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2026-02-28 14:00:45 -06:00
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<?xml version="1.0" encoding="utf-8"?>
<Data>
<Squadron Name="Prowler-B_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>Galyana_Text_Prowler_B_Squadron</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltip_Prowler_B,
GALYANA_CLASS_BLANK,
STAT_U_X3AURORA_SHIELD,
STAT_U_X3AURORA_HULL,
STAT_U_X3AURORA_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltip_Prowler_B,
GALYANA_CLASS_BLANK,
STAT_U_X3AURORA_COST,
STAT_U_X3AURORA_TIME,
STAT_U_X3AURORA_SHIELD,
STAT_U_X3AURORA_HULL,
STAT_U_X3AURORA_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>VIPER TIE_FIGHTER Z-95_Headhunter_Rebel</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>KAVADONIA_CORVETTE TARTAN_PATROL_CRUISER CORELLIAN_CORVETTE</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_AURORA.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Cost_Credits>280</Build_Cost_Credits>
<Build_Time_Seconds>6</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>3</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>UEAW_Complete_Tie_Droid</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>15</Damage>
<Autoresolve_Health>250</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Score_Cost_Credits>450</Score_Cost_Credits>
<Cheap_Bribe_Cost>7</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>15</Expensive_Bribe_Cost>
<!-- <Tactical_Bribe_Cost>50</Tactical_Bribe_Cost>-->
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Is_Bomber>No</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>1</Formation_Priority>
<FormationOrder>2</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1000.0</Guard_Chase_Range>
<Idle_Chase_Range>200.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Prowler-B, Prowler-B, Prowler-B, Prowler-B, Prowler-B</Squadron_Units>
<Squadron_Offsets>15.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-15.0,40.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-15.0,-40.0,0.0</Squadron_Offsets>
<Max_Squad_Size>5</Max_Squad_Size>
<Create_Team_Type>X3_Aurora_Team</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>HUNT</Type>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>250</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>6</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
<Squadron Name="Underworld_A_Wing_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>TEXT_A_WING_SQUADRON</Text_ID>
<Encyclopedia_Text>TEXT_TOOLTIP_A_WING</Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>TIE_Fighter X-Wing Pirate_Fighter_H</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Tartan_Patrol_Cruiser Corellian_Corvette Kavadonia_Corvette</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_a_wing.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Build_Cost_Credits>400</Build_Cost_Credits>
<Build_Time_Seconds>12.5</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_A_Wing</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<SpaceBehavior>ABILITY_COUNTDOWN</SpaceBehavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>35</Damage>
<Autoresolve_Health>300</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Score_Cost_Credits>550</Score_Cost_Credits>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Is_Bomber>No</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>1</Formation_Priority>
<FormationOrder>1</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1000.0</Guard_Chase_Range>
<Idle_Chase_Range>200.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>A-Wing_Underworld, A-Wing_Underworld, A-Wing_Underworld, A-Wing_Underworld, A-Wing_Underworld</Squadron_Units>
<Squadron_Offsets>30.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,15.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-15.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-30.0,30.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-30.0,-30.0,0.0</Squadron_Offsets>
<Max_Squad_Size>5</Max_Squad_Size>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>LURE</Type>
</Unit_Ability>
</Unit_Abilities_Data>
</Squadron>
<Squadron Name="StarViper_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>TEXT_TIE_STARVIPER_SQUADRON</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_STARVIPER,
GALYANA_CLASS_BLANK,
STAT_U_STARVIPER_SHIELD,
STAT_U_STARVIPER_HULL,
STAT_U_STARVIPER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_STARVIPER,
GALYANA_CLASS_BLANK,
STAT_U_STARVIPER_COST,
STAT_U_STARVIPER_TIME,
STAT_U_STARVIPER_SHIELD,
STAT_U_STARVIPER_HULL,
STAT_U_STARVIPER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>TIE_Interceptor X-wing V-Wing_Fighter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser IPV1_System_Patrol_Craft</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_uv_starviper.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Cost_Credits>450</Build_Cost_Credits>
