XML has been major sorted, unused tag deletes

This commit is contained in:
2026-02-28 14:09:30 -06:00
parent 16d3170787
commit 486f2de3b3
493 changed files with 2701 additions and 6383 deletions

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<?xml version="1.0"?>
<Story>
<!--Start Campaign-->
<Event Name="Bespin_Piracy_Mission_Begin">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>0</Event_Param1>
</Event>
<Event Name="Bespin_Piracy_Mission_Disable_Retreat_Empire">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_RETREAT</Reward_Type>
<Reward_Param1>EMPIRE</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Disable_Retreat_Rebel">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_RETREAT</Reward_Type>
<Reward_Param1>REBEL</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Disable_Retreat_Hutts">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_RETREAT</Reward_Type>
<Reward_Param1>HUTTS</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Disable_Retreat_Pirates">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_RETREAT</Reward_Type>
<Reward_Param1>PIRATES</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Prevent_Victory">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>ENABLE_VICTORY</Reward_Type>
<Reward_Param1>0</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Add_Objective_00">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>ADD_OBJECTIVE_00</Event_Param2>
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_00</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Complete_Objective_00">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>COMPLETE_OBJECTIVE_00</Event_Param2>
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_00</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Add_Objective_00</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Add_Objective_01">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>ADD_OBJECTIVE_01</Event_Param2>
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_01</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Complete_Objective_01">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>COMPLETE_OBJECTIVE_01</Event_Param2>
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_01</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Add_Objective_01</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Add_Objective_02">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>ADD_OBJECTIVE_02</Event_Param2>
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_02</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Complete_Objective_02">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>COMPLETE_OBJECTIVE_02</Event_Param2>
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_02</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Add_Objective_02</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Fail_Objective_02">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>FAIL_OBJECTIVE_02</Event_Param2>
<Reward_Type>OBJECTIVE_FAILED</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_02</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Add_Objective_02</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Add_Objective_03">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>ADD_OBJECTIVE_03</Event_Param2>
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_03</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Complete_Objective_03">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>COMPLETE_OBJECTIVE_03</Event_Param2>
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_03</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Add_Objective_03</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Fail_Objective_03">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>FAIL_OBJECTIVE_03</Event_Param2>
<Reward_Type>OBJECTIVE_FAILED</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_03</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Add_Objective_03</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Enable_Victory">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>ENABLE_VICTORY</Reward_Type>
<Reward_Param1>1</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Complete_Objective_03</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Complete_Victory_Trigger">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>VICTORY</Reward_Type>
<Reward_Param1>Underworld</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Complete_Objective_03</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Fail_Objective_00">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>FAIL_OBJECTIVE_00</Event_Param2>
<Reward_Type>OBJECTIVE_FAILED</Reward_Type>
<Reward_Param1>TEXT_BESPIN_PIRACY_OBJECTIVE_00</Reward_Param1>
<Prereq>Bespin_Piracy_Mission_Add_Objective_00</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Loss_Rebel">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>VICTORY_REBEL</Event_Param2>
<Reward_Type>VICTORY</Reward_Type>
<Reward_Param1>Rebel</Reward_Param1>
</Event>
<Event Name="Bespin_Piracy_Mission_Loss_Empire">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>VICTORY_EMPIRE</Event_Param2>
<Reward_Type>VICTORY</Reward_Type>
<Reward_Param1>Empire</Reward_Param1>
</Event>
<Event Name="Bespin_Piracy_Mission_Loss_Hutts">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>VICTORY_HUTTS</Event_Param2>
<Reward_Type>VICTORY</Reward_Type>
<Reward_Param1>Hutts</Reward_Param1>
</Event>
<Event Name="Bespin_Piracy_Mission_Loss_Pirates">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>VICTORY_PIRATES</Event_Param2>
<Reward_Type>VICTORY</Reward_Type>
<Reward_Param1>Pirates</Reward_Param1>
</Event>
<!--All Mission Dialog Goes Here-->
<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_06
