AI_AirWhale.ALO
Neutral
1.0
15
0.4
Flying
2.5
1.5
1.0
60
100.0
1.5
0.1
0.0
Yes
0
10
100.0
250.0
75.0
5.0
2
5.0, 5.0
Generic_Shadow
100
5
0.1
No
No
No
False
No
False
False
Frigate
Flying
1x1
1
1
0
0
FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT
No
5
10
TEXT_INDIGENOUS_BANTHA
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
wc_bantha.alo
WALK_LOCOMOTOR, IDLE, INDIGENOUS_UNIT
Yes
No
No
1.0
2.0
.07
.2
.25
.35
2.0
Land
Vehicle
12.0
5.0
Walk
No
80
3.0f
Neutral
0
0
0
0
0
0
150
1
80
50
0
0
no
2
60.0, 22.0
Generic_Shadow
Infantry
1x1
128, 101, 79, 255
0.25
0.0
False
false
False
TEXT_INDIGENOUS_FELUCIA_BEETLE
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_GROUNDBEETLE.ALO
80
3.0f
WALK_LOCOMOTOR, IDLE, INDIGENOUS_UNIT, DUMMY_TOOLTIP
Yes
No
No
1.0
2.0
0.4
1.5
.2
.25
0.25
1.5
Land
Vehicle
6.0
2.0
Yes
Neutral
0
0
0
0
0
0
150
1
80
50
0
0
no
2
16.0, 8.0
Generic_Shadow
False
Infantry
1x1
128, 101, 79, 255
0.25
0.0
false
False
W_Bird.ALO
Neutral
1.0
15
1.0
Flying
1.0
1.0
1.0
60
100.0
1.5
0.1
0.0
Yes
Frigate
50.0
50.0
75.0
5.0
2
5.0, 5.0
Generic_Shadow
100
5
0.1
No
No
No
False
No
False
False
Flying
1x1
1
1
0
0
FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT
No
5
10
W_Bird_medium.ALO
Neutral
1.0
15
1.0
Flying
1.0
1.0
1.0
60
100.0
1.5
0.1
0.0
Yes
Frigate
50.0
50.0
75.0
5.0
2
5.0, 5.0
Generic_Shadow
100
5
0.1
No
No
No
False
No
False
False
Flying
1x1
1
1
0
0
FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT
No
5
10
W_Bird_light.ALO
Neutral
1.0
15
1.0
Flying
1.0
1.0
1.0
60
100.0
1.5
0.1
0.0
Yes
Frigate
50.0
50.0
75.0
5.0
2
5.0, 5.0
Generic_Shadow
100
5
0.1
No
No
No
False
No
False
False
Flying
1x1
1
1
0
0
FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT
No
5
10
TEXT_INDIG_BOTHAN_CIV
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_Bothan.ALO
RI_INFANTRY.ALO
i_button_bothan_civilian.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
10
3.0f
1.0
5
0
0
10.0
yes
1.2f
no
0.1
True
0.8
20.0
1
10.0
3.5
2.0
2.0
Land
Infantry
.5
10
.1
.1
.1
2
Standard
true
1.5
Rebel
0
No
10
Armor_Infantry
3
20
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Infantry_Blaster_Orange
1
0.2
2.0
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
150.0
1.0
150.0
7.0
Unit_Select_Bothan
Unit_Move_Bothan
Unit_Attack_Bothan
Unit_Assist_Move_Bothan
Unit_Assist_Attack_Bothan
Unit_Guard_Bothan
Unit_Rebel_Infantry_Fire
Unit_Rebel_Soldier_Death
500.0
500.0
500.0
AntiInfantry
5
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Bothan_Civ_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Bothan_Civ_Force_Lightning_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
True
false
Bothan_Civilian
FW_DIE
Bothan_Civilian
FL_DIE
Bothan_Civilian
FL_DIE
5
-1.0
Bothan_Civilian
Rebel
Yes
.75
SURFACE_FX,WALK_LOCOMOTOR,IDLE,TARGETING,WEAPON,REVEAL,HIDE_WHEN_FOGGED
Damage_Force_Lightning, Bothan_Civilian_Mission_Force_Lightning_Death_Clone
TEXT_UNIT_SNOWSPEEDER
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
W_bugs.alo
0.985
1.0
15
0.7
.95
1.0
Land
Vehicle
.6
5
10.0
10.0
Infantry
true
1x1
180.0
WALK_LOCOMOTOR, IDLE, WIND_DISTURBANCE, INDIGENOUS_UNIT, TARGETING, WEAPON
Yes
Hostile
False
0
150
100
0.5
No
No
Proj_Swamp_Bug_Bite
2
1
0.2
Infantry, 1.0
Vehicle, 70.0
Air, 70.0
Structure, 70.0
150.0
1.0
10.0
7.0
500.0
500.0
500.0
AntiInfantry
5
10
i_button_rebel_speeder.tga
no
1
1
0
No
No
False
No
No
false
False
TEXT_INDIG_HUMAN_CIV
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_Gmale_Desert_A.ALO
NI_GMale_Urban_A.ALO
i_button_gmale_desert.tga
Neutral
5
0
0
1.0
10
1.5
0
3.0f
Infantry
Yes
10.0
2.0
2.0
3.5
Yes
Infantry
1.0
0.1
10.0
.1
.1
20.0
0.8
No
10
2
Standard
0.5
Yes
1.2f
No
0.1
3
10.0, 10.0
Generic_Shadow
B_Chest
Armor_Infantry
20
3
5
Proj_Infantry_Blaster_Orange
2.0
Infantry, 3.0
Vehicle, 9.0
Air, 70.0
Structure, 9.0
150.0
150.0
7.0
5.0
AntiInfantry
500.0
500.0
500.0
No
Yes
No
Yes
Yes
True
False
Infantry
Land
Infantry
1x1
15
0
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
0.25
0
Damage_Force_Whirlwind, Desert_Civ_A_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Desert_Civ_A_Force_Lightning_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
Unit_Rebel_Infantry_Fire
Unit_Select_Civilian
