TEXT_UNIT_TIE_SCOUT
TEXT_TOOLTIP_TIE_SCOUT,
GALYANA_CLASS_BLANK,
STAT_E_TIESCOUT_SHIELD,
STAT_E_TIESCOUT_HULL,
STAT_E_TIESCOUT_SPEED
TEXT_TOOLTIP_TIE_SCOUT,
GALYANA_CLASS_BLANK,
STAT_E_TIESCOUT_COST,
STAT_E_TIESCOUT_TIME,
STAT_E_TIESCOUT_SHIELD,
STAT_E_TIESCOUT_HULL,
STAT_E_TIESCOUT_SPEED
TEXT_ENCYCLOPEDIA_CLASS_FIGHTER
Y-wing Z-95_Headhunter_Rebel Prowler-B
A-Wing Mirage_MK2 Crusader_Gunship
EV_TIESCOUT.ALO
i_button_tie_scout.tga
Empire
0
75, 75, 75, 255
0.995
8
0.6
70
-1
35.0
Yes
1.5
15.0
Space
6.0
2.0
0.7
1.3
3.0
30
1.0
4
100.0
Yes
1.0
Shield_Fighter
40
3
Armor_Fighter
90
200
100
-0.5
3
25
Damage_Strike
Proj_Ship_Small_Laser_Cannon_Green
2
0.2
2.0
Fighter, 1.0
Bomber, 1.0
Transport, 1.0
Corvette, 20.0
Frigate, 20.0
Capital, 20.0
Super, 20.0
Structure, 10.0
No
0
30
40
130.0
1500.0
0.75
500.0
Fighter
5.0
Yes
2
2
50.0
500.0
Yes
i_radar_fighter.tga
Yes
Yes
Fighter | AntiBomber
SmallShip
Fighter
No
No
0
3
0.1
ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
500.0
Small_Damage_Space
Small_Explosion_Space_Empire
True
Yes
0.4
2.0f
Small_Explosion_Space_Empire
Unit_Tie_Fighter_Spinning_By
Unit_TIE_Scout_Fire
Unit_Select_TIE_Scout
Unit_Move_TIE_Scout
Unit_Fleet_Move_TIE_Scout
Unit_Attack_TIE_Scout
Unit_Guard_TIE_Scout
Unit_Asteroids_TIE_Scout
Unit_Nebula_TIE_Scout
Unit_Health_Low_TIE_Scout
Unit_Health_Critical_TIE_Scout
Unit_TIE_Fighter_Fly_By
5
10
Unit_TIE_Fighter_Cinematic_Engine_Loop
Unit_Tie_Fighter_Death_SFX
FOW_REVEAL_PING
30.0
Proj_Special_Space_FOW_Reveal_Ping_Blast
3000.0
1000.0
TEXT_UNIT_TIE_FIGHTER
TEXT_TOOLTIP_TIE_FIGHTER,
GALYANA_CLASS_BLANK,
STAT_E_TIEFIGHTER_SHIELD,
STAT_E_TIEFIGHTER_HULL,
STAT_E_TIEFIGHTER_SPEED
TEXT_TOOLTIP_TIE_FIGHTER,
GALYANA_CLASS_BLANK,
STAT_E_TIEFIGHTER_COST,
STAT_E_TIEFIGHTER_TIME,
STAT_E_TIEFIGHTER_SHIELD,
STAT_E_TIEFIGHTER_HULL,
STAT_E_TIEFIGHTER_SPEED
TEXT_ENCYCLOPEDIA_CLASS_FIGHTER
Y-Wing Z-95_Headhunter_Rebel Skipray_Blastboat
Corellian_Corvette Crusader_Gunship ShadowClaw_Corvette
ev_TieFighter.ALO
i_button_tie_fighter.tga
Empire
0
75, 75, 75, 255
0.985
8
0.6
70
-1
35.0
Yes
1.5
15.0
Space
4.5
2.5
3.0
5.0
40
1.0
4
800.0
No
0.0
0
0
Armor_Fighter
60
200
100
-0.5
2
30
Damage_Strike
Proj_Ship_Small_Laser_Cannon_Green
2
0.1
1.5
Fighter, 1.0
Bomber, 1.0
Transport, 1.0
Corvette, 20.0
Frigate, 20.0
Capital, 20.0
Super, 20.0
Structure, 10.0
No
0
30
40
130.0
500.0
0.2
450.0
Fighter
5.0
1
1
50.0
500.0
Yes
i_radar_fighter.tga
Yes
Yes
Fighter | AntiBomber
SmallShip
Fighter
Yes
No
0
7
0.1
HUNT, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
Small_Damage_Space
Small_Explosion_Space_Empire
True
Yes
0.4
2.0f
Small_Explosion_Space_Empire
Unit_TIE_Fighter_Spinning_By
Unit_TIE_Fighter_Fire
Unit_Select_TIE_Fighter
Unit_Move_TIE_Fighter
Unit_Fleet_Move_TIE_Fighter
Unit_Attack_TIE_Fighter
Unit_Guard_TIE_Fighter
Unit_Asteroids_TIE_Fighter
Unit_Nebula_TIE_Fighter
Unit_Health_Low_TIE_Fighter
