XML has been major sorted, unused tag deletes
This commit is contained in:
@@ -30,10 +30,6 @@
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<!-- GUI Info -->
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<GUI_Row>1</GUI_Row>
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<GUI_Model_Name>EV_Interdictor.alo</GUI_Model_Name>
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<GUI_Distance>900</GUI_Distance>
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<GUI_Offset>0 0 0</GUI_Offset>
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<GUI_Velocity>45</GUI_Velocity>
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<!-- Scale - Collision Info -->
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<Mass>0.9995</Mass>
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@@ -62,7 +58,6 @@
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<Shield_Refresh_Rate>70</Shield_Refresh_Rate>
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<Armor_Type>Armor_Cruiser</Armor_Type>
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<Tactical_Health>1200</Tactical_Health>
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<Autoresolve_Health>800</Autoresolve_Health>
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<Energy_Capacity>5000</Energy_Capacity>
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<Energy_Refresh_Rate>400</Energy_Refresh_Rate>
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@@ -97,8 +92,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -110,7 +103,6 @@
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<Layer_Z_Adjust>-130.0</Layer_Z_Adjust>
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<Is_Escort>No</Is_Escort>
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<Is_Bomber>No</Is_Bomber>
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<Is_Interdictor>Yes</Is_Interdictor>
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<Disallows_Hyperspace_Retreat>No</Disallows_Hyperspace_Retreat> <!--gravity_well ability will take care of this-->
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<Reinforcement_Prevention_Radius>2000</Reinforcement_Prevention_Radius>
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@@ -120,7 +112,6 @@
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<Build_Time_Seconds>50</Build_Time_Seconds>
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<Tech_Level>4</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>4</Required_Star_Base_Level>
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@@ -131,8 +122,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>0</Squadron_Capacity>
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<Transport_Capacity>4</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -273,10 +262,6 @@
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<!-- GUI Info -->
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<GUI_Row>1</GUI_Row>
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<GUI_Model_Name>EV_VINDICATOR.alo</GUI_Model_Name>
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<GUI_Distance>900</GUI_Distance>
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<GUI_Offset>0 0 0</GUI_Offset>
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<GUI_Velocity>45</GUI_Velocity>
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<!-- Scale - Collision Info -->
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<Mass>0.9995</Mass>
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@@ -305,7 +290,6 @@
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<Shield_Refresh_Rate>80</Shield_Refresh_Rate>
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<Armor_Type>Armor_Cruiser</Armor_Type>
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<Tactical_Health>2500</Tactical_Health>
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<Autoresolve_Health>3200</Autoresolve_Health>
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<Energy_Capacity>5000</Energy_Capacity>
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<Energy_Refresh_Rate>500</Energy_Refresh_Rate>
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@@ -341,8 +325,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -361,7 +343,6 @@
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<Build_Time_Seconds>40</Build_Time_Seconds>
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<Tech_Level>3</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>3</Required_Star_Base_Level>
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@@ -372,8 +353,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>4</Squadron_Capacity>
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<Transport_Capacity>4</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -495,10 +474,6 @@
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<!-- GUI Info -->
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<GUI_Row>1</GUI_Row>
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<GUI_Model_Name>EV_VictoryStarDestroyer.alo</GUI_Model_Name>
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<GUI_Distance>1100</GUI_Distance>
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<GUI_Offset>0 0 0</GUI_Offset>
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<GUI_Velocity>45</GUI_Velocity>
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<!-- Scale - Collision Info -->
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<Mass>0.9995</Mass>
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@@ -527,7 +502,6 @@
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<Shield_Refresh_Rate>50</Shield_Refresh_Rate>
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<Armor_Type>Armor_Cruiser</Armor_Type>
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<Tactical_Health>3600</Tactical_Health>
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<Autoresolve_Health>4000</Autoresolve_Health>
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<Energy_Capacity>5000</Energy_Capacity>
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<Energy_Refresh_Rate>400</Energy_Refresh_Rate>
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@@ -562,8 +536,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -582,7 +554,6 @@
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<Build_Time_Seconds>50</Build_Time_Seconds>
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<Tech_Level>99</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>3</Required_Star_Base_Level>
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@@ -593,8 +564,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>8</Squadron_Capacity>
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<Transport_Capacity>12</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -755,7 +724,6 @@
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<Shield_Refresh_Rate>35</Shield_Refresh_Rate>
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<Armor_Type>Armor_Cruiser_Heavy</Armor_Type>
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<Tactical_Health>4000</Tactical_Health>
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<Autoresolve_Health>4000</Autoresolve_Health>
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<Energy_Capacity>5000</Energy_Capacity>
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<Energy_Refresh_Rate>300</Energy_Refresh_Rate>
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@@ -801,8 +769,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -821,7 +787,6 @@
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<Build_Time_Seconds>45</Build_Time_Seconds>
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<Tech_Level>3</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>4</Required_Star_Base_Level>
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@@ -832,8 +797,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>77</Squadron_Capacity>
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<Transport_Capacity>20</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -967,3 +930,5 @@
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