Unit_Move_Civilian
Unit_Attack_Civilian
Unit_Guard_Civilian
Unit_Assist_Move_Civilian
Unit_Assist_Attack_Civilian
Unit_Rebel_Soldier_Death
Desert_Civilian_A
FW_DIE
Desert_Civilian_A
FL_DIE
Desert_Civilian_A
Rebel
Desert_Civilian_A
Empire
Desert_Civilian_A
Pirates
Desert_Civilian_A
Hutts
5
TEXT_INDIG_HUMAN_CIV
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_GMale_Urban_A.ALO
NI_GMale_Urban_A.ALO
i_button_gmale_urban.tga
Neutral
5
0
0
1.0
10
1.5
0
3.0f
Infantry
Yes
10.0
2.0
2.0
3.5
Yes
Infantry
1.0
0.1
10.0
.1
.1
20.0
0.8
No
10
2
Standard
0.5
Yes
1.2f
No
0.1
3
10.0, 10.0
Generic_Shadow
B_Chest
Armor_Infantry
20
3
5
Proj_Infantry_Blaster_Orange
2.0
Infantry, 3.0
Vehicle, 9.0
Air, 70.0
Structure, 9.0
150.0
150.0
7.0
5.0
AntiInfantry
500.0
500.0
500.0
No
Yes
No
Yes
Yes
True
False
Infantry
Land
Infantry
1x1
15
0
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
0.25
0
Damage_Force_Whirlwind, Urban_Civ_A_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Urban_Civ_A_Force_Lightning_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
Unit_Rebel_Infantry_Fire
Unit_Select_Civilian
Unit_Move_Civilian
Unit_Attack_Civilian
Unit_Guard_Civilian
Unit_Assist_Move_Civilian
Unit_Assist_Attack_Civilian
Unit_Rebel_Soldier_Death
Urban_Civilian_A
FW_DIE
Urban_Civilian_A
FL_DIE
Urban_Civilian_A
Rebel
Urban_Civilian_A
Empire
Urban_Civilian_A
Pirates
Urban_Civilian_A
Hutts
Urban_Civilian_A
NI_Gmale_Urban_B.ALO
Damage_Force_Whirlwind, Urban_Civ_B_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Urban_Civ_B_Force_Lightning_Death_Clone
Urban_Civilian_B
FW_DIE
Urban_Civilian_B
FL_DIE
Urban_Civilian_B
Rebel
Urban_Civilian_B
Empire
Urban_Civilian_B
Pirates
Urban_Civilian_B
Hutts
Urban_Civilian_A
NI_Gmale_Urban_C.ALO
Damage_Force_Whirlwind, Urban_Civ_C_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Urban_Civ_C_Force_Lightning_Death_Clone
Urban_Civilian_C
FW_DIE
Urban_Civilian_C
FL_DIE
Urban_Civilian_C
Rebel
Urban_Civilian_C
Empire
Urban_Civilian_C
Pirates
Urban_Civilian_C
Hutts
TEXT_INDIG_HUMAN_CIV
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_Gmale_swamp_A.ALO
NI_GMale_Urban_A.ALO
i_button_gmale_swamp.tga
Neutral
5
0
0
1.0
10
1.5
0
3.0f
Infantry
Yes
10.0
2.0
2.0
3.5
Yes
Infantry
1.0
0.1
10.0
.1
.1
20.0
0.8
No
10
2
Standard
0.5
Yes
1.2f
No
0.1
3
10.0, 10.0
Generic_Shadow
B_Chest
Armor_Infantry
20
3
5
Proj_Infantry_Blaster_Orange
2.0
Infantry, 3.0
Vehicle, 9.0
Air, 70.0
Structure, 9.0
150.0
150.0
7.0
5.0
AntiInfantry
500.0
500.0
500.0
No
Yes
No
Yes
Yes
True
False
Infantry
Land
Infantry
1x1
15
0
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
0.25
0
Damage_Force_Whirlwind, Swamp_Civ_A_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Swamp_Civ_A_Force_Lightning_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
Unit_Rebel_Infantry_Fire
Unit_Select_Civilian
Unit_Move_Civilian
Unit_Attack_Civilian
Unit_Guard_Civilian
Unit_Assist_Move_Civilian
Unit_Assist_Attack_Civilian
Unit_Rebel_Soldier_Death
Swamp_Civilian_A
FW_DIE
Swamp_Civilian_A
FL_DIE
Swamp_Civilian_A
Rebel
Swamp_Civilian_A
Empire
Swamp_Civilian_A
Pirates
Swamp_Civilian_A
Hutts
Swamp_Civilian_A
NI_Gmale_swamp_B.ALO
Damage_Force_Whirlwind, Swamp_Civ_B_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Swamp_Civ_B_Force_Lightning_Death_Clone
Swamp_Civilian_B
FW_DIE
Swamp_Civilian_B
FL_DIE
Swamp_Civilian_B
Rebel
Swamp_Civilian_B
Empire
Swamp_Civilian_B
Pirates
Swamp_Civilian_B
Hutts
Swamp_Civilian_A
NI_Gmale_swamp_C.ALO
Damage_Force_Whirlwind, Swamp_Civ_C_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Swamp_Civ_C_Force_Lightning_Death_Clone
Swamp_Civilian_C
FW_DIE
Swamp_Civilian_C
FL_DIE
Swamp_Civilian_C
Rebel
Swamp_Civilian_C
Empire
Swamp_Civilian_C
Pirates
Swamp_Civilian_C
Hutts
TEXT_INDIG_HUMAN_CIV
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_GMale_Snow.ALO
NI_GMale_Urban_A.ALO
i_button_gmale_snow.tga
Neutral
5
0
0
1.0
10
1.5
0
3.0f
Infantry
Yes
10.0
2.0
2.0
3.5
Yes
Infantry
1.0
0.1
10.0
.1
.1
20.0
0.8
No
10
2
Standard
0.5
Yes
1.2f
No
0.1
3
10.0, 10.0
Generic_Shadow
B_Chest
Armor_Infantry
20
3
5
Proj_Infantry_Blaster_Orange
2.0
Infantry, 3.0
Vehicle, 9.0
Air, 70.0
Structure, 9.0
150.0
150.0
7.0
