Initial commit
This commit is contained in:
603
DATA/XML/TARGETINGPRIORITIES_GROUNDUNIT.XML
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603
DATA/XML/TARGETINGPRIORITIES_GROUNDUNIT.XML
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<?xml version="1.0"?>
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<Targeting_Priority_Sets>
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<!--DEFAULT PRIORITY SETS FOR BOTH AI AND HUMAN PLAYERS
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The default priority set for each class will favor units that the unit has good RPS advantage over.
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These should not contain many exclusions or any hard point target priorities.-->
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<Priority_Set Name="AntiInfantry">
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<Attack_Priorities>
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LandHero, 0.5,
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Infantry, 1.0,
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Turret, 2.0,
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Vehicle, 3.0,
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TacticalStructure, 4.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="AntiInfantryStructure">
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<Attack_Priorities>
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LandHero, 0.5,
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Infantry, 1.0,
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Turret, 2.0,
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Vehicle, 3.0,
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Structure, 4.0,
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TacticalStructure, 4.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="AntiVehicle">
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<Attack_Priorities>
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Vehicle, 1.0,
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LandHero, 1.5,
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Turret, 2.0,
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Infantry, 3.0,
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TacticalStructure, 4.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="AntiVehicleStructure">
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<Attack_Priorities>
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Vehicle, 1.0,
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LandHero, 1.5,
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Turret, 2.0,
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Infantry, 3.0,
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Structure, 4.0,
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TacticalStructure, 4.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Aircraft_AntiVehicle">
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<Attack_Priorities>
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Vehicle, 1.0,
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LandHero, 1.5,
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Sandfire, 2.0,
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Air, 2.5,
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Turret, 3.0,
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Infantry, 4.0,
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TacticalStructure, 4.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure
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</Category_Exclusions>
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<Unit_Exclusions/>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Aircraft_AntiAir">
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<Attack_Priorities>
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Sandfire, 1.0,
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Air, 1.5,
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LandHero, 2.0,
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Vehicle, 3.0,
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Infantry, 4.0,
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Turret, 5.0,
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TacticalStructure, 5.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure
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</Category_Exclusions>
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<Unit_Exclusions/>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Aircraft_AntiStructure">
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<Attack_Priorities>
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TacticalStructure, 1.0,
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Structure, 1.0,
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Turret, 1.0,
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LandHero, 2.0,
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Sandfire, 2.0,
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Air, 3.0,
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Vehicle, 3.0,
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Infantry, 3.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall
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</Category_Exclusions>
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<Unit_Exclusions/>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="AntiAir">
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<Attack_Priorities>
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Air, 1.0,
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Sandfire, 1.5,
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Vehicle, 2.0,
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Turret, 3.0,
