAPTER 11]
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_00
|
||||
# The Final Battle
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_01
|
||||
# The Empire's ultimate weapon, The Death Star, has been unleashed upon
|
||||
# an unsuspecting galaxy. The planet Alderaan was the first to pay
|
||||
# the price, with millions of deaths being the cost. The Rebel fleet
|
||||
# is far too weak to confront the battle station head on, but with the
|
||||
# aid of General Dodonna's military knowledge and courageous fighter
|
||||
# pilots, the Rebellion may yet have a chance.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_STORY_REBEL_ACT04_MISSION_TWELVE_02
|
||||
# Task: Confront the Death Star in a tactical battle that includes
|
||||
# Red Squadron. If Red Squadron survives the battle, Luke can destroy
|
||||
# the Death Star and win the game
|
||||
@@ -0,0 +1,46 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_ACCUMULATE_CREDITS
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CREDITS_00
|
||||
DIALOG MON_EVENT_CREDITS_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_CREDITS
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_ACCUMULATE_CREDITS
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CREDITS_01
|
||||
DIALOG MON_EVENT_CREDITS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,46 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_STRUCTURE_00
|
||||
DIALOG MON_EVENT_STRUCTURE_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_STRUCTURE
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_STRUCTURE_01
|
||||
DIALOG MON_EVENT_STRUCTURE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
46
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_BUILD_UNITS.TXT
Normal file
46
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_BUILD_UNITS.TXT
Normal file
@@ -0,0 +1,46 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_UNITS_00
|
||||
DIALOG MON_EVENT_UNITS_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_UNITS
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_UNITS_01
|
||||
DIALOG MON_EVENT_UNITS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
42
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_CONFRONT_BOBA.TXT
Normal file
42
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_CONFRONT_BOBA.TXT
Normal file
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_CONFRONT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CONFRONT_01
|
||||
DIALOG MON_EVENT_CONFRONT_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_CONFRONT
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_CONFRONT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CONFRONT_02
|
||||
DIALOG MON_EVENT_CONFRONT_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
@@ -0,0 +1,47 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PLANETARY_CONTROL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CONQUER_00
|
||||
DIALOG MON_EVENT_CONQUER_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_CONQUER
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PLANETARY_CONTROL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CONQUER_01
|
||||
DIALOG MON_EVENT_CONQUER_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
21
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_CREDIT_WINDFALL.TXT
Normal file
21
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_CREDIT_WINDFALL.TXT
Normal file
@@ -0,0 +1,21 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_EVENT_CREDIT_WINDFALL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CREDIT_WINDFALL_00
|
||||
DIALOG MON_EVENT_CREDIT_WINDFALL_00
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_OPPRESSION_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_OPPRESSION_01
|
||||
DIALOG MON_EVENT_OPPRESSION_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_OPPRESSION
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_OPPRESSION_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_OPPRESSION_02
|
||||
DIALOG MON_EVENT_OPPRESSION_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
42
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_FLEET_RESCUE.TXT
Normal file
42
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_FLEET_RESCUE.TXT
Normal file
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_FLEET_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_FLEET_01
|
||||
DIALOG MON_EVENT_FLEET_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_RESCUE
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_FLEET_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_FLEET_02
|
||||
DIALOG MON_EVENT_FLEET_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
@@ -0,0 +1,43 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_HUNT_CAPITAL_SHIPS
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_HUNT_CAPITAL_SHIPS_00
|
||||
DIALOG MON_EVENT_HUNT_CAPITAL_SHIPS_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_HUNT_CAPITAL_SHIPS
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_HUNT_CAPITAL_SHIPS
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_HUNT_CAPITAL_SHIPS_01
|
||||
DIALOG MON_EVENT_HUNT_CAPITAL_SHIPS_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
@@ -0,0 +1,77 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_INDIGENOUS_REVOLT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_INDIGENOUS_REVOLT_00
|
||||
DIALOG MON_EVENT_INDIGENOUS_REVOLT_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_REVOLT
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_INDIGENOUS_REVOLT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_INDIGENOUS_REVOLT_01
|
||||
DIALOG MON_EVENT_INDIGENOUS_REVOLT_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_INDIGENOUS_REVOLT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_INDIGENOUS_REVOLT_02
|
||||
DIALOG MON_EVENT_INDIGENOUS_REVOLT_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_INDIGENOUS_REVOLT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_INDIGENOUS_REVOLT_03
|
||||
DIALOG MON_EVENT_INDIGENOUS_REVOLT_03
|
||||
@@ -0,0 +1,118 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_01
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_ENLIGHTENMENT
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_02
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_03
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_04
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_05
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_05
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_06
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_06
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
@@ -0,0 +1,118 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_01
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_ENLIGHTENMENT
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_02
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_03
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_04
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_05
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_05
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_ENLIGHTENMENT_06
|
||||
DIALOG MON_EVENT_ENLIGHTENMENT_06
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
42
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_PIRATE_RESCUE.TXT
Normal file
42
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_PIRATE_RESCUE.TXT
Normal file
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_RESCUE_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_RESCUE_01
|
||||
DIALOG MON_EVENT_RESCUE_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_RESCUE
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_RESCUE_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_RESCUE_02
|
||||
DIALOG MON_EVENT_RESCUE_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
21
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_PLANET_WINDFALL.TXT
Normal file
21
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_PLANET_WINDFALL.TXT
Normal file
@@ -0,0 +1,21 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_EVENT_PLANET_WINDFALL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_PLANET_WINDFALL_00
|
||||
DIALOG MON_EVENT_PLANET_WINDFALL_00
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
63
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_REFUGEE_ESCORT.TXT
Normal file
63
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_REFUGEE_ESCORT.TXT
Normal file
@@ -0,0 +1,63 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_REFUGEE_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_REFUGEE_01
|
||||
DIALOG MON_EVENT_REFUGEE_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_REFUGEE
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_REFUGEE_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_REFUGEE_02
|
||||
DIALOG MON_EVENT_REFUGEE_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_REFUGEE_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_REFUGEE_03
|
||||
DIALOG MON_EVENT_REFUGEE_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
74
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_SCOUT.TXT
Normal file
74
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_SCOUT.TXT
Normal file
@@ -0,0 +1,74 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_INVESTIGATE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_SCOUT_00
|
||||
DIALOG MON_EVENT_SCOUT_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_SCOUT
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_INVESTIGATE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_SCOUT_01
|
||||
DIALOG MON_EVENT_SCOUT_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_SCOUT
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_INVESTIGATE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_SCOUT_02
|
||||
DIALOG MON_EVENT_SCOUT_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_STRENGTH_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_STRENGTH_01
|
||||
DIALOG MON_EVENT_STRENGTH_01
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_STRENGTH
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_MON_EVENT_STRENGTH_TITLE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_STRENGTH_02
|
||||
DIALOG MON_EVENT_STRENGTH_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
22
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_TECH_WINDFALL.TXT
Normal file
22
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_TECH_WINDFALL.TXT
Normal file
@@ -0,0 +1,22 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_EVENT_TECH_WINDFALL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_TECH_WINDFALL_00
|
||||
DIALOG MON_EVENT_TECH_WINDFALL_00
|
||||
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
21
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_UNIT_WINDFALL.TXT
Normal file
21
DATA/SCRIPTS/STORY/DIALOG_R_INTERVENTION_UNIT_WINDFALL.TXT
Normal file
@@ -0,0 +1,21 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_EVENT_UNIT_WINDFALL
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_UNIT_WINDFALL_00
|
||||
DIALOG MON_EVENT_UNIT_WINDFALL_00
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,45 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_UPGRADE_STATION_00
|
||||
DIALOG MON_EVENT_UPGRADE_STATION_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_UPGRADE_STATION
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_INTERVENTION_TASK_PRODUCTION
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_UPGRADE_STATION_01
|
||||
DIALOG MON_EVENT_UPGRADE_STATION_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
26
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_DEMO_INTRO.TXT
Normal file
26
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_DEMO_INTRO.TXT
Normal file
@@ -0,0 +1,26 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 255
|
||||
TEXT TEXT_DEMO_CAMPAIGN_TITLE
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_DEMO_CAMPAIGN_STORY
|
||||
|
||||
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_DEMO_CAMPAIGN_OBJECTIVE_00
|
||||
TEXT TEXT_DEMO_CAMPAIGN_OBJECTIVE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
@@ -0,0 +1,71 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_CONTRIVED_ATTACK
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CONTRIVED_ATTACK_00
|
||||
DIALOG MON_EVENT_CONTRIVED_ATTACK_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_CONTRIVED_ATTACK
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_CONTRIVED_ATTACK
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CONTRIVED_ATTACK_01
|
||||
DIALOG MON_EVENT_CONTRIVED_ATTACK_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_CONTRIVED_ATTACK
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CONTRIVED_ATTACK_02
|
||||
DIALOG MON_EVENT_CONTRIVED_ATTACK_02
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_CONTRIVED_ATTACK
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_CONTRIVED_ATTACK_03
|
||||
DIALOG MON_EVENT_CONTRIVED_ATTACK_03
|
||||
66
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_EVENT_FLEET_RAMPAGE.TXT
Normal file
66
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_EVENT_FLEET_RAMPAGE.TXT
Normal file
@@ -0,0 +1,66 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
PAUSE 1
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_FLEET_RAMPAGE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_FLEET_RAMPAGE_00
|
||||
DIALOG TAR_EVENT_FLEET_RAMPAGE_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_FLEET_RAMPAGE
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
PAUSE 1
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_FLEET_RAMPAGE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_FLEET_RAMPAGE_01
|
||||
DIALOG TAR_EVENT_FLEET_RAMPAGE_01
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
MOVIE TARKIN_Loop
|
||||
|
||||
PAUSE 1
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_FLEET_RAMPAGE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_TAR_EVENT_FLEET_RAMPAGE_02
|
||||
DIALOG TAR_EVENT_FLEET_RAMPAGE_02
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
PAUSE 1
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_FLEET_RAMPAGE
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_FLEET_RAMPAGE_03
|
||||
DIALOG MON_EVENT_FLEET_RAMPAGE_03
|
||||
57
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_EVENT_HERO_GATHERING.TXT
Normal file
57
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_EVENT_HERO_GATHERING.TXT
Normal file
@@ -0,0 +1,57 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_HERO_GATHERING
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_HERO_GATHERING_00
|
||||
DIALOG MON_EVENT_HERO_GATHERING_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_HERO_GATHERING
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_HERO_GATHERING
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_HERO_GATHERING_01
|
||||
DIALOG MON_EVENT_HERO_GATHERING_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_HERO_GATHERING
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_HERO_GATHERING_02
|
||||
DIALOG MON_EVENT_HERO_GATHERING_02
|
||||
@@ -0,0 +1,18 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_PLANET_OWNERSHIP_FLIP
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_PLANET_OWNERSHIP_FLIP_00
|
||||
DIALOG MON_EVENT_PLANET_OWNERSHIP_FLIP_00
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
56
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_EVENT_TRAP.TXT
Normal file
56
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_EVENT_TRAP.TXT
Normal file
@@ -0,0 +1,56 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_TRAP
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_TRAP_00
|
||||
DIALOG MON_EVENT_TRAP_00
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_INTERVENTION_OBJECTIVE_TRAP
|
||||
|
||||
TEXTCOLOR 255 255 255 176
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_TRAP
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_TRAP_01
|
||||
DIALOG MON_EVENT_TRAP_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 128 55 136 255
|
||||
TEXT TEXT_SANDBOX_EVENT_TRAP
|
||||
TEXTCOLOR 255 255 255 176
|
||||
NEWLINE 1
|
||||
TEXT TEXT_MON_EVENT_TRAP_02
|
||||
DIALOG MON_EVENT_TRAP_02
|
||||
322
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_INTRO.TXT
Normal file
322
DATA/SCRIPTS/STORY/DIALOG_R_SANDBOX_INTRO.TXT
Normal file
@@ -0,0 +1,322 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_10A
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_10A_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_10A_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_10B
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_10B_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_10B_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_15
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_15_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_15_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_BOTH_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_15_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_BOTH_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_15_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_20
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_20_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_20_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_25
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_25_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_25_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_BOTH_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_25_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_30
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_30_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_30_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 6]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_35
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_35_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_35_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 7]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_44_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_44_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
[CHAPTER 8]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_50
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_50_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_50_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
[CHAPTER 9]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_60
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_60_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_60_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 10]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_56
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_44_INTRO_R
|
||||
# DIALOG CAMPAIGN_SINGLE_44_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 11]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_17
|
||||
# MOVIE Mon_Mothma_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_27
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_27_INTRO_U
|
||||
# DIALOG CAMPAIGN_SINGLE_27_INTRO_R
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_REBEL_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
141
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_01.TXT
Normal file
141
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_01.TXT
Normal file
@@ -0,0 +1,141 @@
|
||||
|
||||
[CHAPTER 0]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT01_66
|
||||
# Find the missing patrol squad.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT01_04
|
||||
# Hint: Use your squad to search for the lost patrol by selecting them with the left-mouse-button,
|
||||
# and then right-clicking on the location where you want them to move.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT01_04
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT01_77
|
||||
# Find the jamming device.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT01_10
|
||||
# Hint: Take control of both squads by holding down the left mouse button and dragging a box around them.
|
||||
# You can select several units or your whole army this way.
|
||||
# Locate the jamming device by exploring the surrounding area with these units.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT01_10
|
||||
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT01_67
|
||||
# Destroy the jamming device.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT01_13
|
||||
# Hint: Use the selected Rebel units to destroy the jamming device.
|
||||
# Hover your mouse over the jamming device and right-click on it to attack.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT01_13
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT01_68
|
||||
# Advance to the Rebel base.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT01_21
|
||||
# Hint: To move your selected troops to the Rebel base,
|
||||
# you can give them movement orders by right-clicking directly on the battlefield map or on the mini-map.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT01_21
|
||||
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT01_26A
|
||||
# Construct a Turret.
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT01_69
|
||||
# Construct a Bacta Healing Station.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT01_28
|
||||
# Hint: Build defensive structures to prepare for the incoming Imperial attack by right-clicking on the Build Pads located near the base walls,
|
||||
# and then selecting a defensive structure to be built.
|
||||
# Currently, you can build a turret and a bacta healing station, but more structures will be available later in the game.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT01_28
|
||||
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT01_86
|
||||
# Capture the two Reinforcement Points.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT01_50
|
||||
# Hint: Capturing the Reinforcement points will prevent the enemy from landing even more troops.
|
||||
# To capture a Reinforcement Point, you must eliminate all enemy units in the area and remain near the Reinforcement point until it turns green.