5.0
AntiInfantry
500.0
500.0
500.0
No
Yes
No
Yes
Yes
True
False
Infantry
Land
Infantry
1x1
15
0
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
0.25
0
Damage_Force_Whirlwind, Snow_Civ_A_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Snow_Civ_A_Force_Lightning_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
Unit_Rebel_Infantry_Fire
Unit_Select_Civilian
Unit_Move_Civilian
Unit_Attack_Civilian
Unit_Guard_Civilian
Unit_Assist_Move_Civilian
Unit_Assist_Attack_Civilian
Unit_Rebel_Soldier_Death
Snow_Civilian_A
FW_DIE
Snow_Civilian_A
FL_DIE
Snow_Civilian_A
Rebel
Snow_Civilian_A
Empire
Snow_Civilian_A
Pirates
Snow_Civilian_A
Hutts
TEXT_INDIG_HUMAN_CIV
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_Gmale_swamp_A.ALO
NI_GMale_Urban_A.ALO
i_button_gmale_swamp.tga
Neutral
5
0
0
1.0
10
1.5
0
3.0f
Infantry
Yes
10.0
2.0
2.0
3.5
Yes
Infantry
1.0
0.1
10.0
.1
.25
20.0
0.8
No
10
2
Standard
0.5
Yes
1.2f
No
0.1
3
10.0, 10.0
Generic_Shadow
B_Chest
Armor_Infantry
20
3
5
Proj_Infantry_Blaster_Orange
2.0
Infantry, 3.0
Vehicle, 9.0
Air, 70.0
Structure, 9.0
150.0
150.0
7.0
5.0
AntiInfantry
500.0
500.0
500.0
No
Yes
No
Yes
Yes
True
False
Infantry
Land
Infantry
1x1
15
0
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
0.25
0
Damage_Force_Whirlwind, Civilian_Independent_AI_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Civilian_Independent_AI_Force_Lightning_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
Unit_Rebel_Infantry_Fire
Unit_Select_Civilian
Unit_Move_Civilian
Unit_Attack_Civilian
Unit_Guard_Civilian
Unit_Assist_Move_Civilian
Unit_Assist_Attack_Civilian
Unit_Rebel_Soldier_Death
Civilian_Independent_AI
FW_DIE
Civilian_Independent_AI
FL_DIE
AI_Dactillion.ALO
Neutral
1.0
15
0.8
Flying
2.5
1.5
1.0
60
100.0
1.5
0.1
0.0
Yes
Frigate
50.0
200.0
75.0
5.0
2
5.0, 5.0
Generic_Shadow
100
5
0.1
No
No
No
False
No
False
False
Flying
1x1
1
1
0
0
FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT
No
5
10
TEXT_UNIT_SNOWSPEEDER
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
W_Dustdevil.alo
0.985
1.0
15
0.7
.95
1.0
Land
Vehicle
.6
5
10.0
10.0
Infantry
true
1x1
180.0
WALK_LOCOMOTOR, IDLE, SQUASH, WIND_DISTURBANCE, INDIGENOUS_UNIT
Yes
Hostile
False
0
150
100
0.5
No
No
5
10
i_button_rebel_speeder.tga
no
1
1
2
5.0, 5.0
Generic_Shadow
0
No
No
False
No
Damage_Force_Whirlwind
No
false
False
TEXT_INDIG_EWOK
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_EWOK.ALO
NI_EWOK.ALO
i_button_Ewok.tga
Rebel
5
0
0
1.0
10
1.5
0
3.0f
Infantry
Yes
10.0
2.0
2.0
3.0
Yes
Infantry
1.0
0.1
12.0
.1
.25
20.0
0.8
No
10
2
Standard
0.5
0.9
Yes
1.2f
No
0.1
3
10.0, 10.0
Generic_Shadow
B_Chest
Armor_Infantry
15
5
5
Proj_Indigenous_Ewok_Rock
2.0
6
Infantry, 3.0
Vehicle, 9.0
Air, 70.0
Structure, 9.0
120.0
80.0
7.0
5.0
AntiInfantry
50.0
200.0
150.0
No
Yes
No
Yes
Yes
True
False
Infantry
None
Infantry
1x1
15
0
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
0.25
0
Damage_Force_Whirlwind, Ewok_A_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Ewok_A_Force_Lightning_Death_Clone
Damage_Fire, Ewok_A_Fire_Death_Clone
Damage_Infantry_Disruptor, Infantry_Short_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Short_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Short_Melt_Death_Clone_00
Damage_Remote_Bomb, Ewok_A_Remote_Bomb_Death_Clone
Unit_Ewok_Rock_Throw
Unit_Select_Ewok
Unit_Move_Ewok
Unit_Attack_Ewok
Unit_Guard_Ewok
Unit_Assist_Move_Ewok
Unit_Attack_Ewok
Unit_Ewok_Death
Ewok_Hunter
FW_DIE
Ewok_Hunter
FL_DIE
Ewok_Hunter
FIRE_DIE
Ewok_Hunter
Unit_Ewok_Bomb_Death
Ewok_Hunter
NI_EWOK_B.ALO
Damage_Force_Whirlwind, Ewok_B_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Ewok_B_Force_Lightning_Death_Clone
Damage_Fire, Ewok_B_Fire_Death_Clone
Damage_Remote_Bomb, Ewok_B_Remote_Bomb_Death_Clone
Ewok_Hunter_B
FW_DIE
Ewok_Hunter_B
FL_DIE
Ewok_Hunter_B
FIRE_DIE
Ewok_Hunter_B
Unit_Ewok_Bomb_Death
Ewok_Hunter
NI_EWOK_C.ALO
Damage_Force_Whirlwind, Ewok_C_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Ewok_C_Force_Lightning_Death_Clone
Damage_Fire, Ewok_C_Fire_Death_Clone
Damage_Remote_Bomb, Ewok_C_Remote_Bomb_Death_Clone
Ewok_Hunter_C
FW_DIE
Ewok_Hunter_C
FL_DIE
Ewok_Hunter_C
FIRE_DIE
Ewok_Hunter_C