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Infantry, 4.0,
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TacticalStructure, 5.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure
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</Category_Exclusions>
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<!-- <Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>-->
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Anti_All_Attack_Priority">
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<Attack_Priorities>
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Vehicle, 1.0,
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Turret, 2.0,
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Air, 3.0,
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Structure, 4.0,
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TacticalStructure, 4.0,
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LandHero, 5.0,
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Infantry, 6.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall
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</Category_Exclusions>
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<!-- <Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>-->
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="ATATAntiEverything">
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<Attack_Priorities>
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Vehicle, 1.0,
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Turret, 2.0,
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LandHero, 2.5,
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Structure, 3.0,
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Infantry, 4.0,
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TacticalStructure, 4.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall
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</Category_Exclusions>
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<!-- <Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>-->
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Lancet_TP">
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<Attack_Priorities>
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Air, 1.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure
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</Category_Exclusions>
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<!-- <Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>-->
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Kimera_Dragon_Attack_Priority">
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<Attack_Priorities>
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TacticalStructure, 1.0,
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Structure, 1.5,
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Turret, 1.5,
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LandHero, 2.0,
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Vehicle, 3.0,
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Infantry, 4.0,
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Air, 5.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall
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</Category_Exclusions>
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<Unit_Exclusions/>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Destroyer_Droid_Attack_Priority">
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<Attack_Priorities>
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LandHero, 1.0,
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Infantry, 2.0,
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Vehicle, 3.0,
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Turret, 4.0,
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TacticalStructure, 5.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Rocket_Infantry_Attack_Priority">
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<Attack_Priorities>
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Vehicle, 1.0,
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LandHero, 2.0,
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Turret, 3.0,
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Air, 4.0,
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Infantry, 5.0,
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Structure, 6.0,
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TacticalStructure, 6.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall
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</Category_Exclusions>
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<!-- <Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>-->
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Rocket_Vehicle_Attack_Priority">
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<Attack_Priorities>
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Vehicle, 1.0,
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Turret, 2.0,
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LandHero, 3.0,
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Infantry, 4.0,
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Structure, 5.0,
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TacticalStructure, 5.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Felucia_Plant_Attack_Priority">
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<Attack_Priorities>
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LandHero, 1.0,
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Infantry, 2.0,
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Vehicle, 3.0,
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Rancor_Dark_Ally_Attack_Priority">
