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DATA/XML/WEATHERAUDIO.XML
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DATA/XML/WEATHERAUDIO.XML
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<?xml version="1.0"?>
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<WeatherAudio>
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<!--WEATHER AUDIO SECTION -->
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<!--Weather Clear (None) -->
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<Weather_SFXEvent_Loop> CLEAR, 0.00, None </Weather_SFXEvent_Loop>
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<Weather_SFXEvent_Intermittent> CLEAR, 0.00, None, 0.0, 0.0 </Weather_SFXEvent_Intermittent>
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<!--Weather Rain Loops--><!-- Weather type, intensity range, SFX event name-->
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<!-- Heavy Rain -->
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<Weather_SFXEvent_Loop> RAIN, 0.75, Weather_Ambient_Heavy_Rain_Loop </Weather_SFXEvent_Loop>
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<!-- Medium Rain -->
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<Weather_SFXEvent_Loop> RAIN, 0.50, Weather_Ambient_Medium_Rain_Loop </Weather_SFXEvent_Loop>
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<!-- Light Medium Rain -->
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<Weather_SFXEvent_Loop> RAIN, 0.25, Weather_Ambient_Light_Medium_Rain_Loop </Weather_SFXEvent_Loop>
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<!-- Light Rain -->
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<Weather_SFXEvent_Loop> RAIN, 0.01, Weather_Ambient_Light_Rain_Loop </Weather_SFXEvent_Loop>
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<!-- No Rain -->
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<Weather_SFXEvent_Loop> RAIN, 0.00, None </Weather_SFXEvent_Loop>
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<!-- Weather Rain Intermittents --> <!-- Weather type, intensity range, SFX event name, min seconds, max seconds-->
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<!-- Heavy Rain -->
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<Weather_SFXEvent_Intermittent> RAIN, 0.66, Weather_Ambient_Heavy_Rain_Intermittent, 8.0, 12.0 </Weather_SFXEvent_Intermittent>
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<!-- Medium Rain -->
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<Weather_SFXEvent_Intermittent> RAIN, 0.33, Weather_Ambient_Medium_Rain_Intermittent, 10.0, 15.0</Weather_SFXEvent_Intermittent>
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<!-- Light Rain -->
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<Weather_SFXEvent_Intermittent> RAIN, 0.01, Weather_Ambient_Light_Rain_Intermittent, 10.0, 20.0 </Weather_SFXEvent_Intermittent>
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<!-- No Rain -->
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<Weather_SFXEvent_Intermittent> RAIN, 0.00, None, 0.0, 0.0 </Weather_SFXEvent_Intermittent>
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<!-- Weather Snow Loops -->
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<!-- Heavy Snow -->
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<Weather_SFXEvent_Loop> SNOW, 0.75, Weather_Ambient_Heavy_Snow_Loop </Weather_SFXEvent_Loop>
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<!-- Medium Snow -->
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<Weather_SFXEvent_Loop> SNOW, 0.50, Weather_Ambient_Medium_Snow_Loop </Weather_SFXEvent_Loop>
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<!-- Light Medium Snow -->
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<Weather_SFXEvent_Loop> SNOW, 0.25, Weather_Ambient_Light_Medium_Snow_Loop </Weather_SFXEvent_Loop>
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<!-- Light Snow -->
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<Weather_SFXEvent_Loop> SNOW, 0.01, Weather_Ambient_Light_Snow_Loop </Weather_SFXEvent_Loop>
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<!-- No Snow -->
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<Weather_SFXEvent_Loop> SNOW, 0.00, Weather_Ambient_Clear_Snow_Loop </Weather_SFXEvent_Loop>
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<!-- Weather Snow Intermittents -->
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<!-- Heavy Snow -->
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<Weather_SFXEvent_Intermittent> SNOW, 0.66, Weather_Ambient_Heavy_Snow_Intermittent, 5.0, 10.0 </Weather_SFXEvent_Intermittent>
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<!-- Medium Snow -->
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<Weather_SFXEvent_Intermittent> SNOW, 0.33, Weather_Ambient_Medium_Snow_Intermittent, 5.0, 10.0 </Weather_SFXEvent_Intermittent>
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<!-- Light Snow -->
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<Weather_SFXEvent_Intermittent> SNOW, 0.01, Weather_Ambient_Light_Snow_Intermittent, 5.0, 10.0 </Weather_SFXEvent_Intermittent>
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<!-- No Snow -->
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<Weather_SFXEvent_Intermittent> SNOW, 0.00, None, 0.0, 0.0 </Weather_SFXEvent_Intermittent>
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<!-- Weather Sandstorm Loops -->
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<!-- Heavy Sandstorm -->
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<Weather_SFXEvent_Loop> SANDSTORM, 0.75, Weather_Ambient_Heavy_Sandstorm_Loop </Weather_SFXEvent_Loop>
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<!-- Medium Sandstorm -->
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<Weather_SFXEvent_Loop> SANDSTORM, 0.50, Weather_Ambient_Medium_Sandstorm_Loop </Weather_SFXEvent_Loop>
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<!-- Light Medium Sandstorm -->
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<Weather_SFXEvent_Loop> SANDSTORM, 0.25, Weather_Ambient_Light_Medium_Sandstorm_Loop</Weather_SFXEvent_Loop>
