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DATA/XML/UNITS/DEATH_CLONES.XML
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68
DATA/XML/UNITS/DEATH_CLONES.XML
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<?xml version="1.0"?>
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<Data>
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<!--GENERIC DEATH CLONES-->
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<!--used for underworld disruptor kills-->
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<GroundInfantry Name="Infantry_Disruptor_Death_Clone_00">
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<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
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<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
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<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
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</GroundInfantry>
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<GroundInfantry Name="Infantry_Disruptor_Death_Clone_01">
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<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
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<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
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<Specific_Death_Anim_Index>1</Specific_Death_Anim_Index>
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</GroundInfantry>
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<GroundInfantry Name="Infantry_Short_Disruptor_Death_Clone_00">
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<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
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<Scale_Factor>0.75</Scale_Factor>
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<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
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<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
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</GroundInfantry>
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<GroundInfantry Name="Infantry_Short_Disruptor_Death_Clone_01">
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<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
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<Scale_Factor>0.75</Scale_Factor>
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<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
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<Specific_Death_Anim_Index>1</Specific_Death_Anim_Index>
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</GroundInfantry>
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<GroundInfantry Name="Infantry_Tall_Disruptor_Death_Clone_00">
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<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
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<Scale_Factor>1.5</Scale_Factor>
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<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
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<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
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</GroundInfantry>
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<GroundInfantry Name="Infantry_Tall_Disruptor_Death_Clone_01">
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<Land_Model_Name>W_DISRUPTOR_DEATH.ALO</Land_Model_Name>
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<Scale_Factor>1.5</Scale_Factor>
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<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
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<Specific_Death_Anim_Index>1</Specific_Death_Anim_Index>
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</GroundInfantry>
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<!--used for underworld radioactive contamination kills-->
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<GroundInfantry Name="Infantry_Melt_Death_Clone_00">
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<Land_Model_Name>w_infect.alo</Land_Model_Name>
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<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
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<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
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<Death_SFXEvent_Start_Die>Unit_Infantry_Infected_Death</Death_SFXEvent_Start_Die>
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</GroundInfantry>
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<GroundInfantry Name="Infantry_Short_Melt_Death_Clone_00">
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<Land_Model_Name>w_infect.alo</Land_Model_Name>
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<Scale_Factor>0.75</Scale_Factor>
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<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
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<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
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<Death_SFXEvent_Start_Die>Unit_Infantry_Infected_Death</Death_SFXEvent_Start_Die>
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</GroundInfantry>
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<GroundInfantry Name="Infantry_Tall_Melt_Death_Clone_00">
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<Land_Model_Name>w_infect.alo</Land_Model_Name>
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<Scale_Factor>1.5</Scale_Factor>
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<Specific_Death_Anim_Type>DIE</Specific_Death_Anim_Type>
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<Specific_Death_Anim_Index>0</Specific_Death_Anim_Index>
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<Death_SFXEvent_Start_Die>Unit_Infantry_Infected_Death</Death_SFXEvent_Start_Die>
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</GroundInfantry>
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</Data>
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