XML major sorted, unused tag deletes

This commit is contained in:
2026-02-28 14:04:32 -06:00
parent 16d3170787
commit 8601823115
444 changed files with 231105 additions and 1920 deletions

View File

@@ -96,7 +96,6 @@
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<Affiliation>Neutral</Affiliation>
<Political_Control>0</Political_Control>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures/>
@@ -106,7 +105,6 @@
<Build_Time_Seconds>0</Build_Time_Seconds>
<Size_Value>150</Size_Value>
<Damage>1</Damage>
<Sensor_Range>80</Sensor_Range>
<Tactical_Health>50</Tactical_Health>
<Energy_Capacity>0</Energy_Capacity>
<Energy_Refresh_Rate>0</Energy_Refresh_Rate>
@@ -160,7 +158,6 @@
<Affiliation>Neutral</Affiliation>
<Political_Control>0</Political_Control>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures/>
@@ -170,7 +167,6 @@
<Build_Time_Seconds>0</Build_Time_Seconds>
<Size_Value>150</Size_Value>
<Damage>1</Damage>
<Sensor_Range>80</Sensor_Range>
<Tactical_Health>50</Tactical_Health>
<Energy_Capacity>0</Energy_Capacity>
<Energy_Refresh_Rate>0</Energy_Refresh_Rate>
@@ -441,8 +437,6 @@
<Is_Squashable>true</Is_Squashable>
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Rebel</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>3</Damage>
@@ -699,7 +693,6 @@
<Attack_Move_Response_Range>500.0</Attack_Move_Response_Range>
<!-- Misc. Info -->
<IsBuildable>No</IsBuildable>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Victory_Relevant>No</Victory_Relevant>
<CanCellStack>Yes</CanCellStack>
@@ -866,7 +859,6 @@
<Attack_Move_Response_Range>500.0</Attack_Move_Response_Range>
<!-- Misc. Info -->
<IsBuildable>No</IsBuildable>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Victory_Relevant>No</Victory_Relevant>
<CanCellStack>Yes</CanCellStack>
@@ -1110,7 +1102,6 @@
<Attack_Move_Response_Range>500.0</Attack_Move_Response_Range>
<!-- Misc. Info -->
<IsBuildable>No</IsBuildable>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Victory_Relevant>No</Victory_Relevant>
<CanCellStack>Yes</CanCellStack>
@@ -1354,7 +1345,6 @@
<Attack_Move_Response_Range>500.0</Attack_Move_Response_Range>
<!-- Misc. Info -->
<IsBuildable>No</IsBuildable>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Victory_Relevant>No</Victory_Relevant>
<CanCellStack>Yes</CanCellStack>
@@ -1520,7 +1510,6 @@
<Attack_Move_Response_Range>500.0</Attack_Move_Response_Range>
<!-- Misc. Info -->
<IsBuildable>No</IsBuildable>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Victory_Relevant>No</Victory_Relevant>
<CanCellStack>Yes</CanCellStack>
@@ -1797,7 +1786,6 @@
<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
<!-- Misc. Info -->
<IsBuildable>No</IsBuildable>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Victory_Relevant>No</Victory_Relevant>
<CanCellStack>Yes</CanCellStack>
@@ -2020,7 +2008,6 @@
<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
<!-- Misc. Info -->
<IsBuildable>No</IsBuildable>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Victory_Relevant>No</Victory_Relevant>
<CanCellStack>Yes</CanCellStack>
@@ -2129,8 +2116,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Rebel</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>5</Damage>
@@ -2261,8 +2246,6 @@
<Is_Squashable>true</Is_Squashable>
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Hutts</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>3</Damage>
@@ -2363,8 +2346,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Rebel</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>3</Damage>
@@ -2495,8 +2476,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Hostile</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>6</Damage>
@@ -2622,8 +2601,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Rebel</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>3</Damage>
@@ -2744,8 +2721,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Empire</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>6</Damage>
