Initial commit

This commit is contained in:
2026-02-28 14:00:45 -06:00
commit 16d3170787
1134 changed files with 589134 additions and 0 deletions

View File

@@ -0,0 +1,561 @@
<?xml version="1.0" encoding="utf-8"?>
<Data>
<Squadron Name="Hutt_VWing_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>TEXT_VWING_SQUADRON</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltext_Hutt_VWing,
GALYANA_CLASS_BLANK,
STAT_H_VWING_SHIELD,
STAT_H_VWING_HULL,
STAT_H_VWING_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltext_Hutt_VWing,
GALYANA_CLASS_BLANK,
STAT_H_VWING_COST,
STAT_H_VWING_TIME,
STAT_H_VWING_SHIELD,
STAT_H_VWING_HULL,
STAT_H_VWING_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>TIE_Bomber Z-95_Headhunter_Rebel Skipray_Blastboat</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Corellian_Corvette Crusader_Gunship Tartan_Patrol_Cruiser</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_v_wing.tga</Icon_Name>
<Affiliation>Hutts</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Cost_Credits>300</Build_Cost_Credits>
<Build_Time_Seconds>7</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_V_Wing</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>20</Damage>
<Autoresolve_Health>300</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Piracy_Value_Credits>50</Piracy_Value_Credits>
<Score_Cost_Credits>500</Score_Cost_Credits>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Is_Bomber>No</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>1</Formation_Priority>
<FormationOrder>2</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1000.0</Guard_Chase_Range>
<Idle_Chase_Range>200.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Hutt_V-wing_Fighter, Hutt_V-wing_Fighter, Hutt_V-wing_Fighter, Hutt_V-wing_Fighter, Hutt_V-wing_Fighter, Hutt_V-wing_Fighter</Squadron_Units>
<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-30.0,0.0,0.0</Squadron_Offsets>
<Max_Squad_Size>6</Max_Squad_Size>
<Create_Team_Type>V_Wing_Squadron_Container</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>ION_CANNON_SHOT</Type>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>8</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
<Squadron Name="Viper_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>Galyana_Text_Viper_Squadron</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltip_Viper,
GALYANA_CLASS_BLANK,
STAT_H_VIPER_SHIELD,
STAT_H_VIPER_HULL,
STAT_H_VIPER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltip_Viper,
GALYANA_CLASS_BLANK,
STAT_H_VIPER_COST,
STAT_H_VIPER_TIME,
STAT_H_VIPER_SHIELD,
STAT_H_VIPER_HULL,
STAT_H_VIPER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>PROWLER-B TIE_INTERCEPTOR X-WING</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>CRUSADER_GUNSHIP TARTAN_PATROL_CRUISER CORELLIAN_CORVETTE</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_VIPER.tga</Icon_Name>
<Affiliation>Hutts</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Cost_Credits>375</Build_Cost_Credits>
<Build_Time_Seconds>10</Build_Time_Seconds>
<Tech_Level>2</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Pirate_Fighter</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<SpaceBehavior>ABILITY_COUNTDOWN</SpaceBehavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>25</Damage>
<Autoresolve_Health>300</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Piracy_Value_Credits>50</Piracy_Value_Credits>
<Score_Cost_Credits>600</Score_Cost_Credits>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Is_Bomber>No</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>1</Formation_Priority>
<FormationOrder>2</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1200.0</Guard_Chase_Range>
<Idle_Chase_Range>300.0</Idle_Chase_Range>
<Attack_Move_Response_Range>450.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>600.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Viper, Viper, Viper, Viper</Squadron_Units>
<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-45.0,0.0,0.0</Squadron_Offsets>
<Max_Squad_Size>4</Max_Squad_Size>
<Create_Team_Type>Viper_Squadron_Container</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>TURBO</Type>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>250</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>9</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
<Squadron Name="Hutt_Pirate_Fighter_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>Galyana_Unit_Rihkxyrk_Squadron</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltext_Pirate_Fighter,
GALYANA_CLASS_BLANK,
STAT_H_PIRATEFIGHTER_SHIELD,
STAT_H_PIRATEFIGHTER_HULL,
STAT_H_PIRATEFIGHTER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltext_Pirate_Fighter,
GALYANA_CLASS_BLANK,
STAT_H_PIRATEFIGHTER_COST,
STAT_H_PIRATEFIGHTER_TIME,
STAT_H_PIRATEFIGHTER_SHIELD,
STAT_H_PIRATEFIGHTER_HULL,
