AI_AirWhale.ALO Neutral 1.0 15 0.4 Flying 2.5 1.5 1.0 60 100.0 1.5 0.1 0.0 Yes 0 10 100.0 250.0 75.0 5.0 2 5.0, 5.0 Generic_Shadow 100 5 0.1 No No No False No False False Frigate Flying 1x1 1 1 0 0 FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT No 5 10 TEXT_INDIGENOUS_BANTHA TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS wc_bantha.alo WALK_LOCOMOTOR, IDLE, INDIGENOUS_UNIT Yes No No 1.0 2.0 .07 .2 .25 .35 2.0 Land Vehicle 12.0 5.0 Walk No 80 3.0f Neutral 0 0 0 0 0 150 1 50 0 0 no 2 60.0, 22.0 Generic_Shadow Infantry 1x1 128, 101, 79, 255 0.25 0.0 False false False TEXT_INDIGENOUS_FELUCIA_BEETLE TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_GROUNDBEETLE.ALO 80 3.0f WALK_LOCOMOTOR, IDLE, INDIGENOUS_UNIT, DUMMY_TOOLTIP Yes No No 1.0 2.0 0.4 1.5 .2 .25 0.25 1.5 Land Vehicle 6.0 2.0 Yes Neutral 0 0 0 0 0 150 1 50 0 0 no 2 16.0, 8.0 Generic_Shadow False Infantry 1x1 128, 101, 79, 255 0.25 0.0 false False W_Bird.ALO Neutral 1.0 15 1.0 Flying 1.0 1.0 1.0 60 100.0 1.5 0.1 0.0 Yes Frigate 50.0 50.0 75.0 5.0 2 5.0, 5.0 Generic_Shadow 100 5 0.1 No No No False No False False Flying 1x1 1 1 0 0 FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT No 5 10 W_Bird_medium.ALO Neutral 1.0 15 1.0 Flying 1.0 1.0 1.0 60 100.0 1.5 0.1 0.0 Yes Frigate 50.0 50.0 75.0 5.0 2 5.0, 5.0 Generic_Shadow 100 5 0.1 No No No False No False False Flying 1x1 1 1 0 0 FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT No 5 10 W_Bird_light.ALO Neutral 1.0 15 1.0 Flying 1.0 1.0 1.0 60 100.0 1.5 0.1 0.0 Yes Frigate 50.0 50.0 75.0 5.0 2 5.0, 5.0 Generic_Shadow 100 5 0.1 No No No False No False False Flying 1x1 1 1 0 0 FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT No 5 10 TEXT_INDIG_BOTHAN_CIV TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_Bothan.ALO RI_INFANTRY.ALO i_button_bothan_civilian.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 10 3.0f 1.0 5 0 0 10.0 yes 1.2f no 0.1 True 0.8 20.0 1 10.0 3.5 2.0 2.0 Land Infantry .5 10 .1 .1 .1 2 Standard true 1.5 Rebel 10 Armor_Infantry 3 20 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Infantry_Blaster_Orange 1 0.2 2.0 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 150.0 1.0 150.0 7.0 Unit_Select_Bothan Unit_Move_Bothan Unit_Attack_Bothan Unit_Assist_Move_Bothan Unit_Assist_Attack_Bothan Unit_Guard_Bothan Unit_Rebel_Infantry_Fire Unit_Rebel_Soldier_Death 500.0 500.0 500.0 AntiInfantry 5 Infantry Infantry No Infantry Damage_Force_Whirlwind, Bothan_Civ_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Bothan_Civ_Force_Lightning_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 True false Bothan_Civilian FW_DIE Bothan_Civilian FL_DIE Bothan_Civilian FL_DIE 5 -1.0 Bothan_Civilian Rebel Yes .75 SURFACE_FX,WALK_LOCOMOTOR,IDLE,TARGETING,WEAPON,REVEAL,HIDE_WHEN_FOGGED Damage_Force_Lightning, Bothan_Civilian_Mission_Force_Lightning_Death_Clone TEXT_UNIT_SNOWSPEEDER TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS W_bugs.alo 0.985 1.0 15 0.7 .95 1.0 Land Vehicle .6 5 10.0 10.0 Infantry true 1x1 180.0 WALK_LOCOMOTOR, IDLE, WIND_DISTURBANCE, INDIGENOUS_UNIT, TARGETING, WEAPON Yes Hostile False 0 150 100 0.5 No No Proj_Swamp_Bug_Bite 2 1 0.2 Infantry, 1.0 Vehicle, 70.0 Air, 70.0 Structure, 70.0 150.0 1.0 10.0 7.0 500.0 500.0 500.0 AntiInfantry 5 10 i_button_rebel_speeder.tga no 1 1 0 No No False No No false False TEXT_INDIG_HUMAN_CIV TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_Gmale_Desert_A.ALO NI_GMale_Urban_A.ALO i_button_gmale_desert.tga Neutral 5 0 0 1.0 10 1.5 0 3.0f Infantry Yes 10.0 2.0 2.0 3.5 Yes Infantry 1.0 0.1 10.0 .1 .1 20.0 0.8 No 10 2 Standard 