|
||||
# Note that every Reinforcement Point has a limit to how many units it can accomodate, denoted by the number shown.
|
||||
# In Tutorial 5, we'll give you the opportunity to bring reinforcements into a land battle.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT01_50
|
||||
|
||||
|
||||
[CHAPTER 6]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT01_73
|
||||
# Retreat from Kashyyyk.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT01_60
|
||||
# Hint: Retreating allows you to save your units from certain destruction whenever you are faced with overwhelming odds.
|
||||
# Remember - you can always return to a battle later with additional units.
|
||||
# Select the retreat button on your command bar to take your remaining forces and regroup them on another planet.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT01_60
|
||||
382
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_02.TXT
Normal file
382
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_02.TXT
Normal file
@@ -0,0 +1,382 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_03
|
||||
# Move fleet into orbit above Kashyyyk.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_04
|
||||
# Hint: Units within the Galactic View are represented by stacks of units, known as Fleets. The strongest unit
|
||||
# within a Fleet is always displayed on top. Move these ground forces into orbit, by dragging them from the
|
||||
# surface of Kashyyyk into one of the available slots located above the planet. This will prepare them for
|
||||
# space travel.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_04
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_08
|
||||
# Move fleet to Bothawui.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_09
|
||||
# Hint: Whenever a system has been selected, a ring is also displayed. This ring indicates the approximate
|
||||
# distance that a fleet can travel into unexplored territory, from that planet.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_09
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_13
|
||||
# Combine Fleets at Bothawui.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_68
|
||||
# Hint: Combining two fleets will create a single fleet that is larger and more powerful.
|
||||
# To combine your fleets, simply drag and drop one fleet icon onto another.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_68
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_111
|
||||
# Move fleet into orbit above Ryloth.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_109
|
||||
# Hint: Ryloth is currently unoccupied. This means that it should be an easy planet to capture.
|
||||
# Begin the process of capturing Ryloth by moving your forces into orbit above Ryloth.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_109
|
||||
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_113
|
||||
# Move fleet to the surface of Ryloth.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_110
|
||||
# Hint: Your forces must occupy the surface of a planet in order to capture it. To do this, simply move your
|
||||
# fleet into the ground slot located near the center of the planet.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_110
|
||||
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_96
|
||||
# Zoom in on Ryloth.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_115
|
||||
# Hint: Let's take a closer look at Ryloth. To access a more detailed view of a planet, select the planet,
|
||||
# and then click on the Zoom-In icon, located on the Mini-Map.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_115
|
||||
|
||||
|
||||
[CHAPTER 6]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_100
|
||||
# Build barracks.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_72
|
||||
# Hint: You will need to build a Barracks before you can recruit infantry. Building a Barracks will provide
|
||||
# you with basic ground defenses, as well as the ability to recruit infantry units. Switch to ground
|
||||
# production mode by selecting the ground production tab. Then, build a Barracks by clicking on the
|
||||
# Barracks icon.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_72
|
||||
|
||||
|
||||
[CHAPTER 7]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_27
|
||||
# Recruit two infantry platoons.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_70
|
||||
# Hint: You will need to create ground forces in order to defend the surface of the planet. Since you have
|
||||
# built a barracks you now have the ability to create more ground units. Switch to ground production mode
|
||||
# by selecting the ground production tab. Then, recruit two Rebel Infantry squads by clicking twice on the
|
||||
# Rebel Infantry icon.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_70
|
||||
|
||||
|
||||
[CHAPTER 8]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_102
|
||||
# Construct a Space Station on Ryloth.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_79
|
||||
# Hint: You will need to build a Space Station before you can build space units. Building a Space Station
|
||||
# will provide you with basic space defenses, as well as the ability to build space units. Switch to space
|
||||
# production mode by selecting the space production tab. Then, build a Space Station by clicking on the
|
||||
# Space Station icon.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_79
|
||||
|
||||
|
||||
[CHAPTER 9]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_30
|
||||
# Construct 2 X-Wing Squadrons.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_71
|
||||
# Hint: You will also need to create a space fleet in order to protect the space around the planet. Now that
|
||||
# you have created a fully operational space station, you have the ability to build ships. Switch to space
|
||||
# production mode by selecting the space production tab. Then, build two X-Wing Fighter squadrons by clicking
|
||||
# twice on the X-Wing Fighter icon.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_71
|
||||
|
||||
|
||||
[CHAPTER 10]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_94
|
||||
# Recruit a Smuggler on Bothawui.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_74
|
||||
# Hint: Smugglers can provide additional income that can be useful whenever you are unable to capture
|
||||
# enemy planets.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_74
|
||||
|
||||
|
||||
[CHAPTER 11]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_24
|
||||
# Siphon Credits from Nal Hutta.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_69
|
||||
# Hint: Smugglers are spy units that can be used to increase your credit supply, without the need to capture
|
||||
# planets. A Smuggler is available on Bothawui because a Cantina is present on this planet. To Steal Credits
|
||||
# from the Empire drag the Smuggler unit to the Steal Credits slot on Nal Hutta.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_69
|
||||
|
||||
|
||||
[CHAPTER 12]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_34
|
||||
# Steal technology from Nal Hutta.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_35
|
||||
# Hint: The Rebel Alliance gains new technology by stealing it directly from Imperial planets. Move R2-D2 and
|
||||
# C-3PO to the Steal slot on Nal Hutta to steal technology from the Empire.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_35
|
||||
|
||||
|
||||
[CHAPTER 13]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_37A
|
||||
# Construct a Base Shield Generator.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_38
|
||||
# Hint: A Power Generator will be built automatically for any structures that require power to function,
|
||||
# including Base Shield Generators. Remember - you can zoom-in on a planet to see any units and structures
|
||||
# that you may have built.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_38
|
||||
|
||||
|
||||
[CHAPTER 14]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_47
|
||||
# Zoom into Bothawui.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_06
|
||||
# Hint: To access a more detailed view of a selected planet, click on the zoom-in icon, located on the Mini-Map.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_06
|
||||
|
||||
|
||||
[CHAPTER 15]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_43
|
||||
# Create a Raid Fleet.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_50
|
||||
# Create a raid fleet by dragging the ground units shown here into orbit. To move a unit into orbit, simply drag
|
||||
# and drop the units to the desired fleet position.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_50
|
||||
|
||||
|
||||
[CHAPTER 16]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_52
|
||||
# Deploy a Raid fleet to Tatooine.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_53
|
||||
# Hint: You will now need to bypass the Empire space units positioned above Tatooine. To do this, simply drag the
|
||||
# Rebel Raid Fleet from Bothawui to the Raid slot located on Tatooine. This will place the infantry units
|
||||
# directly on the surface of Tatooine.
|
||||
|
||||
# DIALOG TUTORIAL_REBEL_ACT02_53
|
||||
|
||||
[CHAPTER 17]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_98
|
||||
# Zoom-Out from Ryloth.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_73
|
||||
# Hint: To zoom-out from a system, click on the zoom icon, located on the command bar.
|
||||
|
||||
[CHAPTER 18]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_REBEL_ACT02_51
|
||||
# Zoom-Out from Bothawui
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_73
|
||||
# Hint: To zoom-out from a system, click on the zoom icon, located on the command bar.
|
||||
143
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_03.TXT
Normal file
143
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_03.TXT
Normal file
@@ -0,0 +1,143 @@
|
||||
|
||||
[CHAPTER 0]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT03_03
|
||||
# Move attack fleet to Kashyyyk.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT03_04
|
||||
# Hint: To attack the Rebel space forces located above Kashyyyk, drag the Imperial fleet from Nal Hutta to Kashyyyk.
|
||||
# Moving a fleet into orbit above an enemy planet will initiate a space battle.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT03_04
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT03_11
|
||||
# Follow the Imperial Officer.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT03_54
|
||||
# Hint: Select your units by left-clicking on them, and then issue a move command by right-clicking on the desired map location.
|
||||
# Scroll the tactical display by moving your cursor to the edge of the screen, or by using the keyboard arrow keys.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT03_54
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT03_14
|
||||
# Eliminate enemy fighter units.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT03_16
|
||||
# Hint: Use the Tartan Cruiser's Power to Weapons ability to increase the ship's rate of fire
|
||||
# and destroy the fighter squadrons blocking your path.
|
||||
# Select your Tartan Cruiser units, then click on the Power to Weapons ability icon, located on the command bar.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT03_16
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT03_27
|
||||
# Eliminate the Frigate ship
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT03_29
|
||||
# Hint: Destroy the hard-points on larger ships and space stations to disable critical parts like weapons, shields, and engines.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT03_29
|
||||
|
||||
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT03_33
|
||||
# Deploy all reinforcement units.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT03_34
|
||||
# Hint: To bring reinforcements into a battle, select the reinforcement button,
|
||||
# then drag and release the ships into space from the reinforcement window.
|
||||
# Remember - reinforcements can only be released in open space, away from enemy structures and other hazards.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT03_34
|
||||
|
||||
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT03_38
|
||||
# Eliminate the Rebel space station.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT03_40
|
||||
# Hint: Destroy the shield generator hard-point for enemy ships and space stations to disable their ability to regenerate shields.
|
||||
# This will make them more vulnerable to attack, and easier to destroy.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT03_40
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
158
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_04.TXT
Normal file
158
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_04.TXT
Normal file
@@ -0,0 +1,158 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_03
|
||||
# Capture the Kashyyyk system.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT04_04
|
||||
# Hint: To move a fleet across the galaxy, drag the fleet icon to the space slot above a planet.
|
||||
# Once your fleet is in orbit above Kashyyyk you can then drag them to the surface of the planet to capture it.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT04_04
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_09
|
||||
# Upgrade space station on Nal Hutta.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT04_10
|
||||
# Hint: Upgrading your space station will make it a stronger defensive structure, and will also allow you to support more units.
|
||||
# Switch to space production mode by selecting the space production tab. Then, build a Space Station by clicking on the Space Station icon.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT04_10
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_12
|
||||
# Construct Research Facility on Nal Hutta.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT04_14
|
||||
# Hint: Unlike the Rebels, all Empire-based technology is dependent upon the presence of base structures, known as Research Facilities.
|
||||
# Switch to land production mode by selecting the land production tab. Then, build a Research Facility by clicking on the Research Facility icon.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT04_14
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_13
|
||||
# Upgrade to Technology Level 2.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT04_65
|
||||
# Hint: Upgrading your technology level will provide you with access to new units, structures, and upgrades.
|
||||
# Switch to land production mode by selecting the land production tab. Then, upgrade your technology level by clicking on the Upgrade Technology icon.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT04_65
|
||||
|
||||
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_21
|
||||
# Neutralize smuggler on Nal Hutta.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT04_22
|
||||
# Hint: Whenever the total credit value of a planet is modified it will be visible at the planet itself.
|
||||
# In this case, the credits generated at Nal Hutta have been reduced by the presence of an enemy smuggler.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT04_22
|
||||
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_24
|
||||
# Deploy Probe Droids to all nearby systems.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT04_25
|
||||
# Hint: In order to receive information on nearby enemy systems, the Empire must use Probe Droids.
|
||||
# Whenever Probe Droids are deployed to the surface of a planet, information about that planet will be revealed to the Empire.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT04_25