Tyber Zann: We've managed to bribe and capture an Imperial Interdictor. We will be using
the Interdictor to pull Tibana Gas convoys out of Hyperspace. For this plan to
work, the Interdictor will need to activate it's ability near the Bespin shipping lanes.-->
<Event Name="Bespin_Piracy_Mission_Speech_Line_06">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_06</Event_Param2>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_06</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_06</Reward_Param8>
<Reward_Param9>Tyber_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_06_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>BESPIN_PIR_TACTICAL_COR06_06</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_06</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Bespin_Piracy_Mission_Speech_Line_06</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_06_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Bespin_Piracy_Mission_Speech_Line_06_Remove_Text</Prereq>
</Event>
<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_07
Tyber Zann: Good, now that the interdictor is in place and active, the first convoy should be
arriving any time now. We'll need to destroy the Tibana shuttles before they can
reach a safe distance from the Interdictor.-->
<Event Name="Bespin_Piracy_Mission_Speech_Line_07">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_07</Event_Param2>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_07</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_07</Reward_Param8>
<Reward_Param9>Tyber_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_07_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>BESPIN_PIR_TACTICAL_COR06_07</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_07</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Bespin_Piracy_Mission_Speech_Line_07</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_07_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Bespin_Piracy_Mission_Speech_Line_07_Remove_Text</Prereq>
</Event>
<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_08
Tibana Merchant: It's an ambush! Take evasive action.-->
<Event Name="Bespin_Piracy_Mission_Speech_Line_08">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_08</Event_Param2>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_08</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_08</Reward_Param8>
<Reward_Param9/>
<Reward_Param10>1</Reward_Param10>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_08_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>BESPIN_PIR_TACTICAL_COR06_08</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_08</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Bespin_Piracy_Mission_Speech_Line_08</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_08_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Bespin_Piracy_Mission_Speech_Line_08_Remove_Text</Prereq>
</Event>
<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_09
Tyber Zann: Destroying one more convoy should be enough to put the fear into Bespin's government.-->
<Event Name="Bespin_Piracy_Mission_Speech_Line_09">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_09</Event_Param2>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_09</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_09</Reward_Param8>
<Reward_Param9>Tyber_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_09_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>BESPIN_PIR_TACTICAL_COR06_09</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_09</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Bespin_Piracy_Mission_Speech_Line_09</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_09_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Bespin_Piracy_Mission_Speech_Line_09_Remove_Text</Prereq>
</Event>
<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_10
Tibana Merchant: Pirates! All hands defend the Tibana shuttle!-->
<Event Name="Bespin_Piracy_Mission_Speech_Line_10">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_10</Event_Param2>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_10</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_10</Reward_Param8>
<Reward_Param9/>
<Reward_Param10>1</Reward_Param10>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_10_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>BESPIN_PIR_TACTICAL_COR06_10</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_10</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Bespin_Piracy_Mission_Speech_Line_10</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_10_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Bespin_Piracy_Mission_Speech_Line_10_Remove_Text</Prereq>
</Event>
<!--TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_11
Tyber Zann: Good work. Bespin is now under the "protection" of the Zann Consortium.-->
<Event Name="Bespin_Piracy_Mission_Speech_Line_11">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_11</Event_Param2>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_11</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>BESPIN_PIR_TACTICAL_COR06_11</Reward_Param8>
<Reward_Param9>Tyber_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Bespin_Piracy_Mission_Begin</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_11_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>BESPIN_PIR_TACTICAL_COR06_11</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_BESPIN_PIR_TACTICAL_COR06_11</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Bespin_Piracy_Mission_Speech_Line_11</Prereq>
</Event>
<Event Name="Bespin_Piracy_Mission_Speech_Line_11_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Bespin_Piracy_Mission_Speech_Line_11_Remove_Text</Prereq>
</Event>
</Story>