Unit_Health_Critical_TIE_Fighter
Unit_Enemy_Health_Low_Tie_Fighter
Unit_Enemy_Health_Critical_Tie_Fighter
HARD_POINT_WEAPON_LASER, Unit_HP_LASER_TIE_Fighter
HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_TIE_Fighter
HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_TIE_Fighter
HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_TIE_Fighter
HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_TIE_Fighter
HARD_POINT_ENGINE, Unit_HP_ENGINES_TIE_Fighter
HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_TIE_Fighter
HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Tie_Fighter
HARD_POINT_TRACTOR_BEAM, Unit_Attack_TIE_Fighter
HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_TIE_Fighter
HARD_POINT_WEAPON_SPECIAL, Unit_Attack_TIE_Fighter
HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_TIE_Fighter
HARD_POINT_DUMMY_ART, Unit_Attack_TIE_Fighter
Unit_TIE_Fighter_Fly_By
5
10
Unit_TIE_Fighter_Cinematic_Engine_Loop
Unit_TIE_Fighter_Death_SFX
HUNT
SPEED_MULTIPLIER, 1.05f
Unit_Patrol_Tie_Fighter
TIE_Fighter
No
TIE_Fighter
No
TIE_Fighter
200
UEAW_UNIT_TIE_DROID
UEAW_TOOLTIP_TIE_DROID,
GALYANA_CLASS_BLANK,
STAT_E_TIEDROID_SHIELD,
STAT_E_TIEDROID_HULL,
STAT_E_TIEDROID_SPEED
UEAW_TOOLTIP_TIE_DROID,
GALYANA_CLASS_BLANK,
STAT_E_TIEDROID_COST,
STAT_E_TIEDROID_TIME,
STAT_E_TIEDROID_SHIELD,
STAT_E_TIEDROID_HULL,
STAT_E_TIEDROID_SPEED
TEXT_ENCYCLOPEDIA_CLASS_FIGHTER
Y-wing Prowler-B Z-95_Headhunter_Hutts
UEAW_EWing UEAW_Aggressor_Assault_Fighter Mirage_MK2
UEAW_Tie_Droid.ALO
UEAW_BUTTON_TIE_DROID.tga
Empire
0
50, 50, 50, 255
0.98
8
1.5
28
1.0f
35.0
Yes
1.5
15.0
Space
5.0
3.0
4.0
5.0
40
1.0
4
800.0
No
0.0
0
0
Armor_Fighter
75
250
100
-0.5
5
45
Damage_Strike
Proj_Ship_Small_Laser_Cannon_Green
4
0.2
2.0
Fighter, 5.0
Bomber, 5.0
Transport, 1.0
Corvette, 15.0
Frigate, 15.0
Capital, 15.0
Super, 15.0
Structure, 10.0
No
0
40
40
130.0
500.0
0.2
450.0
Fighter
5.0
1
2
25.0
500.0
Yes
i_radar_fighter.tga
Yes
Yes
Fighter | AntiBomber
SmallShip
Fighter
Yes
No
0
5
0.1
HUNT, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
Small_Damage_Space
Small_Explosion_Space_Empire
True
Yes
0.1
2.0f
Small_Explosion_Space_Empire
Unit_TIE_Fighter_Spinning_By
Unit_TIE_Fighter_Fire
UEAW_Select_Tie_Droid
UEAW_Move_Tie_Droid
UEAW_Fleet_Move_Tie_Droid
UEAW_Attack_Tie_Droid
UEAW_Guard_Tie_Droid
UEAW_Asteroids_Tie_Droid
UEAW_Nebula_Tie_Droid
UEAW_Health_Low_Tie_Droid
UEAW_Health_Critical_Tie_Droid
UEAW_Enemy_Health_Low_Tie_Droid
UEAW_Enemy_Health_Critical_Tie_Droid
HARD_POINT_WEAPON_LASER, UEAW_HP_Laser_Tie_Droid
HARD_POINT_WEAPON_MISSILE, UEAW_HP_Missile_Tie_Droid
HARD_POINT_WEAPON_TORPEDO, UEAW_HP_Torp_Tie_Droid
HARD_POINT_WEAPON_ION_CANNON, UEAW_HP_Ion_Tie_Droid
HARD_POINT_SHIELD_GENERATOR, UEAW_HP_Shields_Tie_Droid
HARD_POINT_ENGINE, UEAW_HP_Engines_Tie_Droid
HARD_POINT_GRAVITY_WELL, UEAW_HP_Grav_Tie_Droid
HARD_POINT_FIGHTER_BAY, UEAW_HP_Bay_Tie_Droid