|
||||
|
||||
|
||||
[CHAPTER 6]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_32
|
||||
# Construct 2 Acclamator ships.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT04_33
|
||||
# Hint: Most Imperial ships, such as Acclamator ships, contain bomber units.
|
||||
# Whenever bomber units are positioned in orbit above an enemy planet, bombing run attacks may be used
|
||||
# while you are involved in a land battle at that planet.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT04_33
|
||||
|
||||
|
||||
[CHAPTER 7]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_75
|
||||
# Construct an Officer Academy.
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_35
|
||||
# Recruit a Field Commander.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT04_36
|
||||
# Hint: Field Commanders provide combat bonuses to all friendly units within a battle.
|
||||
# You must have access to an Officer Academy in order to recruit a Field Commander.
|
||||
# Switch to land production mode by selecting the land production tab.
|
||||
# Then, build a Officer Academy and Field Commander by clicking on the appropriate icons.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT04_36
|
||||
|
||||
|
||||
163
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_05.TXT
Normal file
163
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_05.TXT
Normal file
@@ -0,0 +1,163 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_40
|
||||
# Deploy land units to surface of Ryloth.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT04_41
|
||||
# Hint: To initiate a Land Tactical battle, drag the fleet into the land slot on Ryloth.
|
||||
# Remember - while you have bomber units in orbit above the planet you will also have access to
|
||||
# Bombing Runs.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT04_41
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT05_02
|
||||
# Capture the Reinforcement Point.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT05_03
|
||||
# Hint: The area surrounding a Reinforcement Point must be clear of enemies before it may be
|
||||
# captured. Remember - you can use Build Pads to purchase defensive structures in strategic
|
||||
# areas, such as this Reinforcement Point.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT05_03
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT05_04
|
||||
# Deploy All Reinforcements.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT05_10
|
||||
# Hint: When invading the surface of a planet, it is vital you maintain control of as many
|
||||
# Reinforcement Points as possible since you can only deploy reinforcements near areas that
|
||||
# you control. If the defender gains control of a Reinforcement Point, you will not be able
|
||||
# to deploy reinforcements at that location.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT05_10
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT05_09
|
||||
# Destroy the Jawa Sandcrawler.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT05_28
|
||||
# Hint: Beware of indigenous units, such as Jawas. These forces will continue to attack until
|
||||
# their habitat has been destroyed. Use your forces to destroy the Jawa Sandcrawler.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT05_28
|
||||
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT05_13
|
||||
# Destroy the Power Generator.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT05_14
|
||||
# Hint: Base Shield Generators provide the defender with a significant advantage by blocking
|
||||
# enemy blaster fire and reducing the movement speed of enemy units. Base Shield Generators
|
||||
# require Power Generators in order to function. This means that if you destroy the Power
|
||||
# Generator, the Base Shield will be disabled.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT05_14
|
||||
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT05_17
|
||||
# Eliminate the Rebel base.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_EMPIRE_ACT05_18
|
||||
# Hint: Use your forces and special abilities, such as bombing runs, to destroy enemy turrets,
|
||||
# buildings, and other base defenses.
|
||||
|
||||
# DIALOG TUTORIAL_EMPIRE_ACT05_18
|
||||
|
||||
|
||||
|
||||
[CHAPTER 6]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT04_38
|
||||
# Combine all fleets located on Nal Hutta.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT02_68
|
||||
# Hint: Combining two fleets will create a single fleet that is larger and more powerful.
|
||||
# To combine your fleets, simply drag and drop one fleet icon onto another.
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 7]
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
|
||||
TEXTCOLOR 000 193 091 255
|
||||
|
||||
TEXT TEXT_STORY_TUTORIAL_EMPIRE_ACT05_11A
|
||||
# Advance on the Rebel base.
|
||||
|
||||
NEWLINE 1
|
||||
|
||||
TEXT TEXT_SPEECH_TUTORIAL_REBEL_ACT01_21
|
||||
# Hint: To move your selected troops to the Rebel base,
|
||||
# you can give them movement orders by right-clicking directly on the battlefield map or on the mini-map.
|
||||
55
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_07.TXT
Normal file
55
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_07.TXT
Normal file
@@ -0,0 +1,55 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_01
|
||||
TEXTCOLOR 255 255 255 255
|
||||
TEXT TEXT_TUTORIAL_CHAP_07_01
|
||||
IMAGE Dodonna.tga
|
||||
|
||||
# Main Text, beginning of Mission
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_TUTORIAL_CHAP_07_02
|
||||
|
||||
# Wait 1 second and then show First Task
|
||||
WAIT 1000
|
||||
PAUSE 1
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_TUTORIAL_CHAP_07_03
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_01
|
||||
TEXTCOLOR 255 255 255 255
|
||||
TEXT TEXT_TUTORIAL_CHAP_07_01
|
||||
IMAGE Dodonna.tga
|
||||
|
||||
# Main Text, confirm success of task 1
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_TUTORIAL_CHAP_07_04
|
||||
|
||||
# Wait 1 second and then show second task
|
||||
WAIT 1000
|
||||
PAUSE 1
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR255 255 255 176
|
||||
TEXT TEXT_TUTORIAL_CHAP_07_05
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
22
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_I.TXT
Normal file
22
DATA/SCRIPTS/STORY/DIALOG_TUTORIAL_I.TXT
Normal file
@@ -0,0 +1,22 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Initial dialog box display
|
||||
TITLE TEXT_STORY_TRANSMISSION_05
|
||||
TEXTCOLOR 255 255 255 255
|
||||
TEXT TEXT_FEBDEMO2_E_19
|
||||
MOVIE Leia_Talk
|
||||
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_SPEECH_TUTORIAL_I_R_01
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 10000
|
||||
PAUSE 0
|
||||
|
||||
|
||||
|
||||
69
DATA/SCRIPTS/STORY/DIALOG_U_BLACK_MARKET_TUTORIAL.TXT
Normal file
69
DATA/SCRIPTS/STORY/DIALOG_U_BLACK_MARKET_TUTORIAL.TXT
Normal file
@@ -0,0 +1,69 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Mission 1 dialog display
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_TITLE_BM_TUTORIAL_00
|
||||
MOVIE Tyber_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G05_06
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G05_07
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G05_08
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
# MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Mission 1 dialog display
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_TITLE_BM_TUTORIAL_01
|
||||
MOVIE Tyber_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G05_09
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G05_10
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
# MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
519
DATA/SCRIPTS/STORY/DIALOG_U_CAMPAIGN_MISSION_BRIEFINGS.TXT
Normal file
519
DATA/SCRIPTS/STORY/DIALOG_U_CAMPAIGN_MISSION_BRIEFINGS.TXT
Normal file
@@ -0,0 +1,519 @@
|
||||
|
||||
|
||||
[CHAPTER 0]
|
||||
|
||||
# Sandbox Interlude story dialog - take control of one of three planets
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G02_12
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G02_13
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G02_11
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Mission 2 dialog display - go to Yavin
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT MTUM02_REMNANTS_OF_THE_DEATH_STAR
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT MBUM02_REMNANTS_OF_THE_DEATH_STAR
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G03_08
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G03_09
|
||||
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Mission 3 dialog display - Conquer Saleucami
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G06_09
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G06_10
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G06_08
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
# Mission 4 dialog display - Take Tyber to Hypori
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT MTUM04_VISIONS_OF_THE_PAST
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT MBUM04_VISIONS_OF_THE_PAST
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G07_08
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
# Mission 5 dialog display - Conquer Mandalore
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT02_G09_15
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT02_G09_16
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT02_G09_17
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
# Mission 6 dialog display - take urai and tyber to dathomir
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT MTUM06_DARK_ALLY
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT MBUM06_DARK_ALLY
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT02_G10_13
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
[CHAPTER 6]
|
||||
|
||||
# Mission 7 dialog display - Take Urai and Tyber to Bespin
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT MTUM07_CLOUD_CITY_CONFLICT
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT MBUM07_CLOUD_CITY_CONFLICT
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT02_G13_19
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 7]
|
||||
|
||||
# Mission 8 dialog display - Take the stolen victory to Vergesso
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT MTUM08_REBEL_EVICTION
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT MBUM08_REBEL_EVICTION
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT02_G15_09
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 8]
|
||||
|
||||
# Mission 9 dialog display - Take Tyber and a fleet to Carida
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT MTUM09_BAITING_THE_HOOK
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT MBUM09_BAITING_THE_HOOK
|
||||
|
||||
# Task Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT02_G16_12
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 9]
|
||||
|
||||
# Sabotage Tutorial
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT02_G10_14
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT02_G10_15
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT02_G10_16
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 10]
|
||||
|
||||
# Mission 10 - Garm Bel Iblis
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT03_G18_12
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT03_G18_13
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT03_G18_11
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 11]
|
||||
|
||||
# Mission 11 - Take Urai, Silri, Tyber to Coruscant
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT MTUM11_RAIDERS_OF_THE_LOST_HOLOCRON
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT MBUM11_RAIDERS_OF_THE_LOST_HOLOCRON
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT03_G20_09
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 12]
|
||||
|
||||
# Mission 12 - Take Huge Fleet to Kuat
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT MTUM12_THE_EMPERORS_NEW_WEAPON
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT MBUM12_THE_EMPERORS_NEW_WEAPON
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT03_G21_06
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Task line holocron Messages
|
||||
|
||||
|
||||
|
||||
[CHAPTER 13]
|
||||
|
||||
# Holocron - Build a Defiler
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G01_31
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G01_05
|
||||
WAIT 100
|
||||
|
||||
|
||||
[CHAPTER 14]
|
||||
|
||||
# Holocron - Corrupt Honoghr
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G01_32
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G01_08
|
||||
WAIT 100
|
||||
|
||||
|
||||
[CHAPTER 15]
|
||||
|
||||
# Holocron - Corrupt Shola
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G01_33
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G01_22
|
||||
WAIT 100
|
||||
|
||||
|
||||
[CHAPTER 16]
|
||||
|
||||
# Holocron - Corrupt Mandalore
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G01_34
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G01_30
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 17]
|
||||
|
||||
# Holocron - Corrupt Kuat
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G05_15
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G05_01
|
||||
WAIT 100
|
||||
|
||||
|
||||
[CHAPTER 18]
|
||||
|
||||
# Holocron - Tyber to Black Market
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G05_16
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G05_02
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 19]
|
||||
|
||||
# Holocron - Corrupt Saleucami
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G06_16
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G06_13
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 20]
|
||||
|
||||
# Holocron - Sabotage Saleucami
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G06_17
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT01_G06_11
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 21]
|
||||
|
||||
# Holocron - Sabotage Dathomir
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT02_G10_17
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_UW_ACT02_G10_08
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
76
DATA/SCRIPTS/STORY/DIALOG_U_CORRUPTION_TUTORIAL.TXT
Normal file
76
DATA/SCRIPTS/STORY/DIALOG_U_CORRUPTION_TUTORIAL.TXT
Normal file
@@ -0,0 +1,76 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
# Mission 1 dialog display
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G01_26
|
||||
MOVIE Tyber_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G01_10
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G01_11
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G01_12
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G01_13
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G01_14
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
# MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Mission 1 dialog display
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G01_27
|
||||
MOVIE Tyber_Loop
|
||||
|
||||
# Main Text
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 181 181 181 255
|
||||
TEXT TEXT_UW_ACT01_G01_15
|
||||
|
||||
# Wait 10 seconds and then unpause the game
|
||||
WAIT 100
|
||||
|
||||
# Play the Symbol movie
|
||||
# MOVIE_ONCE Rebel_Symbol
|
||||
|
||||
|
||||
|
||||
42
DATA/SCRIPTS/STORY/DIALOG_U_FOCUSDEMO_INTRO.TXT
Normal file
42
DATA/SCRIPTS/STORY/DIALOG_U_FOCUSDEMO_INTRO.TXT
Normal file
@@ -0,0 +1,42 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_FOCUS
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_FOCUS_INTRO_U
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Tarkin_Loop
|
||||
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 255
|
||||
TEXT TEXT_SPEECH_FOCUS_DEMO_15
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_SPEECH_FOCUS_DEMO_13
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
314
DATA/SCRIPTS/STORY/DIALOG_U_SANDBOX_INTRO.TXT
Normal file
314
DATA/SCRIPTS/STORY/DIALOG_U_SANDBOX_INTRO.TXT
Normal file
@@ -0,0 +1,314 @@
|
||||
[CHAPTER 0]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_10A
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_10A_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_10A_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_10B
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_10B_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_10B_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_15
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_15_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_15_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_BOTH_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_15_02
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_20
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_20_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_20_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_25
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_25_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_25_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 5]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_30
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_30_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_30_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 6]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_35
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_35_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_35_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
[CHAPTER 7]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_44
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_44_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_44_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
[CHAPTER 8]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_50
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_50_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_50_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_02
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_03
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_04
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
[CHAPTER 9]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_60
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_60_INTRO_E
|
||||
# DIALOG CAMPAIGN_SINGLE_60_INTRO_E
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_EMPIRE_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
[CHAPTER 10]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
# MOVIE Tyber_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_56
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_56_INTRO_U
|
||||
# DIALOG CAMPAIGN_SINGLE_56_INTRO_U
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
|
||||
|
||||
|
||||
[CHAPTER 11]
|
||||
|
||||
TITLE TEXT_STORY_TRANSMISSION_18
|
||||
# MOVIE Pirate_Loop
|
||||
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
TEXTCOLOR 255 255 255 176
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_27
|
||||
TEXT TEXT_SPEECH_CAMPAIGN_SINGLE_27_INTRO_U
|
||||
# DIALOG CAMPAIGN_SINGLE_27_INTRO_U
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 255 024 039 255
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_00
|
||||
TEXT TEXT_CAMPAIGN_SINGLE_VICTORY_UNDERWORLD_01
|
||||
|
||||
WAIT 1000
|
||||
SFX Button_Press
|
||||
NEWLINE 2
|
||||
TEXTCOLOR 255 255 255 176
|
||||
EXTRA_TEXT
|
||||
|
||||
WAIT SPEECH
|
||||
85
DATA/SCRIPTS/STORY/DIALOG_U_TUTORIAL_MISSION_BRIEFINGS.TXT
Normal file
85
DATA/SCRIPTS/STORY/DIALOG_U_TUTORIAL_MISSION_BRIEFINGS.TXT
Normal file
@@ -0,0 +1,85 @@
|
||||
|
||||
|
||||
|
||||
[CHAPTER 0]
|
||||
|
||||
# Holocron - Corrupt Mandalore with Piracy
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_UW_ACT01_G01_34
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_DEMO_HOLOCRON_CHAPTER_00
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 1]
|
||||
|
||||
# Holocron - Corrupt Nal Hutta with Black Market
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_DEMO_HOLOCRON_CHAPTER_01_TITLE
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_DEMO_HOLOCRON_CHAPTER_01
|
||||
WAIT 100
|
||||
|
||||
|
||||
[CHAPTER 2]
|
||||
|
||||
# Holocron - Purchase Disruptor technology from the balckmarket on Nal Hutta with Urai Fen
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_DEMO_HOLOCRON_CHAPTER_02_TITLE
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_DEMO_HOLOCRON_CHAPTER_02
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 3]
|
||||
|
||||
# Holocron - Combine all Zann Consortium forces and move them to Felucia
|
||||
TITLE TEXT_STORY_TRANSMISSION_TYBER
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_DEMO_HOLOCRON_CHAPTER_03_TITLE
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_DEMO_HOLOCRON_CHAPTER_03
|
||||
WAIT 100
|
||||
|
||||
|
||||
|
||||
[CHAPTER 4]
|
||||
|
||||
# Holocron - Conquer Kamino
|
||||
TITLE TEXT_STORY_TRANSMISSION_URAI
|
||||
TEXTCOLOR 219 167 149 255
|
||||
TEXT TEXT_DEMO_HOLOCRON_CHAPTER_04_TITLE
|
||||
|
||||
# TaskText
|
||||
WAIT 500
|
||||
SFX Button_Press
|
||||
NEWLINE 1
|
||||
TEXTCOLOR 109 247 255 255
|
||||
TEXT TEXT_DEMO_HOLOCRON_CHAPTER_04
|
||||
WAIT 100
|
||||
|
||||
81
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_EMPIRE_ACT_I.LUA
Normal file
81
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_EMPIRE_ACT_I.LUA
Normal file
@@ -0,0 +1,81 @@
|
||||
-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Empire_Act_I.lua#1 $
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- (C) Petroglyph Games, Inc.