STAT_H_PIRATEFIGHTER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Starviper_Fighter X-wing TIE_Fighter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>UEAW_TIE_Advanced Tartan_Patrol_Cruiser Corellian_Corvette</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_black_sun_fighter.tga</Icon_Name>
<Affiliation>Hutts</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Cost_Credits>450</Build_Cost_Credits>
<Build_Time_Seconds>8</Build_Time_Seconds>
<Tech_Level>2</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>2</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Pirate_Fighter</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<SpaceBehavior>ABILITY_COUNTDOWN</SpaceBehavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>25</Damage>
<Autoresolve_Health>300</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Piracy_Value_Credits>50</Piracy_Value_Credits>
<Score_Cost_Credits>550</Score_Cost_Credits>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Is_Bomber>No</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>1</Formation_Priority>
<FormationOrder>2</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1000.0</Guard_Chase_Range>
<Idle_Chase_Range>300.0</Idle_Chase_Range>
<Attack_Move_Response_Range>400.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Pirate_Fighter_H, Pirate_Fighter_H, Pirate_Fighter_H, Pirate_Fighter_H, Pirate_Fighter_H</Squadron_Units>
<Squadron_Offsets>60.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,30.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-30.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-60.0,60.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-60.0,-60.0,0.0</Squadron_Offsets>
<Max_Squad_Size>5</Max_Squad_Size>
<Create_Team_Type>Rihkxyrk_Squadron_Container</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>LURE</Type>
<Alternate_Name_Text>Galyana_Ability_System_Boost</Alternate_Name_Text>
<Alternate_Description_Text>Galyana_Ability_System_Boost_Text</Alternate_Description_Text>
<Alternate_Icon_Name>I_SA_ELECTRONIC_SCRAMBLE.TGA</Alternate_Icon_Name>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>350</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
<Squadron Name="Mirage_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>Galyana_Unit_Mirage_Squadron</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_Mirage,
GALYANA_CLASS_BLANK,
STAT_H_MIRAGEMK2_SHIELD,
STAT_H_MIRAGEMK2_HULL,
STAT_H_MIRAGEMK2_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_Mirage,
GALYANA_CLASS_BLANK,
STAT_H_MIRAGEMK2_COST,
STAT_H_MIRAGEMK2_TIME,
STAT_H_MIRAGEMK2_SHIELD,
STAT_H_MIRAGEMK2_HULL,
STAT_H_MIRAGEMK2_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>TIE_Interceptor X-wing Starviper_Fighter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Corellian_Corvette Tartan_Patrol_Cruiser Crusader_Gunship</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_delta7.tga</Icon_Name>
<Affiliation>Hutts</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Cost_Credits>600</Build_Cost_Credits>
<Build_Time_Seconds>12</Build_Time_Seconds>
<Tech_Level>3</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>3</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Star_Viper</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>30</Damage>
<Autoresolve_Health>300</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Piracy_Value_Credits>50</Piracy_Value_Credits>
<Score_Cost_Credits>600</Score_Cost_Credits>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Is_Bomber>No</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>2</Formation_Priority>
<FormationOrder>2</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>1000.0</Guard_Chase_Range>
<Idle_Chase_Range>200.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>400.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Mirage_MK2, Mirage_MK2, Mirage_MK2, Mirage_MK2</Squadron_Units>
<Squadron_Offsets>50.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,25.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-25.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-50.0,0.0,0.0</Squadron_Offsets>
<Max_Squad_Size>4</Max_Squad_Size>
<Create_Team_Type>Mirage_Team</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<!-- <Unit_Ability>
<Type>BUZZ_DROIDS</Type>
</Unit_Ability>-->
<Unit_Ability>
<Type>SENSOR_JAMMING</Type>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>425</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
<Squadron Name="Z95_Headhunter_Hutts_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>Galyana_Text_Z95_Bomber_Squadron</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltext_Z95_Bomber,
GALYANA_CLASS_BLANK,
STAT_H_Z100_SHIELD,
STAT_H_Z100_HULL,
STAT_H_Z100_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltext_Z95_Bomber,
GALYANA_CLASS_BLANK,
STAT_H_Z100_COST,
STAT_H_Z100_TIME,
STAT_H_Z100_SHIELD,
STAT_H_Z100_HULL,