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<Attack_Priorities>
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LandHero, 0.5,
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Infantry, 1.0,
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TacticalStructure, 2.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure, Air
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</Category_Exclusions>
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<Property_Exclusions>
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NotOpportunityTarget
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</Property_Exclusions>
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<Unit_Exclusions>
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UM06_Night_Sister,
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Prisoner_Night_Sister,
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Silri,
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Sandfire
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</Unit_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Vornskr_Attack_Priority">
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<Attack_Priorities>
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LandHero, 1.0,
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Infantry, 2.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure, Air, Vehicle
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</Category_Exclusions>
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<Unit_Exclusions>
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Empire_Anti_Infantry_Turret,
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Rebel_Anti_Infantry_Turret,
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Pirate_Anti_Infantry_Turret,
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Underworld_Mass_Driver_Turret,
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Underworld_Torpedo_Turret,
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Hutt_Rapid_Fire_Laser_Turret
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="Indigenous_Vornskr_Attack_Priority">
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<Attack_Priorities>
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LandHero, 1.0,
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Infantry, 2.0,
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Vehicle, 3.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Empire_Anti_Infantry_Turret,
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Rebel_Anti_Infantry_Turret,
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Pirate_Anti_Infantry_Turret,
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Underworld_Mass_Driver_Turret,
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Underworld_Torpedo_Turret,
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Hutt_Rapid_Fire_Laser_Turret
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<!--AI SPECIFIC TARGETING PRIORITY SETS
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These should never be assigned as the unit defaults, because they would affect the human player-->
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<!--No_Structure means no threatening structure, i.e. even though turrets are technically structures, we'll not exclude them.-->
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<Priority_Set Name="AntiStructure">
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<Attack_Priorities>
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Turret, 1.0,
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Vehicle, 2.0,
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Infantry, 3.0,
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TacticalStructure, 4.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="AntiInfantry_No_Structures">
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<Attack_Priorities>
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LandHero, 0.5,
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Infantry, 1.0,
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TacticalStructure, 2.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="AntiVehicle_No_Structures">
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<Attack_Priorities>
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Vehicle, 1.0,
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LandHero, 1.5,
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TacticalStructure, 2.0
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</Attack_Priorities>
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<Category_Exclusions>
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Wall, Structure, Air
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</Category_Exclusions>
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<Unit_Exclusions>
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Sandfire
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</Unit_Exclusions>
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<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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</Priority_Set>
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<Priority_Set Name="AvoidAntiInfantryTurrets">
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<Attack_Priorities>
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LandHero, 0.5,
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Infantry, 1.0,
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||||
Turret, 2.0,
|
||||
Vehicle, 3.0,
|
||||
TacticalStructure, 4.0
|
||||
</Attack_Priorities>
|
||||
<Category_Exclusions>
|
||||
Wall, Structure, Air
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||||
</Category_Exclusions>
|
||||
<Unit_Exclusions>
|
||||
Empire_Anti_Infantry_Turret,