|
||||
--
|
||||
--
|
||||
-- ***** ** * *
|
||||
-- * ** * * *
|
||||
-- * * * * *
|
||||
-- * * * * * * * *
|
||||
-- * * *** ****** * ** **** *** * * * ***** * ***
|
||||
-- * ** * * * ** * ** ** * * * * ** ** ** *
|
||||
-- *** ***** * * * * * * * * ** * * * *
|
||||
-- * * * * * * * * * * * * * * *
|
||||
-- * * * * * * * * * * ** * * * *
|
||||
-- * ** * * ** * ** * * ** * * * *
|
||||
-- ** **** ** * **** ***** * ** *** * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * * *
|
||||
-- **** * *
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Empire_Act_I.lua $
|
||||
--
|
||||
-- Original Author: Steve_Copeland
|
||||
--
|
||||
-- $Author: Brian_Hayes $
|
||||
--
|
||||
-- $Change: 637819 $
|
||||
--
|
||||
-- $DateTime: 2017/03/22 10:16:16 $
|
||||
--
|
||||
-- $Revision: #1 $
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
require("PGStoryMode")
|
||||
|
||||
--
|
||||
-- Definitions -- This function is called once when the script is first created.
|
||||
--
|
||||
function Definitions()
|
||||
|
||||
DebugMessage("%s -- In Definitions", tostring(Script))
|
||||
|
||||
StoryModeEvents =
|
||||
{
|
||||
ActI_Fondor_Rebels_00 = State_ActI_Fondor_Rebels_00
|
||||
}
|
||||
|
||||
unit_typename_list = {
|
||||
"Y-Wing_Squadron"
|
||||
,"Y-Wing_Squadron"
|
||||
,"Rebel_Tank_Buster_Squad"
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
-- jdg 8/21/05 disabling for now
|
||||
function State_ActI_Fondor_Rebels_00(message)
|
||||
if message == OnEnter then
|
||||
-- MessageBox("lua handler for State_ActI_Fondor_Rebels_00")
|
||||
rebel_player = Find_Player("Rebel")
|
||||
empire_player = Find_Player("Empire")
|
||||
fondor_planet = FindPlanet("Fondor")
|
||||
empire_player.Enable_Advisor_Hints("Space",false)
|
||||
empire_player.Enable_Advisor_Hints("Land",false)
|
||||
unit_list = SpawnList(unit_typename_list, fondor_planet, rebel_player, false, false)
|
||||
--unit_fleet = Assemble_Fleet(unit_list) -- This will assemble the units in space
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function Story_Mode_Service()
|
||||
|
||||
end
|
||||
241
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_EMPIRE_ACT_III.LUA
Normal file
241
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_EMPIRE_ACT_III.LUA
Normal file
@@ -0,0 +1,241 @@
|
||||
-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Empire_Act_III.lua#1 $
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- (C) Petroglyph Games, Inc.
|
||||
--
|
||||
--
|
||||
-- ***** ** * *
|
||||
-- * ** * * *
|
||||
-- * * * * *
|
||||
-- * * * * * * * *
|
||||
-- * * *** ****** * ** **** *** * * * ***** * ***
|
||||
-- * ** * * * ** * ** ** * * * * ** ** ** *
|
||||
-- *** ***** * * * * * * * * ** * * * *
|
||||
-- * * * * * * * * * * * * * * *
|
||||
-- * * * * * * * * * * ** * * * *
|
||||
-- * ** * * ** * ** * * ** * * * *
|
||||
-- ** **** ** * **** ***** * ** *** * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * * *
|
||||
-- **** * *
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Empire_Act_III.lua $
|
||||
--
|
||||
-- Original Author: James Yarrow
|
||||
--
|
||||
-- $Author: Brian_Hayes $
|
||||
--
|
||||
-- $Change: 637819 $
|
||||
--
|
||||
-- $DateTime: 2017/03/22 10:16:16 $
|
||||
--
|
||||
-- $Revision: #1 $
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
require("PGStoryMode")
|
||||
|
||||
--
|
||||
-- Definitions -- This function is called once when the script is first created.
|
||||
--
|
||||
function Definitions()
|
||||
|
||||
StoryModeEvents =
|
||||
{
|
||||
Empire_ActIII_Reveal_07 = State_Empire_ActIII_Jabiim_Population,
|
||||
Empire_ActIII_Holocron_MofKalst_Entry = State_Initial_Falast_Spawn,
|
||||
Empire_ActIII_M08_Periodic_Spawn_Falast = State_Empire_ActIII_M08_Periodic_Spawn_Falast,
|
||||
Empire_ActIII_M08_Falast_Destroyed = State_Empire_ActIII_M08_Falast_Destroyed
|
||||
}
|
||||
|
||||
jabiim_spawn_list = {
|
||||
"Rebel_Infantry_Squad",
|
||||
"Rebel_Infantry_Squad",
|
||||
"Rebel_Infantry_Squad",
|
||||
"Rebel_Infantry_Squad",
|
||||
"Rebel_Tank_Buster_Squad",
|
||||
"Rebel_Tank_Buster_Squad",
|
||||
"Rebel_Infiltrator_Team",
|
||||
"Rebel_Infiltrator_Team",
|
||||
"Rebel_Artillery_Brigade",
|
||||
"Rebel_Heavy_Tank_Brigade",
|
||||
"Rebel_Heavy_Tank_Brigade",
|
||||
"Rebel_Heavy_Tank_Brigade",
|
||||
"Rebel_Heavy_Tank_Brigade",
|
||||
"Rebel_Heavy_Tank_Brigade",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Y-Wing_Squadron",
|
||||
"Y-Wing_Squadron",
|
||||
"Y-Wing_Squadron",
|
||||
"Y-Wing_Squadron",
|
||||
"Corellian_Gunboat",
|
||||
"Corellian_Gunboat",
|
||||
"Corellian_Gunboat",
|
||||
"Corellian_Gunboat",
|
||||
"Corellian_Gunboat",
|
||||
"Corellian_Gunboat",
|
||||
"Alliance_Assault_Frigate",
|
||||
"Alliance_Assault_Frigate",
|
||||
"Alliance_Assault_Frigate"
|
||||
}
|
||||
|
||||
falast_spawn_list = {
|
||||
"Moff_Falast_Star_Destroyer",
|
||||
"Nebulon_B_Frigate",
|
||||
"Nebulon_B_Frigate",
|
||||
"Marauder_Missile_Cruiser",
|
||||
"Corellian_Corvette",
|
||||
"Corellian_Corvette",
|
||||
"Corellian_Corvette",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Y-Wing_Squadron",
|
||||
"Y-Wing_Squadron"
|
||||
}
|
||||
|
||||
--Memory pooling hints
|
||||
falast = nil
|
||||
fleet = nil
|
||||
rebel_player = nil
|
||||
falast_despawn_time = 0
|
||||
falast_spawn_time = 0
|
||||
planet_highlight = false
|
||||
falast_destroyed = false
|
||||
end
|
||||
|
||||
|
||||
function State_Empire_ActIII_Jabiim_Population(message)
|
||||
if message == OnEnter then
|
||||
jabiim = FindPlanet("Jabiim")
|
||||
rebel_player = Find_Player("REBEL")
|
||||
fleet = SpawnList(jabiim_spawn_list, jabiim, rebel_player, false, false)
|
||||
|
||||
for i,unit in pairs (fleet) do
|
||||
unit.Prevent_AI_Usage(true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function State_Initial_Falast_Spawn(message)
|
||||
|
||||
if message == OnEnter then
|
||||
|
||||
atzerri = FindPlanet("Atzerri")
|
||||
if not atzerri then
|
||||
--MessageBox("couldn't find Atzerri")
|
||||
end
|
||||
|
||||
-- Simply place Falast at Atzerri
|
||||
rebel_player = Find_Player("REBEL")
|
||||
fleet = SpawnList(falast_spawn_list, atzerri, rebel_player, false, false)
|
||||
-- falast_spawn_time = GetCurrentTime()
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
function State_Empire_ActIII_M08_Periodic_Spawn_Falast(message)
|
||||
|
||||
if message == OnEnter then
|
||||
|
||||
falast_despawn_time = GetCurrentTime()
|
||||
--MessageBox("Empire_ActIII_M08_Periodic_Spawn_Falast")
|
||||
|
||||
elseif message == OnUpdate then
|
||||
|
||||
if not falast_destroyed then
|
||||
if fleet then
|
||||
|
||||
--Currently spawned. Perhaps we should despawn him? Or maybe a tactical battle already has
|
||||
falast = Find_First_Object("Moff_Falast_Star_Destroyer")
|
||||
if not falast or GetCurrentTime() - falast_spawn_time > 60.0 then
|
||||
falast_despawn_time = GetCurrentTime()
|
||||
if falast then
|
||||
--MessageBox("Despawned Falast")
|
||||
falast.Despawn()
|
||||
end
|
||||
|
||||
-- just to be evil we'll keep the others alive but restore AI control for them
|
||||
for i,ship in pairs(fleet) do
|
||||
if TestValid(ship) then
|
||||
ship.Prevent_AI_Usage(false)
|
||||
end
|
||||
end
|
||||
fleet = nil
|
||||
|
||||
-- This skips the first time through, as he despawns once before we need the highlight.
|
||||
|
||||
if planet_highlight then
|
||||
Remove_Planet_Highlight("0")
|
||||
else
|
||||
planet_highlight = true
|
||||
end
|
||||
|
||||
Story_Event("FALAST_DESPAWNS")
|
||||
end
|
||||
|
||||
else
|
||||
|
||||
--He's not currently spawned. Maybe we should try to spawn him?
|
||||
if GetCurrentTime() - falast_despawn_time > 30.0 then
|
||||
spawn_location = FindTarget.Reachable_Target(rebel_player, "Story_Empire_Is_Suitable_Falast_Spawn", "Enemy | Friendly | Neutral", "Any", 0.1)
|
||||
if spawn_location then
|
||||
--MessageBox("Spawning Falast at a system")
|
||||
Spawn_Falast(spawn_location)
|
||||
else
|
||||
--There were no systems without Empire presence in space, so we'll force the issue.
|
||||
--MessageBox("Spawning Falast at a system with an interdictor")
|
||||
spawn_location = FindTarget.Reachable_Target(rebel_player, "Story_Empire_Is_Suitable_Falast_Backup_Spawn", "Enemy | Friendly | Neutral", "Any", 1.0)
|
||||
if spawn_location then
|
||||
Spawn_Falast(spawn_location)
|
||||
--spawn_location.Force_Test_Space_Conflict()
|
||||
else
|
||||
--MessageBox("Couldn't get a spawn location for Falast (unexpected)")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Spawn_Falast(loc)
|
||||
if not falast_destroyed then
|
||||
fleet = SpawnList(falast_spawn_list, loc.Get_Game_Object(), rebel_player, false, false)
|
||||
if fleet then
|
||||
falast_spawn_time = GetCurrentTime()
|
||||
-- MessageBox("Spawned Falast at %s", tostring(loc.Get_Game_Object()))
|
||||
|
||||
--Give the spawn location information to the story system so the player knows where to go
|
||||
plot = Get_Story_Plot("Story_Campaign_Empire_Act_III.xml")
|
||||
event = plot.Get_Event("Empire_ActIII_M08_Falast_Spawn_Notice_Line")
|
||||
planet_obj = loc.Get_Game_Object()
|
||||
event.Set_Reward_Parameter(2, planet_obj)
|
||||
Add_Planet_Highlight(planet_obj,"0")
|
||||
Story_Event("FALAST_IS_PRESENT")
|
||||
|
||||
else
|
||||
--MessageBox("Couldn't spawn Falast at %s for some reason", tostring(loc.Get_Game_Object()))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function State_Empire_ActIII_M08_Falast_Destroyed(message)
|
||||
falast_destroyed = true
|
||||
--This exists so that we don't continually spawn Falast once the mission is over. Don't actually need to do anything
|
||||
end
|
||||
122
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_EMPIRE_ACT_IV.LUA
Normal file
122
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_EMPIRE_ACT_IV.LUA
Normal file
@@ -0,0 +1,122 @@
|
||||
-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Empire_Act_IV.lua#1 $
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- (C) Petroglyph Games, Inc.
