UEAW_UNIT_NEBULASD UEAW_TOOLTIP_NEBULASD, GALYANA_CLASS_BLANK, UEAW_TOOLTIP_REQUIRED_PLANETS_CAPITAL_SHIPS, GALYANA_CLASS_BLANK, STAT_R_NEBULASD_SHIELD, STAT_R_NEBULASD_HULL, STAT_R_NEBULASD_SPEED UEAW_TOOLTIP_NEBULASD, GALYANA_CLASS_BLANK, STAT_R_NEBULASD_COST, STAT_R_NEBULASD_TIME, STAT_R_NEBULASD_SHIELD, STAT_R_NEBULASD_HULL, STAT_R_NEBULASD_SPEED TEXT_ENCYCLOPEDIA_CLASS_CAPITAL Dreadnaught_Heavy_Cruiser Pinance_Heavy_Corvette Hutt_Dreadnaught Assault_Gunboat Krayt_Class_Destroyer Aqulamator_Bomber Rebel_Capitals.txt UEAW_Nebula.ALO UEAW_Button_NebulaSD.tga Rebel 8 255, 255, 255, 255 1 0.999 360 3.5 200 -50 Yes Space 1.5 0.5 0.1 5 0.5 .02 .02 Yes 0.6 Shield_Capital 2400 80 Armor_Capital_Heavy 6000 7000 10000 500 75 5000 UEAW_EWing_Squadron, 3 5 UEAW_EWing_Squadron, 6 HP_NebulaSD_Tractor, HP_NebulaSD_Shields, HP_NebulaSD_Engines, HP_NebulaSD_Hangar, HP_NebulaSD_LL01_Dummy, HP_NebulaSD_LR01_Dummy, HP_NebulaSD_TL01, HP_NebulaSD_TL02, HP_NebulaSD_TL03, HP_NebulaSD_TR01, HP_NebulaSD_TR02, HP_NebulaSD_TR03 1600.0 0.2 Yes 2000.0 0 Capital 5.0 5 1000.0 0.0 400.0 Yes True 1.0 1.0 i_radar_capital_ship_empire.tga 0.06 0.06 Yes True Yes Capital | AntiFrigate 5 Capital Capital -300.0 Yes No Yes 4600 75 4 0 0 4 MonCalimari, MonCalimari_PM, Kuat, Fondor, Sullust, Hypori, Mandalore, The_Maw, Yaga_Minor 250 42000 0.3 0 9 DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED ABILITY_COUNTDOWN, SPAWN_SQUADRON, ASTEROID_FIELD_DAMAGE, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA Large_Damage_Space Damage_Normal, UEAW_Nebula_Deathclone Large_Explosion_Space RHD_Build_Vehicle RHD_Unit_Canceled Unit_Complete_Star_Destroyer Unit_Select_Star_Destroyer Unit_Move_Star_Destroyer Unit_Fleet_Move_Star_Destroyer Unit_Attack_Star_Destroyer Unit_Guard_Star_Destroyer Unit_Move_Opposite_Star_Destroyer Unit_Barrage_Star_Destroyer Unit_Stop_Star_Destroyer Unit_Asteroids_Star_Destroyer Unit_Nebula_Star_Destroyer SFX_Asteroid_Detonation HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Star_Destroyer HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Star_Destroyer HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Star_Destroyer HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Star_Destroyer HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Star_Destroyer HARD_POINT_ENGINE, Unit_HP_ENGINES_Star_Destroyer HARD_POINT_GRAVITY_WELL, Unit_HP_Grav_Star_Destroyer HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Star_Destroyer HARD_POINT_TRACTOR_BEAM, Unit_Attack_Star_Destroyer HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Star_Destroyer HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Star_Destroyer HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Star_Destroyer HARD_POINT_DUMMY_ART, Unit_Attack_Star_Destroyer HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Star_Destroyer HARD_POINT_WEAPON_ION_CANNON, Unit_Lost_Ion_Star_Destroyer HARD_POINT_SHIELD_GENERATOR, Unit_Lost_Shields_Star_Destroyer HARD_POINT_ENGINE, Unit_Lost_Engines_Star_Destroyer HARD_POINT_FIGHTER_BAY, Unit_Lost_Bay_Star_Destroyer HARD_POINT_TRACTOR_BEAM, Unit_UR_None HARD_POINT_DUMMY_ART, Unit_UR_None Unit_Star_Destroyer_Idle_Engine_Loop Unit_Star_Destroyer_Moving_Engine_Loop Unit_Star_Destroyer_Cinematic_Engine_Loop Unit_Star_Destroyer_Idle_Engine_Loop Unit_Star_Destroyer_Death_SFX TURBO 30 70 WEAPON_DELAY_MULTIPLIER, 3.0f SPEED_MULTIPLIER, 1.8f TRACTOR_BEAM NebulaSD_Tractor_Beam_Attack_Ability 25 Unit_Tractor_Beam_Star_Destroyer Unit_Star_Destroyer_Tractor_Beam True User_Input Transport | Corvette | Frigate Millennium_Falcon, Moldy_Crow, Qatil, Chrysaetos, Xizor_Virago, Houndstooth, IG-2000, Slave_I, Mara_Jade_Ship