1
TEXT_INDIG_RANCOR
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_Rancor.alo
i_button_rancor.tga
Hostile
0.3
1
1.0
10
1.0
60
3.0f
Giant Vehicle
Yes
10.0
20.0
25.0
No
Infantry
0.8
0.1
2.0
0.8
2.0
No
Yes
100
Solo
3
33.0, 33.0
Generic_Shadow
B_Chest
Armor_Vehicle_Heavy
2000
900
90
500
Proj_Rancor_Hit
2.0
20
Infantry, 1.0
Vehicle, 1.0
Air, 70.0
Structure, 1.0
Air
200.0
50.0
15.0
SoaFE_Rift_Jungle_Melee
200.0
200.0
200.0
Yes
No
Yes
False
LandHero
Land
Infantry
1x1
1000
0
1000
SELECTABLE
AFFECTED_BY_SHIELD, WALK_LOCOMOTOR, IDLE, TARGETING, WEAPON, REVEAL, HIDE_WHEN_FOGGED, SQUASH, UNIT_AI
Shield_Penetration_Effect_Particle
Yes
Damage_Normal, Rancor_Death_Clone_00
Damage_Normal, Rancor_Death_Clone_01
1.0
0.0
45.0
200.0
0.0
Damage_Normal
POUND_ATTACK
0.75
20
Vehicle
0.2
40.0
45.0
0.0
1.0
Damage_Eat
EAT_ATTACK
1.0
B_ATTACH_01
14
110
EATEN_DIE
Infantry
400
Rancor,
Rancor_Dark_Ally,
Night_Sister,
UM06_Night_Sister,
Prisoner_Night_Sister,
Wampa,
Cuddles_The_Rancor
0.4
0.0
50.0
0.0
1.0
Damage_Force_Whirlwind
ATTACK
0.75
0
120.0
10.0
55.0
27
0.233333
Yes
Infantry
Wampa
0.4
0.0
50.0
0.0
1.0
Damage_Force_Whirlwind
ATTACK
0.75
1
120.0
10.0
55.0
27
0.233333
No
Infantry
Wampa
TEXT_INDIG_WAMPA
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_Wampa.alo
i_button_wampa.tga
Hostile
0.6
1
1.0
10
2.0
30
3.0f
Infantry
Yes
10.0
2.0
2.0
4.0
No
Infantry
1.2
8
.1
.1
1.2
4
No
100
Solo
3
10.0, 10.0
Generic_Shadow
B_Chest
Armor_Vehicle_Heavy
3000
1000
90
500
Proj_Wampa_Hit
100.0
2.0
16
Infantry, 1.0
Vehicle, 1.0
Air, 70.0
Structure, 1.0
Air
100.0
40.0
200.0
20.0
9.0
5.0
SoaFE_Rift_Jungle_Melee
200.0
200.0
200.0
Yes
No
Yes
True
LandHero
Land
Infantry
1x1
1000
0
1000
SELECTABLE
AFFECTED_BY_SHIELD, WALK_LOCOMOTOR, IDLE, TARGETING, WEAPON, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI
Shield_Penetration_Effect_Particle
Yes
True
0.25
0.0
Ambient_Wampa_Random_Chatter
Ambient_Wampa_Random_Chatter
Unit_Attack_Wampa
Ambient_Wampa_Random_Chatter
Ambient_Wampa_Random_Chatter
Unit_Attack_Wampa
Unit_Wampa_Death
0.3
0.0
30.0
120.0
0.0
Damage_Wampa
POUND_ATTACK
0.75
11
Vehicle
TEXT_INDIG_HUTT_CIV
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
NI_HUTT.ALO
i_button_hutt.tga
Hostile
0.3
1
1.0
10
4.0
20
3.0f
Infantry
Yes
10.0
5.0
-3.0
2.0
6.0
No
Walk
Infantry
0.5
8
.05
.05
8.0
0.8
10
3
0.5
3
5.0, 5.0
Generic_Shadow
B_Chest
Armor_Infantry_Hero
1500
1000
30
100
350
Proj_Infantry_Heavy_Blaster_Orange
30
2.0
4
0.3
9
Infantry, 1.0
Vehicle, 1.0
Air, 1.0
Structure, 1.0
200.0
200.0
10.0