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<!-- Light Sandstorm -->
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<Weather_SFXEvent_Loop> SANDSTORM, 0.01, Weather_Ambient_Light_Sandstorm_Loop </Weather_SFXEvent_Loop>
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<!-- No Sandstorm -->
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<Weather_SFXEvent_Loop> SANDSTORM, 0.00, Weather_Ambient_Light_Sandstorm_Loop </Weather_SFXEvent_Loop>
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<!-- Weather Sandstorm Intermittents -->
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<!-- Heavy Sandstorm -->
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<Weather_SFXEvent_Intermittent> SANDSTORM, 0.66, Weather_Ambient_Heavy_Sandstorm_Intermittent, 5.0, 10.0 </Weather_SFXEvent_Intermittent>
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<!-- Medium Sandstorm -->
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<Weather_SFXEvent_Intermittent> SANDSTORM, 0.33, Weather_Ambient_Medium_Sandstorm_Intermittent, 5.0, 10.0 </Weather_SFXEvent_Intermittent>
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<!-- Light Sandstorm -->
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<Weather_SFXEvent_Intermittent> SANDSTORM, 0.01, Weather_Ambient_Light_Sandstorm_Intermittent, 5.0, 10.0 </Weather_SFXEvent_Intermittent>
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<!-- No Sandstorm -->
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<Weather_SFXEvent_Intermittent> SANDSTORM, 0.00, None, 0.0, 0.0 </Weather_SFXEvent_Intermittent>
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<!-- Weather Ash Loops -->
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<!-- Heavy Ash -->
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<Weather_SFXEvent_Loop> ASH, 0.66, Weather_Ambient_Heavy_Ash_Loop </Weather_SFXEvent_Loop>
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<!-- Medium Ash -->
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<Weather_SFXEvent_Loop> ASH, 0.33, Weather_Ambient_Medium_Ash_Loop </Weather_SFXEvent_Loop>
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<!-- Light Ash -->
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<Weather_SFXEvent_Loop> ASH, 0.01, Weather_Ambient_Light_Ash_Loop </Weather_SFXEvent_Loop>
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<!-- No Ash -->
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<Weather_SFXEvent_Loop> ASH, 0.00, Weather_Ambient_Clear_Ash_Loop </Weather_SFXEvent_Loop>
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<!-- Weather Ash Intermittents -->
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<!-- Heavy Ash -->
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<Weather_SFXEvent_Intermittent> ASH, 0.66, Weather_Ambient_Heavy_Ash_Intermittent, 3.0, 8.0 </Weather_SFXEvent_Intermittent>
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<!-- Medium Ash -->
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<Weather_SFXEvent_Intermittent> ASH, 0.33, Weather_Ambient_Medium_Ash_Intermittent, 4.0, 8.0</Weather_SFXEvent_Intermittent>
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<!-- Light Ash -->
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<Weather_SFXEvent_Intermittent> ASH, 0.01, Weather_Ambient_Light_Ash_Intermittent, 3.0, 7.0 </Weather_SFXEvent_Intermittent>
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<!-- No Ash -->
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<Weather_SFXEvent_Intermittent> ASH, 0.00, None, 0.0, 0.0 </Weather_SFXEvent_Intermittent>
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<!-- END WEATHER AUDIO SECTION -->
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<!-- AMBIENT MAP AUDIO SECTION -->
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<!-- Temperate Map Ambient Intermittents (when weather is clear) -->
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<Ambient_SFXEvent_Intermittent> TEMPERATE, Weather_Ambient_Clear_Temperate_Intermittent, 4.0, 8.0</Ambient_SFXEvent_Intermittent>
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<!-- Arctic Map Ambient Intermittents (when weather is clear) -->
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<Ambient_SFXEvent_Intermittent> ARCTIC, Weather_Ambient_Clear_Ice_Intermittent, 4.0, 8.0</Ambient_SFXEvent_Intermittent>
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<!-- Desert Map Ambient Intermittents (when weather is clear) -->
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<Ambient_SFXEvent_Intermittent> DESERT, Weather_Ambient_Clear_Desert_Intermittent, 4.0, 8.0</Ambient_SFXEvent_Intermittent>
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<!-- Forest Map Ambient Intermittents (when weather is clear) -->
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<Ambient_SFXEvent_Intermittent> FOREST, Weather_Ambient_Clear_Temperate_Intermittent, 4.0, 8.0</Ambient_SFXEvent_Intermittent>
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<!-- Swamp Map Ambient Intermittents (when weather is clear) -->
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<Ambient_SFXEvent_Intermittent> SWAMP, Weather_Ambient_Clear_Swamp_Intermittent, 4.0, 8.0</Ambient_SFXEvent_Intermittent>
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<!-- Volcanic Map Ambient Intermittents (when weather is clear) -->
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<Ambient_SFXEvent_Intermittent> VOLCANIC, Weather_Ambient_Clear_Volcanic_Intermittent, 4.0, 8.0</Ambient_SFXEvent_Intermittent>
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<!-- Urban Map Ambient Intermittents (when weather is clear) -->
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<Ambient_SFXEvent_Intermittent> URBAN, Weather_Ambient_Clear_Urban_Intermittent, 4.0, 8.0</Ambient_SFXEvent_Intermittent>
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<!-- END AMBIENT MAP AUDIO SECTION -->
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</WeatherAudio>
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