Unit_Ewok_Bomb_Death
TEXT_INDIG_GEONOSIAN
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_Geonosian.ALO
i_button_geonosian.tga
Rebel
5
0
0
1.0
10
1.5
0
3.0f
Infantry
Yes
10.0
2.0
2.0
3.0
No
Hover
2.0
0.1
50.0
.1
.25
20.0
0.8
No
10
2
Standard
0.5
0.9
Yes
1.2f
No
0.1
3
10.0, 10.0
Generic_Shadow
B_Chest
Armor_Infantry
10
5
5
Proj_Indigenous_Geonosian_Sonic_Blaster
2.0
Infantry, 3.0
Vehicle, 5.0
Air, 70.0
Structure, 9.0
130.0
120.0
16.0
5.0
AntiInfantry
50.0
200.0
150.0
No
Yes
No
Yes
Yes
True
False
Infantry
None
Infantry
1x1
15
0
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Infantry_Terrain_Modifier
Yes
0.25
0.3
Damage_Force_Whirlwind, Geonosian_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Geonosian_Force_Lightning_Death_Clone
Unit_Geonosian_Fire
Ambient_Geonosian_Random_Chatter
Ambient_Geonosian_Random_Chatter
Ambient_Geonosian_Random_Chatter
Ambient_Geonosian_Random_Chatter
Ambient_Geonosian_Random_Chatter
Ambient_Geonosian_Random_Chatter
Unit_Geonosian_Idle_Loop
Unit_Geonosian_Moving_Loop
Ambient_Geonosian_Random_Chatter
3
5
Unit_Geonosian_Death
Geonosian
FW_DIE
Geonosian
FL_DIE
TEXT_INDIG_GUNGAN
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_Gungan.ALO
i_button_gungan.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
0.8
20.0
10.0
yes
1.2f
no
0.1
1
10.0
3.5
2.0
2.0
Land
Infantry
.5
10
.1
.1
.1
2
Standard
True
1.5
Rebel
0
No
10
Armor_Infantry
5
20
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Indigenous_Gungan_Energy_Grenade
4.0
1
0.2
8
Infantry, 2.0
Vehicle, 5.0
Air, 70.0
Structure, 5.0
150.0
1.0
150.0
7.0
Unit_Select_Gungan
Unit_Move_Gungan
Unit_Attack_Gungan
Unit_Guard_Gungan
Unit_Assist_Move_Gungan
Unit_Attack_Gungan
Unit_Rebel_Soldier_Death
500.0
500.0
500.0
AntiInfantry
6
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Gungan_Warrior_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Gungan_Warrior_Force_Lightning_Death_Clone
Damage_Crush, Gungan_Warrior_Crush_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
True
false
Gungan_Warrior
FW_DIE
Gungan_Warrior
FL_DIE
Gungan_Warrior
Crushed
TEXT_INDIG_HUTT_CIV
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_HUTT.ALO
i_button_hutt.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, INDIGENOUS_UNIT
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
0.8
20.0
10.0
yes
1.2f
no
0.1
True
0.6
.4
8.0
3.5
9.0
3.0
-6.0
Land
Vehicle
.5
.075
.075
2
Standard
Infantry
true
1.5
Hutts
0
No
10
Armor_Infantry
3
40
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Infantry_Blaster_Orange
2.0
1
0.2
9
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
120.0
1.0
90.0
7.0
Unit_Chewie_Blaster_Fire
Unit_Hutt_Death
100.0
100.0
100.0
AntiInfantry
6
Infantry
No
Infantry
1x1
Yes
Yes
0.25
0.0
false
5
TEXT_INDIG_JAWA
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_JAWA.ALO
i_button_jawa.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, AMBIENT_SFX
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
0.8
20.0
10.0
yes
1.2f
no
0.1
True
1
10.0
3.5
2.0
2.0
Land
Infantry
1.0
10
.1
.1
.1
2
Standard
1.5
Rebel
0
No
10
Armor_Infantry
3
15
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Indigenous_Jawa_Ion_Blaster
2.5
1
0.2
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
150.0
1.0
150.0
7.0
Unit_Select_Jawa
Unit_Move_Jawa
Unit_Attack_Jawa
Unit_Guard_Jawa
Unit_Assist_Move_Jawa
Unit_Attack_Jawa
Unit_Jawa_Blaster_Fire
Unit_Jawa_Death
Ambient_Jawa_Random_Chatter
3
5
200.0
200.0
200.0
AntiInfantry
5
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Jawa_Scout_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Jawa_Scout_Force_Lightning_Death_Clone
Damage_Fire, Jawa_Scout_Fire_Death_Clone
Damage_Infantry_Disruptor, Infantry_Short_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Short_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Short_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
True
false
Jawa_Scout
FW_DIE
Jawa_Scout
FL_DIE
Jawa_Scout
FIRE_DIE
TEXT_INDIG_MANDALORIAN
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_Mandalorian.alo
i_button_ni_mandalorian.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
10.0
yes
1.2f
no
0.1
True
1.0
20.0
1.0
1.0
12.0
3.5