HARD_POINT_TRACTOR_BEAM, UEAW_Attack_Tie_Droid
HARD_POINT_ENABLE_SPECIAL_ABILITY, UEAW_Attack_Tie_Droid
HARD_POINT_WEAPON_SPECIAL, UEAW_Attack_Tie_Droid
HARD_POINT_WEAPON_MASS_DRIVER, UEAW_Attack_Tie_Droid
HARD_POINT_DUMMY_ART, UEAW_Attack_Tie_Droid
Unit_TIE_Fighter_Fly_By
5
10
Unit_TIE_Fighter_Cinematic_Engine_Loop
Unit_TIE_Fighter_Death_SFX
HUNT
SPEED_MULTIPLIER, 1.05f
UEAW_Patrol_Tie_Droid
TEXT_UNIT_TIE_PHANTOM
TEXT_TOOLTIP_TIE_PHANTOM,
GALYANA_CLASS_BLANK,
STAT_E_TIEPHANTOM_SHIELD,
STAT_E_TIEPHANTOM_HULL,
STAT_E_TIEPHANTOM_SPEED
TEXT_TOOLTIP_TIE_PHANTOM,
GALYANA_CLASS_BLANK,
STAT_E_TIEPHANTOM_COST,
STAT_E_TIEPHANTOM_TIME,
STAT_E_TIEPHANTOM_SHIELD,
STAT_E_TIEPHANTOM_HULL,
STAT_E_TIEPHANTOM_SPEED
TEXT_ENCYCLOPEDIA_CLASS_FIGHTER
X-wing Prowler-B Pirate_Fighter_H
A-Wing UEAW_Aggressor_Assault_Fighter Viper
EV_TIE_PHANTOM.ALO
i_button_EV_TIE_Phantom.tga
Empire
0
75, 75, 75, 255
0.985
8
0.35
120
-1
35.0
Yes
1.5
15.0
Space
6.5
3.5
3.0
5.0
40
1.0
4
800.0
Yes
1.5
Shield_Fighter
50
5
Armor_Fighter
80
500
100
-0.5
3
50
Damage_Strike
Proj_Ship_Small_Laser_Cannon_Green
9
0.2
1.0
Fighter, 1.0
Bomber, 3.0
Transport, 1.0
Corvette, 15.0
Frigate, 15.0
Capital, 15.0
Super, 15.0
Structure, 10.0
No
0
45
45
160.0
1000.0
0.25
500.0
Fighter
5.0
1
1
50.0
500.0
Yes
i_radar_fighter.tga
Yes
Yes
Fighter | AntiBomber
SmallShip
Fighter
Yes
No
0
3
0.1
ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
Small_Damage_Space
Small_Explosion_Space_Empire
True
Yes
0.4
2.0f
Small_Explosion_Space_Empire
Unit_TIE_Fighter_Spinning_By
Unit_TIE_Fighter_Fire
Unit_Select_Tie_Phantom
Unit_Move_Tie_Phantom
Unit_Fleet_Move_Tie_Phantom
Unit_Attack_Tie_Phantom
Unit_Guard_Tie_Phantom
Unit_Asteroids_Tie_Phantom
Unit_Nebula_Tie_Phantom
Unit_TIE_Fighter_Fly_By
5
10
Unit_TIE_Fighter_Cinematic_Engine_Loop
Unit_TIE_Fighter_Death_SFX
STEALTH
i_sa_stealth.tga
Stealth_Phantom
10.0
80.0
Unit_Stealth_On_Tie_Phantom
Unit_Stealth_Off_Tie_Phantom
User_Input
255, 255, 255, 255
0.8
Unit_Lightsaber_Projectile_Block
Yes
Galactic_Automatic
No
0.0
TEXT_UNIT_TIE_INTERCEPTOR
TEXT_TOOLTIP_TIE_INTERCEPTOR,
GALYANA_CLASS_BLANK,
STAT_E_TIEINTERCEPTOR_SHIELD,
STAT_E_TIEINTERCEPTOR_HULL,
STAT_E_TIEINTERCEPTOR_SPEED
TEXT_TOOLTIP_TIE_INTERCEPTOR,
GALYANA_CLASS_BLANK,
STAT_E_TIEINTERCEPTOR_COST,
STAT_E_TIEINTERCEPTOR_TIME,
STAT_E_TIEINTERCEPTOR_SHIELD,
STAT_E_TIEINTERCEPTOR_HULL,
STAT_E_TIEINTERCEPTOR_SPEED
TEXT_ENCYCLOPEDIA_CLASS_FIGHTER
X-wing Starviper_Fighter Hutt_V-wing_Fighter
Corellian_Corvette Buzz_Droids Mirage_MK2
EV_TIE_INTERCEPTOR.ALO
i_button_EV_TIE_Interceptor.tga
Empire
0
75, 75, 75, 255
0.985
8
0.6
70
-1
35.0
Yes
1.5
15.0
Space
5.5
3.5
5.0
5.0
40
2.0
4
800.0
No
0.0
0
0
Armor_Fighter
80
300
100
-0.5
3
60
Damage_Strike
Proj_Ship_Small_Laser_Cannon_Green
8
0.4
3.0
Fighter, 1.0
Bomber, 1.0
Transport, 1.0
Corvette, 20.0
Frigate, 20.0
Capital, 20.0
Super, 20.0
Structure, 10.0
No
0
45
