XML has been major sorted, unused tag deletes

This commit is contained in:
2026-02-28 14:09:30 -06:00
parent 16d3170787
commit 486f2de3b3
493 changed files with 2701 additions and 6383 deletions

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<?xml version="1.0"?>
<Story>
<!--<Event Name="">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq></Prereq>
</Event>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8></Reward_Param8>
<Reward_Param9>_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1></Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>-->
<!-- Preliminary Setup -->
<Event Name="Empire_A02M04_Begin">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>0</Event_Param1>
</Event>
<Event Name="Empire_M04C_Autoresolve_Off">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>HIDE_AUTORESOLVE</Reward_Type>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<Event Name="Empire_A02M04_Prevent_Retreat">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_RETREAT</Reward_Type>
<Reward_Param1>REBEL</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<Event Name="Empire_A02M04_Prevent_Victory">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>ENABLE_VICTORY</Reward_Type>
<Reward_Param1>0</Reward_Param1>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<Event Name="Empire_A02M04_Win_Flag_Set">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_FLAG</Reward_Type>
<Reward_Param1>Empire_A02M04_Win</Reward_Param1>
<Reward_Param2>0</Reward_Param2>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<!-- Intro Dialog -->
<!-- Officer Speaks -->
<Event Name="Empire_A02M04_Dialog_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT02_MISSION_FOUR_05</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>EMPIRE_ACT02_MISSION_FOUR_05</Reward_Param8>
<Reward_Param9>Commander_Moff_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<Event Name="Empire_A02M04_Dialog_01">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>EMPIRE_ACT02_MISSION_FOUR_05</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT02_MISSION_FOUR_05</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Empire_A02M04_Dialog_00</Prereq>
</Event>
<Event Name="Empire_A02M04_Dialog_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Empire_A02M04_Dialog_01</Prereq>
</Event>
<!-- jdg ADDING first mission objective here
TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_21
Destroy all Rebel ships and their Starbase.-->
<Event Name="Empire_A02M04_ADD_OBJECTIVE_Destroy_Everything">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
<Reward_Param1>TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_21</Reward_Param1>
<Prereq>Empire_A02M04_Dialog_02</Prereq>
</Event>
<!-- Check A list of destroyed items to see when Mon Cal Cruiser warps in -->
<Event Name="Empire_A02M04_Nebulon_Destroyed">
<Event_Type>STORY_TACTICAL_DESTROY</Event_Type>
<Event_Param1>Nebulon_B_Frigate</Event_Param1>
<Event_Param3>1</Event_Param3>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<Event Name="Empire_A02M04_Corvette_Destroyed">
<Event_Type>STORY_TACTICAL_DESTROY</Event_Type>
<Event_Param1>Corellian_Corvette</Event_Param1>
<Event_Param3>1</Event_Param3>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<Event Name="Empire_A02M04_Gunship_Destroyed">
<Event_Type>STORY_TACTICAL_DESTROY</Event_Type>
<Event_Param1>Corellian_Gunboat</Event_Param1>
<Event_Param3>1</Event_Param3>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<Event Name="Empire_A02M04_Marauder_Destroyed">
<Event_Type>STORY_TACTICAL_DESTROY</Event_Type>
<Event_Param1>Marauder_Missile_Cruiser</Event_Param1>
<Event_Param3>1</Event_Param3>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<Event Name="Empire_A02M04_Warp_in_MonCal_Cruiser_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Prereq>Empire_A02M04_Corvette_Destroyed Empire_A02M04_Gunship_Destroyed Empire_A02M04_Marauder_Destroyed</Prereq>
<Prereq>Empire_A02M04_Nebulon_Destroyed Empire_A02M04_Corvette_Destroyed Empire_A02M04_Marauder_Destroyed</Prereq>
<Prereq>Empire_A02M04_Nebulon_Destroyed Empire_A02M04_Gunship_Destroyed Empire_A02M04_Marauder_Destroyed</Prereq>
<Prereq>Empire_A02M04_Nebulon_Destroyed Empire_A02M04_Corvette_Destroyed Empire_A02M04_Gunship_Destroyed</Prereq>
</Event>
<Event Name="Empire_A02M04_Warp_in_MonCal_Cruiser_Dialog">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT01_MISSION_FOUR_37</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>EMPIRE_ACT01_MISSION_FOUR_37</Reward_Param8>
<Reward_Param9>Commander_Moff_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Empire_A02M04_Warp_in_MonCal_Cruiser_00</Prereq>
</Event>
<Event Name="Empire_A02M04_Warp_in_MonCal_Cruiser_01">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>EMPIRE_ACT01_MISSION_FOUR_37</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT01_MISSION_FOUR_37</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Empire_A02M04_Warp_in_MonCal_Cruiser_00</Prereq>
</Event>
<Event Name="Empire_A02M04_Warp_in_MonCal_Cruiser_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Empire_A02M04_Warp_in_MonCal_Cruiser_01</Prereq>
</Event>
<!-- jdg ADDING second mission objective here
TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_22
Destroy the Mon Calamari Capital Ship.-->
<Event Name="Empire_A02M04_ADD_OBJECTIVE_Destroy_Cruiser">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
<Reward_Param1>TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_22</Reward_Param1>
<Prereq>Empire_A02M04_Warp_in_MonCal_Cruiser_02</Prereq>
</Event>
<!-- jdg checking for destroyed event-->
