UEAW_UNIT_NEBULASD
UEAW_TOOLTIP_NEBULASD,
GALYANA_CLASS_BLANK,
UEAW_TOOLTIP_REQUIRED_PLANETS_CAPITAL_SHIPS,
GALYANA_CLASS_BLANK,
STAT_R_NEBULASD_SHIELD,
STAT_R_NEBULASD_HULL,
STAT_R_NEBULASD_SPEED
UEAW_TOOLTIP_NEBULASD,
GALYANA_CLASS_BLANK,
STAT_R_NEBULASD_COST,
STAT_R_NEBULASD_TIME,
STAT_R_NEBULASD_SHIELD,
STAT_R_NEBULASD_HULL,
STAT_R_NEBULASD_SPEED
TEXT_ENCYCLOPEDIA_CLASS_CAPITAL
Dreadnaught_Heavy_Cruiser Pinance_Heavy_Corvette Hutt_Dreadnaught
Assault_Gunboat Krayt_Class_Destroyer Aqulamator_Bomber
Rebel_Capitals.txt
UEAW_Nebula.ALO
UEAW_Button_NebulaSD.tga
Rebel
8
255, 255, 255, 255
1
0.999
360
3.5
200
-50
Yes
Space
1.5
0.5
0.1
5
0.5
.02
.02
Yes
0.6
Shield_Capital
2400
80
Armor_Capital_Heavy
6000
7000
10000
500
75
5000
UEAW_EWing_Squadron, 3
5
UEAW_EWing_Squadron, 6
HP_NebulaSD_Tractor,
HP_NebulaSD_Shields,
HP_NebulaSD_Engines,
HP_NebulaSD_Hangar,
HP_NebulaSD_LL01_Dummy,
HP_NebulaSD_LR01_Dummy,
HP_NebulaSD_TL01,
HP_NebulaSD_TL02,
HP_NebulaSD_TL03,
HP_NebulaSD_TR01,
HP_NebulaSD_TR02,
HP_NebulaSD_TR03
1600.0
0.2
Yes
2000.0
0
Capital
5.0
5
1000.0
0.0
400.0
Yes
True
1.0
1.0
i_radar_capital_ship_empire.tga
0.06 0.06
Yes
True
Yes
Capital | AntiFrigate
5
Capital
Capital
-300.0
Yes
No
Yes
4600
75
4
0
0
4
MonCalimari, MonCalimari_PM, Kuat, Fondor, Sullust, Hypori, Mandalore, The_Maw, Yaga_Minor
250
42000
0.3
0
9
DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED
ABILITY_COUNTDOWN, SPAWN_SQUADRON, ASTEROID_FIELD_DAMAGE, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA
Large_Damage_Space
Damage_Normal, UEAW_Nebula_Deathclone
Large_Explosion_Space
RHD_Build_Vehicle
RHD_Unit_Canceled
Unit_Complete_Star_Destroyer
Unit_Select_Star_Destroyer
Unit_Move_Star_Destroyer
Unit_Fleet_Move_Star_Destroyer
Unit_Attack_Star_Destroyer
Unit_Guard_Star_Destroyer
Unit_Move_Opposite_Star_Destroyer
Unit_Barrage_Star_Destroyer
Unit_Stop_Star_Destroyer
Unit_Asteroids_Star_Destroyer
Unit_Nebula_Star_Destroyer
SFX_Asteroid_Detonation
HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Star_Destroyer
HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Star_Destroyer
HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Star_Destroyer
HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Star_Destroyer
HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Star_Destroyer
HARD_POINT_ENGINE, Unit_HP_ENGINES_Star_Destroyer
HARD_POINT_GRAVITY_WELL, Unit_HP_Grav_Star_Destroyer
HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Star_Destroyer
HARD_POINT_TRACTOR_BEAM, Unit_Attack_Star_Destroyer
HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Star_Destroyer
HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Star_Destroyer
HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Star_Destroyer
HARD_POINT_DUMMY_ART, Unit_Attack_Star_Destroyer
HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Star_Destroyer
HARD_POINT_WEAPON_ION_CANNON, Unit_Lost_Ion_Star_Destroyer
HARD_POINT_SHIELD_GENERATOR, Unit_Lost_Shields_Star_Destroyer
HARD_POINT_ENGINE, Unit_Lost_Engines_Star_Destroyer
HARD_POINT_FIGHTER_BAY, Unit_Lost_Bay_Star_Destroyer
HARD_POINT_TRACTOR_BEAM, Unit_UR_None
HARD_POINT_DUMMY_ART, Unit_UR_None
Unit_Star_Destroyer_Idle_Engine_Loop
Unit_Star_Destroyer_Moving_Engine_Loop
Unit_Star_Destroyer_Cinematic_Engine_Loop
Unit_Star_Destroyer_Idle_Engine_Loop
Unit_Star_Destroyer_Death_SFX
TURBO
30
70
WEAPON_DELAY_MULTIPLIER, 3.0f
SPEED_MULTIPLIER, 1.8f
TRACTOR_BEAM
NebulaSD_Tractor_Beam_Attack_Ability
25
Unit_Tractor_Beam_Star_Destroyer
Unit_Star_Destroyer_Tractor_Beam
True
User_Input
Transport | Corvette | Frigate
Millennium_Falcon, Moldy_Crow, Qatil, Chrysaetos, Xizor_Virago, Houndstooth, IG-2000, Slave_I, Mara_Jade_Ship
Buzz_Droids, Buzz_Droids_Mirage_Mk2
10
1250
0.95
0
4600
35
Tactical_Units
UEAW_UNIT_NEBULASD
UEAW_Nebula_Death.ALO
Unit_Star_Destroyer_Death_SFX
14
-330.0
0.25
0.4
0.05
0.02
5
Rebel
capital_ship
true
UEAW_UNIT_MC80_LIBERTYTYPE
UEAW_TOOLTIP_MC80_LIBERTYTYPE,
GALYANA_CLASS_BLANK,
UEAW_TOOLTIP_REQUIRED_PLANETS_CAPITAL_SHIPS,
GALYANA_CLASS_BLANK,
STAT_R_MC80A_SHIELD,
STAT_R_MC80A_HULL,
STAT_R_MC80A_SPEED
UEAW_TOOLTIP_MC80_LIBERTYTYPE,
GALYANA_CLASS_BLANK,
STAT_R_MC80A_COST,
STAT_R_MC80A_TIME,
STAT_R_MC80A_SHIELD,
STAT_R_MC80A_HULL,
STAT_R_MC80A_SPEED
TEXT_ENCYCLOPEDIA_CLASS_CAPITAL
Victory_Destroyer Acclamator_Assault_Ship Interceptor4_Frigate
TIE_Bomber Skipray_Blastboat Aqulamator_Bomber
Rebel_Capitals.txt
RV_MONCALCRUISER.ALO
i_button_mon_calimari_cruiser.tga
Rebel
8
255, 255, 255, 255
1
RV_moncalcruiser.ALO
1650
0 0 0
45
0.995
360
1.0
600
-50
Yes
Space
1.5
0.4
0.2
15
0.2
.02
.02
Yes
0.6
Shield_Capital
2000
50
Armor_Capital_Heavy
5000
7000
10000
500
75
5500
Rebel_X-Wing_Squadron, 2
Y-Wing_Squadron, 1
5
Rebel_X-Wing_Squadron, 6
Y-Wing_Squadron, 3
HP_Calamari_Cruiser_Fighter_Bay,
HP_Calamari_Cruiser_Weapon_FL,
HP_Calamari_Cruiser_Weapon_FR,
HP_Calamari_Cruiser_Weapon_BL,
HP_Calamari_Cruiser_Weapon_BR,
HP_Calamari_Cruiser_Weapon_ML,
HP_Calamari_Cruiser_Weapon_MR,
HP_Calamari_Cruiser_Engines
No
1500.0
0.2
Yes
2000.0
0
Capital
5.0
5
1000.0
0.0
400.0
Yes
True
1.0
1.0
i_radar_capital_ship.tga
0.06 0.06
Yes
True
Yes
Capital | AntiFrigate
5
Capital
Capital
-290.0
Yes
No
Yes
Yes
Yes
2000
5000
90
3
0
0
4
MonCalimari, MonCalimari_PM, Kuat, Fondor, Sullust, Hypori, Mandalore, The_Maw, Yaga_Minor
250
42000
0.3
0
13
DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED
ABILITY_COUNTDOWN, SPAWN_SQUADRON, ASTEROID_FIELD_DAMAGE, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA
ObjectScript_PowerToShields
Large_Damage_Space