0.5 Yes 1.2f No 0.1 3 10.0, 10.0 Generic_Shadow B_Chest Armor_Infantry 20 3 5 Proj_Infantry_Blaster_Orange 2.0 Infantry, 3.0 Vehicle, 9.0 Air, 70.0 Structure, 9.0 150.0 150.0 7.0 5.0 AntiInfantry 500.0 500.0 500.0 Yes No Yes Yes True False Infantry Land Infantry 1x1 15 0 SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes 0.25 0 Damage_Force_Whirlwind, Desert_Civ_A_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Desert_Civ_A_Force_Lightning_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 Unit_Rebel_Infantry_Fire Unit_Select_Civilian Unit_Move_Civilian Unit_Attack_Civilian Unit_Guard_Civilian Unit_Assist_Move_Civilian Unit_Assist_Attack_Civilian Unit_Rebel_Soldier_Death Desert_Civilian_A FW_DIE Desert_Civilian_A FL_DIE Desert_Civilian_A Rebel Desert_Civilian_A Empire Desert_Civilian_A Pirates Desert_Civilian_A Hutts 5 TEXT_INDIG_HUMAN_CIV TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_GMale_Urban_A.ALO NI_GMale_Urban_A.ALO i_button_gmale_urban.tga Neutral 5 0 0 1.0 10 1.5 0 3.0f Infantry Yes 10.0 2.0 2.0 3.5 Yes Infantry 1.0 0.1 10.0 .1 .1 20.0 0.8 No 10 2 Standard 0.5 Yes 1.2f No 0.1 3 10.0, 10.0 Generic_Shadow B_Chest Armor_Infantry 20 3 5 Proj_Infantry_Blaster_Orange 2.0 Infantry, 3.0 Vehicle, 9.0 Air, 70.0 Structure, 9.0 150.0 150.0 7.0 5.0 AntiInfantry 500.0 500.0 500.0 Yes No Yes Yes True False Infantry Land Infantry 1x1 15 0 SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes 0.25 0 Damage_Force_Whirlwind, Urban_Civ_A_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Urban_Civ_A_Force_Lightning_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 Unit_Rebel_Infantry_Fire Unit_Select_Civilian Unit_Move_Civilian Unit_Attack_Civilian Unit_Guard_Civilian Unit_Assist_Move_Civilian Unit_Assist_Attack_Civilian Unit_Rebel_Soldier_Death Urban_Civilian_A FW_DIE Urban_Civilian_A FL_DIE Urban_Civilian_A Rebel Urban_Civilian_A Empire Urban_Civilian_A Pirates Urban_Civilian_A Hutts Urban_Civilian_A NI_Gmale_Urban_B.ALO Damage_Force_Whirlwind, Urban_Civ_B_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Urban_Civ_B_Force_Lightning_Death_Clone Urban_Civilian_B FW_DIE Urban_Civilian_B FL_DIE Urban_Civilian_B Rebel Urban_Civilian_B Empire Urban_Civilian_B Pirates Urban_Civilian_B Hutts Urban_Civilian_A NI_Gmale_Urban_C.ALO Damage_Force_Whirlwind, Urban_Civ_C_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Urban_Civ_C_Force_Lightning_Death_Clone Urban_Civilian_C FW_DIE Urban_Civilian_C FL_DIE Urban_Civilian_C Rebel Urban_Civilian_C Empire Urban_Civilian_C Pirates Urban_Civilian_C Hutts TEXT_INDIG_HUMAN_CIV TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_Gmale_swamp_A.ALO NI_GMale_Urban_A.ALO i_button_gmale_swamp.tga Neutral 5 0 0 1.0 10 1.5 0 3.0f Infantry Yes 10.0 2.0 2.0 3.5 Yes Infantry 1.0 0.1 10.0 .1 .1 20.0 0.8 No 10 2 Standard 0.5 Yes 1.2f No 0.1 3 10.0, 10.0 Generic_Shadow B_Chest Armor_Infantry 20 3 5 Proj_Infantry_Blaster_Orange 2.0 Infantry, 3.0 Vehicle, 9.0 Air, 70.0 Structure, 9.0 150.0 150.0 7.0 5.0 AntiInfantry 500.0 500.0 500.0 Yes No Yes Yes True False Infantry Land Infantry 1x1 15 0 SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes 0.25 0 Damage_Force_Whirlwind, Swamp_Civ_A_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Swamp_Civ_A_Force_Lightning_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 Unit_Rebel_Infantry_Fire Unit_Select_Civilian Unit_Move_Civilian Unit_Attack_Civilian Unit_Guard_Civilian Unit_Assist_Move_Civilian Unit_Assist_Attack_Civilian Unit_Rebel_Soldier_Death Swamp_Civilian_A FW_DIE Swamp_Civilian_A FL_DIE Swamp_Civilian_A Rebel Swamp_Civilian_A Empire