Buzz_Droids, Buzz_Droids_Mirage_Mk2 10 1250 0.95 0 4600 35 Tactical_Units UEAW_UNIT_NEBULASD UEAW_Nebula_Death.ALO Unit_Star_Destroyer_Death_SFX 14 -330.0 0.25 0.4 0.05 0.02 5 Rebel capital_ship true UEAW_UNIT_MC80_LIBERTYTYPE UEAW_TOOLTIP_MC80_LIBERTYTYPE, GALYANA_CLASS_BLANK, UEAW_TOOLTIP_REQUIRED_PLANETS_CAPITAL_SHIPS, GALYANA_CLASS_BLANK, STAT_R_MC80A_SHIELD, STAT_R_MC80A_HULL, STAT_R_MC80A_SPEED UEAW_TOOLTIP_MC80_LIBERTYTYPE, GALYANA_CLASS_BLANK, STAT_R_MC80A_COST, STAT_R_MC80A_TIME, STAT_R_MC80A_SHIELD, STAT_R_MC80A_HULL, STAT_R_MC80A_SPEED TEXT_ENCYCLOPEDIA_CLASS_CAPITAL Victory_Destroyer Acclamator_Assault_Ship Interceptor4_Frigate TIE_Bomber Skipray_Blastboat Aqulamator_Bomber Rebel_Capitals.txt RV_MONCALCRUISER.ALO i_button_mon_calimari_cruiser.tga Rebel 8 255, 255, 255, 255 1 RV_moncalcruiser.ALO 1650 0 0 0 45 0.995 360 1.0 600 -50 Yes Space 1.5 0.4 0.2 15 0.2 .02 .02 Yes 0.6 Shield_Capital 2000 50 Armor_Capital_Heavy 5000 7000 10000 500 75 5500 Rebel_X-Wing_Squadron, 2 Y-Wing_Squadron, 1 5 Rebel_X-Wing_Squadron, 6 Y-Wing_Squadron, 3 HP_Calamari_Cruiser_Fighter_Bay, HP_Calamari_Cruiser_Weapon_FL, HP_Calamari_Cruiser_Weapon_FR, HP_Calamari_Cruiser_Weapon_BL, HP_Calamari_Cruiser_Weapon_BR, HP_Calamari_Cruiser_Weapon_ML, HP_Calamari_Cruiser_Weapon_MR, HP_Calamari_Cruiser_Engines No 1500.0 0.2 Yes 2000.0 0 Capital 5.0 5 1000.0 0.0 400.0 Yes True 1.0 1.0 i_radar_capital_ship.tga 0.06 0.06 Yes True Yes Capital | AntiFrigate 5 Capital Capital -290.0 Yes No Yes Yes Yes 2000 5000 90 3 0 0 4 MonCalimari, MonCalimari_PM, Kuat, Fondor, Sullust, Hypori, Mandalore, The_Maw, Yaga_Minor 250 42000 0.3 0 13 DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED ABILITY_COUNTDOWN, SPAWN_SQUADRON, ASTEROID_FIELD_DAMAGE, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA ObjectScript_PowerToShields Large_Damage_Space Damage_Normal, MC80_LibertyType_Death_Clone Large_Explosion_Space RHD_Build_Vehicle RHD_Unit_Canceled Unit_Complete_Calamari Unit_Select_Calamari Unit_Move_Calamari Unit_Fleet_Move_Calamari Unit_Attack_Calamari Unit_Guard_Calamari Unit_Stop_Calamari Unit_Barrage_Calamari Unit_Asteroids_Calamari Unit_Nebula_Calamari SFX_Asteroid_Detonation RHD_Bombard_Select_Target RHD_Bombard_Incoming HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Calamari HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Calamari HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Calamari HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Calamari HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Calamari HARD_POINT_ENGINE, Unit_HP_ENGINES_Calamari HARD_POINT_GRAVITY_WELL, Unit_HP_Grav_Calamari HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Calamari HARD_POINT_TRACTOR_BEAM, Unit_Attack_Calamari HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Calamari HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Calamari HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Calamari HARD_POINT_DUMMY_ART, Unit_Attack_Calamari HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Calamari HARD_POINT_WEAPON_ION_CANNON, Unit_Lost_Ion_Calamari HARD_POINT_SHIELD_GENERATOR, Unit_Lost_Shields_Calamari HARD_POINT_ENGINE, Unit_Lost_Engines_Calamari HARD_POINT_FIGHTER_BAY, Unit_UR_None Unit_Calamari_Idle_Engine_Loop Unit_Calamari_Moving_Engine_Loop Unit_Calamari_Cinematic_Engine_Loop Unit_Calamari_Moving_Engine_Loop Unit_Calamari_Death_SFX DEFEND WEAPON_DELAY_MULTIPLIER, 2.0f SHIELD_REGEN_MULTIPLIER, 1.2f SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_MULTIPLIER, 3.0f SPEED_MULTIPLIER, 0.8f 60 15 Unit_Defend_Calamari True 5000 40 Tactical_Units UEAW_UNIT_MC80_LIBERTYTYPE