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-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Rebel_Prologue_M07_SPACE.lua#1 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** * * *
-- * * * * *
-- * * * * * * * *
-- * * *** ****** * ** **** *** * * * ***** * ***
-- * ** * * * ** * ** ** * * * * ** ** ** *
-- *** ***** * * * * * * * * ** * * * *
-- * * * * * * * * * * * * * * *
-- * * * * * * * * * * ** * * * *
-- * ** * * ** * ** * * ** * * * *
-- ** **** ** * **** ***** * ** *** * *
-- * * *
-- * * *
-- * * *
-- * * * *
-- **** * *
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Rebel_Prologue_M07_SPACE.lua $
--
-- Original Author: Steve_Copeland
--
-- $Author: Brian_Hayes $
--
-- $Change: 637819 $
--
-- $DateTime: 2017/03/22 10:16:16 $
--
-- $Revision: #1 $
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
require("PGStoryMode")
--
-- Definitions -- This function is called once when the script is first created.
--
function Definitions()
DebugMessage("%s -- In Definitions", tostring(Script))
StoryModeEvents =
{
Rebel_M07_Begin = State_Rebel_M07_Begin
}
z951_type_list = {
"Z95_Headhunter_Squadron"
}
z952_type_list = {
"Z95_Headhunter_Squadron"
,"Z95_Headhunter_Squadron"
}
end
function State_Rebel_M07_Begin(message)
if message == OnEnter then
MessageBox("entering State_Rebel_M02_SPACE_01")
defense_marker1 = Find_Hint("GENERIC_MARKER_SPACE", "1")
defense_marker2 = Find_Hint("GENERIC_MARKER_SPACE", "2")
defense_marker3 = Find_Hint("GENERIC_MARKER_SPACE", "3")
defense_marker4 = Find_Hint("GENERIC_MARKER_SPACE", "4")
if not defense_marker1 or not defense_marker2 or not defense_marker3 or not defense_marker4 then
MessageBox("couldn't find needed markers")
return
end
pirates = defense_marker1.Get_Owner()
for k, unit in pairs(SpawnList(z951_type_list, defense_marker1, pirates, false, true)) do
unit.Guard_Target(defense_marker1)
end
for k, unit in pairs(SpawnList(z951_type_list, defense_marker2, pirates, false, true)) do
unit.Guard_Target(defense_marker2)
end
for k, unit in pairs(SpawnList(z952_type_list, defense_marker3, pirates, false, true)) do
unit.Guard_Target(defense_marker3)
end
for k, unit in pairs(SpawnList(z952_type_list, defense_marker4, pirates, false, true)) do
unit.Guard_Target(defense_marker4)
end
elseif message == OnUpdate then
elseif message == OnExit then
end
end