Damage_Normal, MC80_LibertyType_Death_Clone
Large_Explosion_Space
RHD_Build_Vehicle
RHD_Unit_Canceled
Unit_Complete_Calamari
Unit_Select_Calamari
Unit_Move_Calamari
Unit_Fleet_Move_Calamari
Unit_Attack_Calamari
Unit_Guard_Calamari
Unit_Stop_Calamari
Unit_Barrage_Calamari
Unit_Asteroids_Calamari
Unit_Nebula_Calamari
SFX_Asteroid_Detonation
RHD_Bombard_Select_Target
RHD_Bombard_Incoming
HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Calamari
HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Calamari
HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Calamari
HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Calamari
HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Calamari
HARD_POINT_ENGINE, Unit_HP_ENGINES_Calamari
HARD_POINT_GRAVITY_WELL, Unit_HP_Grav_Calamari
HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Calamari
HARD_POINT_TRACTOR_BEAM, Unit_Attack_Calamari
HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Calamari
HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Calamari
HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Calamari
HARD_POINT_DUMMY_ART, Unit_Attack_Calamari
HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Calamari
HARD_POINT_WEAPON_ION_CANNON, Unit_Lost_Ion_Calamari
HARD_POINT_SHIELD_GENERATOR, Unit_Lost_Shields_Calamari
HARD_POINT_ENGINE, Unit_Lost_Engines_Calamari
HARD_POINT_FIGHTER_BAY, Unit_UR_None
Unit_Calamari_Idle_Engine_Loop
Unit_Calamari_Moving_Engine_Loop
Unit_Calamari_Cinematic_Engine_Loop
Unit_Calamari_Moving_Engine_Loop
Unit_Calamari_Death_SFX
DEFEND
WEAPON_DELAY_MULTIPLIER, 2.0f
SHIELD_REGEN_MULTIPLIER, 1.2f
SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.10f
ENERGY_REGEN_INTERVAL_MULTIPLIER, 0.10f
ENERGY_REGEN_MULTIPLIER, 3.0f
SPEED_MULTIPLIER, 0.8f
60
15
Unit_Defend_Calamari
True
5000
40
Tactical_Units
UEAW_UNIT_MC80_LIBERTYTYPE
RV_MONCALCRUISER_D.ALO
Unit_Calamari_Death_SFX
1.0
-290.0
0.25
0.4
0.05
0.02
5
Rebel
capital_ship
CAM_Calamari_Cruiser_Die.tec
true
UEAW_UNIT_MC80_HOMEONETYPE
UEAW_TOOLTIP_MC80_HOMEONETYPE,
GALYANA_CLASS_BLANK,
UEAW_TOOLTIP_REQUIRED_PLANETS_CAPITAL_SHIPS,
GALYANA_CLASS_BLANK,
STAT_R_MC80B_SHIELD,
STAT_R_MC80B_HULL,
STAT_R_MC80B_SPEED
UEAW_TOOLTIP_MC80_HOMEONETYPE,
GALYANA_CLASS_BLANK,
STAT_R_MC80B_COST,
STAT_R_MC80B_TIME,
STAT_R_MC80B_SHIELD,
STAT_R_MC80B_HULL,
STAT_R_MC80B_SPEED
TEXT_ENCYCLOPEDIA_CLASS_CAPITAL
Victory_Destroyer Acclamator_Assault_Ship Interceptor4_Frigate
TIE_Bomber Skipray_Blastboat Aqulamator_Bomber
Rebel_Capitals.txt
RV_HOMEONE.ALO
I_BUTTON_HOME_ONE.tga
Rebel
8
255, 255, 255, 255
1
500
500
2
0.4
0.995
360
1.15
600
-50
Yes
Space
1.6
0.4
0.2
20
0.25
.02
.02
Yes
0.6
Shield_Capital
3000
60
Armor_Capital_Heavy
8500
8000
10000
500
80
6000
Rebel_X-Wing_Squadron, 2
B-Wing_Squadron, 1
5
Rebel_X-Wing_Squadron, 6