2.0
2.0
Land
Infantry
.6
10
.1
.1
2
Standard
1.5
Hostile
0
No
10
Armor_Infantry
6
80
3
10.0, 10.0
Generic_Shadow
B_Chest
Yes
Proj_Infantry_Blaster_Orange
5
0.1
1.5
Infantry, 1.0
Vehicle, 5.0
Air, 70.0
Structure, 5.0
150.0
120.0
1.0
7.0
Unit_Select_Civilian
Unit_Move_Civilian
Unit_Attack_Civilian
Unit_Assist_Move_Civilian
Unit_Assist_Attack_Civilian
Unit_Guard_Civilian
Unit_Pyngani_Fire
Unit_Underworld_Soldier_Death
100.0
100.0
100.0
AntiInfantry
5
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Mandalorian_Indigenous_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Mandalorian_Indigenous_Force_Lightning_Death_Clone
Damage_Crush, Mandalorian_Indigenous_Crush_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
false
Mandalorian_Indigenous
FW_DIE
Mandalorian_Indigenous
FL_DIE
Mandalorian_Indigenous
Crushed
TEXT_INDIG_MONCAL_CIV
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_MonCalCiv.ALO
NI_GMale_Urban_A.ALO
i_button_moncalciv.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
0.8
20.0
10.0
yes
1.2f
no
0.1
1
10.0
3.5
2.0
2.0
Land
Infantry
.5
10
.1
.1
.1
2
Standard
1.5
Rebel
0
No
10
Armor_Infantry
3
20
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Infantry_Blaster_Orange
1
0.2
2.0
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
True
150.0
1.0
150.0
7.0
Unit_Select_Calamarian
Unit_Move_Calamarian
Unit_Attack_Calamarian
Unit_Assist_Move_Calamarian
Unit_Assist_Attack_Calamarian
Unit_Guard_Calamarian
Unit_Rebel_Infantry_Fire
Unit_Rebel_Soldier_Death
500.0
500.0
500.0
AntiInfantry
5
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Mon_Calamari_Civilian_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Mon_Calamari_Civilian_Force_Lightning_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
True
false
Mon_Calamari_Civilian
FW_DIE
Mon_Calamari_Civilian
FL_DIE
TEXT_INDIG_MUSTAFARIAN
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_Mustafarian.alo
i_button_gmale_snow.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
10.0
yes
1.2f
no
0.1
True
1.0
20.0
1.0
1.0
12.0
3.5
2.0
2.0
Land
Infantry
.6
10
.1
.1
2
Standard
1.5
Empire
0
No
10
Armor_Infantry
6
40
3
10.0, 10.0
Generic_Shadow
B_Chest
Yes
Proj_Infantry_Blaster_Orange
1
0.2
2.0
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
150.0
120.0
1.0
7.0
Unit_Select_Civilian
Unit_Move_Civilian
Unit_Attack_Civilian
Unit_Assist_Move_Civilian
Unit_Assist_Attack_Civilian
Unit_Guard_Civilian
Unit_Pyngani_Fire
Unit_Rebel_Soldier_Death
100.0
100.0
100.0
AntiInfantry
5
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Mustafarian_Indigenous_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Mustafarian_Indigenous_Force_Lightning_Death_Clone
Damage_Crush, Mustafarian_Indigenous_Crush_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
false
Mustafarian_Indigenous
DIE
0
Mustafarian_Indigenous
DIE
1
Mustafarian_Indigenous
DIE
0
NI_GMale_Urban_A.ALO
TEXT_INDIG_PYNGANI
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_gmale_snow.ALO
i_button_gmale_snow.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, INDIGENOUS_UNIT, HARASS
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
10.0
yes
1.2f
no
0.1
True
0.8
12.0
0.7
10.0
3.5
2.0
2.0
Land
Infantry
.5
10
.1
.1
.1
2
Standard
1.5
Hostile
0
No
10
Armor_Infantry
3
25
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Indigenous_Pyngani_Carbonite_Gun
1
0.2
2.5
Infantry, 2.0
Vehicle, 4.0
Air, 70.0
Structure, 5.0
150.0
1.0
150.0
7.0
Unit_Select_Civilian
Unit_Move_Civilian
Unit_Attack_Civilian
Unit_Assist_Move_Civilian
Unit_Assist_Attack_Civilian
Unit_Guard_Civilian
Unit_Pyngani_Fire
Unit_Rebel_Soldier_Death
100.0
100.0
100.0
AntiInfantry
5
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Pyngani_Warrior_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Pyngani_Warrior_Force_Lightning_Death_Clone
Damage_Crush, Pyngani_Warrior_Crush_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
false
Pyngani_Warrior
FW_DIE
Pyngani_Warrior
FL_DIE
Pyngani_Warrior
Crushed
1
TEXT_INDIG_RANCOR
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_Rancor.alo
i_button_rancor.tga
SELECTABLE
AFFECTED_BY_SHIELD,WALK_LOCOMOTOR,IDLE,TARGETING,WEAPON,REVEAL,HIDE_WHEN_FOGGED,SQUASH,UNIT_AI,INDIGENOUS_UNIT