RV_MONCALCRUISER_D.ALO Unit_Calamari_Death_SFX 1.0 -290.0 0.25 0.4 0.05 0.02 5 Rebel capital_ship CAM_Calamari_Cruiser_Die.tec true UEAW_UNIT_MC80_HOMEONETYPE UEAW_TOOLTIP_MC80_HOMEONETYPE, GALYANA_CLASS_BLANK, UEAW_TOOLTIP_REQUIRED_PLANETS_CAPITAL_SHIPS, GALYANA_CLASS_BLANK, STAT_R_MC80B_SHIELD, STAT_R_MC80B_HULL, STAT_R_MC80B_SPEED UEAW_TOOLTIP_MC80_HOMEONETYPE, GALYANA_CLASS_BLANK, STAT_R_MC80B_COST, STAT_R_MC80B_TIME, STAT_R_MC80B_SHIELD, STAT_R_MC80B_HULL, STAT_R_MC80B_SPEED TEXT_ENCYCLOPEDIA_CLASS_CAPITAL Victory_Destroyer Acclamator_Assault_Ship Interceptor4_Frigate TIE_Bomber Skipray_Blastboat Aqulamator_Bomber Rebel_Capitals.txt RV_HOMEONE.ALO I_BUTTON_HOME_ONE.tga Rebel 8 255, 255, 255, 255 1 500 500 2 0.4 0.995 360 1.15 600 -50 Yes Space 1.6 0.4 0.2 20 0.25 .02 .02 Yes 0.6 Shield_Capital 3000 60 Armor_Capital_Heavy 8500 8000 10000 500 80 6000 Rebel_X-Wing_Squadron, 2 B-Wing_Squadron, 1 5 Rebel_X-Wing_Squadron, 6 B-Wing_Squadron, 2 HP_MC80_Shield_Generator, HP_MC80_Fighter_Bay, HP_MC80_Engines, HP_MC80_TBL_BL, HP_MC80_TBL_BR, HP_MC80_TBL_FL, HP_MC80_TBL_FR, HP_MC80_IC_BL, HP_MC80_IC_BR, HP_MC80_IC_FL, HP_MC80_IC_FR 1500.0 0.2 Yes 2000.0 0 Capital 5.0 5 1000.0 0.0 400.0 Yes True 1.0 1.0 i_radar_capital_ship.tga 0.06 0.06 Yes True Yes Capital | AntiFrigate 5 Capital Capital -290.0 Yes No Yes Yes Yes 2000 6000 105 4 0 0 5 MonCalimari, MonCalimari_PM, Kuat, Fondor, Sullust, Hypori, Mandalore, The_Maw, Yaga_Minor 250 48000 0.3 0 9 DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED ABILITY_COUNTDOWN, SPAWN_SQUADRON, ASTEROID_FIELD_DAMAGE, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA ObjectScript_PowerToShields Large_Damage_Space Damage_Normal, MC80_HomeOneType_Death_Clone Large_Explosion_Space RHD_Build_Vehicle RHD_Unit_Canceled Unit_Complete_Calamari Unit_Select_Calamari Unit_Move_Calamari Unit_Fleet_Move_Calamari Unit_Attack_Calamari Unit_Guard_Calamari Unit_Stop_Calamari Unit_Barrage_Calamari Unit_Asteroids_Calamari Unit_Nebula_Calamari SFX_Asteroid_Detonation RHD_Bombard_Select_Target RHD_Bombard_Incoming HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Calamari HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Calamari HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Calamari HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Calamari HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Calamari HARD_POINT_ENGINE, Unit_HP_ENGINES_Calamari HARD_POINT_GRAVITY_WELL, Unit_HP_Grav_Calamari HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Calamari HARD_POINT_TRACTOR_BEAM, Unit_Attack_Calamari HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Calamari HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Calamari HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Calamari HARD_POINT_DUMMY_ART, Unit_Attack_Calamari HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Calamari HARD_POINT_WEAPON_ION_CANNON, Unit_Lost_Ion_Calamari HARD_POINT_SHIELD_GENERATOR, Unit_Lost_Shields_Calamari HARD_POINT_ENGINE, Unit_Lost_Engines_Calamari HARD_POINT_FIGHTER_BAY, Unit_UR_None Unit_Calamari_Idle_Engine_Loop Unit_Calamari_Moving_Engine_Loop Unit_Calamari_Cinematic_Engine_Loop Unit_Calamari_Moving_Engine_Loop Unit_Calamari_Death_SFX DEFEND WEAPON_DELAY_MULTIPLIER, 2.0f SHIELD_REGEN_MULTIPLIER, 1.2f SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_MULTIPLIER, 3.0f SPEED_MULTIPLIER, 0.8f 60 15 Unit_Defend_Calamari True 5400 45 Tactical_Units UEAW_UNIT_MC80_HOMEONETYPE RV_HOMEONE_D.ALO Unit_Calamari_Death_SFX 1.15 -290.0 0.25 0.4 0.05 0.02 5 Rebel capital_ship true MC80_LibertyType i_button_mon_calimari_cruiser.tga 99 MC80_LibertyType_Death_Clone