<Build_Time_Seconds>8</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Star_Viper</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>20</Damage>
<Autoresolve_Health>250</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Score_Cost_Credits>750</Score_Cost_Credits>
<Cheap_Bribe_Cost>10</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>20</Expensive_Bribe_Cost>
<!-- <Tactical_Bribe_Cost>100</Tactical_Bribe_Cost>-->
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Is_Bomber>No</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>2</Formation_Priority>
<FormationOrder>2</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1000.0</Guard_Chase_Range>
<Idle_Chase_Range>200.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>300.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Starviper_Fighter, Starviper_Fighter, Starviper_Fighter, Starviper_Fighter, Starviper_Fighter</Squadron_Units>
<Squadron_Offsets>30.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-45.0,45.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-45.0,-45.0,0.0</Squadron_Offsets>
<Max_Squad_Size>5</Max_Squad_Size>
<Create_Team_Type>StarViper_Team</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>BUZZ_DROIDS</Type>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>400</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
<Squadron Name="UEAW_Aggressor_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>UEAW_UNIT_AGRESSOR_ASSAULT_FIGHTER_SQUADRON</Text_ID>
<Encyclopedia_Text>
UEAW_TOOLTIP_AGRESSOR_ASSAULT_FIGHTER,
GALYANA_CLASS_BLANK,
STAT_U_AGGRESSOR_SHIELD,
STAT_U_AGGRESSOR_HULL,
STAT_U_AGGRESSOR_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
UEAW_TOOLTIP_AGRESSOR_ASSAULT_FIGHTER,
GALYANA_CLASS_BLANK,
STAT_U_AGGRESSOR_COST,
STAT_U_AGGRESSOR_TIME,
STAT_U_AGGRESSOR_SHIELD,
STAT_U_AGGRESSOR_HULL,
STAT_U_AGGRESSOR_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>TIE_Interceptor X-wing Pirate_Fighter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser Kavadonia_Corvette</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_UV_IG2000.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Cost_Credits>600</Build_Cost_Credits>
<Build_Time_Seconds>16</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>4</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Skipray</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<SpaceBehavior>ABILITY_COUNTDOWN</SpaceBehavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>25</Damage>
<Autoresolve_Health>250</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Score_Cost_Credits>900</Score_Cost_Credits>
<Cheap_Bribe_Cost>15</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>30</Expensive_Bribe_Cost>
<!-- <Tactical_Bribe_Cost>250</Tactical_Bribe_Cost>-->
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Is_Bomber>No</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>2</Formation_Priority>
<FormationOrder>3</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1000.0</Guard_Chase_Range>
<Idle_Chase_Range>200.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>400.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>UEAW_Aggressor_Assault_Fighter, UEAW_Aggressor_Assault_Fighter, UEAW_Aggressor_Assault_Fighter</Squadron_Units>
<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,60.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-60.0,0.0</Squadron_Offsets>
<Max_Squad_Size>3</Max_Squad_Size>
<Create_Team_Type>Aggressor_Team</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SENSOR_JAMMING</Type>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
<Squadron Name="Y-Wing_Squadron_Underworld">
<Variant_Of_Existing_Type>Y-Wing_Pirate_Squadron</Variant_Of_Existing_Type>
<Affiliation>Underworld</Affiliation>
</Squadron>
<Squadron Name="Underworld_Z100_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>Galyana_Text_Z95_Bomber_Squadron</Text_ID>
<Encyclopedia_Text>Galyana_Tooltext_Z95_Bomber</Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Alliance_Assault_Frigate Victory_Destroyer Hutt_Pirate_Frigate</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser ShadowClaw_Corvette</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_z100_Bomber.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<GUI_Model_Name>HV_Z100.ALO</GUI_Model_Name>
<GUI_Distance>95</GUI_Distance>
<GUI_Offset>0 0 0</GUI_Offset>
<GUI_Velocity>45</GUI_Velocity>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Build_Cost_Credits>300</Build_Cost_Credits>
<Build_Time_Seconds>10</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_X_Wing</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>15</Damage>
<Autoresolve_Health>200</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Piracy_Value_Credits>50</Piracy_Value_Credits>
<Score_Cost_Credits>250</Score_Cost_Credits>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>No</Is_Escort>
