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96
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_REBEL_ACT_III.LUA
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96
DATA/SCRIPTS/STORY/STORY_CAMPAIGN_REBEL_ACT_III.LUA
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-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Rebel_Act_III.lua#1 $
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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--
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-- (C) Petroglyph Games, Inc.
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--
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--
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-- ***** ** * *
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-- * ** * * *
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-- * * * * *
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-- * * * * * * * *
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-- * * *** ****** * ** **** *** * * * ***** * ***
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-- * ** * * * ** * ** ** * * * * ** ** ** *
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-- *** ***** * * * * * * * * ** * * * *
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-- * * * * * * * * * * * * * * *
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-- * * * * * * * * * * ** * * * *
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-- * ** * * ** * ** * * ** * * * *
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-- ** **** ** * **** ***** * ** *** * *
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-- * * *
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-- * * *
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-- * * *
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-- * * * *
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-- **** * *
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--
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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--
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-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Rebel_Act_III.lua $
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--
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-- Original Author: Steve_Copeland
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--
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-- $Author: Brian_Hayes $
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--
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-- $Change: 637819 $
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--
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-- $DateTime: 2017/03/22 10:16:16 $
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--
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-- $Revision: #1 $
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--
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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require("PGStoryMode")
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--
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-- Definitions -- This function is called once when the script is first created.
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--
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function Definitions()
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DebugMessage("%s -- In Definitions", tostring(Script))
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StoryModeEvents =
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{
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Rebel_ActIII_Mission_Ten_Begin = Setup_Trigger_Planet
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}
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flag_mothma_params_set = false
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end
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-- The mission trigger system is wherever Mon Mothma happens to be.
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function Setup_Trigger_Planet(message)
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if message == OnUpdate then
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if not flag_mothma_params_set then
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han_solo_list = Find_All_Objects_Of_Type("Han_Solo_Team")
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if han_solo_list then
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han_solo_object = han_solo_list[1]
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--Verify the object, since Find_All_Objects_Of_Type will return an empty (though valid) table
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--if it finds nothing
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if TestValid(han_solo_object) then
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mon_mothma_list = Find_All_Objects_Of_Type("Mon_Mothma_Team")
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if mon_mothma_list then
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mon_mothma_object = mon_mothma_list[1]
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--Verify the object, since Find_All_Objects_Of_Type will return an empty (though valid) table
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--if it finds nothing
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if TestValid(mon_mothma_object) then
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mon_mothma_location = mon_mothma_object.Get_Planet_Location()
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han_solo_location = han_solo_object.Get_Planet_Location()
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if mon_mothma_location == han_solo_location then
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Story_Event("MOTHMA_PARAMS_SET")
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--MessageBox("flag_mothma_params_set")
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flag_mothma_params_set = true
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end
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end
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end
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end
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end
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end
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end
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end
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function Story_Mode_Service()
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end
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