<Event Name="Empire_A02M04_MONCAL_CapitalShip_Destroyed">
<Event_Type>STORY_TACTICAL_DESTROY</Event_Type>
<Event_Param1>Calamari_Cruiser</Event_Param1>
<Event_Param3>2</Event_Param3>
<Prereq>Empire_A02M04_ADD_OBJECTIVE_Destroy_Cruiser</Prereq>
</Event>
<Event Name="Empire_A02M04_Enable_Retreat">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_RETREAT</Reward_Type>
<Reward_Param1>REBEL</Reward_Param1>
<Reward_Param2>0</Reward_Param2>
<Prereq>Empire_A02M04_MONCAL_CapitalShip_Destroyed</Prereq>
</Event>
<!-- jdg COMPLETING second mission objective here
TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_22
Destroy the Mon Calamari Capital Ship.-->
<Event Name="Empire_A02M04_COMPLETE_OBJECTIVE_Destroy_Cruiser">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
<Reward_Param1>TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_22</Reward_Param1>
<Prereq>Empire_A02M04_MONCAL_CapitalShip_Destroyed</Prereq>
</Event>
<!-- VICTORY CONDITIONS -->
<Event Name="Empire_A02M04_Allow_Win">
<Event_Type>STORY_CHECK_DESTROYED</Event_Type>
<Event_Param1>REBEL</Event_Param1>
<Event_Param2>DESTROY_ALL</Event_Param2>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<!-- jdg COMPLETING first mission objective here
TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_21
Destroy all Rebel ships and their Starbase.-->
<Event Name="Empire_A02M04_COMPLETE_OBJECTIVE_Destroy_Everything">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
<Reward_Param1>TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_21</Reward_Param1>
<Prereq>Empire_A02M04_Allow_Win</Prereq>
</Event>
<!-- Officer Speaks -->
<Event Name="Empire_A02M04_End_Dialog_00">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>END_DIALOG</Event_Param2>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT02_MISSION_FOUR_07</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>EMPIRE_ACT02_MISSION_FOUR_07</Reward_Param8>
<Reward_Param9>Commander_Moff_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
</Event>
<Event Name="Empire_A02M04_End_Dialog_01a">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>EMPIRE_ACT02_MISSION_FOUR_07</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT02_MISSION_FOUR_07</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Empire_A02M04_End_Dialog_00</Prereq>
</Event>
<!-- Tarkin Speaks -->
<Event Name="Empire_A02M04_End_Dialog_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT02_MISSION_FOUR_08</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>EMPIRE_ACT02_MISSION_FOUR_08</Reward_Param8>
<Reward_Param9>Tarkin_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Empire_A02M04_End_Dialog_01a</Prereq>
</Event>
<Event Name="Empire_A02M04_End_Dialog_03">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>EMPIRE_ACT02_MISSION_FOUR_08</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT02_MISSION_FOUR_08</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Empire_A02M04_End_Dialog_02</Prereq>
</Event>
<Event Name="Empire_A02M04_End_Dialog_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Empire_A02M04_End_Dialog_03</Prereq>
</Event>
<Event Name="Empire_A02M04_End_Dialog_05">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>VICTORY</Reward_Type>
<Reward_Param1>EMPIRE</Reward_Param1>
<Prereq>Empire_A02M04_End_Dialog_04</Prereq>
</Event>
<Event Name="Empire_A02M04_Increment_Win">
<Event_Type>STORY_VICTORY</Event_Type>
<Event_Param1>EMPIRE</Event_Param1>
<Reward_Type>INCREMENT_FLAG</Reward_Type>
<Reward_Param1>Empire_A02M04_Win</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
</Event>
<!-- LOSS CONDITIONS -->
<Event Name="Empire_A02M04_Force_LOSS">
<Event_Type>STORY_CHECK_DESTROYED</Event_Type>
<Event_Param1>EMPIRE</Event_Param1>
<Event_Param2>DESTROY_ALL</Event_Param2>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT02_MISSION_FOUR_18</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>EMPIRE_ACT02_MISSION_FOUR_18</Reward_Param8>
<Reward_Param9>Commander_Moff_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Empire_A02M04_Begin</Prereq>
</Event>
<Event Name="Empire_A02M04_Force_LOSS_01">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>EMPIRE_ACT02_MISSION_FOUR_18</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_EMPIRE_ACT02_MISSION_FOUR_18</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Empire_A02M04_Force_LOSS</Prereq>
</Event>
<Event Name="Empire_A02M04_Force_LOSS_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Empire_A02M04_Force_LOSS_01</Prereq>
</Event>
<!-- jdg FAILING first mission objective here
TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_21
Destroy all Rebel ships and their Starbase.-->
<Event Name="Empire_A02M04_FAIL_OBJECTIVE_Destroy_Everything">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>OBJECTIVE_FAILED</Reward_Type>
<Reward_Param1>TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_21</Reward_Param1>
<Prereq>Empire_A02M04_Force_LOSS_02</Prereq>
</Event>
<!-- jdg FAILING second mission objective here
TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_22
Destroy the Mon Calamari Capital Ship.-->
<Event Name="Empire_A02M04_FAIL_OBJECTIVE_Destroy_Cruiser">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>OBJECTIVE_FAILED</Reward_Type>
<Reward_Param1>TEXT_STORY_EMPIRE_ACT02_MISSION_FOUR_22</Reward_Param1>
<Prereq>Empire_A02M04_Force_LOSS_02 Empire_A02M04_Warp_in_MonCal_Cruiser_02</Prereq>
</Event>
<Event Name="Empire_A02M04_Force_LOSS_Done">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>VICTORY</Reward_Type>
<Reward_Param1>REBEL</Reward_Param1>
<Prereq>Empire_A02M04_Force_LOSS_02</Prereq>
</Event>
</Story>