-- $Id: //depot/Projects/StarWars/Run/Data/Scripts/Interventions/Intervention_Refugee_Escort.lua#1 $ --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- (C) Petroglyph Games, Inc. -- -- -- ***** ** * * -- * ** * * * -- * * * * * -- * * * * * * * * -- * * *** ****** * ** **** *** * * * ***** * *** -- * ** * * * ** * ** ** * * * * ** ** ** * -- *** ***** * * * * * * * * ** * * * * -- * * * * * * * * * * * * * * * -- * * * * * * * * * * ** * * * * -- * ** * * ** * ** * * ** * * * * -- ** **** ** * **** ***** * ** *** * * -- * * * -- * * * -- * * * -- * * * * -- **** * * -- --///////////////////////////////////////////////////////////////////////////////////////////////// -- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- $File: //depot/Projects/StarWars/Run/Data/Scripts/Interventions/Intervention_Refugee_Escort.lua $ -- -- Original Author: James Yarrow -- -- $Author: Dan_Etter $ -- -- $Change: 25292 $ -- -- $DateTime: 2005/08/30 09:04:16 $ -- -- $Revision: #1 $ -- --///////////////////////////////////////////////////////////////////////////////////////////////// require("pginterventions") require("pgspawnunits") function Declare_Goal_Type() Category = "Intervention_Refugee_Escort" end function Intervention_Thread() Begin_Intervention() plot = Get_Story_Plot("Intervention_Refugee_Escort.xml") credits = (PlayerObject.Get_Tech_Level() + 1) * 750 rebel_player = Find_Player("REBEL") home_location = FindTarget.Reachable_Target(rebel_player, "One", "Friendly", "Any", .045) event = plot.Get_Event("Refugee_Escort_00") event.Clear_Dialog_Text() event.Add_Dialog_Text("TEXT_MON_EVENT_REFUGEE_LOCATION", Target) event.Add_Dialog_Text("TEXT_MON_EVENT_REFUGEE_DESTINATION", home_location.Get_Game_Object()) event.Add_Dialog_Text("TEXT_INTERVENTION_REWARD", "TEXT_CREDITS", credits) event = plot.Get_Event("Refugee_Escort_00a") event.Set_Reward_Parameter(0, Target) event = plot.Get_Event("Refugee_Escort_01") event.Set_Event_Parameter(1, home_location.Get_Game_Object()) event.Set_Reward_Parameter(0, credits) event.Clear_Dialog_Text() event.Add_Dialog_Text("TEXT_MON_EVENT_REFUGEE_LOCATION", Target) event.Add_Dialog_Text("TEXT_MON_EVENT_REFUGEE_DESTINATION", home_location.Get_Game_Object()) event.Add_Dialog_Text("TEXT_INTERVENTION_REWARD", "TEXT_CREDITS", credits) plot.Activate() Wait_On_Flag("REFUGEE_ESCORT_NOTIFICATION_00", nil) refugee = SpawnList( {"Rebel_Refugee_Team"}, Target, rebel_player, false, false ) Wait_On_Flag("REFUGEE_ESCORT_NOTIFICATION_01", nil) for i,unit in pairs(refugee) do unit.Despawn() end Wait_On_Flag("REFUGEE_ESCORT_NOTIFICATION_02", nil) plot.Suspend() plot.Reset() End_Intervention() end