XML major sorted, unused tag deletes
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@@ -59,7 +59,6 @@
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<Shield_Refresh_Rate>40</Shield_Refresh_Rate>
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<Armor_Type>Armor_Frigate</Armor_Type>
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<Tactical_Health>3000</Tactical_Health>
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<Autoresolve_Health>3000</Autoresolve_Health>
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<Energy_Capacity>3000</Energy_Capacity>
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<Energy_Refresh_Rate>300</Energy_Refresh_Rate>
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@@ -93,8 +92,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -115,7 +112,6 @@
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<Build_Time_Seconds>26</Build_Time_Seconds>
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<Tech_Level>0</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>2</Required_Star_Base_Level>
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@@ -126,8 +122,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>10</Squadron_Capacity>
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<Transport_Capacity>10</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -264,10 +258,6 @@
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<!-- GUI Info -->
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<GUI_Row>1</GUI_Row>
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<GUI_Model_Name>RV_NebulonB.ALO</GUI_Model_Name>
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<GUI_Distance>1000</GUI_Distance>
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<GUI_Offset>0 0 0</GUI_Offset>
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<GUI_Velocity>45</GUI_Velocity>
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<!-- Scale - Collision Info -->
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<Mass>0.999</Mass>
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@@ -296,7 +286,6 @@
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<Shield_Refresh_Rate>60</Shield_Refresh_Rate>
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<Armor_Type>Armor_Frigate</Armor_Type>
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<Tactical_Health>3200</Tactical_Health>
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<Autoresolve_Health>3200</Autoresolve_Health>
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<Energy_Capacity>3000</Energy_Capacity>
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<Energy_Refresh_Rate>300</Energy_Refresh_Rate>
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@@ -333,8 +322,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -356,7 +343,6 @@
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<Build_Time_Seconds>30</Build_Time_Seconds>
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<Tech_Level>0</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>2</Required_Star_Base_Level>
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@@ -367,8 +353,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>1</Squadron_Capacity>
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<Transport_Capacity>8</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -378,7 +362,6 @@
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<Asteroid_Damage_Hit_Particles>Large_Damage_Space</Asteroid_Damage_Hit_Particles>
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<Death_Clone>Damage_Normal, Nebulon_Death_Clone</Death_Clone>
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<Death_Explosions>Large_Explosion_Space</Death_Explosions>
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<Death_Leave_Hulk_Behind>No</Death_Leave_Hulk_Behind>
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<!-- SFX Events -->
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<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
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@@ -528,10 +511,6 @@
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<!-- GUI Info -->
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<GUI_Row>1</GUI_Row>
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<GUI_Model_Name>UEAW_HOSPITAL_NEB-B.ALO</GUI_Model_Name>
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<GUI_Distance>1000</GUI_Distance>
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<GUI_Offset>0 0 0</GUI_Offset>
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<GUI_Velocity>45</GUI_Velocity>
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<!-- Scale - Collision Info -->
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<Mass>0.999</Mass>
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@@ -560,7 +539,6 @@
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<Shield_Refresh_Rate>75</Shield_Refresh_Rate>
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<Armor_Type>Armor_Frigate_Heavy</Armor_Type>
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<Tactical_Health>2800</Tactical_Health>
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<Autoresolve_Health>2800</Autoresolve_Health>
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<Energy_Capacity>3000</Energy_Capacity>
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<Energy_Refresh_Rate>500</Energy_Refresh_Rate>
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@@ -592,8 +570,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -615,7 +591,6 @@
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<Build_Time_Seconds>30</Build_Time_Seconds>
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<Tech_Level>1</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>3</Required_Star_Base_Level>
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@@ -626,8 +601,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>0</Squadron_Capacity>
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<Transport_Capacity>8</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -805,10 +778,6 @@
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<!-- GUI Info -->
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<GUI_Row>1</GUI_Row>
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<GUI_Model_Name>RV_NebulonB2.ALO</GUI_Model_Name>
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<GUI_Distance>1000</GUI_Distance>
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<GUI_Offset>0 0 0</GUI_Offset>
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<GUI_Velocity>45</GUI_Velocity>
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<!-- Scale - Collision Info -->
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<Mass>0.999</Mass>
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@@ -837,7 +806,6 @@
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<Shield_Refresh_Rate>70</Shield_Refresh_Rate>
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<Armor_Type>Armor_Frigate</Armor_Type>
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<Tactical_Health>3400</Tactical_Health>
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<Autoresolve_Health>3400</Autoresolve_Health>
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<Energy_Capacity>3000</Energy_Capacity>
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<Energy_Refresh_Rate>400</Energy_Refresh_Rate>
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@@ -874,8 +842,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -897,7 +863,6 @@
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<Build_Time_Seconds>34</Build_Time_Seconds>
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<Tech_Level>2</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>2</Required_Star_Base_Level>
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@@ -908,8 +873,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>2</Squadron_Capacity>
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<Transport_Capacity>8</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -1038,6 +1001,3 @@
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</Data>
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