5.0
SoaFE_Rift_Jungle
50.0
200.0
150.0
Yes
No
No
Yes
No
No
LandHero
Land
Infantry
1x1
99
99
1
1000
0
250
SELECTABLE
SURFACE_FX, WALK_LOCOMOTOR, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, IDLE, UNIT_AI
Generic_Footprint, Infantry_Terrain_Modifier
.5
Yes
True
0.25
1.0
Unit_Chewie_Blaster_Fire
Unit_Hutt_Death
Ground_Automatic
0.0
0.0
0.05
10.0
Yes
TEXT_INDIGENOUS_SHAAK
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_SHAAKS.ALO
I_BUTTON_SHAAKS.tga
Hostile
0.3
1
1.0
120
3.0
60
3.0f
Vehicle
Yes
10.0
4.0
2.0
3.0
No
Walk
Infantry
0.25
5
.2
.25
5.0
0.25
10
3
0.5
2
40.0, 15.0
Generic_Shadow
B_Chest
Armor_Vehicle_Heavy
1000
1000
30
100
200
Proj_Force_Pike
300
2.0
11
Infantry, 1.0
Vehicle, 1.0
Air, 1.0
Structure, 1.0
Air
60.0
40.0
200.0
30.0
4.0
5.0
SoaFE_Rift_Jungle_Melee
200.0
200.0
200.0
Yes
No
No
Yes
No
No
LandHero
Land
Infantry
1x1
99
99
1
1000
0
150
SELECTABLE
SURFACE_FX, WALK_LOCOMOTOR, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, IDLE, UNIT_AI
Generic_Footprint, Infantry_Terrain_Modifier
.5
Yes
True
0.25
1.0
Unit_Death_Wolf
Take_Damage
0.15
0.0
180.0
180.0
No
Infantry
Unit_Lightsaber_Projectile_Block
5
TEXT_UNIT_VORNSKR_WOLF
TEXT_ENCYCLOPEDIA_VORNSKR_WOLF
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
UI_Vornskr.ALO
i_button_ui_vornskr.tga
Hostile
1
1.0
10
1.0
40
3.0f
Vehicle
Yes
10.0
6.0
2.0
Yes
Infantry
1.8
5.0
.2
.25
3.5
No
3
Standard
1.5
0.3
False
3
6.0, 6.0
Generic_Shadow
B_Chest
Armor_Infantry_Hero
400
400
20
10
100
Proj_Vornskr_Bite
1.2
2
0.5
13
Infantry, 1.0
Vehicle, 5.0
Air, 70.0
Structure, 5.0
150.0
20.0
6.0
5.0
SoaFE_Rift_Jungle_Melee
Yes
200.0
300.0
200.0
Yes
No
No
Yes
No
No
Yes
False
LandHero
Land
Infantry
1x1
99
99
1
1000
0
100
SELECTABLE
SURFACE_FX, WALK_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, UNIT_AI
Generic_Footprint, Infantry_Terrain_Modifier
.5
Yes
True
0.25
0
Unit_Select_Wolf
Unit_Move_Wolf
Unit_Attack_Wolf
Unit_Move_Wolf
Unit_Health_Low_Wolf
Unit_Health_Low_Wolf
Unit_Random_Wolf
3
5
Unit_Coughing_Wolf
Unit_Death_Wolf
TEXT_INDIGENOUS_WOMPRAT
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY
TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS
AI_womprat.ALO
i_button_womprat.tga
Hostile
0.3
1
1.0
100
2.0
60
3.0f
Infantry
Yes
10.0
3.0
2.0
3.0
No
Walk
Infantry
1.2
5
.2
.25
5.0
0.5
10
3
0.5
2
16.0, 8.0
Generic_Shadow
B_Chest
Armor_Vehicle_Heavy
250
200
30
10
60
Proj_Force_Pike
100
1.5
9
Infantry, 1.0
Vehicle, 1.0
Air, 1.0
Structure, 1.0
Air
60.0
40.0
150.0
25.0
3.0
5.0
SoaFE_Rift_Jungle_Melee