B-Wing_Squadron, 2
HP_MC80_Shield_Generator,
HP_MC80_Fighter_Bay,
HP_MC80_Engines,
HP_MC80_TBL_BL,
HP_MC80_TBL_BR,
HP_MC80_TBL_FL,
HP_MC80_TBL_FR,
HP_MC80_IC_BL,
HP_MC80_IC_BR,
HP_MC80_IC_FL,
HP_MC80_IC_FR
1500.0
0.2
Yes
2000.0
0
Capital
5.0
5
1000.0
0.0
400.0
Yes
True
1.0
1.0
i_radar_capital_ship.tga
0.06 0.06
Yes
True
Yes
Capital | AntiFrigate
5
Capital
Capital
-290.0
Yes
No
Yes
Yes
Yes
2000
6000
105
4
0
0
5
MonCalimari, MonCalimari_PM, Kuat, Fondor, Sullust, Hypori, Mandalore, The_Maw, Yaga_Minor
250
48000
0.3
0
9
DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED
ABILITY_COUNTDOWN, SPAWN_SQUADRON, ASTEROID_FIELD_DAMAGE, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA
ObjectScript_PowerToShields
Large_Damage_Space
Damage_Normal, MC80_HomeOneType_Death_Clone
Large_Explosion_Space
RHD_Build_Vehicle
RHD_Unit_Canceled
Unit_Complete_Calamari
Unit_Select_Calamari
Unit_Move_Calamari
Unit_Fleet_Move_Calamari
Unit_Attack_Calamari
Unit_Guard_Calamari
Unit_Stop_Calamari
Unit_Barrage_Calamari
Unit_Asteroids_Calamari
Unit_Nebula_Calamari
SFX_Asteroid_Detonation
RHD_Bombard_Select_Target
RHD_Bombard_Incoming
HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Calamari
HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Calamari
HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Calamari
HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Calamari
HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Calamari
HARD_POINT_ENGINE, Unit_HP_ENGINES_Calamari
HARD_POINT_GRAVITY_WELL, Unit_HP_Grav_Calamari
HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Calamari
HARD_POINT_TRACTOR_BEAM, Unit_Attack_Calamari
HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Calamari
HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Calamari
HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Calamari
HARD_POINT_DUMMY_ART, Unit_Attack_Calamari
HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Calamari
HARD_POINT_WEAPON_ION_CANNON, Unit_Lost_Ion_Calamari
HARD_POINT_SHIELD_GENERATOR, Unit_Lost_Shields_Calamari
HARD_POINT_ENGINE, Unit_Lost_Engines_Calamari
HARD_POINT_FIGHTER_BAY, Unit_UR_None
Unit_Calamari_Idle_Engine_Loop
Unit_Calamari_Moving_Engine_Loop
Unit_Calamari_Cinematic_Engine_Loop
Unit_Calamari_Moving_Engine_Loop
Unit_Calamari_Death_SFX
DEFEND
WEAPON_DELAY_MULTIPLIER, 2.0f
SHIELD_REGEN_MULTIPLIER, 1.2f
SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.10f
ENERGY_REGEN_INTERVAL_MULTIPLIER, 0.10f
ENERGY_REGEN_MULTIPLIER, 3.0f
SPEED_MULTIPLIER, 0.8f
60
15
Unit_Defend_Calamari
True
5400
45
Tactical_Units
UEAW_UNIT_MC80_HOMEONETYPE
RV_HOMEONE_D.ALO
Unit_Calamari_Death_SFX
1.15
-290.0
0.25
0.4
0.05
0.02
5
Rebel
capital_ship
true
MC80_LibertyType
i_button_mon_calimari_cruiser.tga
99
MC80_LibertyType_Death_Clone