XML major sorted, unused tag deletes

This commit is contained in:
2026-02-28 14:04:32 -06:00
parent 16d3170787
commit 8601823115
444 changed files with 231105 additions and 1920 deletions

View File

@@ -74,7 +74,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Infantry</Armor_Type>
<Tactical_Health>40</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>1</Damage>
@@ -320,7 +319,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Infantry</Armor_Type>
<Tactical_Health>60</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>1</Damage>
@@ -510,7 +508,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Infantry_Hero</Armor_Type>
<Tactical_Health>140</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>1</Damage>
@@ -699,7 +696,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Infantry</Armor_Type>
<Tactical_Health>100</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>5</Damage>
@@ -721,7 +717,6 @@
<CanCellStack>Yes</CanCellStack>
<Create_Team>No</Create_Team>
<Deploys>No</Deploys>
<IsBuildable>No</IsBuildable>
<Movie_Object>False</Movie_Object>
<CategoryMask>Infantry | AntiStructure</CategoryMask>
@@ -866,7 +861,6 @@
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Victory_Relevant>No</Victory_Relevant>
<CanCellStack>Yes</CanCellStack>
<IsBuildable>No</IsBuildable>
<Influences_Capture_Point>False</Influences_Capture_Point>
<Movie_Object>False</Movie_Object>
<Can_Indigenous_Unit_Stop>False</Can_Indigenous_Unit_Stop>
@@ -983,7 +977,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Infantry</Armor_Type>
<Tactical_Health>120</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>5</Damage>
@@ -1172,7 +1165,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Infantry</Armor_Type>
<Tactical_Health>100</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>3</Damage>
@@ -1201,7 +1193,6 @@
<Victory_Relevant>No</Victory_Relevant>
<Stealth_Capable>No</Stealth_Capable>
<CanCellStack>Yes</CanCellStack>
<IsBuildable>No</IsBuildable>
<Create_Team>Yes</Create_Team>
<Influences_Capture_Point>True</Influences_Capture_Point>
<Movie_Object>False</Movie_Object>
@@ -1359,7 +1350,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Infantry</Armor_Type>
<Tactical_Health>100</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>3</Damage>
@@ -1379,7 +1369,6 @@
<Victory_Relevant>No</Victory_Relevant>
<Stealth_Capable>No</Stealth_Capable>
<CanCellStack>Yes</CanCellStack>
<IsBuildable>No</IsBuildable>
<Influences_Capture_Point>True</Influences_Capture_Point>
<Movie_Object>False</Movie_Object>
@@ -1542,7 +1531,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Droid</Armor_Type>
<Tactical_Health>24</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>1</Damage>
@@ -1705,7 +1693,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Droid</Armor_Type>
<Tactical_Health>70</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>2</Damage>
@@ -1862,7 +1849,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Droid_Hero</Armor_Type>
<Tactical_Health>700</Tactical_Health>
<Sensor_Range>20</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>20</Damage>
@@ -2012,3 +1998,4 @@
</Data>