XML has been major sorted, unused tag deletes
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@@ -3038,9 +3038,10 @@ Area damage splashes onto multiple hardpoints and will deal increased shield dam
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<Under_Construction_Damage_Multiplier>2.0</Under_Construction_Damage_Multiplier>
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<!-- <Demo_Attract_Maps>Demo_Attract_Kamino.ted</Demo_Attract_Maps>-->
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<Demo_Attract_Maps>Demo_Attract_Kavadonia.ted</Demo_Attract_Maps>
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<Demo_Attract_Start_Timeout_Seconds>3600</Demo_Attract_Start_Timeout_Seconds>
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<Demo_Attract_Map_Cycle_Delay_Seconds>1380</Demo_Attract_Map_Cycle_Delay_Seconds><!--Allows all music to play completely through-->
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<Demo_Attract_Map_Cycle_Delay_Seconds>1200</Demo_Attract_Map_Cycle_Delay_Seconds>
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<Battle_Pending_Timeout_Seconds>15</Battle_Pending_Timeout_Seconds>
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@@ -3274,35 +3275,35 @@ Area damage splashes onto multiple hardpoints and will deal increased shield dam
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<!--Files for custom ship names-->
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<!--GUEAW: To be updated later:: Updated 02 February, 2016-->
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<ShipNameTextFiles>
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UEAW_Nebula_SD, Data\Rebel_Capitals.txt,
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Calamari_Cruiser, Data\Rebel_Capitals.txt,
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MC80_LibertyType, Data\Rebel_Capitals.txt,
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MC80_HomeOneType, Data\Rebel_Capitals.txt,
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Krayt_Class_Destroyer, Data\Underworld_Capitals.txt,
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Kedalbe_Battleship, Data\Underworld_Capitals.txt,
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Lucrehulk_Battleship, Data\Underworld_Capitals.txt,
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Centurion_Destroyer, Data\Hutt_Capitals.txt,
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Venator_SD, Data\Hutt_Capitals.txt,
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Generic_Star_Destroyer, Data\Imperial_Capitals.txt,
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Star_Destroyer, Data\Imperial_Capitals.txt,
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UEAW_CLASS2_ISD_GENERIC, Data\Imperial_Capitals.txt,
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Star_Destroyer_Class_II, Data\Imperial_Capitals.txt,
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ISD_Class_3_Generic, Data\Imperial_Capitals.txt,
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Star_Destroyer_Class_III, Data\Imperial_Capitals.txt,
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Zylon_Destroyer, Data\Pirate_Capitals.txt,
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Rebel_Zylon_Destroyer, Data\Pirate_Capitals.txt,
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Empire_Zylon_Destroyer, Data\Pirate_Capitals.txt,
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Underworld_Zylon_Destroyer, Data\Pirate_Capitals.txt,
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Hutt_Zylon_Destroyer, Data\Pirate_Capitals.txt,
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MC99_Star_Dreadnaught, Data\Rebel_Supercapitals.txt,
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Viscount_Calamari_Cruiser, Data\Rebel_Supercapitals.txt,
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Super_Carrier, Data\Underworld_Supercapitals.txt,
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Malevolence, Data\Underworld_Supercapitals.txt,
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Chronoscepter, Data\Hutt_Supercapitals.txt,
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SternenKreuzer, Data\Hutt_Supercapitals.txt,
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Executor_Super_Star_Destroyer, Data\Imperial_Supercapitals.txt,
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UEAW_Eclipse, Data\Imperial_Supercapitals.txt,
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Eclipse_Super_Star_Destroyer, Data\Imperial_Supercapitals.txt
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UEAW_Nebula_SD, Data\Monikers\Rebel_Capitals.txt,
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Calamari_Cruiser, Data\Monikers\Rebel_Capitals.txt,
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MC80_LibertyType, Data\Monikers\Rebel_Capitals.txt,
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MC80_HomeOneType, Data\Monikers\Rebel_Capitals.txt,
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Krayt_Class_Destroyer, Data\Monikers\Underworld_Capitals.txt,
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Kedalbe_Battleship, Data\Monikers\Underworld_Capitals.txt,
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Lucrehulk_Battleship, Data\Monikers\Underworld_Capitals.txt,
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Centurion_Destroyer, Data\Monikers\Hutt_Capitals.txt,
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Venator_SD, Data\Monikers\Hutt_Capitals.txt,
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Generic_Star_Destroyer, Data\Monikers\Imperial_Capitals.txt,
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Star_Destroyer, Data\Monikers\Imperial_Capitals.txt,
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UEAW_CLASS2_ISD_GENERIC, Data\Monikers\Imperial_Capitals.txt,
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Star_Destroyer_Class_II, Data\Monikers\Imperial_Capitals.txt,
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ISD_Class_3_Generic, Data\Monikers\Imperial_Capitals.txt,
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Star_Destroyer_Class_III, Data\Monikers\Imperial_Capitals.txt,
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Zylon_Destroyer, Data\Monikers\Pirate_Capitals.txt,
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Rebel_Zylon_Destroyer, Data\Monikers\Pirate_Capitals.txt,
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Empire_Zylon_Destroyer, Data\Monikers\Pirate_Capitals.txt,
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Underworld_Zylon_Destroyer, Data\Monikers\Pirate_Capitals.txt,
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Hutt_Zylon_Destroyer, Data\Monikers\Pirate_Capitals.txt,
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MC99_Star_Dreadnaught, Data\Monikers\Rebel_Supercapitals.txt,
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Viscount_Calamari_Cruiser, Data\Monikers\Rebel_Supercapitals.txt,
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Super_Carrier, Data\Monikers\Underworld_Supercapitals.txt,
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Malevolence, Data\Monikers\Underworld_Supercapitals.txt,
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Chronoscepter, Data\Monikers\Hutt_Supercapitals.txt,
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SternenKreuzer, Data\Monikers\Hutt_Supercapitals.txt,
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Executor_Super_Star_Destroyer, Data\Monikers\Imperial_Supercapitals.txt,
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UEAW_Eclipse, Data\Monikers\Imperial_Supercapitals.txt,
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Eclipse_Super_Star_Destroyer, Data\Monikers\Imperial_Supercapitals.txt
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</ShipNameTextFiles>
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<!--Main menu in-game demo/attract playback-->
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@@ -3600,18 +3601,3 @@ Area damage splashes onto multiple hardpoints and will deal increased shield dam
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<Hack_Super_Weapon_Cost>50000.0</Hack_Super_Weapon_Cost> <!-- SoaFE: Disabled -->
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</GameConstants>
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