Yes
No
Yes
yes
50
3.0f
1.0
5
0
2
10.0
0.75
1.5
.75
1.5
20.0
25.0
Land
Giant Vehicle
100
.1
Solo
1.0
Hostile
0
No
10
Armor_Vehicle_Heavy
90
1200
2
33.0, 33.0
Generic_Shadow
B_Chest
Proj_Rancor_Hit
2.1
1
0.2
25
Infantry, 1.0
Vehicle, 1.0
Air, 70.0
Structure, 1.0
120.0
1.0
35.0
200.0
200.0
200.0
50.0
Rancor_Dark_Ally_Attack_Priority
Air, Structure
Shield_Penetration_Effect_Particle
30
3.0
Infantry
Infantry
No
Infantry
1000
False
1x1
Yes
No
Damage_Normal, Rancor_Death_Clone_00
Damage_Normal, Rancor_Death_Clone_01
1.0
0.0
50.0
300.0
0.0
Damage_Normal
POUND_ATTACK
0.75
20
Vehicle
1000
False
Rancor
0
yes
HIDE_WHEN_FOGGED
30.0
23.0
24.0
10
3.0
true
Rancor
1
yes
HIDE_WHEN_FOGGED
-42.0
26.0
24.0
10
3.0
true
Rancor
1.0
1.5
1.0
1.5
1500
Armor_Vehicle_Heavy
25.0
Walker
TEXT_INDIG_TUSCAN_RAIDER
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_SandPeople.alo
i_button_sandpeople.tga
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, INDIGENOUS_UNIT, HARASS, SELECTABLE
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
10.0
yes
1.2f
no
0.1
true
1.0
10.0
1.0
.537
10.0
3.5
2.0
2.0
Land
Infantry
.5
10
.1
.05
.05
2
Standard
1.5
Hostile
0
No
10
Armor_Infantry
4
35
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Force_Pike
75.0
2.0
1
0.2
12
No
Infantry, 1.0
Vehicle, 1.0
Air, 1.0
Structure, 1.0
20.0
7.0
Ambient_Tusken_Random_Chatter
Ambient_Tusken_Random_Chatter
Unit_Attack_Tusken
Ambient_Tusken_Random_Chatter
Ambient_Tusken_Random_Chatter
Unit_Attack_Tusken
Unit_Tusken_Death
Unit_Dark_Trooper_Blade_Swing
Ambient_Tusken_Random_Chatter
5
10
300.0
300.0
300.0
AntiInfantry
5
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Sand_Person_Melee_A_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Sand_Person_Melee_A_Force_Lightning_Death_Clone
Damage_Crush, Sand_Person_Melee_A_Crush_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
false
Sand_Person_Melee_A
FW_DIE
Sand_Person_Melee_A
FL_DIE
Sand_Person_Melee_A
Crushed
TEXT_INDIG_TUSCAN_RAIDER
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_SandPeople_B.alo
i_button_sandpeople.tga
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, INDIGENOUS_UNIT, HARASS, SELECTABLE
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
10.0
yes
1.2f
no
0.1
true
0.5
10.0
1.0
.537
10.0
3.5
2.0
2.0
Land
Infantry
.5
10
.1
.05
.05
2
Standard
1.5
Hostile
0
No
10
Armor_Infantry
6
20
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Indigenous_Sand_Person_Rifle
4.0
1
0.2
6
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
500.0
100.0
100.0
7.0
Ambient_Tusken_Random_Chatter
Ambient_Tusken_Random_Chatter
Unit_Attack_Tusken
Ambient_Tusken_Random_Chatter
Ambient_Tusken_Random_Chatter
Unit_Attack_Tusken
Unit_Tusken_Death
Unit_Tusken_Sniper_Fire
Ambient_Tusken_Random_Chatter
5
10
500.0
500.0
500.0
AntiInfantry
7
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Sand_Person_Sniper_A_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Sand_Person_Sniper_A_Force_Lightning_Death_Clone
Damage_Crush, Sand_Person_Sniper_A_Crush_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
false
Sand_Person_Sniper_A
FW_DIE
Sand_Person_Sniper_A
FL_DIE
Sand_Person_Sniper_A
Crushed
Sand_Person_Sniper_A
NI_SandPeople_C.ALO
Damage_Force_Whirlwind, Sand_Person_B_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Sand_Person_B_Force_Lightning_Death_Clone
Damage_Crush, Sand_Person_Sniper_B_Crush_Death_Clone
Sand_Person_Sniper_B
FW_DIE
Sand_Person_Sniper_B
FL_DIE
Sand_Person_Sniper_B
Crushed
TEXT_INDIG_SARLACC
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_Sarlacc.alo
TARGETING, TURRET, IDLE, UNIT_AI, REVEAL,HIDE_WHEN_FOGGED, LAND_OBSTACLE
Yes
No
No
No
No
yes
1.0
0.0f
1.0
5
0
2
10.0
20.0
25.0
Land
Giant Vehicle
100
Solo
3.0
Sarlacc
0
No
10
Armor_Infantry_Hero
25
750
False
300.0
1.0
35.0
300.0
300.0
300.0
300.0
AntiInfantry_No_Structures
Air, Structure, Vehicle
No
Infantry
1x1
Yes
No
Turret_00
360
90
4.0
1500
1
9999
9999
9999
Yes
10
Yes
false
True
True
1.0
0.0
200
0.0
1.0
Damage_Eat
ATTACK
1.0
B_ATTACH_01
30
120
EATEN_DIE
Infantry
Rancor, Rancor_Dark_Ally, Night_Sister, Cuddles_The_Rancor
Yes
Turret_00
1000
False
TEXT_INDIGENOUS_SHAAK