<Is_Bomber>Yes</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>1</Formation_Priority>
<FormationOrder>2</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>500.0</Guard_Chase_Range>
<Idle_Chase_Range>100.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Z100_Underworld, Z100_Underworld, Z100_Underworld, Z100_Underworld, Z100_Underworld</Squadron_Units>
<Squadron_Offsets>40.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-40.0,40.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-40.0,-40.0,0.0</Squadron_Offsets>
<Max_Squad_Size>5</Max_Squad_Size>
<Create_Team_Type>Underworld_Z100_Squadron_Container</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>HUNT</Type>
</Unit_Ability>
</Unit_Abilities_Data>
</Squadron>
<Squadron Name="Skipray_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>TEXT_UNIT_SKIPRAY_SQUADRON</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_SKIPRAY,
GALYANA_CLASS_BLANK,
STAT_U_SKIPRAY_SHIELD,
STAT_U_SKIPRAY_HULL,
STAT_U_SKIPRAY_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_SKIPRAY,
GALYANA_CLASS_BLANK,
STAT_U_SKIPRAY_COST,
STAT_U_SKIPRAY_TIME,
STAT_U_SKIPRAY_SHIELD,
STAT_U_SKIPRAY_HULL,
STAT_U_SKIPRAY_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Star_Destroyer UEAW_Nebula_SD Centurion_Destroyer</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser Kavadonia_Corvette</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_skipray.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Cost_Credits>500</Build_Cost_Credits>
<Build_Time_Seconds>14</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>2</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Skipray</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<SpaceBehavior>ABILITY_COUNTDOWN</SpaceBehavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>15</Damage>
<Autoresolve_Health>200</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Score_Cost_Credits>700</Score_Cost_Credits>
<Cheap_Bribe_Cost>10</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>20</Expensive_Bribe_Cost>
<!-- <Tactical_Bribe_Cost>275</Tactical_Bribe_Cost>-->
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>No</Is_Escort>
<Is_Bomber>Yes</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>2</Formation_Priority>
<FormationOrder>3</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1000.0</Guard_Chase_Range>
<Idle_Chase_Range>200.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>300.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Skipray_Blastboat, Skipray_Blastboat, Skipray_Blastboat</Squadron_Units>
<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,60.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-60.0,0.0</Squadron_Offsets>
<Max_Squad_Size>3</Max_Squad_Size>
<Create_Team_Type>Skipray_Team</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SENSOR_JAMMING</Type>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
<Squadron Name="Underworld_TIE_Defender_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>TEXT_TIE_DEFENDER_SQUADRON</Text_ID>
<Encyclopedia_Text>TEXT_TOOLTIP_TIE_DEFENDER</Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Calamari_Cruiser Star_Destroyer Centurion_Destroyer</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser ShadowClaw_Corvette</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_EV_TIE_Defender.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Build_Cost_Credits>700</Build_Cost_Credits>
<Build_Time_Seconds>15</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>3</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Tie_Defender</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>50</Damage>
<Autoresolve_Health>400</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Score_Cost_Credits>750</Score_Cost_Credits>
<Cheap_Bribe_Cost>25</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>50</Expensive_Bribe_Cost>
<!-- <Tactical_Bribe_Cost>200</Tactical_Bribe_Cost>-->
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Is_Bomber>Yes</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>1</Formation_Priority>
<FormationOrder>1</FormationOrder>
<Squadron_Formation_Error_Tolerance>35.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1000.0</Guard_Chase_Range>
<Idle_Chase_Range>200.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>TIE_Defender_Underworld, TIE_Defender_Underworld, TIE_Defender_Underworld</Squadron_Units>
<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,40.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-40.0,0.0</Squadron_Offsets>
<Max_Squad_Size>3</Max_Squad_Size>
<Create_Team_Type>Underworld_TIE_Defender_Squadron_Container</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>ION_CANNON_SHOT</Type>
</Unit_Ability>
<Unit_Ability>
<Type>POWER_TO_WEAPONS</Type>
</Unit_Ability>
</Unit_Abilities_Data>
</Squadron>
</Data>