@@ -2873,8 +2848,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Hostile</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>3</Damage>
@@ -2990,8 +2963,6 @@
<Scale_Factor>1.0</Scale_Factor>
<Affiliation>Hostile</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Vehicle_Heavy</Armor_Type>
<Damage>90</Damage>
@@ -3214,8 +3185,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Hostile</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>4</Damage>
@@ -3345,8 +3314,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Hostile</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>6</Damage>
@@ -3486,8 +3453,6 @@
<Scale_Factor>3.0</Scale_Factor>
<Affiliation>Sarlacc</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry_Hero</Armor_Type>
<Damage>25</Damage>
@@ -3589,7 +3554,6 @@
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<Affiliation>Neutral</Affiliation>
<Political_Control>0</Political_Control>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures/>
@@ -3599,7 +3563,6 @@
<Build_Time_Seconds>0</Build_Time_Seconds>
<Size_Value>150</Size_Value>
<Damage>1</Damage>
<Sensor_Range>80</Sensor_Range>
<Tactical_Health>50</Tactical_Health>
<Energy_Capacity>0</Energy_Capacity>
<Energy_Refresh_Rate>0</Energy_Refresh_Rate>
@@ -3719,7 +3682,6 @@
<Affiliation>Hostile</Affiliation>
<Political_Control>0</Political_Control>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures/>
@@ -3729,7 +3691,6 @@
<Build_Time_Seconds>0</Build_Time_Seconds>
<Size_Value>150</Size_Value>
<Damage>1</Damage>
<Sensor_Range>80</Sensor_Range>
<Tactical_Health>50</Tactical_Health>
<Energy_Capacity>0</Energy_Capacity>
<Energy_Refresh_Rate>0</Energy_Refresh_Rate>
@@ -3798,7 +3759,6 @@
<Affiliation>Hostile</Affiliation>
<Political_Control>0</Political_Control>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures/>
@@ -3808,7 +3768,6 @@
<Build_Time_Seconds>0</Build_Time_Seconds>
<Size_Value>150</Size_Value>
<Damage>1</Damage>
<Sensor_Range>80</Sensor_Range>
<Tactical_Health>50</Tactical_Health>
<Energy_Capacity>0</Energy_Capacity>
<Energy_Refresh_Rate>0</Energy_Refresh_Rate>
@@ -3905,8 +3864,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Rebel</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>3</Damage>
@@ -4020,7 +3977,6 @@
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<Affiliation>Neutral</Affiliation>
<Political_Control>0</Political_Control>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures/>
@@ -4030,7 +3986,6 @@
<Build_Time_Seconds>0</Build_Time_Seconds>
<Size_Value>150</Size_Value>
<Damage>1</Damage>
<Sensor_Range>80</Sensor_Range>
<Tactical_Health>50</Tactical_Health>
<Victory_Relevant>no</Victory_Relevant>
@@ -4092,8 +4047,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Hostile</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>8</Damage>
@@ -4202,8 +4155,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Underworld</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>3</Damage>
@@ -4322,8 +4273,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Hostile</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry_Hero</Armor_Type>
<Damage>25</Damage>
@@ -4432,7 +4381,6 @@
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<Affiliation>Neutral</Affiliation>
<Political_Control>0</Political_Control>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures/>
@@ -4442,7 +4390,6 @@
<Build_Time_Seconds>0</Build_Time_Seconds>
<Size_Value>150</Size_Value>
<Damage>1</Damage>
<Sensor_Range>80</Sensor_Range>
<Tactical_Health>50</Tactical_Health>
<Energy_Capacity>0</Energy_Capacity>
<Energy_Refresh_Rate>0</Energy_Refresh_Rate>
@@ -4505,8 +4452,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Rebel</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>3</Damage>
@@ -4611,8 +4556,6 @@
<Scale_Factor>1.5</Scale_Factor>
<Affiliation>Rebel</Affiliation>
<Required_Timeline>0</Required_Timeline>
<IsBuildable>No</IsBuildable>
<Size_Value>10</Size_Value>
<Armor_Type>Armor_Infantry</Armor_Type>
<Damage>8</Damage>
@@ -4679,3 +4622,4 @@