|
||||
--
|
||||
--
|
||||
-- ***** ** * *
|
||||
-- * ** * * *
|
||||
-- * * * * *
|
||||
-- * * * * * * * *
|
||||
-- * * *** ****** * ** **** *** * * * ***** * ***
|
||||
-- * ** * * * ** * ** ** * * * * ** ** ** *
|
||||
-- *** ***** * * * * * * * * ** * * * *
|
||||
-- * * * * * * * * * * * * * * *
|
||||
-- * * * * * * * * * * ** * * * *
|
||||
-- * ** * * ** * ** * * ** * * * *
|
||||
-- ** **** ** * **** ***** * ** *** * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * * *
|
||||
-- **** * *
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Empire_Act_IV.lua $
|
||||
--
|
||||
-- Original Author: Steve_Copeland
|
||||
--
|
||||
-- $Author: Brian_Hayes $
|
||||
--
|
||||
-- $Change: 637819 $
|
||||
--
|
||||
-- $DateTime: 2017/03/22 10:16:16 $
|
||||
--
|
||||
-- $Revision: #1 $
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
require("PGStoryMode")
|
||||
|
||||
--
|
||||
-- Definitions -- This function is called once when the script is first created.
|
||||
--
|
||||
function Definitions()
|
||||
|
||||
DebugMessage("%s -- In Definitions", tostring(Script))
|
||||
|
||||
StoryModeEvents =
|
||||
{
|
||||
Empire_ActIV_Mission_Twelve_01 = State_Empire_ActIV_Mission_Twelve_01
|
||||
}
|
||||
|
||||
-- For memory pool cleanup hints
|
||||
yavin = nil
|
||||
alzoc3 = nil
|
||||
shola = nil
|
||||
hoth = nil
|
||||
polus = nil
|
||||
planet_table = nil
|
||||
empire_player = nil
|
||||
end
|
||||
|
||||
function State_Empire_ActIV_Mission_Twelve_01(message)
|
||||
if message == OnEnter then
|
||||
--MessageBox("Empire_ActIV_Mission_Twelve_01")
|
||||
yavin = FindPlanet("Yavin")
|
||||
alzoc3 = FindPlanet("AlzocIII")
|
||||
shola = FindPlanet("Shola")
|
||||
hoth = FindPlanet("Hoth")
|
||||
polus = FindPlanet("Polus")
|
||||
empire_player = Find_Player("Empire")
|
||||
plot = Get_Story_Plot("Story_Campaign_Empire_Act_IV.xml")
|
||||
if plot then
|
||||
event = plot.Get_Event("Empire_ActIV_Mission_Twelve_Stage_End_Game")
|
||||
end
|
||||
if not yavin or not alzoc3 or not shola or not hoth or not polus or not empire_player or not plot or not event then
|
||||
--MessageBox("error: didn't find all needed uservars")
|
||||
else
|
||||
planet_table = {[yavin] = false,
|
||||
[alzoc3] = false,
|
||||
[shola] = false,
|
||||
[hoth] = false,
|
||||
[polus] = false}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function Story_Mode_Service()
|
||||
|
||||
if planet_table then
|
||||
--MessageBox("Story_Mode_Service")
|
||||
|
||||
-- Update the table if any of the final planets have ever been conquered.
|
||||
-- Track the count of conquered planets and retain any unconquered planet.
|
||||
-- Note that we're ignoring if the Empire later lost the system.
|
||||
conquered_count = 0
|
||||
for planet, was_conquered in pairs(planet_table) do
|
||||
if was_conquered then
|
||||
conquered_count = conquered_count + 1
|
||||
else
|
||||
if planet.Get_Owner() == empire_player then
|
||||
planet_table[planet] = true
|
||||
conquered_count = conquered_count + 1
|
||||
else
|
||||
unconquered_planet = planet
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- If 4 of 5 systems have been conquered, the last planet stages the end game.
|
||||
if conquered_count == 4 then
|
||||
--MessageBox("Setting up end game system on: %s", tostring(unconquered_planet))
|
||||
event.Set_Event_Parameter(1, unconquered_planet)
|
||||
Story_Event("TRIGGER_MISSION_12_END_GAME")
|
||||
ScriptExit()
|
||||
end
|
||||
end
|
||||
end
|
||||
68
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_REBEL_ACT_I.LUA
Normal file
68
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_REBEL_ACT_I.LUA
Normal file
@@ -0,0 +1,68 @@
|
||||
-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Rebel_Act_I.lua#1 $
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- (C) Petroglyph Games, Inc.
|
||||
--
|
||||
--
|
||||
-- ***** ** * *
|
||||
-- * ** * * *
|
||||
-- * * * * *
|
||||
-- * * * * * * * *
|
||||
-- * * *** ****** * ** **** *** * * * ***** * ***
|
||||
-- * ** * * * ** * ** ** * * * * ** ** ** *
|
||||
-- *** ***** * * * * * * * * ** * * * *
|
||||
-- * * * * * * * * * * * * * * *
|
||||
-- * * * * * * * * * * ** * * * *
|
||||
-- * ** * * ** * ** * * ** * * * *
|
||||
-- ** **** ** * **** ***** * ** *** * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * * *
|
||||
-- **** * *
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Rebel_Act_I.lua $
|
||||
--
|
||||
-- Original Author: Steve_Copeland
|
||||
--
|
||||
-- $Author: Brian_Hayes $
|
||||
--
|
||||
-- $Change: 637819 $
|
||||
--
|
||||
-- $DateTime: 2017/03/22 10:16:16 $
|
||||
--
|
||||
-- $Revision: #1 $
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
require("PGStoryMode")
|
||||
|
||||
--
|
||||
-- Definitions -- This function is called once when the script is first created.
|
||||
--
|
||||
function Definitions()
|
||||
|
||||
DebugMessage("%s -- In Definitions", tostring(Script))
|
||||
|
||||
StoryModeEvents =
|
||||
{
|
||||
Rebel_ActI_Begin = State_Rebel_ActI_Begin
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
function State_Rebel_ActI_Begin(message)
|
||||
if message == OnEnter then
|
||||
rebel_player = Find_Player("Rebel")
|
||||
rebel_player.Enable_Advisor_Hints("Space",false)
|
||||
rebel_player.Enable_Advisor_Hints("Land",false)
|
||||
end
|
||||
end
|
||||
|
||||
function Story_Mode_Service()
|
||||
|
||||
end
|
||||
96
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_REBEL_ACT_III.LUA
Normal file
96
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_REBEL_ACT_III.LUA
Normal file
@@ -0,0 +1,96 @@
|
||||
-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Rebel_Act_III.lua#1 $
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- (C) Petroglyph Games, Inc.
|
||||
--
|
||||
--
|
||||
-- ***** ** * *
|
||||
-- * ** * * *
|
||||
-- * * * * *
|
||||
-- * * * * * * * *
|
||||
-- * * *** ****** * ** **** *** * * * ***** * ***
|
||||
-- * ** * * * ** * ** ** * * * * ** ** ** *
|
||||
-- *** ***** * * * * * * * * ** * * * *
|
||||
-- * * * * * * * * * * * * * * *
|
||||
-- * * * * * * * * * * ** * * * *
|
||||
-- * ** * * ** * ** * * ** * * * *
|
||||
-- ** **** ** * **** ***** * ** *** * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * * *
|
||||
-- **** * *
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Rebel_Act_III.lua $
|
||||
--
|
||||
-- Original Author: Steve_Copeland
|
||||
--
|
||||
-- $Author: Brian_Hayes $
|
||||
--
|
||||
-- $Change: 637819 $
|
||||
--
|
||||
-- $DateTime: 2017/03/22 10:16:16 $
|
||||
--
|
||||
-- $Revision: #1 $
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
require("PGStoryMode")
|
||||
|
||||
--
|
||||
-- Definitions -- This function is called once when the script is first created.
|
||||
--
|
||||
function Definitions()
|
||||
|
||||
DebugMessage("%s -- In Definitions", tostring(Script))
|
||||
|
||||
StoryModeEvents =
|
||||
{
|
||||
Rebel_ActIII_Mission_Ten_Begin = Setup_Trigger_Planet
|
||||
}
|
||||
|
||||
flag_mothma_params_set = false
|
||||
end
|
||||
|
||||
-- The mission trigger system is wherever Mon Mothma happens to be.
|
||||
function Setup_Trigger_Planet(message)
|
||||
if message == OnUpdate then
|
||||
if not flag_mothma_params_set then
|
||||
han_solo_list = Find_All_Objects_Of_Type("Han_Solo_Team")
|
||||
if han_solo_list then
|
||||
han_solo_object = han_solo_list[1]
|
||||
|
||||
--Verify the object, since Find_All_Objects_Of_Type will return an empty (though valid) table
|
||||
--if it finds nothing
|
||||
if TestValid(han_solo_object) then
|
||||
mon_mothma_list = Find_All_Objects_Of_Type("Mon_Mothma_Team")
|
||||
if mon_mothma_list then
|
||||
mon_mothma_object = mon_mothma_list[1]
|
||||
|
||||
--Verify the object, since Find_All_Objects_Of_Type will return an empty (though valid) table
|
||||
--if it finds nothing
|
||||
if TestValid(mon_mothma_object) then
|
||||
mon_mothma_location = mon_mothma_object.Get_Planet_Location()
|
||||
han_solo_location = han_solo_object.Get_Planet_Location()
|
||||
if mon_mothma_location == han_solo_location then
|
||||
Story_Event("MOTHMA_PARAMS_SET")
|
||||
--MessageBox("flag_mothma_params_set")
|
||||
flag_mothma_params_set = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Story_Mode_Service()
|
||||
end
|
||||
|
||||
|
||||
|
||||
584
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_UNDERWORLD.LUA
Normal file
584
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_UNDERWORLD.LUA
Normal file
@@ -0,0 +1,584 @@
|
||||
-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Underworld.lua#1 $
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- (C) Petroglyph Games, Inc.
|
||||
--
|
||||
--
|
||||
-- ***** ** * *
|
||||
-- * ** * * *
|
||||
-- * * * * *
|
||||
-- * * * * * * * *
|
||||
-- * * *** ****** * ** **** *** * * * ***** * ***
|
||||
-- * ** * * * ** * ** ** * * * * ** ** ** *
|
||||
-- *** ***** * * * * * * * * ** * * * *
|
||||
-- * * * * * * * * * * * * * * *
|
||||
-- * * * * * * * * * * ** * * * *
|
||||
-- * ** * * ** * ** * * ** * * * *
|
||||
-- ** **** ** * **** ***** * ** *** * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * * *
|
||||
-- **** * *
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Underworld.lua $
|
||||
--
|
||||
-- Original Author: Dan Etter
|
||||
--
|
||||
-- $Author: Brian_Hayes $
|
||||
--
|
||||
-- $Change: 637819 $
|
||||
--
|
||||
-- $DateTime: 2017/03/22 10:16:16 $
|
||||
--
|
||||
-- $Revision: #1 $
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
require("PGStateMachine")
|
||||
require("PGStoryMode")
|
||||
|
||||
--
|
||||
-- Definitions -- This function is called once when the script is first created.
