-- $Id: //depot/Projects/StarWars/Run/Data/Scripts/Interventions/Sandbox_Event_Trap_Galactic.lua#4 $ --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- (C) Petroglyph Games, Inc. -- -- -- ***** ** * * -- * ** * * * -- * * * * * -- * * * * * * * * -- * * *** ****** * ** **** *** * * * ***** * *** -- * ** * * * ** * ** ** * * * * ** ** ** * -- *** ***** * * * * * * * * ** * * * * -- * * * * * * * * * * * * * * * -- * * * * * * * * * * ** * * * * -- * ** * * ** * ** * * ** * * * * -- ** **** ** * **** ***** * ** *** * * -- * * * -- * * * -- * * * -- * * * * -- **** * * -- --///////////////////////////////////////////////////////////////////////////////////////////////// -- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- $File: //depot/Projects/StarWars/Run/Data/Scripts/Interventions/Sandbox_Event_Trap_Galactic.lua $ -- -- Original Author: James Yarrow -- -- $Author: James_Yarrow $ -- -- $Change: 34302 $ -- -- $DateTime: 2005/12/05 18:27:40 $ -- -- $Revision: #4 $ -- --///////////////////////////////////////////////////////////////////////////////////////////////// require("pgevents") require("pginterventions") function Definitions() Category = "Sandbox_Event_Trap_Galactic" dialog = nil plot = nil event = nil start_time = nil TaskForce = { { "MainForce" ,"TaskForceRequired" ,"DenyHeroAttach" }, } end function MainForce_Thread() MainForce.Set_As_Goal_System_Removable(false) if EvaluatePerception("Is_Sandbox_Event_Allowed", PlayerObject) == 0 then ScriptExit() end --Note this script is run by the enemy of the player that receives the story dialog if PlayerObject.Get_Faction_Name() == "EMPIRE" then dialog = "Dialog_R_Sandbox_Event_Trap" elseif PlayerObject.Get_Faction_Name() == "REBEL" then dialog = "Dialog_E_Sandbox_Event_Trap" else ScriptExit() end plot = Get_Story_Plot("Sandbox_Event_Trap_Galactic.xml") event = plot.Get_Event("Trap_Galactic_00") event.Set_Dialog(dialog) event.Clear_Dialog_Text() event.Add_Dialog_Text("TEXT_INTERVENTION_LOCATION", Target) event = plot.Get_Event("Trap_Galactic_01") event.Set_Dialog(dialog) event.Clear_Dialog_Text() event.Add_Dialog_Text("TEXT_INTERVENTION_LOCATION", Target) event = plot.Get_Event("Trap_Galactic_02") event.Set_Event_Parameter(1, Target) event = plot.Get_Event("Trap_Galactic_04") event.Set_Reward_Parameter(1, PlayerObject.Get_Faction_Name()) event.Set_Reward_Parameter(2, Target) event = plot.Get_Event("Trap_Galactic_05") event.Set_Reward_Parameter(1, PlayerObject.Get_Faction_Name()) plot.Activate() start_time = GetCurrentTime() while true do if Check_Story_Flag(PlayerObject, "TRAP_GALACTIC_NOTIFICATION_01", nil, true) then while not Check_Story_Flag(PlayerObject, "TRAP_GALACTIC_NOTIFICATION_02", nil, true) do Sleep(1) end --Make sure the trap flag on the target is cleared Check_Story_Flag(PlayerObject, "TRAP_GALACTIC_NOTIFICATION_01", Target, true) plot.Suspend() plot.Reset() Sleep(300) ScriptExit() end if EvaluatePerception("Trigger_Trap_Galactic", PlayerObject, Target) == 0 then Story_Event("TRAP_GALACTIC_NOTIFICATION_00") plot.Suspend() plot.Reset() Sleep(300) ScriptExit() end Sleep(1) end end function MainForce_Original_Target_Owner_Changed(tf, old_player, new_player) end