XML major sorted, unused tag deletes

This commit is contained in:
2026-02-28 14:04:32 -06:00
parent 16d3170787
commit 8601823115
444 changed files with 231105 additions and 1920 deletions

View File

@@ -75,7 +75,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Walker</Armor_Type>
<Tactical_Health>160</Tactical_Health>
<Autoresolve_Health>100</Autoresolve_Health>
<Energy_Capacity>999</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
@@ -312,7 +311,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Walker</Armor_Type>
<Tactical_Health>400</Tactical_Health>
<Autoresolve_Health>250</Autoresolve_Health>
<Energy_Capacity>999</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
@@ -533,7 +531,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Walker</Armor_Type>
<Tactical_Health>400</Tactical_Health>
<Autoresolve_Health>200</Autoresolve_Health>
<Energy_Capacity>999</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
@@ -1590,7 +1587,6 @@
<Tactical_Health>200</Tactical_Health>
<Energy_Capacity>999</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
<Sensor_Range>80</Sensor_Range>
<!-- Damage - Targeting Info -->
<Damage>10</Damage>
@@ -1863,7 +1859,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Vehicle_Heavy</Armor_Type>
<Tactical_Health>1000</Tactical_Health>
<Autoresolve_Health>1000</Autoresolve_Health>
<Energy_Capacity>999</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
@@ -2126,7 +2121,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Walker_Heavy</Armor_Type>
<Tactical_Health>600</Tactical_Health>
<Autoresolve_Health>400</Autoresolve_Health>
<Energy_Capacity>999</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
@@ -2392,7 +2386,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Walker_Heavy</Armor_Type>
<Tactical_Health>1400</Tactical_Health>
<Autoresolve_Health>1000</Autoresolve_Health>
<Energy_Capacity>999</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
@@ -2715,7 +2708,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Aircraft</Armor_Type>
<Tactical_Health>190</Tactical_Health>
<Autoresolve_Health>40.0</Autoresolve_Health>
<Energy_Capacity>1000</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
@@ -2895,7 +2887,6 @@
<Shield_Refresh_Rate>7</Shield_Refresh_Rate>
<Armor_Type>Armor_Aircraft</Armor_Type>
<Tactical_Health>140</Tactical_Health>
<Autoresolve_Health>50.0</Autoresolve_Health>
<Energy_Capacity>1000</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
@@ -3090,7 +3081,6 @@
<Shield_Refresh_Rate>8</Shield_Refresh_Rate>
<Armor_Type>Armor_Aircraft</Armor_Type>
<Tactical_Health>300</Tactical_Health>
<Autoresolve_Health>60.0</Autoresolve_Health>
<Energy_Capacity>1000</Energy_Capacity>
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
@@ -3206,7 +3196,7 @@
<Affiliation>Empire</Affiliation>
<!-- GUI Info -->
<GUI_Bracket_Size>1</GUI_Bracket_Size>
<GUI_Bracket_Size>1</GUI_Bracket_Size>
<!-- Scale - Collision Info -->
<Mass>1.0</Mass>
@@ -3255,7 +3245,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Droid</Armor_Type>
<Tactical_Health>300</Tactical_Health>
<Autoresolve_Health>200</Autoresolve_Health>
<!-- Damage - Targeting Info -->
<Damage>8</Damage>
@@ -3451,7 +3440,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Droid</Armor_Type>
<Tactical_Health>450</Tactical_Health>
<Autoresolve_Health>300</Autoresolve_Health>
<!-- Damage - Targeting Info -->
<Damage>10</Damage>
@@ -3649,7 +3637,6 @@
<!-- Statistics Info -->
<Armor_Type>Armor_Droid</Armor_Type>
<Tactical_Health>600</Tactical_Health>
<Autoresolve_Health>500</Autoresolve_Health>
<Energy_Capacity>9999</Energy_Capacity>
<Energy_Refresh_Rate>9999</Energy_Refresh_Rate>
@@ -3782,3 +3769,4 @@