-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Miscellaneous/Dummy.lua#1 $ --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- (C) Petroglyph Games, Inc. -- -- -- ***** ** * * -- * ** * * * -- * * * * * -- * * * * * * * * -- * * *** ****** * ** **** *** * * * ***** * *** -- * ** * * * ** * ** ** * * * * ** ** ** * -- *** ***** * * * * * * * * ** * * * * -- * * * * * * * * * * * * * * * -- * * * * * * * * * * ** * * * * -- * ** * * ** * ** * * ** * * * * -- ** **** ** * **** ***** * ** *** * * -- * * * -- * * * -- * * * -- * * * * -- **** * * -- --///////////////////////////////////////////////////////////////////////////////////////////////// -- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Miscellaneous/Dummy.lua $ -- -- Original Author: Brian Hayes -- -- $Author: Brian_Hayes $ -- -- $Change: 637819 $ -- -- $DateTime: 2017/03/22 10:16:16 $ -- -- $Revision: #1 $ -- --///////////////////////////////////////////////////////////////////////////////////////////////// require("PGStoryMode") function gal() -- Spawn_Unit(Find_Object_Type("Smuggler_Team_E"), Find_First_Object("Sullust"), Find_Player("Empire")) Find_First_Object("Generic_Smuggler_E").Get_Parent_Object().Activate_Ability() end function mov() Find_First_Object("Tartan_Patrol_Cruiser").Move_To(Find_First_Object("Skirmish_Empire_Star_Base_1")) MessageBox("Moved") end function tone() while true do DebugMessage("%s -- %s", tostring(Script), Thread.Get_Name(Thread.Get_Current_ID())) Sleep(1) end end function ttwo() while true do DebugMessage("%s -- %s", tostring(Script), Thread.Get_Name(Thread.Get_Current_ID())) Sleep(1.1) end end function tthree() while true do DebugMessage("%s -- %s", tostring(Script), Thread.Get_Name(Thread.Get_Current_ID())) Sleep(1.3) end end function Kill_Em() for k, id in pairs(threads) do Thread.Kill(id) end end function Kill_Em2() Thread.Kill_All() end function Kill_Em3() Thread.Create("Kill_Em2") end function Test_Threads() threads = {} table.insert(threads, Thread.Create("tone")) table.insert(threads, Thread.Create("ttwo")) table.insert(threads, Thread.Create("tthree")) end function Do_It() Create_Thread("test_call") end function test_call() MessageBox("test_call") end function stest() MessageBox("%s", tostring((Find_First_Object("X-Wing").Get_Parent_Object()).Move_To(Find_First_Object("IPV1_System_Patrol_Craft")))) end function ref() Reinforce_Unit(Find_Object_Type("Corellian_Corvette"), false, Find_Player("Rebel"), true, false) end function move() MessageBox("Begin") -- Find_Player("Empire").Enable_As_Actor() -- FogOfWar.Reveal_All(Find_Player("Empire")) -- unit_list = { "Rebel_Heavy_Tank_Brigade" } unit_list = { "Boba_Fett_Team" } -- unit_list = { "Darth_Team" } --unit_list = { "Han_Solo_Team" } ReinforceList(unit_list, Find_First_Object("Corellian_Corvette"), Find_Player("Rebel"), false, true, true, test_call) --Formation_Attack(tanks, trooper) MessageBox("Done") Sleep(500) end function find() trooper = Find_First_Object("Stormtrooper_Team") tanks = Find_All_Objects_Of_Type("T4B_Tank") end function one() Spawn_Unit(Find_Object_Type("Rebel_Heavy_Tank_Brigade"), Find_First_Object("Power_Generator_R"), Find_Player("Rebel")) end function two() Spawn_Unit(Find_Object_Type("Corellian_Corvette"), Find_First_Object("Skirmish_Rebel_Star_Base_1"), Find_Player("Rebel")) end