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_SHAAKS.ALO
WALK_LOCOMOTOR,IDLE,INDIGENOUS_UNIT
Yes
No
No
1.0
3.0
0.13
.2
.25
0.13
5.0
Land
Vehicle
6.0
2.0
Walk
No
80
3.0f
Neutral
0
0
0
0
0
0
150
1
80
50
0
0
no
2
40.0, 15.0
Generic_Shadow
False
Infantry
1x1
128, 101, 79, 255
0.25
0.0
false
False
AI_SKETTO.ALO
Neutral
1.0
15
1.0
Flying
1.0
1.0
1.0
60
100.0
1.5
0.1
0.0
Yes
Frigate
50.0
50.0
75.0
5.0
2
5.0, 5.0
Generic_Shadow
100
5
0.1
No
No
No
False
No
False
False
Flying
1x1
1
1
0
0
FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT
No
5
10
3
TEXT_INDIGENOUS_FELUCIA_SPIKE_PLANT
TEXT_TOOLTIP_FELUCIA_SPORE_PLANET
w_felucia_BulbPlant.alo
80
3.0f
IDLE, LAND_OBSTACLE, TURRET, TARGETING, WEAPON, UNIT_AI, REVEAL, DAMAGE_TRACKING, DUMMY_TOOLTIP
Yes
No
No
1.0
1.0
No
0.0
0.0
360
360
Land
Vehicle
6.0
2.0
Hostile
0
0
0
0
0
0
150
1
80
50
0
0
Proj_Felucia_Planet_Spikes
8
1
0.02
54
Infantry, 1.0
Vehicle, 1.0
Air, 1.0
Structure, 1.0
150.0
1.0
100.0
2
MUZZLEA_00
MUZZLEA_00
Felucia_Plant_Attack_Priority
no
2
16.0, 8.0
Generic_Shadow
False
1x1
128, 101, 79, 255
0.25
0.0
false
TEXT_INDIGENOUS_FELUCIA_SPORE_PLANT
TEXT_TOOLTIP_FELUCIA_SPORE_PLANET
W_FELUCIA_PLANT_01.ALO
TEXT_TACTICAL_INDIGENOUS_OBJECTIVE_R_FELUCIAPLANTS TEXT_TACTICAL_INDIGENOUS_OBJECTIVE_E_FELUCIAPLANTS TEXT_TACTICAL_INDIGENOUS_OBJECTIVE_U_FELUCIAPLANTS
80
3.0f
IDLE, TURRET, TARGETING, WEAPON, UNIT_AI, REVEAL, DAMAGE_TRACKING, DUMMY_TOOLTIP
No
No
No
1.0
1.0
No
0.0
0.0
360
360
Land
Hostile
0
0
0
0
0
0
150
1
80
50
0
0
Proj_Felucia_Planet_Spores
8
1
0.02
56
Infantry, 1.0
Vehicle, 1.0
Air, 1.0
Structure, 1.0
150.0
1.0
100.0
2
MUZZLEA_00
MUZZLEA_00
Felucia_Plant_Attack_Priority
no
2
16.0, 8.0
Generic_Shadow
False
128, 101, 79, 255
0.25
0.0
false
4
Felucia_Spore_Plant
W_FELUCIA_PLANT_PURPLE.ALO
Felucia_Spore_Plant
W_felucia_plantBig_purple.alo
TEXT_INDIG_SULLUSTAN
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_Sullustan.ALO
i_button_sullustan.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
10.0
yes
1.2f
no
0.1
True
0.8
12.0
1
10.0
3.5
2.0
2.0
Land
Infantry
.5
10
.1
.1
.1
2
Standard
1.5
Rebel
0
No
10
Armor_Infantry
3
20
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Infantry_Blaster_Orange
1
0.2
2.0
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
150.0
1.0
150.0
7.0
Unit_Select_Sullustan
Unit_Move_Sullustan
Unit_Attack_Sullustan
Unit_Guard_Sullustan
Unit_Assist_Move_Sullustan
Unit_Assist_Attack_Sullustan
Unit_Rebel_Infantry_Fire
Unit_Rebel_Soldier_Death
100.0
100.0
100.0
AntiInfantry
5
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Sullustan_Civilian_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Sullustan_Civilian_Force_Lightning_Death_Clone
Damage_Crush, Sullustan_Civilian_Crush_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
True
false
Sullustan_Civilian
FW_DIE
Sullustan_Civilian
FL_DIE
Sullustan_Civilian
Crushed
TEXT_INDIGENOUS_TAUNTAUN
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_TAUNTAUN.ALO
WALK_LOCOMOTOR,IDLE,INDIGENOUS_UNIT
Yes
No
No
1.0
1.5
2.0
3.0
yes
.1
.2
.25
2.497
2.0
No
Land
Vehicle
5.0
5.0
true
Walk
No
80
3.0f
Neutral
0
0
0
0
0
0
150
1
80
50
no
2
40.0, 15.0
Generic_Shadow
False
Infantry
1x1
128, 101, 79, 255
0.25
0.0
false
False
5
UEAW_UNIT_TRANDOSHAN
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
UEAW_TOOLTIP_TRANDOSHAN TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
UI_Bossk.alo
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
i_button_Trandoshan.tga
True
1
.43
1
10.0
3.5
3.0
3.0
Land
Infantry
.5
10
.1
.1
.1
2
Standard
1.5
Hostile
0
No
10
Armor_Infantry
8
70
3
10.0, 10.0
Generic_Shadow
B_Chest
10.0
Proj_Infantry_Blaster_Orange
5.0
1
0.2
1.5
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
130.0
1.0
120.0
7.0
Unit_Select_Bossk
Unit_Move_Bossk
Unit_Fleet_Move_Bossk
Unit_Attack_Bossk
Unit_Guard_Bossk
Unit_Storm_Trooper_Fire
Unit_Move_Bossk
Unit_Attack_Bossk
Unit_Health_Low_Bossk
Unit_Health_Critical_Bossk
Unit_Defeat_Bossk
Damage_Infantry_Disruptor, Infantry_Tall_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Tall_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Tall_Melt_Death_Clone_00
Infantry
Infantry
no
Infantry
1x1
Yes
No
0.25
0.0
True