|
||||
--
|
||||
function Definitions()
|
||||
|
||||
DebugMessage("%s -- In Definitions", tostring(Script))
|
||||
|
||||
StoryModeEvents =
|
||||
{
|
||||
OK_To_Begin_Underworld_ActII = State_Enable_Scripted_AI_For_ActII,
|
||||
OK_To_Begin_Underworld_ActIII = State_Switch_Rebel_HQ_For_ActIII,
|
||||
LUA_Link_Trigger_Empire_Attacks_00 = State_Begin_Scripted_Thrawn_Attacks,
|
||||
Underworld_Mission_07_Reveal_Bespin = State_Underworld_Mission_07_Reveal_Bespin,
|
||||
Underworld_Mission_07_Completed = State_Underworld_Mission_07_Completed,
|
||||
Underworld_ActII_Mission_07_Failed = State_Underworld_ActII_Mission_07_Failed,
|
||||
Underworld_A02M07_Failed_04 = State_Underworld_ActII_Mission_07_Reset_Variables,
|
||||
Underworld_A03M10_Spawn_Rebels_At_Mandalore = State_Underworld_A03M10_Spawn_Rebels_At_Mandalore,
|
||||
LUA_Link_Trigger_Empire_Attacks_01 = State_Empire_Attacks_01,
|
||||
LUA_Link_Trigger_Empire_Attacks_02 = State_Empire_Attacks_02,
|
||||
}
|
||||
|
||||
|
||||
underworld = Find_Player("Underworld")
|
||||
rebel = Find_Player("Rebel")
|
||||
empire = Find_Player("Empire")
|
||||
|
||||
mission_7_triggered = false
|
||||
mission_7_ready = false
|
||||
mission_7_complete = false
|
||||
mission_message_sent = false
|
||||
|
||||
bespin_unit_list = {}
|
||||
|
||||
mission_ten_rebel_space_fleet = {
|
||||
"Y-Wing_Squadron",
|
||||
"Y-Wing_Squadron",
|
||||
"Y-Wing_Squadron",
|
||||
"A_Wing_Squadron",
|
||||
"A_Wing_Squadron",
|
||||
"A_Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"B-Wing_Squadron",
|
||||
"B-Wing_Squadron",
|
||||
"B-Wing_Squadron",
|
||||
"Corellian_Corvette",
|
||||
"Corellian_Corvette",
|
||||
"Corellian_Gunboat",
|
||||
"Corellian_Gunboat",
|
||||
"Marauder_Missile_Cruiser",
|
||||
"Marauder_Missile_Cruiser",
|
||||
"Marauder_Missile_Cruiser",
|
||||
"Marauder_Missile_Cruiser",
|
||||
"Alliance_Assault_Frigate",
|
||||
"Alliance_Assault_Frigate",
|
||||
"Alliance_Assault_Frigate",
|
||||
"Alliance_Assault_Frigate",
|
||||
"Alliance_Assault_Frigate"
|
||||
}
|
||||
|
||||
mission_ten_rebel_land_fleet = {
|
||||
"Garm_Bel_Iblis_Team",
|
||||
"Rebel_Infantry_Squad",
|
||||
"Rebel_Infantry_Squad",
|
||||
"Rebel_Tank_Buster_Squad",
|
||||
"Rebel_Infiltrator_Team",
|
||||
"Rebel_Light_Tank_Brigade",
|
||||
"Rebel_Artillery_Brigade",
|
||||
"Rebel_Speeder_Wing",
|
||||
"Rebel_Heavy_Tank_Brigade",
|
||||
"Rebel_Heavy_Tank_Brigade"
|
||||
}
|
||||
|
||||
rebel_attack_thread_id = -1
|
||||
empire_attack_thread_id = -1
|
||||
|
||||
end
|
||||
|
||||
function Story_Mode_Service()
|
||||
if mission_7_ready and not mission_7_complete and not mission_message_sent then
|
||||
mission_message_sent = true
|
||||
bespin = Find_First_Object("Bespin_Story")
|
||||
|
||||
underworld_list = Find_All_Objects_Of_Type(underworld)
|
||||
for k, unit in pairs(underworld_list) do
|
||||
if TestValid(unit) then
|
||||
if unit.Get_Planet_Location() == bespin and not (unit.Get_Type() == Find_Object_Type("GALACTIC_FLEET")) then
|
||||
parent = unit.Get_Parent_Object()
|
||||
if TestValid(parent) and (parent.Get_Type() == Find_Object_Type("GALACTIC_FLEET")) then
|
||||
table.insert(bespin_unit_list, unit)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if TestValid(bespin_unit_list[1]) then
|
||||
bespin_fleet = Assemble_Fleet(bespin_unit_list)
|
||||
end
|
||||
|
||||
Story_Event("START_MISSION_7")
|
||||
end
|
||||
|
||||
if mission_7_triggered then
|
||||
tyber = Find_First_Object("TYBER_ZANN_PASSENGER")
|
||||
urai_list = Find_All_Objects_Of_Type("Urai_Fen")
|
||||
bespin = Find_First_Object("Bespin_Story")
|
||||
|
||||
if TestValid(tyber) then
|
||||
--MessageBox("Tyber0 found!")
|
||||
tyber_loc = tyber.Get_Planet_Location()
|
||||
end
|
||||
|
||||
urai_loc = nil
|
||||
for k, unit in pairs(urai_list) do
|
||||
if TestValid(unit) then
|
||||
if unit.Get_Planet_Location() == bespin then
|
||||
urai_loc = bespin
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if tyber_loc == bespin and urai_loc == bespin then
|
||||
mission_7_ready = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Mission_07_Reveal_Bespin(message)
|
||||
|
||||
--It's important that this state function be tied to an XML event that won't be repeated if we fail the mission,
|
||||
--otherwise it can squash State_Underworld_ActII_Mission_07_Failed below
|
||||
|
||||
if message == OnEnter then
|
||||
mission_7_triggered = true
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_ActII_Mission_07_Failed(message)
|
||||
|
||||
--We can't stick around in this state, otherwise a second failure will not cause a state change and we'll never run OnEnter again
|
||||
end
|
||||
|
||||
function State_Underworld_ActII_Mission_07_Reset_Variables(message)
|
||||
if message == OnEnter then
|
||||
--player failed mission 7, reset all relevant flags!
|
||||
mission_7_triggered = true
|
||||
mission_7_ready = false
|
||||
mission_7_complete = false
|
||||
mission_message_sent = false
|
||||
|
||||
bespin_unit_list = {}
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Mission_07_Completed(message)
|
||||
if message == OnEnter then
|
||||
mission_7_complete = true
|
||||
|
||||
if Create_Thread.Is_Thread_Active(empire_attack_thread_id) then
|
||||
Create_Thread.Kill(empire_attack_thread_id)
|
||||
end
|
||||
|
||||
--Generate a big Empire attack here
|
||||
empire_attack_thread_id = Create_Thread("Major_Empire_Attack")
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--MISSION 10 LUA SCRIPTING
|
||||
|
||||
function State_Underworld_A03M10_Spawn_Rebels_At_Mandalore(message)
|
||||
if message == OnEnter then
|
||||
--Spawn in the space fleet!
|
||||
mandalore = Find_First_Object("Mandalore")
|
||||
rebel_space_fleet_units = SpawnList(mission_ten_rebel_space_fleet,mandalore,rebel,false,false)
|
||||
rebel_space_fleet = Assemble_Fleet(rebel_space_fleet_units)
|
||||
|
||||
--Spawn in the land fleet!
|
||||
rebel_land_fleet_units = SpawnList(mission_ten_rebel_land_fleet,mandalore,rebel,false,false)
|
||||
end
|
||||
end
|
||||
|
||||
function State_Begin_Scripted_Thrawn_Attacks(message)
|
||||
if message == OnEnter then
|
||||
|
||||
Create_Thread("Thrawn_Attacks_Saleucami")
|
||||
Create_Thread("Thrawn_Attacks_Ryloth")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Empire_Attacks_01(message)
|
||||
if message == OnEnter then
|
||||
|
||||
if Create_Thread.Is_Thread_Active(empire_attack_thread_id) then
|
||||
Create_Thread.Kill(empire_attack_thread_id)
|
||||
end
|
||||
|
||||
empire_attack_thread_id = Create_Thread("Major_Empire_Attack")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Empire_Attacks_02(message)
|
||||
if message == OnEnter then
|
||||
|
||||
if Create_Thread.Is_Thread_Active(empire_attack_thread_id) then
|
||||
Create_Thread.Kill(empire_attack_thread_id)
|
||||
end
|
||||
|
||||
empire_attack_thread_id = Create_Thread("Roaming_Empire_Space_Force")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Enable_Scripted_AI_For_ActII(message)
|
||||
if message == OnEnter then
|
||||
--kuat is the source of Empire attacks. We'll need it from here on out
|
||||
kuat = Find_First_Object("Kuat")
|
||||
|
||||
--From this point on the Empire will periodically send smallish forces after Underworld planets
|
||||
--Also we'll generate big Empire attacks at various specific story points
|
||||
Create_Thread("Periodic_Minor_Empire_Attack")
|
||||
|
||||
--Meanwhile the Rebels will only attack in response to the Underworld taking one of their planets
|
||||
rebel_attack_source = Find_First_Object("Hoth")
|
||||
Create_Thread("Monitor_Planet_Ownership_For_Rebel_Losses")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Switch_Rebel_HQ_For_ActIII(message)
|
||||
if message == OnEnter then
|
||||
--Rebel attacks now originate at Sullust
|
||||
rebel_attack_source = Find_First_Object("Sullust")
|
||||
end
|
||||
end
|
||||
|
||||
--Couple of special Empire attacks after Thrawn threatens Tyber
|
||||
function Thrawn_Attacks_Saleucami()
|
||||
saleucami_space_force_definition = { "Victory_Destroyer",
|
||||
"Victory_Destroyer",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Interdictor_Cruiser",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron" }
|
||||
|
||||
saleucami = Find_First_Object("Saleucami")
|
||||
|
||||
saleucami_space_units = SpawnList(saleucami_space_force_definition, kuat, empire, false, false)
|
||||
saleucami_space_fleet = Assemble_Fleet(saleucami_space_units)
|
||||
BlockOnCommand(saleucami_space_fleet.Move_To(saleucami))
|
||||
end
|
||||
|
||||
function Thrawn_Attacks_Ryloth()
|
||||
ryloth_space_force_definition = { "Star_Destroyer",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"TIE_Defender_Squadron",
|
||||
"TIE_Defender_Squadron",
|
||||
"TIE_Defender_Squadron",
|
||||
"TIE_Phantom_Squadron",
|
||||
"TIE_Phantom_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron" }
|
||||
|
||||
ryloth = Find_First_Object("Ryloth")
|
||||
|
||||
ryloth_space_units = SpawnList(ryloth_space_force_definition, kuat, empire, false, false)
|
||||
ryloth_space_fleet = Assemble_Fleet(ryloth_space_units)
|
||||
BlockOnCommand(ryloth_space_fleet.Move_To(ryloth))
|
||||
end
|
||||
|
||||
--Couple of thread functions to run Empire attacks of different sizes
|
||||
function Minor_Empire_Attack()
|
||||
|
||||
--Might be worth having a few different template forces and randomly selecting one for variety
|
||||
minor_empire_space_force_definition = { "Victory_Destroyer",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron" }
|
||||
|
||||
minor_empire_land_force_definition = { "Victory_Destroyer",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Imperial_Stormtrooper_Squad",
|
||||
"Imperial_Stormtrooper_Squad",
|
||||
"DarkTrooper_P1_Company",
|
||||
"Noghri_Assassin_Squad",
|
||||
"Imperial_Light_Scout_Squad",
|
||||
"Imperial_Heavy_Scout_Squad",
|
||||
"Imperial_Heavy_Scout_Squad",
|
||||
"Imperial_Anti_Infantry_Brigade",
|
||||
"Imperial_Anti_Infantry_Brigade" }
|
||||
|
||||
Empire_Attack(minor_empire_space_force_definition, minor_empire_land_force_definition)
|
||||
end
|
||||
|
||||
function Major_Empire_Attack()
|
||||
|
||||
--Might be worth having a few different template forces and randomly selecting one for variety
|
||||
major_empire_space_force_definition = { "Star_Destroyer",
|
||||
"Victory_Destroyer",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"TIE_Defender_Squadron",
|
||||
"TIE_Defender_Squadron",
|
||||
"TIE_Phantom_Squadron",
|
||||
"TIE_Phantom_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron" }
|
||||
|
||||
major_empire_land_force_definition = { "Acclamator_Assault_Ship",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"DarkTrooper_P1_Company",
|
||||
"DarkTrooper_P1_Company",
|
||||
"DarkTrooper_P2_Company",
|
||||
"DarkTrooper_P2_Company",
|
||||
"DarkTrooper_P2_Company",
|
||||
"DarkTrooper_P3_Company",
|
||||
"DarkTrooper_P3_Company",
|
||||
"Imperial_Armor_Group",
|
||||
"Imperial_Armor_Group",
|
||||
"Imperial_Heavy_Assault_Company",
|
||||
"Imperial_Artillery_Corp",
|
||||
"Lancet_Air_Wing" }
|
||||
|
||||
Empire_Attack(major_empire_space_force_definition, major_empire_land_force_definition)
|
||||
end
|
||||
|
||||
|
||||
--Spawn Empire land and space forces and direct them to attack an Underworld planet
|
||||
function Empire_Attack(space_force_definition, land_force_definition)
|
||||
|
||||
empire_attack_target = FindTarget.Reachable_Target(empire, "Is_Neglected_By_My_Opponent_Space", "Enemy", "Any", 1.0, kuat)
|
||||
if not TestValid(empire_attack_target) then
|
||||
return
|
||||
end
|
||||
|
||||
empire_space_units = SpawnList(space_force_definition, kuat, empire, false, false)
|
||||
empire_space_fleet = Assemble_Fleet(empire_space_units)
|
||||
BlockOnCommand(empire_space_fleet.Move_To(empire_attack_target))
|
||||
|
||||
Sleep(1)
|
||||
|
||||
if TestValid(empire_space_fleet) and empire_space_fleet.Get_Planet_Location() == empire_attack_target.Get_Game_Object() then
|
||||
Sleep(1)
|
||||
empire_land_units = SpawnList(land_force_definition, kuat, empire, false, false)
|
||||
empire_land_fleet = Assemble_Fleet(empire_land_units)
|
||||
BlockOnCommand(empire_land_fleet.Move_To(empire_attack_target))
|
||||
empire_land_fleet.Invade()
|
||||
end
|
||||
end
|
||||
|
||||
function Periodic_Minor_Empire_Attack()
|
||||
while true do
|
||||
sleep_time = GameRandom(300, 500)
|
||||
Sleep(sleep_time)
|
||||
|
||||
--Don't overload the player!