STAT_H_Z100_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Alliance_Assault_Frigate Victory_Destroyer Vengeance_Frigate</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>X-Wing Tartan_Patrol_Cruiser Starviper_Fighter</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_z100_Bomber.tga</Icon_Name>
<Affiliation>Hutts</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<GUI_Model_Name>HV_Z100.ALO</GUI_Model_Name>
<GUI_Distance>95</GUI_Distance>
<GUI_Offset>0 0 0</GUI_Offset>
<GUI_Velocity>45</GUI_Velocity>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Initially_Locked>No</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Build_Cost_Credits>280</Build_Cost_Credits>
<Build_Time_Seconds>10</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_X_Wing</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>15</Damage>
<Autoresolve_Health>200</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Piracy_Value_Credits>50</Piracy_Value_Credits>
<Score_Cost_Credits>250</Score_Cost_Credits>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>No</Is_Escort>
<Is_Bomber>Yes</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>1</Formation_Priority>
<FormationOrder>2</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>500.0</Guard_Chase_Range>
<Idle_Chase_Range>100.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Z-95_Headhunter_Hutts, Z-95_Headhunter_Hutts, Z-95_Headhunter_Hutts, Z-95_Headhunter_Hutts, Z-95_Headhunter_Hutts</Squadron_Units>
<Squadron_Offsets>40.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,20.0,0.0</Squadron_Offsets>
<Squadron_Offsets>0.0,-20.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-40.0,40.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-40.0,-40.0,0.0</Squadron_Offsets>
<Max_Squad_Size>5</Max_Squad_Size>
<Create_Team_Type>Z100_Squadron_Container</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>HUNT</Type>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
<Squadron Name="Aqulamator_Bomber_Squadron">
<!-- Encyclopedia Info -->
<Text_ID>Galyana_Unit_Aqulamator_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_Aqulamator,
GALYANA_CLASS_BLANK,
STAT_H_KYNRAAQ_SHIELD,
STAT_H_KYNRAAQ_HULL,
STAT_H_KYNRAAQ_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_Aqulamator,
GALYANA_CLASS_BLANK,
STAT_H_KYNRAAQ_COST,
STAT_H_KYNRAAQ_TIME,
STAT_H_KYNRAAQ_SHIELD,
STAT_H_KYNRAAQ_HULL,
STAT_H_KYNRAAQ_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BOMBER</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Calamari_Cruiser Star_Destroyer Kedalbe_Battleship</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Corellian_Gunboat Tartan_Patrol_Cruiser Crusader_Gunship</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_KYNRAAQ.tga</Icon_Name>
<Affiliation>Hutts</Affiliation>
<Population_Value>1</Population_Value>
<!-- GUI Info -->
<GUI_Row>0</GUI_Row>
<!-- Galactic Construction Info -->
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Initially_Locked>No</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Build_Cost_Credits>750</Build_Cost_Credits>
<Build_Time_Seconds>15</Build_Time_Seconds>
<Tech_Level>4</Tech_Level>
<Required_Timeline/>
<Required_Star_Base_Level>3</Required_Star_Base_Level>
<Required_Special_Structures/>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Pirate_Fighter</SFXEvent_Build_Complete>
<!-- Tactical Info -->
<Behavior>DUMMY_SPACE_FIGHTER_SQUADRON</Behavior>
<SpaceBehavior>ABILITY_COUNTDOWN</SpaceBehavior>
<Property_Flags>SmallShip</Property_Flags>
<Damage>50</Damage>
<Autoresolve_Health>400</Autoresolve_Health>
<Political_Control>0</Political_Control>
<Piracy_Value_Credits>75</Piracy_Value_Credits>
<Score_Cost_Credits>900</Score_Cost_Credits>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>No</Is_Escort>
<Is_Bomber>Yes</Is_Bomber>
<!-- Formation Info -->
<Formation_Priority>1</Formation_Priority>
<FormationOrder>2</FormationOrder>
<Squadron_Formation_Error_Tolerance>25.0</Squadron_Formation_Error_Tolerance>
<Guard_Chase_Range>500.0</Guard_Chase_Range>
<Idle_Chase_Range>200.0</Idle_Chase_Range>
<Attack_Move_Response_Range>300.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>500.0</Autonomous_Move_Extension_Vs_Attacker>
<Squadron_Units>Aqulamator_Bomber, Aqulamator_Bomber, Aqulamator_Bomber</Squadron_Units>
<Squadron_Offsets>50.0,0.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-25.0,50.0,0.0</Squadron_Offsets>
<Squadron_Offsets>-25.0,-50.0,0.0</Squadron_Offsets>
<Max_Squad_Size>3</Max_Squad_Size>
<Create_Team_Type>Aqulamator_Squadron_Container</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>LURE</Type>
<Alternate_Name_Text>Galyana_Ability_System_Boost</Alternate_Name_Text>
<Alternate_Description_Text>Galyana_Ability_System_Boost_Text</Alternate_Description_Text>
<Alternate_Icon_Name>I_SA_ELECTRONIC_SCRAMBLE.TGA</Alternate_Icon_Name>
</Unit_Ability>
</Unit_Abilities_Data>
<!--Multiplayer Construction Info-->
<Tactical_Build_Cost_Multiplayer>600</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>15</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
</Squadron>
</Data>