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DATA/SCRIPTS/STORY/STORY_TUTORIAL_M07_SPACE.LUA
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DATA/SCRIPTS/STORY/STORY_TUTORIAL_M07_SPACE.LUA
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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--
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-- (C) Petroglyph Games, Inc.
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--
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--
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-- ***** ** * *
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-- * ** * * *
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-- * * * * *
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-- * * * * * * * *
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-- * * *** ****** * ** **** *** * * * ***** * ***
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-- * ** * * * ** * ** ** * * * * ** ** ** *
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-- *** ***** * * * * * * * * ** * * * *
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-- * * * * * * * * * * * * * * *
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-- * * * * * * * * * * ** * * * *
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-- * ** * * ** * ** * * ** * * * *
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-- ** **** ** * **** ***** * ** *** * *
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-- * * *
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-- * * *
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-- * * *
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-- * * * *
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-- **** * *
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--
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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--
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-- $File:
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--
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-- $Author: Brian_Hayes $
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--
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-- $Change:
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--
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-- $DateTime:
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--
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-- $Revision:
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--
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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require("PGStoryMode")
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-----------------------------------------------------------------------------------------------------------------------
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-- Definitions -- This function is called once when the script is first created.
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-----------------------------------------------------------------------------------------------------------------------
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function Definitions()
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DebugMessage("%s -- In Definitions", tostring(Script))
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StoryModeEvents =
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{
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Tutorial_M07_Begin = State_Tutorial_M07_Begin,
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Tutorial_M07_Select_Space_Station = State_Select_Space_Station,
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Tutorial_M07_Scroll_To_Mining_Facility = State_Scroll_To_Mining_Facility
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}
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unit_list = {}
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fog_id = nil
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fog_id2 = nil
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end
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-----------------------------------------------------------------------------------------------------------------------
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function State_Tutorial_M07_Begin(message)
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if message == OnEnter then
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--MessageBox("]]]] LUA: State_Tutorial_M07_Begin")
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-- Get Empire & Rebel Owners
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rebel_player = Find_Player("Rebel")
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empire_player = Find_Player("Empire")
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unit_list = Find_All_Objects_Of_Type("Skirmish_Rebel_Star_Base_1")
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if table.getn(unit_list) == 0 then
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MessageBox("Couldn't find rebel star base!")
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return
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else
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starbase = unit_list[1]
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end
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unit_list = Find_All_Objects_With_Hint("mining")
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if table.getn(unit_list) == 0 then
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MessageBox("Couldn't find asteroid mining facility!")
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return
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else
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mining_facility = unit_list[1]
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end
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-- Scroll over to star base and zoom out
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--Scroll_Camera_To(starbase)
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Point_Camera_At(starbase)
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Zoom_Camera(0.7,0)
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fog_id = FogOfWar.Reveal(rebel_player,starbase.Get_Position(),200,200)
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end
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end
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-----------------------------------------------------------------------------------------------------------------------
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function State_Select_Space_Station(message)
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if message == OnEnter then
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--MessageBox("]]]] LUA: Select space station")
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rebel_player.Select_Object(starbase)
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end
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end
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-----------------------------------------------------------------------------------------------------------------------
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function State_Scroll_To_Mining_Facility(message)
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if message == OnEnter then
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--MessageBox("]]]] LUA: Scroll to mining facility")
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fog_id2 = FogOfWar.Reveal(rebel_player,mining_facility.Get_Position(),200,200)
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Scroll_Camera_To(mining_facility)
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rebel_player.Select_Object(mining_facility)
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end
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end
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-----------------------------------------------------------------------------------------------------------------------
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