XML has been major sorted, unused tag deletes

This commit is contained in:
2026-02-28 14:09:30 -06:00
parent 16d3170787
commit 486f2de3b3
493 changed files with 2701 additions and 6383 deletions

View File

@@ -59,7 +59,6 @@
<Shield_Refresh_Rate>40</Shield_Refresh_Rate>
<Armor_Type>Armor_Frigate</Armor_Type>
<Tactical_Health>3000</Tactical_Health>
<Autoresolve_Health>3000</Autoresolve_Health>
<Energy_Capacity>3000</Energy_Capacity>
<Energy_Refresh_Rate>300</Energy_Refresh_Rate>
@@ -93,8 +92,6 @@
<!-- Misc. Info -->
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
<Victory_Relevant>Yes</Victory_Relevant>
<Has_Space_Evaluator>True</Has_Space_Evaluator>
<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
@@ -115,7 +112,6 @@
<Build_Time_Seconds>26</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>2</Required_Star_Base_Level>
@@ -126,8 +122,6 @@
<Political_Control>0</Political_Control>
<Squadron_Capacity>10</Squadron_Capacity>
<Transport_Capacity>10</Transport_Capacity>
<Number_per_Squadron>1</Number_per_Squadron>
<!-- Behavior - Death Info -->
<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
@@ -264,10 +258,6 @@
<!-- GUI Info -->
<GUI_Row>1</GUI_Row>
<GUI_Model_Name>RV_NebulonB.ALO</GUI_Model_Name>
<GUI_Distance>1000</GUI_Distance>
<GUI_Offset>0 0 0</GUI_Offset>
<GUI_Velocity>45</GUI_Velocity>
<!-- Scale - Collision Info -->
<Mass>0.999</Mass>
@@ -296,7 +286,6 @@
<Shield_Refresh_Rate>60</Shield_Refresh_Rate>
<Armor_Type>Armor_Frigate</Armor_Type>
<Tactical_Health>3200</Tactical_Health>
<Autoresolve_Health>3200</Autoresolve_Health>
<Energy_Capacity>3000</Energy_Capacity>
<Energy_Refresh_Rate>300</Energy_Refresh_Rate>
@@ -333,8 +322,6 @@
<!-- Misc. Info -->
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
<Victory_Relevant>Yes</Victory_Relevant>
<Has_Space_Evaluator>True</Has_Space_Evaluator>
<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
@@ -356,7 +343,6 @@
<Build_Time_Seconds>30</Build_Time_Seconds>
<Tech_Level>0</Tech_Level>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>2</Required_Star_Base_Level>
@@ -367,8 +353,6 @@
<Political_Control>0</Political_Control>
<Squadron_Capacity>1</Squadron_Capacity>
<Transport_Capacity>8</Transport_Capacity>
<Number_per_Squadron>1</Number_per_Squadron>
<!-- Behavior - Death Info -->
<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
@@ -378,7 +362,6 @@
<Asteroid_Damage_Hit_Particles>Large_Damage_Space</Asteroid_Damage_Hit_Particles>
<Death_Clone>Damage_Normal, Nebulon_Death_Clone</Death_Clone>
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
<Death_Leave_Hulk_Behind>No</Death_Leave_Hulk_Behind>
<!-- SFX Events -->
<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
@@ -528,10 +511,6 @@
<!-- GUI Info -->
<GUI_Row>1</GUI_Row>
<GUI_Model_Name>UEAW_HOSPITAL_NEB-B.ALO</GUI_Model_Name>
<GUI_Distance>1000</GUI_Distance>
<GUI_Offset>0 0 0</GUI_Offset>
<GUI_Velocity>45</GUI_Velocity>
<!-- Scale - Collision Info -->
<Mass>0.999</Mass>
@@ -560,7 +539,6 @@
<Shield_Refresh_Rate>75</Shield_Refresh_Rate>
<Armor_Type>Armor_Frigate_Heavy</Armor_Type>
<Tactical_Health>2800</Tactical_Health>
<Autoresolve_Health>2800</Autoresolve_Health>
<Energy_Capacity>3000</Energy_Capacity>
<Energy_Refresh_Rate>500</Energy_Refresh_Rate>
@@ -592,8 +570,6 @@
<!-- Misc. Info -->
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
<Victory_Relevant>Yes</Victory_Relevant>
<Has_Space_Evaluator>True</Has_Space_Evaluator>
<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
@@ -615,7 +591,6 @@
<Build_Time_Seconds>30</Build_Time_Seconds>
<Tech_Level>1</Tech_Level>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>3</Required_Star_Base_Level>
@@ -626,8 +601,6 @@
<Political_Control>0</Political_Control>
<Squadron_Capacity>0</Squadron_Capacity>
<Transport_Capacity>8</Transport_Capacity>
<Number_per_Squadron>1</Number_per_Squadron>
<!-- Behavior - Death Info -->
<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
@@ -805,10 +778,6 @@
<!-- GUI Info -->
<GUI_Row>1</GUI_Row>
<GUI_Model_Name>RV_NebulonB2.ALO</GUI_Model_Name>
<GUI_Distance>1000</GUI_Distance>
<GUI_Offset>0 0 0</GUI_Offset>
<GUI_Velocity>45</GUI_Velocity>
<!-- Scale - Collision Info -->
<Mass>0.999</Mass>
@@ -837,7 +806,6 @@
<Shield_Refresh_Rate>70</Shield_Refresh_Rate>
<Armor_Type>Armor_Frigate</Armor_Type>
<Tactical_Health>3400</Tactical_Health>
<Autoresolve_Health>3400</Autoresolve_Health>
<Energy_Capacity>3000</Energy_Capacity>
<Energy_Refresh_Rate>400</Energy_Refresh_Rate>
@@ -874,8 +842,6 @@
<!-- Misc. Info -->
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
<Victory_Relevant>Yes</Victory_Relevant>
<Has_Space_Evaluator>True</Has_Space_Evaluator>
<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
@@ -897,7 +863,6 @@
<Build_Time_Seconds>34</Build_Time_Seconds>
<Tech_Level>2</Tech_Level>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>2</Required_Star_Base_Level>
@@ -908,8 +873,6 @@
<Political_Control>0</Political_Control>
<Squadron_Capacity>2</Squadron_Capacity>
<Transport_Capacity>8</Transport_Capacity>
<Number_per_Squadron>1</Number_per_Squadron>
<!-- Behavior - Death Info -->
<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
@@ -1038,6 +1001,3 @@
</Data>