XML major sorted, unused tag deletes
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@@ -58,7 +58,6 @@
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<Shield_Refresh_Rate>50</Shield_Refresh_Rate>
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<Armor_Type>Armor_Frigate</Armor_Type>
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<Tactical_Health>2000</Tactical_Health>
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<Autoresolve_Health>2000</Autoresolve_Health>
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<Energy_Capacity>2500</Energy_Capacity>
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<Energy_Refresh_Rate>300</Energy_Refresh_Rate>
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@@ -93,8 +92,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -113,7 +110,6 @@
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<Build_Time_Seconds>23</Build_Time_Seconds>
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<Tech_Level>1</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>2</Required_Star_Base_Level>
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@@ -124,8 +120,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>0</Squadron_Capacity>
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<Transport_Capacity>8</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -247,10 +241,6 @@
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<!-- GUI Info -->
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<GUI_Row>1</GUI_Row>
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<GUI_Model_Name>EV_Acclamator.ALO</GUI_Model_Name>
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<GUI_Distance>1100</GUI_Distance>
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<GUI_Offset>0 0 0</GUI_Offset>
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<GUI_Velocity>45</GUI_Velocity>
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<!-- Scale - Collision Info -->
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<Mass>0.9995</Mass>
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@@ -279,7 +269,6 @@
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<Shield_Refresh_Rate>65</Shield_Refresh_Rate>
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<Armor_Type>Armor_Frigate</Armor_Type>
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<Tactical_Health>2300</Tactical_Health>
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<Autoresolve_Health>2300</Autoresolve_Health>
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<Energy_Capacity>3000</Energy_Capacity>
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<Energy_Refresh_Rate>400</Energy_Refresh_Rate>
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@@ -316,8 +305,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -336,7 +323,6 @@
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<Build_Time_Seconds>20</Build_Time_Seconds>
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<Tech_Level>0</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>2</Required_Star_Base_Level>
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@@ -347,8 +333,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>9</Squadron_Capacity>
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<Transport_Capacity>8</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -454,10 +438,6 @@
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<!-- GUI Info -->
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<GUI_Row>1</GUI_Row>
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<GUI_Model_Name>EV_Acclamator.ALO</GUI_Model_Name>
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<GUI_Distance>1100</GUI_Distance>
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<GUI_Offset>0 0 0</GUI_Offset>
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<GUI_Velocity>45</GUI_Velocity>
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<!-- Scale - Collision Info -->
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<Mass>0.9995</Mass>
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@@ -486,7 +466,6 @@
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<Shield_Refresh_Rate>65</Shield_Refresh_Rate>
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<Armor_Type>Armor_Frigate</Armor_Type>
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<Tactical_Health>2600</Tactical_Health>
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<Autoresolve_Health>2600</Autoresolve_Health>
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<Energy_Capacity>3000</Energy_Capacity>
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<Energy_Refresh_Rate>400</Energy_Refresh_Rate>
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@@ -525,8 +504,6 @@
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Radar_Icon_Scale_Land>1.0</Radar_Icon_Scale_Land>
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<Radar_Icon_Scale_Space>1.0</Radar_Icon_Scale_Space>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Has_Space_Evaluator>True</Has_Space_Evaluator>
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<Space_Full_Stop_Command>Yes</Space_Full_Stop_Command>
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@@ -545,7 +522,6 @@
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<Build_Time_Seconds>25</Build_Time_Seconds>
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<Tech_Level>0</Tech_Level>
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<Required_Timeline>0</Required_Timeline>
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<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
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<Required_Star_Base_Level>2</Required_Star_Base_Level>
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@@ -556,8 +532,6 @@
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<Political_Control>0</Political_Control>
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<Squadron_Capacity>4</Squadron_Capacity>
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<Transport_Capacity>8</Transport_Capacity>
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<Number_per_Squadron>1</Number_per_Squadron>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED</Behavior>
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@@ -671,3 +645,5 @@
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