250.0
300.0
250.0
Yes
No
No
Yes
No
No
LandHero
Land
Infantry
1x1
99
99
1
1000
0
60
SELECTABLE
SURFACE_FX, WALK_LOCOMOTOR, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, IDLE, UNIT_AI
Generic_Footprint, Infantry_Terrain_Modifier
.5
Yes
True
0.25
1.0
Unit_Death_Wolf
Galyana_Unit_SR_Great_Kimera_Dragon
Galyana_Unit_Text_SR_Great_Kimera_Dragon
GALYANA_CLASS_BLANK
AI_SANDFIRE.ALO
I_BUTTON_SANDFIRE.tga
Hostile
0.3
1
0.985
75
0.55
100
Large Vehicle
Yes
Flying
3.0
0.3
2.0
3.0
20
1.0
.15
.15
Solo
90.0
150.0
3
5.0
9
30
Yes
100
20
No
2
50.0, 50.0
Generic_Shadow
100
5
0.1
Armor_Aircraft_Hero
5000
5000
1000
999
200
3000
HP_SANDFIRE_FIREBALL
Proj_Dummy_Invisible
10.0
300.0
135.0
35.0
0.0
SoaFE_Rift_Jungle
5.0
50.0
100.0
150.0
200.0
Yes
Yes
Yes
True
Air | AntiStructure
6
Frigate
Land
Flying
1x1
1
1
1
5000
0
500
SELECTABLE, POWERED
WALK_LOCOMOTOR, IDLE, REVEAL, HIDE_WHEN_FOGGED, AMBIENT_SFX, UNIT_AI, TARGETING, WEAPON, WIND_DISTURBANCE, DAMAGE_TRACKING
Yes
False
Huge_Explosion_Land
True
Unit_Sandfire_Ambient
Unit_Sandfire_Ambient
Unit_Sandfire_Ambient
Unit_Sandfire_Ambient
Unit_Sandfire_Ambient
Unit_Sandfire_Ambient
Unit_Sandfire_Ambient
Galyana_Unit_SR_Baron_Nate
Galyana_Unit_Text_SR_Baron_Nate
TEXT_ENCYCLOPEDIA_CLASS_COMMANDO
NI_Cad_Bane.ALO
I_BUTTON_HUTT_SNIPER.tga
Hostile
1
1.0
10
1.5
30
3.0f
Infantry
Yes
10.0
2.0
2.0
3.5
No
Walk
Infantry
0.8
12
.1
.1
8.0
0.65
10
3
0.5
3
5.0, 5.0
Generic_Shadow
B_Chest
Shield_Infantry
10000
100
Armor_Infantry_Hero
10000
10000
2000
30
100
5000
Proj_Infantry_Rail_Driver
4.0
Infantry, 1.0
Vehicle, 1.0
Air, 1.0
Structure, 1.0
250.0
300.0
7.0
3.0
SoaFE_Rift_Jungle
50.0
200.0
150.0
Yes
No
No
Yes
No
No
LandHero
Land
Infantry
Infantry
1x1
99
99
1
100000
10000
0
1500
SELECTABLE, POWERED, SHIELDED
SURFACE_FX, WALK_LOCOMOTOR, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, IDLE, GARRISON_UNIT
Generic_Footprint, Infantry_Terrain_Modifier
.333
Yes
0.25
1.0
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00
Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01
Damage_Infection, Infantry_Melt_Death_Clone_00
Unit_Rail_Driver_Fire
Unit_Select_Rebel_Infiltrator
Unit_Move_Rebel_Infiltrator
Unit_Fleet_Move_Rebel_Infiltrator
Unit_Attack_Rebel_Infiltrator
Unit_Guard_Rebel_Infiltrator
Unit_Assist_Move_Rebel_Infiltrator
Unit_Assist_Attack_Rebel_Infiltrator
Unit_Rebel_Soldier_3_Death
Ground_Automatic
0.0
0.0
0.15
15.0
Yes
Unit_Force_Healing_Pulse
Unit_Healed_Particles
B_HEAD
Color_Flash
1.2, 2.0, 1.2
0.6
1
Color_Flash
1.2, 2.0, 1.2
0.6
1