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<?xml version="1.0" ?>
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<Equations>
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<Can_Corrupt_Planet>
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Variable_Target.RetainsResidualInfluence
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*
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(Variable_Target.IsCorrupted == 0.0)
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*
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(Variable_Target.IsCorruptionTransitionActive == 0.0)
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*
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((Variable_Target.IsConnectedToCorruption + (Game.Age > Variable_Target.TimeSinceCorruptionChange)) > 0)
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</Can_Corrupt_Planet>
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<Should_Corrupt_Planet>
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Function_Can_Corrupt_Planet.Evaluate
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*
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(3.0
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+
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2.0 * Variable_Target.IsConnectedToCorruption
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+
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1.0 * Variable_Target.IncomeUnnormalized / 100)
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</Should_Corrupt_Planet>
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<Can_Make_Black_Market_Purchase>
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Variable_Target.IsCorrupted
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*
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Variable_Target.BlackMarketAbilitiesAvailable {Parameter_Faction = "Underworld"}
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</Can_Make_Black_Market_Purchase>
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<Should_Make_Black_Market_Purchase>
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Function_Can_Make_Black_Market_Purchase.Evaluate
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*
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(Variable_Self.CreditsUnnormalized > Variable_Target.BlackMarketMinimumAbilityPrice {Parameter_Faction = "Underworld"})
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*
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(10.0 - Variable_Target.BlackMarketPriceModifier / 300.0)
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</Should_Make_Black_Market_Purchase>
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<Should_Hack_Super_Weapon>
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Variable_Target.IsCorrupted
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*
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(Variable_Target.EnemyForce.HasSpaceUnitsBitfield {Parameter_Type = "Death_Star_II"} > 0.0)
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*
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(0.1 * (0.5 > Variable_Self.PlanetsControlled) +
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10.0 * (Variable_Target.EnemyForce.HasGroundUnitsBitfield {Parameter_Type = "Emperor_Palpatine_Team"} > 0.0) +
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10.0 * (Variable_Target.EnemyForce.HasSpaceUnitsBitfield {Parameter_Type = "Emperor_Palpatine_Team"} > 0.0))
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</Should_Hack_Super_Weapon>
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<Can_Sabotage_Planet>
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Variable_Target.IsCorrupted
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*
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(Variable_Target.GroundbaseLevelUnnormalized > 0)
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</Can_Sabotage_Planet>
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<Should_Sabotage_Planet>
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Function_Can_Sabotage_Planet.Evaluate
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*
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(Function_Should_Save_For_Corruption.Evaluate == 0.0)
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*
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(25.0
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+
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5.0 * Function_GenericPlanetValue.Evaluate
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+
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5.0 * Variable_Target.HasStructure {Parameter_Type = "E_Ground_Research_Facility",
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Parameter_Type = "Ground_Empire_Hypervelocity_Gun",
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Parameter_Type = "Ground_Ion_Cannon",
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Parameter_Type = "E_Galactic_Turbolaser_Tower_Defenses",
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Parameter_Type = "R_Galactic_Turbolaser_Tower_Defenses"})
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</Should_Sabotage_Planet>
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<Should_Build_Underworld_Barracks>
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18
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*
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(1.0 - clamp((Variable_Self.StructureCount {Parameter_Type = "U_Ground_Barracks", Parameter_Only_Consider_Complete = 1.0} /
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Variable_Self.PlanetsControlledUnnormalized), 0.0, 0.5))
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*
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(
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Function_Needs_Groundbase_Upgrade.Evaluate
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+
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(Variable_Target.StructureCount {Parameter_Type = "U_Ground_Barracks", Parameter_Only_Consider_Complete = 1.0})
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+
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(2.0 * (3.0 > Variable_Self.StructureCount {Parameter_Type = "U_Ground_Barracks", Parameter_Only_Consider_Complete = 1.0}))
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)
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*
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(2 > Variable_Target.StructureCount {Parameter_Type = "U_Ground_Barracks", Parameter_Only_Consider_Complete = 1.0})
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*
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(Function_Should_Underworld_Save_For_Desirable_Structures.Evaluate == 0.0)
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*
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(Function_Should_Save_For_Corruption.Evaluate == 0.0)
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</Should_Build_Underworld_Barracks>
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<Should_Build_Underworld_Palace>
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23
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*
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(Variable_Target.StructureCount {Parameter_Type = "U_Ground_Palace", Parameter_Only_Consider_Complete = 1.0} == 0)
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*