Trandoshan_Team
AntiInfantry
7
false
TEXT_INDIG_TWILEK_CIV
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
NI_Twilek_F.ALO
i_button_Twilek.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
10.0
yes
1.2f
no
0.1
0.8
12.0
1
12.0
3.5
2.0
2.0
Land
Infantry
.5
10
.1
.1
.1
2
Standard
True
1.5
Underworld
0
No
10
Armor_Infantry
3
20
3
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Infantry_Blaster_Orange
4.0
2
0.2
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
150.0
1.0
150.0
7.0
Unit_Select_Twilek
Unit_Move_Twilek
Unit_Attack_Twilek
Unit_Guard_Twilek
Unit_Assist_Move_Twilek
Unit_Assist_Attack_Twilek
Unit_Rebel_Infantry_Fire
100.0
100.0
100.0
AntiInfantry
5
Infantry
Infantry
No
Infantry
Damage_Force_Whirlwind, Twilek_Female_Force_Whirlwind_Death_Clone
Damage_Force_Lightning, Twilek_Female_Force_Lightning_Death_Clone
Damage_Crush, Twilek_Female_Crush_Death_Clone
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
1x1
Yes
Yes
0.25
0.0
false
Twilek_Female
FW_DIE
None
Twilek_Female
FL_DIE
None
Twilek_Female
Crushed
None
TEXT_INDIG_WAMPA
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_Wampa.alo
i_button_wampa.tga
SELECTABLE
AFFECTED_BY_SHIELD, WALK_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, INDIGENOUS_UNIT
No
No
Yes
yes
38
3.0f
1.0
5
0
2
10.0
1.1903
4
1.1903
12
3.5
2.0
2.0
Land
Infantry
100
Solo
.1
.1
1.5
Hostile
0
No
10
Armor_Infantry_Hero
25
750
2
10.0, 10.0
Generic_Shadow
B_Chest
Proj_Wampa_Hit
2.0
1
0.2
16
Infantry, 1.0
Vehicle, 1.0
Air, 70.0
Structure, 1.0
100.0
40.0
200.0
1.0
7.0
200.0
200.0
200.0
20.0
AntiInfantry_No_Structures
Air, Structure
Shield_Penetration_Effect_Particle
Infantry
Infantry
No
Infantry
800
0.25
0.0
1x1
Yes
No
1000
False
Ambient_Wampa_Random_Chatter
Ambient_Wampa_Random_Chatter
Unit_Attack_Wampa
Ambient_Wampa_Random_Chatter
Ambient_Wampa_Random_Chatter
Unit_Attack_Wampa
Unit_Wampa_Death
false
False
0.3
0.0
30.0
100.0
0.0
Damage_Wampa
POUND_ATTACK
0.75
11
Vehicle
TEXT_INDIGENOUS_WOMPRAT
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_womprat.alo
WALK_LOCOMOTOR,IDLE,INDIGENOUS_UNIT
Yes
No
No
1.0
1.0
.5
.2
.25
1.0
5.0
Land
Vehicle
6.0
2.0
Walk
No
80
3.0f
Neutral
0
0
0
0
0
0
150
1
80
50
0
0
no
2
16.0, 8.0
Generic_Shadow
False
Infantry
1x1
128, 101, 79, 255
0.25
0.0
false
False
TEXT_INDIG_WOOKIE
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
RI_Wookiee_unarmed.alo
i_button_generic_wookie.tga
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, STUNNABLE, IDLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
10
3.0f
1.0
5
0
0
1
.43
1
10.0
3.5
3.0
3.0
Land
Infantry
.5
10
.1
.1
.1
2
Standard
1.5
Rebel
0
No
10
Armor_Infantry
3
90
3
10.0, 10.0
Generic_Shadow
B_Chest
10.0
Infantry, 1.0
Vehicle, 1.0
Air, 70.0
Structure, 1.0
130.0
1.0
200.0
200.0
200.0
50.0
AntiInfantry_No_Structures
Air, Structure
7.0
5
Unit_Select_Wookie
Unit_Move_Wookie
Unit_Attack_Wookie
Unit_Guard_Wookie
Unit_Assist_Move_Wookie
Unit_Attack_Wookie
Unit_Wookie_Death
Unit_Chewie_Blaster_Fire
Ambient_Wookie_Random_Chatter
5
10
Infantry
Infantry
no
Infantry
1x1
Yes
No
0.25
0.0
True
Wookie_Team
false
Wookie_Warrior_Unarmed
SURFACE_FX, WALK_LOCOMOTOR, STUNNABLE, IDLE, REVEAL, HIDE_WHEN_FOGGED
5
TEXT_INDIG_WOOKIE
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
RI_Wookiee01.alo
SELECTABLE
SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED
Generic_Footprint, Infantry_Terrain_Modifier
Yes
No
Yes
yes
0
3.0f
1.0
5
0
0
i_button_generic_wookie.tga
True
1
.43
1
10.0
3.5
3.0
3.0
Land
Infantry
.5
10
.1
.1
.1
2
Standard
1.5
Rebel
0
No
10
Armor_Infantry
8
90
3
10.0, 10.0
Generic_Shadow
B_Chest
10.0
Proj_Indigenous_Wookiee_Bowcaster
1.5
1
0.2
Infantry, 2.0
Vehicle, 8.0
Air, 70.0
Structure, 8.0
130.0
1.0
120.0
7.0
Unit_Select_Wookie
Unit_Move_Wookie
Unit_Attack_Wookie
Unit_Guard_Wookie
Unit_Assist_Move_Wookie
Unit_Attack_Wookie
Unit_Wookie_Death
Unit_Chewie_Blaster_Fire
Ambient_Wookie_Random_Chatter
5
10
Damage_Infantry_Disruptor, Infantry_Tall_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Tall_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Tall_Melt_Death_Clone_00
Infantry
Infantry
no
Infantry
1x1
Yes
No
0.25
0.0
True
Wookie_Team
AntiInfantry
7
false