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138
DATA/XML/AI/GOALS/AI_GOALS_UNDERWORLD_LAND.XML
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138
DATA/XML/AI/GOALS/AI_GOALS_UNDERWORLD_LAND.XML
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<?xml version="1.0"?>
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<Goals>
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<Mine_Structure>
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<AIGoalApplicationFlags>Friendly_Structure | Friendly_Build_Pad | Friendly_Reinforcement_Point</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Map_Control</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>30.0</Time_Limit>
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<Tracking_Duration>120.0</Tracking_Duration>
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<Per_Failure_Desire_Adjust>-20.0</Per_Failure_Desire_Adjust>
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<Activation_Tracking_Duration>20</Activation_Tracking_Duration>
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<Per_Activation_Failure_Desire_Adjust>-15.0</Per_Activation_Failure_Desire_Adjust>
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</Mine_Structure>
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<Remote_Bomb_Friendly_Unit>
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<AIGoalApplicationFlags>Friendly_Unit</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Hero</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>30.0</Time_Limit>
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<Tracking_Duration>60.0</Tracking_Duration>
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<Per_Failure_Desire_Adjust>-10.0</Per_Failure_Desire_Adjust>
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</Remote_Bomb_Friendly_Unit>
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<Tyber_Manager_Land>
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<AIGoalApplicationFlags>Global</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Hero</Category>
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<Reachability>Any_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Tyber_Manager_Land>
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<Build_Ysalamiri_Cage>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_Ysalamiri_Cage>
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<Build_Rocket_Pod>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_Rocket_Pod>
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<Build_Sensor_Scrambler>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_Sensor_Scrambler>
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<!-- FCU Landmode Items -->
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<!-- <Build_FCU_U_Barracks>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Barracks>
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<Build_FCU_U_Cantina>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Cantina>
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<Build_FCU_U_Utility_Pad>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Utility_Pad>
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<Build_FCU_U_Droid_Works>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Droid_Works>
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<Build_FCU_U_Power_Gen>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Power_Gen>
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<Build_FCU_U_Shield_Gen_370>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Shield_Gen_370>
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<Build_FCU_U_Factory>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Factory>
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<Build_FCU_U_Gravity_Gen>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Gravity_Gen>
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<Build_FCU_U_Shield_Gen_740>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Shield_Gen_740>
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<Build_FCU_U_Turbo_Tower>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_U_Turbo_Tower>-->
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</Goals>
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