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Rebel_Anti_Infantry_Turret,
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||||
Pirate_Anti_Infantry_Turret,
|
||||
Underworld_Mass_Driver_Turret,
|
||||
Underworld_Torpedo_Turret,
|
||||
Hutt_Rapid_Fire_Laser_Turret,
|
||||
Sandfire
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||||
</Unit_Exclusions>
|
||||
<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
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||||
</Priority_Set>
|
||||
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||||
<Priority_Set Name="Infantry_Attack_Move">
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||||
<Attack_Priorities>
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||||
LandHero, 1.0,
|
||||
Infantry, 2.0,
|
||||
Vehicle, 3.0,
|
||||
Turret, 4.0,
|
||||
TacticalStructure, 5.0
|
||||
</Attack_Priorities>
|
||||
<Category_Exclusions>
|
||||
Wall, Air
|
||||
</Category_Exclusions>
|
||||
<Unit_Exclusions>
|
||||
Empire_Anti_Infantry_Turret,
|
||||
Rebel_Anti_Infantry_Turret,
|
||||
Pirate_Anti_Infantry_Turret,
|
||||
Underworld_Mass_Driver_Turret,
|
||||
Underworld_Torpedo_Turret,
|
||||
Hutt_Rapid_Fire_Laser_Turret,
|
||||
Sandfire
|
||||
</Unit_Exclusions>
|
||||
<Property_Exclusions>
|
||||
NotOpportunityTarget
|
||||
</Property_Exclusions>
|
||||
</Priority_Set>
|
||||
|
||||
<Priority_Set Name="Rocket_Infantry_Attack_Move">
|
||||
<Attack_Priorities>
|
||||
MPTL, 1.0,
|
||||
SPMAT_Walker, 1.0,
|
||||
MAL_Rocket_Vehicle, 1.0,
|
||||
Vehicle, 2.0,
|
||||
Turret, 3.0,
|
||||
TacticalStructure, 4.0,
|
||||
Air, 5.0,
|
||||
LandHero, 6.0,
|
||||
Infantry, 7.0
|
||||
</Attack_Priorities>
|
||||
<Category_Exclusions>
|
||||
Wall
|
||||
</Category_Exclusions>
|
||||
<Unit_Exclusions>
|
||||
Empire_Anti_Infantry_Turret,
|
||||
Rebel_Anti_Infantry_Turret,
|
||||
Pirate_Anti_Infantry_Turret,
|
||||
Underworld_Mass_Driver_Turret,
|
||||
Underworld_Torpedo_Turret,
|
||||
Hutt_Rapid_Fire_Laser_Turret
|
||||
</Unit_Exclusions>
|
||||
<Property_Exclusions>
|
||||
NotOpportunityTarget
|
||||
</Property_Exclusions>
|
||||
</Priority_Set>
|
||||
|
||||
<Priority_Set Name="Air_Attack_Move">
|
||||
<Attack_Priorities>
|
||||
SPMAT_Walker, 1.0,
|
||||
Sandfire, 1.0,
|
||||
Vehicle, 2.0,
|
||||
Turret, 3.0,
|
||||
TacticalStructure, 4.0,
|
||||
Air, 5.0,
|
||||
LandHero, 6.0,
|
||||
Infantry, 7.0,
|
||||
Structure, 8.0
|
||||
</Attack_Priorities>
|
||||
<Category_Exclusions>
|
||||
Wall
|
||||
</Category_Exclusions>
|
||||
<Unit_Exclusions>
|
||||
AT_AA_Walker
|
||||
MPTL,
|
||||
MAL_Rocket_Vehicle,
|
||||
Empire_Anti_Aircraft_Turret,
|
||||
Rebel_Anti_Aircraft_Turret,
|
||||
Pirate_Anti_Aircraft_Turret,
|
||||
Underworld_Torpedo_Turret,
|
||||
Hutt_Anti_Aircraft_Turret
|
||||
</Unit_Exclusions>
|
||||
<Property_Exclusions>
|
||||
NotOpportunityTarget
|
||||
</Property_Exclusions>
|
||||
</Priority_Set>
|
||||
|
||||
<Priority_Set Name="Heavy_Vehicle_Attack_Move">
|
||||
<Attack_Priorities>
|
||||
MPTL, 1.0,
|
||||
SPMAT_Walker, 1.0,
|
||||
MAL_Rocket_Vehicle, 1.0,
|
||||
Vehicle, 2.0,
|
||||
Turret, 3.0,
|
||||
TacticalStructure, 4.0,
|
||||
LandHero, 5.0,
|
||||
Infantry, 6.0
|
||||
</Attack_Priorities>
|
||||
<Category_Exclusions>
|
||||
Wall, Air
|
||||
</Category_Exclusions>
|
||||
<Unit_Exclusions>
|
||||
Plex_Soldier_Team,
|
||||
Empire_Anti_Vehicle_Turret,
|
||||
Rebel_Anti_Vehicle_Turret,
|
||||
Pirate_Anti_Vehicle_Turret,
|
||||
Underworld_Mass_Driver_Turret,
|
||||
Hutt_Rocket_Turret,
|
||||
Sandfire
|
||||
</Unit_Exclusions>
|
||||
<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
|
||||
</Priority_Set>
|
||||
|
||||
<Priority_Set Name="Light_Vehicle_Attack_Move">
|
||||
<Attack_Priorities>
|
||||
LandHero, 1.0,
|
||||
Infantry, 2.0,
|
||||
Vehicle, 3.0,
|
||||
Turret, 4.0,
|
||||
TacticalStructure, 5.0
|
||||
</Attack_Priorities>
|
||||
<Category_Exclusions>
|
||||
Wall, Air
|
||||
</Category_Exclusions>
|
||||
<Unit_Exclusions>
|
||||
Plex_Soldier_Team,
|
||||
Empire_Anti_Vehicle_Turret,
|
||||
Rebel_Anti_Vehicle_Turret,
|
||||
Pirate_Anti_Vehicle_Turret,
|
||||
Underworld_Mass_Driver_Turret,
|
||||
Hutt_Rocket_Turret,
|
||||
Sandfire
|
||||
</Unit_Exclusions>
|
||||
<Property_Exclusions>
|
||||
NotOpportunityTarget
|
||||
</Property_Exclusions>
|
||||
</Priority_Set>
|
||||
|
||||
<Priority_Set Name="Artillery_Attack_Move">
|
||||
<Attack_Priorities>
|
||||
Turret, 1.0,
|
||||
TacticalStructure, 2.0,
|
||||
Vehicle, 3.0,
|
||||
Structure, 4.0,
|
||||
LandHero, 5.0,
|
||||
Infantry, 6.0
|
||||
</Attack_Priorities>
|
||||
<Category_Exclusions>
|
||||
Wall, Air
|
||||
</Category_Exclusions>
|
||||
<Unit_Exclusions>
|
||||
Sandfire
|
||||
</Unit_Exclusions>
|
||||
<Property_Exclusions>
|
||||
NotOpportunityTarget
|
||||
</Property_Exclusions>
|
||||
</Priority_Set>
|
||||
|
||||
<Priority_Set Name="SoaFE_Rift_Jungle">
|
||||
<Attack_Priorities>
|
||||
LandHero, 1.0,
|
||||
Infantry, 2.0,
|
||||
Vehicle, 3.0,
|
||||
Air, 4.0,
|
||||
Turret, 5.0,
|
||||
TacticalStructure, 5.0
|
||||
</Attack_Priorities>
|
||||
<Category_Exclusions>
|
||||
Wall, Structure
|
||||
</Category_Exclusions>
|
||||
<Unit_Exclusions/>
|
||||
<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
|
||||
</Priority_Set>
|
||||
|
||||
<Priority_Set Name="SoaFE_Rift_Jungle_Melee">
|
||||
<Attack_Priorities>
|
||||
LandHero, 1.0,
|
||||
Infantry, 2.0,
|
||||
Vehicle, 3.0,
|
||||
Turret, 4.0,
|
||||
TacticalStructure, 5.0
|
||||
</Attack_Priorities>
|
||||
<Category_Exclusions>
|
||||
Wall, Structure, Air
|
||||
</Category_Exclusions>
|
||||
<Unit_Exclusions>
|
||||
Sandfire
|
||||
</Unit_Exclusions>
|
||||
<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
|
||||
</Priority_Set>
|
||||
</Targeting_Priority_Sets>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user