45
130.0
500.0
0.2
500.0
Fighter
5.0
1
1
60.0
400.0
Yes
i_radar_fighter.tga
Yes
Yes
Fighter | AntiBomber
SmallShip
Fighter
Yes
No
0
7
0.1
HUNT, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
Small_Damage_Space
Small_Explosion_Space_Empire
True
Yes
0.4
2.0f
Small_Explosion_Space_Empire
Unit_TIE_Fighter_Spinning_By
Unit_TIE_Fighter_Fire
Unit_Select_Tie_Interceptor
Unit_Move_Tie_Interceptor
Unit_Fleet_Move_Tie_Interceptor
Unit_Attack_Tie_Interceptor
Unit_Guard_Tie_Interceptor
Unit_Asteroids_Tie_Interceptor
Unit_Nebula_Tie_Interceptor
Unit_Health_Low_Tie_Interceptor
Unit_Health_Critical_Tie_Interceptor
Unit_Enemy_Health_Low_Tie_Interceptor
Unit_Enemy_Health_Critical_Tie_Interceptor
HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Tie_Interceptor
HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Tie_Interceptor
HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Tie_Interceptor
HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Tie_Interceptor
HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Tie_Interceptor
HARD_POINT_ENGINE, Unit_HP_ENGINES_Tie_Interceptor
HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_Tie_Interceptor
HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Tie_Interceptor
HARD_POINT_TRACTOR_BEAM, Unit_Attack_Tie_Interceptor
HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Tie_Interceptor
HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Tie_Interceptor
HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Tie_Interceptor
HARD_POINT_DUMMY_ART, Unit_Attack_Tie_Interceptor
Unit_TIE_Fighter_Fly_By
5
10
Unit_TIE_Fighter_Cinematic_Engine_Loop
Unit_TIE_Fighter_Death_SFX
HUNT
SPEED_MULTIPLIER, 1.05f
Unit_Patrol_Tie_Interceptor
TIE_Interceptor
No
TIE_Interceptor
No
TIE_Interceptor
No
TIE_Interceptor
No
UEAW_UNIT_TIE_ADVANCED
UEAW_TOOLTIP_TIE_ADVANCED,
GALYANA_CLASS_BLANK,
STAT_E_TIEAVENGER_SHIELD,
STAT_E_TIEAVENGER_HULL,
STAT_E_TIEAVENGER_SPEED
UEAW_TOOLTIP_TIE_ADVANCED,
GALYANA_CLASS_BLANK,
STAT_E_TIEAVENGER_COST,
STAT_E_TIEAVENGER_TIME,
STAT_E_TIEAVENGER_SHIELD,
STAT_E_TIEAVENGER_HULL,
STAT_E_TIEAVENGER_SPEED
TEXT_ENCYCLOPEDIA_CLASS_FIGHTER
UEAW_EWing Starviper_Fighter Aqulamator_Bomber
Corellian_Gunboat Pelleaon_Star_Destroyer Kavadonia_Corvette
EV_TIEADVANCED.ALO
i_button_EV_TIEADVANCED.tga
Empire
0
75, 75, 75, 255
0.985
4
0.75
56
-1
35.0
Yes
1.5
7.0
Space
6.0
3.0
4.0
4.0
40
1.0
4
550.0
Yes
1.0
Shield_Fighter
150
6
Armor_Fighter
100
500
200
-0.5
9
75
Proj_Ship_Medium_Laser_Cannon_Green_TIEAvenger
3
0.1
0.5
Fighter, 1.0
Bomber, 1.0
Transport, 1.0
Corvette, 1.0
Frigate, 1.0
Capital, 1.0
Super, 1.0
Structure, 1.0
No
0
30
50
200.0
700.0
0.2
600.0
Fighter
5.0
1
1
25.0
500.0
Yes
i_radar_fighter.tga
Yes
Yes
Fighter | AntiFighter | AntiBomber
SmallShip
Fighter
Yes
No
0
3
0.1
ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
Small_Damage_Space
Small_Explosion_Space_Empire
True
Yes