|
||||
--No attack if there's one already pending
|
||||
if Create_Thread.Is_Thread_Active(empire_attack_thread_id) == false then
|
||||
--No attack if the player needs some breathing room
|
||||
if EvaluatePerception("Should_Shutdown_Offense_For_Story_Campaign", empire) == 0 then
|
||||
empire_attack_thread_id = Create_Thread("Minor_Empire_Attack")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--Watch out for Rebel planets being taken by the Underworld. Each time this happens we should launch
|
||||
--a retaliatory strike
|
||||
function Monitor_Planet_Ownership_For_Rebel_Losses()
|
||||
complete_planet_list = FindPlanet.Get_All_Planets()
|
||||
planet_ownership_table = {}
|
||||
|
||||
while true do
|
||||
for i, planet in pairs(complete_planet_list) do
|
||||
planet_owner = planet.Get_Owner()
|
||||
if planet_ownership_table[planet] == rebel and planet_owner == underworld then
|
||||
--Don't overload the player!
|
||||
--No attack if there's one already pending
|
||||
if Create_Thread.Is_Thread_Active(rebel_attack_thread_id) == false then
|
||||
--No attack if the player needs some breathing room
|
||||
if EvaluatePerception("Should_Shutdown_Offense_For_Story_Campaign", rebel) == 0 then
|
||||
rebel_attack_thread_id = Create_Thread("The_Rebellion_Strikes_Back")
|
||||
end
|
||||
end
|
||||
end
|
||||
planet_ownership_table[planet] = planet_owner
|
||||
Sleep(0.5)
|
||||
end
|
||||
Sleep(5)
|
||||
end
|
||||
end
|
||||
|
||||
--Thread function to execute the Rebel attack that is triggered when the Underworld takes a Rebel planet
|
||||
function The_Rebellion_Strikes_Back()
|
||||
|
||||
if (not TestValid(rebel_attack_source)) or (rebel_attack_source.Get_Owner() ~= rebel) then
|
||||
return
|
||||
end
|
||||
|
||||
rebel_reaction_space_force_definition = { "Y-Wing_Squadron",
|
||||
"Y-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"B-Wing_Squadron",
|
||||
"B-Wing_Squadron",
|
||||
"Corellian_Corvette",
|
||||
"Corellian_Corvette",
|
||||
"Corellian_Gunboat",
|
||||
"Marauder_Missile_Cruiser",
|
||||
"Marauder_Missile_Cruiser",
|
||||
"Alliance_Assault_Frigate",
|
||||
"MC30_Frigate",
|
||||
"Nebulon_B_Frigate",
|
||||
"Nebulon_B_Frigate" }
|
||||
|
||||
rebel_reaction_land_force_definition = { "Y-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Rebel_X-Wing_Squadron",
|
||||
"Corellian_Corvette",
|
||||
"Marauder_Missile_Cruiser",
|
||||
"Nebulon_B_Frigate",
|
||||
"Nebulon_B_Frigate",
|
||||
"Rebel_Infantry_Squad",
|
||||
"Rebel_Infantry_Squad",
|
||||
"Rebel_Tank_Buster_Squad",
|
||||
"Rebel_Infiltrator_Team",
|
||||
"Rebel_Light_Tank_Brigade",
|
||||
"Rebel_Artillery_Brigade",
|
||||
"Gallofree_HTT_Company",
|
||||
"Rebel_Heavy_Tank_Brigade",
|
||||
"Rebel_Heavy_Tank_Brigade" }
|
||||
|
||||
--Only retaliate if we can reach an Underworld planet without engaging the Empire. May be a bit restrictive since
|
||||
--Rebel planets are so dispersed.
|
||||
rebel_attack_target = FindTarget.Reachable_Target(rebel, "Is_Neglected_By_My_Opponent_Space", "Enemy", "Enemy_Undefended", 1.0, rebel_attack_source)
|
||||
if not TestValid(rebel_attack_target) then
|
||||
return
|
||||
end
|
||||
|
||||
rebel_space_units = SpawnList(rebel_reaction_space_force_definition, rebel_attack_source, rebel, false, false)
|
||||
rebel_space_fleet = Assemble_Fleet(rebel_space_units)
|
||||
BlockOnCommand(rebel_space_fleet.Move_To(rebel_attack_target))
|
||||
|
||||
Sleep(1)
|
||||
|
||||
if not TestValid(rebel_attack_source) or rebel_attack_source.Get_Owner() ~= rebel then
|
||||
return
|
||||
end
|
||||
|
||||
if TestValid(rebel_space_fleet) and rebel_space_fleet.Get_Planet_Location() == rebel_attack_target then
|
||||
Sleep(1)
|
||||
rebel_land_units = SpawnList(rebel_reaction_land_force_definition, rebel_attack_source, rebel, false, false)
|
||||
rebel_land_fleet = Assemble_Fleet(rebel_land_units)
|
||||
BlockOnCommand(rebel_land_fleet.Move_To(rebel_attack_target))
|
||||
rebel_land_fleet.Invade()
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--Huge Empire fleet wanders the galaxy squashing stuff until wiped out
|
||||
function Roaming_Empire_Space_Force()
|
||||
|
||||
roaming_empire_fleet_definition = { "Star_Destroyer",
|
||||
"Star_Destroyer",
|
||||
"Star_Destroyer",
|
||||
"Star_Destroyer",
|
||||
"Victory_Destroyer",
|
||||
"Victory_Destroyer",
|
||||
"Victory_Destroyer",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Acclamator_Assault_Ship",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Tartan_Patrol_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"Broadside_Class_Cruiser",
|
||||
"TIE_Defender_Squadron",
|
||||
"TIE_Defender_Squadron",
|
||||
"TIE_Defender_Squadron",
|
||||
"TIE_Defender_Squadron",
|
||||
"TIE_Phantom_Squadron",
|
||||
"TIE_Phantom_Squadron",
|
||||
"TIE_Phantom_Squadron",
|
||||
"TIE_Phantom_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron",
|
||||
"TIE_Interceptor_Squadron" }
|
||||
|
||||
roaming_empire_fleet_units = SpawnList(roaming_empire_fleet_definition, kuat, empire, false, false)
|
||||
roaming_empire_fleet = Assemble_Fleet(roaming_empire_fleet_units)
|
||||
|
||||
while TestValid(roaming_empire_fleet) do
|
||||
roaming_fleet_target = FindTarget.Reachable_Target(empire, "Roaming_Empire_Fleet_Target", "Enemy", "Any", 1.0, roaming_empire_fleet.Get_Planet_Location())
|
||||
BlockOnCommand(roaming_empire_fleet.Move_To(roaming_fleet_target))
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
483
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_UNDERWORLD_DEMO.LUA
Normal file
483
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_UNDERWORLD_DEMO.LUA
Normal file
@@ -0,0 +1,483 @@
|
||||
-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Underworld_Demo.lua#1 $
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- (C) Petroglyph Games, Inc.
|
||||
--
|
||||
--
|
||||
-- ***** ** * *
|
||||
-- * ** * * *
|
||||
-- * * * * *
|
||||
-- * * * * * * * *
|
||||
-- * * *** ****** * ** **** *** * * * ***** * ***
|
||||
-- * ** * * * ** * ** ** * * * * ** ** ** *
|
||||
-- *** ***** * * * * * * * * ** * * * *
|
||||
-- * * * * * * * * * * * * * * *
|
||||
-- * * * * * * * * * * ** * * * *
|
||||
-- * ** * * ** * ** * * ** * * * *
|
||||
-- ** **** ** * **** ***** * ** *** * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * * *
|
||||
-- **** * *
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Underworld_Demo.lua $
|
||||
--
|
||||
-- Original Author: Dan Etter
|
||||
--
|
||||
-- $Author: Brian_Hayes $
|
||||
--
|
||||
-- $Change: 637819 $
|
||||
--
|
||||
-- $DateTime: 2017/03/22 10:16:16 $
|
||||
--
|
||||
-- $Revision: #1 $
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
require("PGStateMachine")
|
||||
require("PGStoryMode")
|
||||
|
||||
--
|
||||
-- Definitions -- This function is called once when the script is first created.
|
||||
--
|
||||
function Definitions()
|
||||
|
||||
DebugMessage("%s -- In Definitions", tostring(Script))
|
||||
|
||||
StoryModeEvents =
|
||||
{
|
||||
Underworld_Tutorial_Demo_Begin = State_Underworld_Tutorial_Demo_Begin,
|
||||
Underworld_Tutorial_Open_NalHutta_To_Tyber = State_Underworld_Tutorial_Open_NalHutta_To_Tyber,
|
||||
Underworld_Tutorial_Highlight_Piracy_Option = State_Underworld_Tutorial_Highlight_Piracy_Option,
|
||||
Underworld_Tutorial_Corruption_Increased_On_Mandalore = State_Underworld_Tutorial_Corruption_Increased_On_Mandalore,
|
||||
Underworld_Tutorial_Trigger_After_Corruption_Increased_At_NalHutta = State_Underworld_Tutorial_Trigger_After_Corruption_Increased_At_NalHutta,
|
||||
Underworld_Tutorial_Highlight_Disruptor_Tech = State_Underworld_Tutorial_Highlight_Disruptor_Tech,
|
||||
Underworld_Tutorial_Complete_Objective_02 = State_Underworld_Tutorial_Complete_Objective_02,
|
||||
Underworld_Tutorial_Force_Urai_Respawn_After_Mandalore_Corruption = State_Underworld_Tutorial_Force_Urai_Respawn_After_Mandalore_Corruption,
|
||||
Underworld_Tutorial_Speech_Line_00_Remove_Text = State_Underworld_Tutorial_Speech_Line_00_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_01_Remove_Text = State_Underworld_Tutorial_Speech_Line_01_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_02_Remove_Text = State_Underworld_Tutorial_Speech_Line_02_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_03_Remove_Text = State_Underworld_Tutorial_Speech_Line_03_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_04_Remove_Text = State_Underworld_Tutorial_Speech_Line_04_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_05_Remove_Text = State_Underworld_Tutorial_Speech_Line_05_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_06_Remove_Text = State_Underworld_Tutorial_Speech_Line_06_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_07_Remove_Text = State_Underworld_Tutorial_Speech_Line_07_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_08_Remove_Text = State_Underworld_Tutorial_Speech_Line_08_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_09_Remove_Text = State_Underworld_Tutorial_Speech_Line_09_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_10_Remove_Text = State_Underworld_Tutorial_Speech_Line_10_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_11_Remove_Text = State_Underworld_Tutorial_Speech_Line_11_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_12_Remove_Text = State_Underworld_Tutorial_Speech_Line_12_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_13_Remove_Text = State_Underworld_Tutorial_Speech_Line_13_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_14_Remove_Text = State_Underworld_Tutorial_Speech_Line_14_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_15_Remove_Text = State_Underworld_Tutorial_Speech_Line_15_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_16_Remove_Text = State_Underworld_Tutorial_Speech_Line_16_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_17_Remove_Text = State_Underworld_Tutorial_Speech_Line_17_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_18_Remove_Text = State_Underworld_Tutorial_Speech_Line_18_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_19_Remove_Text = State_Underworld_Tutorial_Speech_Line_19_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_20_Remove_Text = State_Underworld_Tutorial_Speech_Line_20_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_21_Remove_Text = State_Underworld_Tutorial_Speech_Line_21_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_22_Remove_Text = State_Underworld_Tutorial_Speech_Line_22_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_23_Remove_Text = State_Underworld_Tutorial_Speech_Line_23_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_24_Remove_Text = State_Underworld_Tutorial_Speech_Line_24_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_25_Remove_Text = State_Underworld_Tutorial_Speech_Line_25_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_26_Remove_Text = State_Underworld_Tutorial_Speech_Line_26_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_27_Remove_Text = State_Underworld_Tutorial_Speech_Line_27_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_28_Remove_Text = State_Underworld_Tutorial_Speech_Line_28_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_29_Remove_Text = State_Underworld_Tutorial_Speech_Line_29_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_30_Remove_Text = State_Underworld_Tutorial_Speech_Line_30_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_31_Remove_Text = State_Underworld_Tutorial_Speech_Line_31_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_32_Remove_Text = State_Underworld_Tutorial_Speech_Line_32_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_33_Remove_Text = State_Underworld_Tutorial_Speech_Line_33_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_34_Remove_Text = State_Underworld_Tutorial_Speech_Line_34_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_35_Remove_Text = State_Underworld_Tutorial_Speech_Line_35_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_36_Remove_Text = State_Underworld_Tutorial_Speech_Line_36_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_37_Remove_Text = State_Underworld_Tutorial_Speech_Line_37_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_38_Remove_Text = State_Underworld_Tutorial_Speech_Line_38_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_39_Remove_Text = State_Underworld_Tutorial_Speech_Line_39_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_40_Remove_Text = State_Underworld_Tutorial_Speech_Line_40_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_41_Remove_Text = State_Underworld_Tutorial_Speech_Line_41_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_42_Remove_Text = State_Underworld_Tutorial_Speech_Line_42_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_43_Remove_Text = State_Underworld_Tutorial_Speech_Line_43_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_44_Remove_Text = State_Underworld_Tutorial_Speech_Line_44_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_45_Remove_Text = State_Underworld_Tutorial_Speech_Line_45_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_46_Remove_Text = State_Underworld_Tutorial_Speech_Line_46_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_47_Remove_Text = State_Underworld_Tutorial_Speech_Line_47_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_48_Remove_Text = State_Underworld_Tutorial_Speech_Line_48_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_49_Remove_Text = State_Underworld_Tutorial_Speech_Line_49_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_50_Remove_Text = State_Underworld_Tutorial_Speech_Line_50_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_51_Remove_Text = State_Underworld_Tutorial_Speech_Line_51_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_52_Remove_Text = State_Underworld_Tutorial_Speech_Line_52_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_53_Remove_Text = State_Underworld_Tutorial_Speech_Line_53_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_54_Remove_Text = State_Underworld_Tutorial_Speech_Line_54_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_55_Remove_Text = State_Underworld_Tutorial_Speech_Line_55_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_56_Remove_Text = State_Underworld_Tutorial_Speech_Line_56_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_57_Remove_Text = State_Underworld_Tutorial_Speech_Line_57_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_58_Remove_Text = State_Underworld_Tutorial_Speech_Line_58_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_59_Remove_Text = State_Underworld_Tutorial_Speech_Line_59_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_60_Remove_Text = State_Underworld_Tutorial_Speech_Line_60_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_61_Remove_Text = State_Underworld_Tutorial_Speech_Line_61_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_62_Remove_Text = State_Underworld_Tutorial_Speech_Line_62_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_63_Remove_Text = State_Underworld_Tutorial_Speech_Line_63_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_64_Remove_Text = State_Underworld_Tutorial_Speech_Line_64_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_65_Remove_Text = State_Underworld_Tutorial_Speech_Line_65_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_66_Remove_Text = State_Underworld_Tutorial_Speech_Line_66_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_67_Remove_Text = State_Underworld_Tutorial_Speech_Line_67_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_68_Remove_Text = State_Underworld_Tutorial_Speech_Line_68_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_69_Remove_Text = State_Underworld_Tutorial_Speech_Line_69_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_70_Remove_Text = State_Underworld_Tutorial_Speech_Line_70_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_71_Remove_Text = State_Underworld_Tutorial_Speech_Line_71_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_72_Remove_Text = State_Underworld_Tutorial_Speech_Line_72_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_73_Remove_Text = State_Underworld_Tutorial_Speech_Line_73_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_74_Remove_Text = State_Underworld_Tutorial_Speech_Line_74_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_75_Remove_Text = State_Underworld_Tutorial_Speech_Line_75_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_76_Remove_Text = State_Underworld_Tutorial_Speech_Line_76_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_77_Remove_Text = State_Underworld_Tutorial_Speech_Line_77_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_78_Remove_Text = State_Underworld_Tutorial_Speech_Line_78_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_79_Remove_Text = State_Underworld_Tutorial_Speech_Line_79_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_80_Remove_Text = State_Underworld_Tutorial_Speech_Line_80_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_81_Remove_Text = State_Underworld_Tutorial_Speech_Line_81_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_82_Remove_Text = State_Underworld_Tutorial_Speech_Line_82_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_83_Remove_Text = State_Underworld_Tutorial_Speech_Line_83_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_84_Remove_Text = State_Underworld_Tutorial_Speech_Line_84_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_85_Remove_Text = State_Underworld_Tutorial_Speech_Line_85_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_86_Remove_Text = State_Underworld_Tutorial_Speech_Line_86_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_87_Remove_Text = State_Underworld_Tutorial_Speech_Line_87_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_88_Remove_Text = State_Underworld_Tutorial_Speech_Line_88_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_89_Remove_Text = State_Underworld_Tutorial_Speech_Line_89_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_91_Remove_Text = State_Underworld_Tutorial_Speech_Line_91_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_92_Remove_Text = State_Underworld_Tutorial_Speech_Line_92_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_93_Remove_Text = State_Underworld_Tutorial_Speech_Line_93_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_94_Remove_Text = State_Underworld_Tutorial_Speech_Line_94_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_95_Remove_Text = State_Underworld_Tutorial_Speech_Line_95_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_96_Remove_Text = State_Underworld_Tutorial_Speech_Line_96_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_97_Remove_Text = State_Underworld_Tutorial_Speech_Line_97_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_98_Remove_Text = State_Underworld_Tutorial_Speech_Line_98_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_99_Remove_Text = State_Underworld_Tutorial_Speech_Line_99_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_102_Remove_Text = State_Underworld_Tutorial_Speech_Line_102_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_103_Remove_Text = State_Underworld_Tutorial_Speech_Line_103_Remove_Text,
|
||||
Underworld_Tutorial_Speech_Line_Felucia_18 = State_Underworld_Tutorial_Speech_Line_Felucia_18,
|
||||
Underworld_Tutorial_Felucia_Battle_End_Closed = State_Underworld_Tutorial_Felucia_Battle_End_Closed
|
||||
}
|
||||
|
||||
underworld_list_0 = {
|
||||
"Tyber_Zann_Team_No_Peacebringer"
|
||||
}
|
||||
|
||||
underworld_list_1 = {
|
||||
"Urai_Fen_Team"
|
||||
}
|
||||
|
||||
respawned_urai = {}
|
||||
|
||||
underworld = Find_Player("Underworld")
|
||||
rebel = Find_Player("Rebel")
|
||||
empire = Find_Player("Empire")
|
||||
|
||||
felucia_ready = false
|
||||
mission_message_sent = false
|
||||
non_felucia_units = 5
|
||||
|
||||
end
|
||||
|
||||
function Story_Mode_Service()
|
||||
if felucia_ready and not mission_message_sent then
|
||||
felucia = Find_First_Object("Felucia")
|
||||
nalhutta = Find_First_Object("NalHutta_Prologue")
|
||||
ryloth = Find_First_Object("Ryloth_Prologue")
|
||||
mandalore = Find_First_Object("Mandalore_Prologue")
|
||||
galactic_fleet = Find_Object_Type("GALACTIC_FLEET")
|
||||
|
||||
underworld_list = Find_All_Objects_Of_Type(underworld)
|
||||
non_felucia_units = 0
|
||||
|
||||
for k, unit in pairs(underworld_list) do
|
||||
if TestValid(unit) and not unit.Is_Category("Structure") then
|
||||
parent = unit.Get_Parent_Object()
|
||||
if TestValid(parent) then
|
||||
if parent == felucia or
|
||||
parent == nalhutta or
|
||||
parent == ryloth or
|
||||
parent == mandalore or
|
||||
parent.Get_Type() == galactic_fleet then
|
||||
--MessageBox("Unit = %s, Parent = %s", unit.Get_Type().Get_Name(), parent.Get_Type().Get_Name())
|
||||
unit_loc = unit.Get_Planet_Location()
|
||||
if unit_loc ~= felucia then
|
||||
non_felucia_units = non_felucia_units + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--MessageBox("non Felucia units = %d", non_felucia_units)
|
||||
if non_felucia_units == 0 and not mission_message_sent then
|
||||
mission_message_sent = true
|
||||
Story_Event("LOCK_TUTORIAL_CONTROLS")
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_84")
|
||||
Story_Event("COMPLETE_GALACTIC_OBJECTIVE_03")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Force_Urai_Respawn_After_Mandalore_Corruption(message)
|
||||
if message == OnEnter then
|
||||
Sleep(0.5)
|
||||
urai = Find_First_Object("Urai_Fen")
|
||||
respawned_urai[1] = urai.Get_Parent_Object()
|
||||
urai_fleet = Assemble_Fleet(respawned_urai)
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Demo_Begin(message)
|
||||
if message == OnEnter then
|
||||
ryloth = Find_First_Object("Ryloth_Prologue")
|
||||
felucia = Find_First_Object("Felucia")
|
||||
urai_fleet_units = SpawnList(underworld_list_1,ryloth,underworld,false,false)
|
||||
urai_fleet = Assemble_Fleet(urai_fleet_units)
|
||||
|
||||
Story_Event("SPAWN_TYBER_AT_RYLOTH")
|
||||
|
||||
|
||||
underworld.Set_Black_Market_Tutorial(true)
|
||||
--underworld.Set_Sabotage_Tutorial(true)
|
||||
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_01")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_01_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_00")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_00_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_103")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_103_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_71")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_71_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_72")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_72_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_73")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_73_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_102")
|
||||
Story_Event("ADD_GALACTIC_OBJECTIVE_00")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Highlight_Piracy_Option(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_74")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_74_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_75")
|
||||
Story_Event("UNLOCK_CONTROLS_FOR_CORRUPTION")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Corruption_Increased_On_Mandalore(message)
|
||||
if message == OnEnter then
|
||||
--Sleep(12)
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_77")
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_77_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_99")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_99_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_98")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_98_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("ZOOM_IN_TWICE")
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_38")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_38_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_91")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_91_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("ZOOM_OUT_TWICE")
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_09")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_09_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("SPAWN_DEFILER_FOR_BLACK_MARKET")
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_11")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_11_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("ADD_GALACTIC_OBJECTIVE_01")
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_12")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_12_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("UNLOCK_CONTROLS_FOR_BLACK_MARKET")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Trigger_After_Corruption_Increased_At_NalHutta(message)
|
||||
if message == OnEnter then
|
||||
Sleep(5)
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_93")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_93_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Sleep(2)
|
||||
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_80")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_80_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_81")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_81_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_78")
|
||||
Story_Event("ADD_GALACTIC_OBJECTIVE_02")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Highlight_Disruptor_Tech(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_51")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_51_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("UNLOCK_CONTROLS_AFTER_BM_EXPLANATION")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Complete_Objective_02(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_82")
|
||||
Story_Event("LOCK_TUTORIAL_CONTROLS")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_82_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_83")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_83_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_16")
|
||||
Story_Event("ADD_GALACTIC_OBJECTIVE_03")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_16_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_10")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_10_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("UNLOCK_TUTORIAL_CONTROLS")
|
||||
Story_Event("OPEN_FELUCIA")
|
||||
felucia_ready = true
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_84_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_85")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_85_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_86")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_86_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_87")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_87_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_88")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_88_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_TUTORIAL_89")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_89_Remove_Text(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("START_FELUCIA_LAND_MISSION")
|
||||
Story_Event("UNLOCK_TUTORIAL_CONTROLS")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Felucia_Battle_End_Closed(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("TEXT_SPEECH_UNDERWORLD_PROLOGUE_FELUCIA_18")
|
||||
end
|
||||
end
|
||||
|
||||
function State_Underworld_Tutorial_Speech_Line_Felucia_18(message)
|
||||
if message == OnEnter then
|
||||
Story_Event("REVEAL_KAMINO")
|
||||
end
|
||||
end
|
||||
74
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_UNDERWORLD_EXEC_DEMO.LUA
Normal file
74
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_UNDERWORLD_EXEC_DEMO.LUA
Normal file
@@ -0,0 +1,74 @@
|
||||
-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Underworld_Exec_Demo.lua#1 $
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- (C) Petroglyph Games, Inc.
|
||||
--
|
||||
--
|
||||
-- ***** ** * *
|
||||
-- * ** * * *
|
||||
-- * * * * *
|
||||
-- * * * * * * * *
|
||||
-- * * *** ****** * ** **** *** * * * ***** * ***
|
||||
-- * ** * * * ** * ** ** * * * * ** ** ** *
|
||||
-- *** ***** * * * * * * * * ** * * * *
|
||||
-- * * * * * * * * * * * * * * *
|
||||
-- * * * * * * * * * * ** * * * *
|
||||
-- * ** * * ** * ** * * ** * * * *
|
||||
-- ** **** ** * **** ***** * ** *** * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * *
|
||||
-- * * * *
|
||||
-- **** * *
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
--
|
||||
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Underworld_Exec_Demo.lua $
|
||||
--
|
||||
-- Original Author: Dan Etter
|
||||
--
|
||||
-- $Author: Brian_Hayes $
|
||||
--
|
||||
-- $Change: 637819 $
|
||||
--
|
||||
-- $DateTime: 2017/03/22 10:16:16 $
|
||||
--
|
||||
-- $Revision: #1 $
|
||||
--
|
||||
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
require("PGStateMachine")
|
||||
require("PGStoryMode")
|
||||
|
||||
--
|
||||
-- Definitions -- This function is called once when the script is first created.
|
||||
--
|
||||
function Definitions()
|
||||
|
||||
DebugMessage("%s -- In Definitions", tostring(Script))
|
||||
|
||||
StoryModeEvents =
|
||||
{
|
||||
Underworld_Exec_Demo_Begin = State_Underworld_Exec_Demo_Begin
|
||||
}
|
||||
|
||||
underworld_list_0 = {
|
||||
"Tyber_Zann_Team"
|
||||
}
|
||||
|
||||
underworld = Find_Player("Underworld")
|
||||
rebel = Find_Player("Rebel")
|
||||
empire = Find_Player("Empire")
|
||||
|
||||
end
|
||||
|
||||
|
||||
function State_Underworld_Exec_Demo_Begin(message)
|
||||
if message == OnEnter then
|
||||
bestine = Find_First_Object("Bestine")
|
||||
tyber_fleet_units = SpawnList(underworld_list_0,bestine,underworld,false,false)
|
||||
tyber_fleet = Assemble_Fleet(tyber_fleet_units)
|
||||
end
|
||||
end
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user