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(1.0 - clamp((Variable_Self.StructureCount {Parameter_Type = "U_Ground_Palace", Parameter_Only_Consider_Complete = 1.0} /
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Variable_Self.PlanetsControlledUnnormalized), 0.0, 0.5))
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*
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(
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Function_Needs_Groundbase_Upgrade.Evaluate
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+
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(4.0 * (3.0 > Variable_Self.StructureCount {Parameter_Type = "U_Ground_Palace", Parameter_Only_Consider_Complete = 1.0}))
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)
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*
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(1.0 - Game.PlanetsCorrupted + Variable_Self.PlanetsControlled)
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*
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(Function_Should_Save_For_Corruption.Evaluate == 0.0)
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+
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50.0
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*
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(Variable_Self.HasStructure {Parameter_Type = "U_Ground_Palace", Parameter_Only_Consider_Complete = 0.0} == 0.0)
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+
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50.0
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*
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(Variable_Self.HasStructure {Parameter_Type = "U_Ground_Palace", Parameter_Only_Consider_Complete = 1.0} == 0.0)
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*
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(Variable_Target.HasStructure {Parameter_Type = "U_Ground_Palace", Parameter_Only_Consider_Complete = 0.0})
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</Should_Build_Underworld_Palace>
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<Should_Build_Underworld_Vehicle_Factory>
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18
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*
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(1.0 - clamp((Variable_Self.StructureCount {Parameter_Type = "U_Ground_Vehicle_Factory", Parameter_Only_Consider_Complete = 1.0} /
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Variable_Self.PlanetsControlledUnnormalized), 0.0, 0.5))
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*
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(
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Function_Needs_Groundbase_Upgrade.Evaluate
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+
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(Variable_Target.StructureCount {Parameter_Type = "U_Ground_Vehicle_Factory", Parameter_Only_Consider_Complete = 1.0})
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+
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(2.0 * (3.0 > Variable_Self.StructureCount {Parameter_Type = "U_Ground_Vehicle_Factory", Parameter_Only_Consider_Complete = 1.0}))
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)
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*
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(3 > Variable_Target.StructureCount {Parameter_Type = "U_Ground_Vehicle_Factory", Parameter_Only_Consider_Complete = 1.0})
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*
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(Function_Should_Save_For_Corruption.Evaluate == 0.0)
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</Should_Build_Underworld_Vehicle_Factory>
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<Should_Build_Underworld_Droid_Works>
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18
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*
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(1.0 - clamp((Variable_Self.StructureCount {Parameter_Type = "U_Ground_Droid_Works", Parameter_Only_Consider_Complete = 1.0} /
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Variable_Self.PlanetsControlledUnnormalized), 0.0, 0.5))
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*
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(
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Function_Needs_Groundbase_Upgrade.Evaluate
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+
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(Variable_Target.StructureCount {Parameter_Type = "U_Ground_Droid_Works", Parameter_Only_Consider_Complete = 1.0})
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+
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(3.0 * (3.0 > Variable_Self.StructureCount {Parameter_Type = "U_Ground_Droid_Works", Parameter_Only_Consider_Complete = 1.0}))
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)
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*
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(2 > Variable_Target.StructureCount {Parameter_Type = "U_Ground_Droid_Works", Parameter_Only_Consider_Complete = 1.0})
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*
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(Function_Should_Underworld_Save_For_Desirable_Structures.Evaluate == 0.0)
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*
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(Function_Should_Save_For_Corruption.Evaluate == 0.0)
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</Should_Build_Underworld_Droid_Works>
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<Should_Underworld_Save_For_Desirable_Structures>
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(Variable_Target.GroundBaseLevelUnnormalized > 1.0)
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*
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(
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(Function_Should_Build_Underworld_Vehicle_Factory.Evaluate > 15.0)
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+
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(Function_Should_Build_Underworld_Palace.Evaluate > 15.0)
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)
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</Should_Underworld_Save_For_Desirable_Structures>
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<Should_Save_For_Corruption>
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(Variable_Self.HasUnit {Parameter_Type = "Underworld_Saboteur"} == 0.0)
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*
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(0.67 > Game.PlanetsCorrupted)
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*
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(Variable_Self.StructureCount {Parameter_Type = "U_Ground_Palace", Parameter_Only_Consider_Complete = 1.0} > 1.0)
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</Should_Save_For_Corruption>
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<Should_Underworld_Build_Starbase>
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(0.75 * Function_Needs_Starbase_Upgrade.Evaluate)
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*
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(Function_Should_Save_For_Corruption.Evaluate == 0.0)
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</Should_Underworld_Build_Starbase>
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</Equations>
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