0.3
2.0f
Small_Explosion_Space_Empire
Unit_Tie_Fighter_Spinning_By
Unit_TIE_Fighter_Fire
Unit_Select_TIE_Fighter
Unit_Move_TIE_Fighter
Unit_Fleet_Move_TIE_Fighter
Unit_Attack_TIE_Fighter
Unit_Guard_TIE_Fighter
Unit_Asteroids_TIE_Fighter
Unit_Nebula_TIE_Fighter
Unit_Health_Low_TIE_Fighter
Unit_Health_Critical_TIE_Fighter
Unit_Enemy_Health_Low_Tie_Fighter
Unit_Enemy_Health_Critical_Tie_Fighter
HARD_POINT_WEAPON_LASER, Unit_HP_LASER_TIE_Fighter
HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_TIE_Fighter
HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_TIE_Fighter
HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_TIE_Fighter
HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_TIE_Fighter
HARD_POINT_ENGINE, Unit_HP_ENGINES_TIE_Fighter
HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_TIE_Fighter
HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Tie_Fighter
HARD_POINT_TRACTOR_BEAM, Unit_Attack_TIE_Fighter
HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_TIE_Fighter
HARD_POINT_WEAPON_SPECIAL, Unit_Attack_TIE_Fighter
HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_TIE_Fighter
HARD_POINT_DUMMY_ART, Unit_Attack_TIE_Fighter
Unit_TIE_Fighter_Fly_By
5
10
Unit_TIE_Fighter_Cinematic_Engine_Loop
Unit_Tie_Fighter_Death_SFX
ION_CANNON_SHOT
Galyana_Ability_Fire_Missile
Galyana_Ability_Text_Fire_Missile
I_SA_FIRE_MISSILE_02.TGA
POWER_TO_WEAPONS
SPEED_MULTIPLIER, 0.5f
SHIELD_REGEN_MULTIPLIER, -5.0
SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.4f
WEAPON_DELAY_MULTIPLIER, 0.5f
40
5
Unit_Barrage_Tie_Defender
UEAW_TIE_Advanced
No
TEXT_UNIT_TIE_BOMBER
TEXT_TOOLTIP_TIE_BOMBER,
GALYANA_CLASS_BLANK,
STAT_E_TIEBOMBER_SHIELD,
STAT_E_TIEBOMBER_HULL,
STAT_E_TIEBOMBER_SPEED
TEXT_TOOLTIP_TIE_BOMBER,
GALYANA_CLASS_BLANK,
STAT_E_TIEBOMBER_COST,
STAT_E_TIEBOMBER_TIME,
STAT_E_TIEBOMBER_SHIELD,
STAT_E_TIEBOMBER_HULL,
STAT_E_TIEBOMBER_SPEED
TEXT_ENCYCLOPEDIA_CLASS_BOMBER
Calamari_Cruiser Vengeance_Frigate Nebulon_B_Frigate
Corellian_Corvette X-wing Starviper_Fighter
EV_TIEBOMBER.ALO
i_button_tie_bomber.tga
Empire
0
60, 60, 60, 255
0.985
8
0.6
70
-1
35.0
Yes
2.0
15.0
Space
3.0
2.0
1.3
3.0
30
1.0
3
200.0
No
0.0
0
0
Armor_Bomber
75
250
100
-0.5
5
60
0
HP_TIE_BOMBER_00,
HP_TIE_BOMBER_01
130.0
600.0
0.25
500.0
Bomber
5.0
Yes
2
2
50.0
500.0
Yes
i_radar_fighter.tga
Yes
Yes
Bomber | AntiCapital
SmallShip
Bomber
No
Yes
TIE_Bomber_Bombing_Run
0
4
0.1
FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
Small_Damage_Space
Small_Explosion_Space_Empire
True
Yes
0.4
2.0f
Small_Explosion_Space_Empire
Unit_TIE_Fighter_Spinning_By
Unit_TIE_Bomber_Fire
Unit_Select_TIE_Bomber
Unit_Move_TIE_Bomber
Unit_Fleet_Move_TIE_Bomber
Unit_Attack_TIE_Bomber
Unit_Select_TIE_Bomber
Unit_Guard_TIE_Bomber
Unit_Asteroids_TIE_Bomber
Unit_Nebula_TIE_Bomber
Unit_Health_Low_TIE_Bomber
Unit_Health_Critical_TIE_Bomber
HARD_POINT_WEAPON_LASER, Unit_HP_LASER_TIE_Bomber
HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_TIE_Bomber
HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_TIE_Bomber
HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_TIE_Bomber
HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_TIE_Bomber
HARD_POINT_ENGINE, Unit_HP_ENGINES_TIE_Bomber
HARD_POINT_GRAVITY_WELL, Unit_Attack_TIE_Bomber
HARD_POINT_FIGHTER_BAY, Unit_HP_BAY_Tie_Bomber
HARD_POINT_TRACTOR_BEAM, Unit_Attack_TIE_Bomber
HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_TIE_Bomber
HARD_POINT_WEAPON_SPECIAL, Unit_Attack_TIE_Bomber
HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_TIE_Bomber
HARD_POINT_DUMMY_ART, Unit_Attack_TIE_Bomber
HARD_POINT_WEAPON_LASER, Unit_UR_None
HARD_POINT_WEAPON_TORPEDO, Unit_UR_None
Unit_TIE_Bomber_Fly_By
5
10
Unit_TIE_Bomber_Cinematic_Engine_Loop
Unit_TIE_Fighter_Death_SFX
TIE_Bomber
No
TIE_Bomber
No
TIE_Bomber
No
TIE_Bomber
No
TIE_Bomber
200
UEAW_UNIT_ASSAULT_GUNBOAT
UEAW_TOOLTIP_ASSAULT_GUNBOAT_CLASS_I,
GALYANA_CLASS_BLANK,
STAT_E_ASSAULTGUNBOAT_SHIELD,
STAT_E_ASSAULTGUNBOAT_HULL,
STAT_E_ASSAULTGUNBOAT_SPEED
UEAW_TOOLTIP_ASSAULT_GUNBOAT_CLASS_I,
GALYANA_CLASS_BLANK,
STAT_E_ASSAULTGUNBOAT_COST,
STAT_E_ASSAULTGUNBOAT_TIME,
STAT_E_ASSAULTGUNBOAT_SHIELD,
STAT_E_ASSAULTGUNBOAT_HULL,
STAT_E_ASSAULTGUNBOAT_SPEED
TEXT_ENCYCLOPEDIA_CLASS_BOMBER
Venator_Cruiser Recusant_Destroyer Hutt_Dreadnaught
Corellian_Corvette Marauder_Missile_Cruiser IPV1_System_Patrol_Craft
UEAW_Assault_Gunboat.ALO
UEAW_BUTTON_ASSAULT_GUNBOAT.tga
Empire
0
75, 75, 75, 255
0.98
8
0.75
56
1.0f
35.0
Yes
1.5
15.0
Space
3.6
3.0
3.0
3.0
40
1.0
4
675.0
Yes
1.0
Shield_Fighter
90
6
Armor_Bomber
60
500
100
-0.5
6
70
0
UEAW_Assault_Gunboat_Laser,
UEAW_Assault_Gunboat_Ion_Cannon,
UEAW_Assault_Gunboat_Missile_1,
UEAW_Assault_Gunboat_Missile_2,
UEAW_Assault_Gunboat_Missile_3
130.0
600.0
0.25
500.0
Assault_Gunboat_TP
5.0
1
2
40.0
500.0
Yes
i_radar_fighter.tga
Yes
Yes
Bomber | AntiFrigate | AntiBomber
SmallShip
Bomber
Yes
Yes
Assault_Gunboat_Bombing_Run
0
3
0.1
ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
Small_Damage_Space
Small_Explosion_Space_Empire
True
Yes
0.3
2.0f
Small_Explosion_Space_Empire
Unit_X_Wing_Spinning_By
Unit_TIE_Fighter_Fire
Unit_Select_Gunboat
Unit_Move_Gunboat
Unit_Fleet_Move_Gunboat
Unit_Attack_Gunboat
Unit_Guard_Gunboat
Unit_Stop_Gunboat
Unit_Barrage_Gunboat
Unit_Nebula_Gunboat
Unit_Asteroids_Gunboat
HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Gunboat
HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Gunboat
HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Gunboat
HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Gunboat
HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Gunboat
HARD_POINT_ENGINE, Unit_HP_ENGINES_Gunboat
HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_Gunboat
HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Gunboat
