20.0 * (Variable_Target.GarrisonSlotsAvailable > 0) * (Variable_Self.IsDefender + ((Game.IsCampaignGame == 0) * Function_Is_Initial_Skirmish_State_Established.Evaluate * (Function_May_Lose_Land_Control_Game.Evaluate == 0.0))) * (Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Capturable"} + Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Rebel_Pad"} * Variable_Self.IsFaction {Parameter_Faction = "REBEL"} + Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Empire_Pad"} * Variable_Self.IsFaction {Parameter_Faction = "EMPIRE"} + Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Pirates_Pad"} * Variable_Self.IsFaction {Parameter_Faction = "PIRATES"} + Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Underworld_Pad"} * Variable_Self.IsFaction {Parameter_Faction = "UNDERWORLD"} + Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Hutts_Pad"} * Variable_Self.IsFaction {Parameter_Faction = "HUTTS"}) 100.0 * Variable_Self.IsOrbitalBombardmentAvailable * Variable_Target.Location.EnemyForce 50.0 * ((1.0 - Game.Age / 180.0) + (Game.IsCampaignGame == 0.0)) * (3 > Variable_Self.UnitSpaceAvailable) * (Variable_Target.FriendlyForceUnnormalized {Parameter_Category = GameObjectCategoryType[Infantry]} / 300) 50.0 * ((1.0 - Game.Age / 250.0) + (Game.IsCampaignGame == 0.0)) * ((Variable_Self.IsDefender == 0.0) + (Game.IsCampaignGame == 0)) * Variable_Target.Type.IsType {Parameter_Type = "HAV_Juggernaut", Parameter_Type = "F9TZ_Cloaking_Transport", Parameter_Type = "Hutt_SailBarge", Parameter_Type = "Gallofree_HTT_Transport"}