HARD_POINT_TRACTOR_BEAM, Unit_Attack_Gunboat
HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Gunboat
HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Gunboat
HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Gunboat
HARD_POINT_DUMMY_ART, Unit_Attack_Gunboat
HARD_POINT_WEAPON_LASER, Unit_UR_None
HARD_POINT_WEAPON_MISSILE, Unit_UR_None
HARD_POINT_WEAPON_ION_CANNON, Unit_UR_None
Unit_X_Wing_Fly_By
5
10
Unit_X_Wing_Cinematic_Engine_Loop
Unit_X_Wing_Death_SFX
POWER_TO_WEAPONS
10
60
WEAPON_DELAY_MULTIPLIER, 0.5f
SHIELD_REGEN_MULTIPLIER, -3.0f
SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.4f
SPEED_MULTIPLIER, 0.5f
Unit_Barrage_Gunboat
TURBO
15
60
WEAPON_DELAY_MULTIPLIER, 3.0f
SHIELD_REGEN_MULTIPLIER, 0.0f
SPEED_MULTIPLIER, 1.5f
Unit_Speed_Gunboat
Assault_Gunboat
No
Assault_Gunboat
No
TEXT_UNIT_TIE_DEFENDER
TEXT_TOOLTIP_TIE_DEFENDER,
GALYANA_CLASS_BLANK,
STAT_E_TIEDEFENDER_SHIELD,
STAT_E_TIEDEFENDER_HULL,
STAT_E_TIEDEFENDER_SPEED
TEXT_TOOLTIP_TIE_DEFENDER,
GALYANA_CLASS_BLANK,
STAT_E_TIEDEFENDER_COST,
STAT_E_TIEDEFENDER_TIME,
STAT_E_TIEDEFENDER_SHIELD,
STAT_E_TIEDEFENDER_HULL,
STAT_E_TIEDEFENDER_SPEED
TEXT_ENCYCLOPEDIA_CLASS_FIGHTER
Calamari_Cruiser Krayt_Class_Destroyer Centurion_Destroyer
Corellian_Corvette Crusader_Gunship Buzz_Droids
EV_TIE_DEFENDER.ALO
i_button_EV_TIE_Defender.tga
Empire
0
75, 75, 75, 255
0.98
4
0.6
70
1.0f
35.0
Yes
1.5
7.0
Space
5.0
3.0
4.5
5.5
40
1.0
4
300.0
Yes
1.5
Shield_Fighter
120
5
Armor_Bomber
120
500
100
-0.5
15
90
Proj_Ship_Small_Laser_Cannon_Green_TIEDef
4
0.3
1.5
Fighter, 2.0
Bomber, 2.0
Transport, 2.0
Corvette, 5.0
Frigate, 5.0
Capital, 5.0
Super, 5.0
Structure, 5.0
No
0
45
45
HP_TIE_DEFENDER_TORP_00,
HP_TIE_DEFENDER_ION_00,
HP_TIE_DEFENDER_ION_01
130.0
600.0
0.5
600.0
Assault_Gunboat_TP
5.0
1
1
25.0
500.0
Yes
i_radar_fighter.tga
Yes
Yes
Fighter | AntiBomber | AntiCapital
SmallShip
Bomber
Yes
Yes
TIE_Defender_Bombing_Run
0
3
0.1
ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
Small_Damage_Space
Small_Explosion_Space_Empire
True
Yes
0.2
2.0f
Small_Explosion_Space_Empire
Unit_Tie_Fighter_Spinning_By
Unit_TIE_Fighter_Fire
Unit_Select_Tie_Defender
Unit_Move_Tie_Defender
Unit_Fleet_Move_Tie_Defender
Unit_Attack_Tie_Defender
Unit_Guard_Tie_Defender
Unit_Asteroids_Tie_Defender
Unit_Nebula_Tie_Defender
HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Tie_Defender
HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Tie_Defender
HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Tie_Defender
HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Tie_Defender
HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Tie_Defender
HARD_POINT_ENGINE, Unit_HP_ENGINES_Tie_Defender
HARD_POINT_GRAVITY_WELL, Unit_Attack_Tie_Defender
HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Tie_Defender
HARD_POINT_TRACTOR_BEAM, Unit_Attack_Tie_Defender
HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Tie_Defender
HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Tie_Defender
HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Tie_Defender
HARD_POINT_DUMMY_ART, Unit_Attack_Tie_Defender
HARD_POINT_WEAPON_TORPEDO, Unit_UR_None
HARD_POINT_WEAPON_ION_CANNON, Unit_UR_None
Unit_Tie_Fighter_Death_SFX
ION_CANNON_SHOT
POWER_TO_WEAPONS
WEAPON_DELAY_MULTIPLIER, 0.2f
SHIELD_REGEN_MULTIPLIER, -6.0
SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.4f
SPEED_MULTIPLIER, 0.4f
50
6
Unit_Barrage_Tie_Defender
TIE_Defender
No
TIE_Defender
No
Galyana_Text_TIE_Bomb
Galyana_Tooltext_TIE_Bomb,
GALYANA_CLASS_BLANK,
STAT_E_TIETERRORIST_SHIELD,
STAT_E_TIETERRORIST_HULL,
STAT_E_TIETERRORIST_SPEED
Galyana_Tooltext_TIE_Bomb,
GALYANA_CLASS_BLANK,
STAT_E_TIETERRORIST_COST,
STAT_E_TIETERRORIST_TIME,
STAT_E_TIETERRORIST_SHIELD,
STAT_E_TIETERRORIST_HULL,
STAT_E_TIETERRORIST_SPEED
TEXT_ENCYCLOPEDIA_CLASS_FIGHTER
A-Wing Prowler-B Cobra
EV_TIE_TERRORIST.ALO
I_BUTTON_TIE_TERRORIST.tga
Empire
0
50, 50, 50, 255
0.995
8
0.25
170
-1
35.0
Yes
1.5
15.0
Space
7.0
4.0
3.0
4.0
40
1.0
4
300.0
Yes
1.0
0
0
Armor_Fighter
30
200
100
-0.5
2
15
Damage_Strike
Proj_Ship_Small_Laser_Cannon_Green
3.0
2
0.2
2.0
Fighter, 3.0
Bomber, 3.0
Transport, 3.0
Corvette, 30.0
Frigate, 30.0
Capital, 30.0
Super, 30.0
Structure, 15.0
No
0
20
40
130.0
500.0
0.2
400.0
Fighter
5.0
1
1
60.0
500.0
Yes
i_radar_fighter.tga
Yes
Yes
Fighter
SmallShip
Fighter
No
No
0
9
0.1
ABILITY_COUNTDOWN, SELF_DESTRUCT, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA
Small_Damage_Space
Small_Explosion_Space_Empire_TIE_Terrorist
True
Unit_TIE_Fighter_Fire
UEAW_Select_Tie_Droid
UEAW_Move_Tie_Droid
UEAW_Fleet_Move_Tie_Droid
UEAW_Attack_Tie_Droid
UEAW_Guard_Tie_Droid
UEAW_Asteroids_Tie_Droid
UEAW_Nebula_Tie_Droid
HARD_POINT_WEAPON_LASER, UEAW_HP_Laser_Tie_Droid
HARD_POINT_WEAPON_MISSILE, UEAW_HP_Missile_Tie_Droid
HARD_POINT_WEAPON_TORPEDO, UEAW_HP_Torp_Tie_Droid
HARD_POINT_WEAPON_ION_CANNON, UEAW_HP_Ion_Tie_Droid
HARD_POINT_SHIELD_GENERATOR, UEAW_HP_Shields_Tie_Droid
HARD_POINT_ENGINE, UEAW_HP_Engines_Tie_Droid
HARD_POINT_GRAVITY_WELL, UEAW_HP_Grav_Tie_Droid
HARD_POINT_FIGHTER_BAY, UEAW_HP_Bay_Tie_Droid
HARD_POINT_TRACTOR_BEAM, UEAW_Attack_Tie_Droid
HARD_POINT_ENABLE_SPECIAL_ABILITY, UEAW_Attack_Tie_Droid
HARD_POINT_WEAPON_SPECIAL, UEAW_Attack_Tie_Droid
HARD_POINT_WEAPON_MASS_DRIVER, UEAW_Attack_Tie_Droid
HARD_POINT_DUMMY_ART, UEAW_Attack_Tie_Droid
Unit_TIE_Fighter_Fly_By
5
10
Unit_TIE_Fighter_Cinematic_Engine_Loop
Unit_TIE_Fighter_Death_SFX
Unit_TIE_Mauler_Self_Destruct
SELF_DESTRUCT
TEXT_TOOLTIP_KRAYT_DESTRUCT_DESCRIPTION
0.1
10
TIE_Bomb_Self_Destruct_Blast
Vengeance_Self_Destruct
No
TIE_Bomb1
ev_TieFighter.ALO
I_BUTTON_TIE_TERRORIST.tga
20
TIE_Bomb1
EV_TIEBOMBER.ALO
I_BUTTON_TIE_TERRORIST.tga
25
TIE_Bomb1
I_BUTTON_TIE_TERRORIST.tga
No
TIE_Bomb1
I_BUTTON_TIE_TERRORIST.tga
No