Swamp_Civilian_A Pirates Swamp_Civilian_A Hutts Swamp_Civilian_A NI_Gmale_swamp_B.ALO Damage_Force_Whirlwind, Swamp_Civ_B_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Swamp_Civ_B_Force_Lightning_Death_Clone Swamp_Civilian_B FW_DIE Swamp_Civilian_B FL_DIE Swamp_Civilian_B Rebel Swamp_Civilian_B Empire Swamp_Civilian_B Pirates Swamp_Civilian_B Hutts Swamp_Civilian_A NI_Gmale_swamp_C.ALO Damage_Force_Whirlwind, Swamp_Civ_C_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Swamp_Civ_C_Force_Lightning_Death_Clone Swamp_Civilian_C FW_DIE Swamp_Civilian_C FL_DIE Swamp_Civilian_C Rebel Swamp_Civilian_C Empire Swamp_Civilian_C Pirates Swamp_Civilian_C Hutts TEXT_INDIG_HUMAN_CIV TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_GMale_Snow.ALO NI_GMale_Urban_A.ALO i_button_gmale_snow.tga Neutral 5 0 0 1.0 10 1.5 0 3.0f Infantry Yes 10.0 2.0 2.0 3.5 Yes Infantry 1.0 0.1 10.0 .1 .1 20.0 0.8 No 10 2 Standard 0.5 Yes 1.2f No 0.1 3 10.0, 10.0 Generic_Shadow B_Chest Armor_Infantry 20 3 5 Proj_Infantry_Blaster_Orange 2.0 Infantry, 3.0 Vehicle, 9.0 Air, 70.0 Structure, 9.0 150.0 150.0 7.0 5.0 AntiInfantry 500.0 500.0 500.0 Yes No Yes Yes True False Infantry Land Infantry 1x1 15 0 SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes 0.25 0 Damage_Force_Whirlwind, Snow_Civ_A_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Snow_Civ_A_Force_Lightning_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 Unit_Rebel_Infantry_Fire Unit_Select_Civilian Unit_Move_Civilian Unit_Attack_Civilian Unit_Guard_Civilian Unit_Assist_Move_Civilian Unit_Assist_Attack_Civilian Unit_Rebel_Soldier_Death Snow_Civilian_A FW_DIE Snow_Civilian_A FL_DIE Snow_Civilian_A Rebel Snow_Civilian_A Empire Snow_Civilian_A Pirates Snow_Civilian_A Hutts TEXT_INDIG_HUMAN_CIV TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_Gmale_swamp_A.ALO NI_GMale_Urban_A.ALO i_button_gmale_swamp.tga Neutral 5 0 0 1.0 10 1.5 0 3.0f Infantry Yes 10.0 2.0 2.0 3.5 Yes Infantry 1.0 0.1 10.0 .1 .25 20.0 0.8 No 10 2 Standard 0.5 Yes 1.2f No 0.1 3 10.0, 10.0 Generic_Shadow B_Chest Armor_Infantry 20 3 5 Proj_Infantry_Blaster_Orange 2.0 Infantry, 3.0 Vehicle, 9.0 Air, 70.0 Structure, 9.0 150.0 150.0 7.0 5.0 AntiInfantry 500.0 500.0 500.0 Yes No Yes Yes True False Infantry Land Infantry 1x1 15 0 SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes 0.25 0 Damage_Force_Whirlwind, Civilian_Independent_AI_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Civilian_Independent_AI_Force_Lightning_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 Unit_Rebel_Infantry_Fire Unit_Select_Civilian Unit_Move_Civilian Unit_Attack_Civilian Unit_Guard_Civilian Unit_Assist_Move_Civilian Unit_Assist_Attack_Civilian Unit_Rebel_Soldier_Death Civilian_Independent_AI FW_DIE Civilian_Independent_AI FL_DIE AI_Dactillion.ALO Neutral 1.0 15 0.8 Flying 2.5 1.5 1.0 60 100.0 1.5 0.1 0.0 Yes Frigate 50.0 200.0 75.0 5.0 2 5.0, 5.0 Generic_Shadow 100 5 0.1 No No No False No False False Flying 1x1 1 1 0 0 FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT No 5 10 TEXT_UNIT_SNOWSPEEDER TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS W_Dustdevil.alo 0.985 1.0 15 0.7 .95 1.0 Land Vehicle .6 5 10.0 10.0 Infantry true 1x1 180.0 WALK_LOCOMOTOR, IDLE, SQUASH, WIND_DISTURBANCE, INDIGENOUS_UNIT Yes Hostile False 0 150 100 0.5 No No 5 10 i_button_rebel_speeder.tga no 1 1 2 5.0, 5.0 Generic_Shadow 0 No No False No Damage_Force_Whirlwind No false False TEXT_INDIG_EWOK TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_EWOK.ALO NI_EWOK.ALO i_button_Ewok.tga Rebel 5 0 0 1.0 10 1.5 0 3.0f Infantry Yes 10.0 2.0 2.0 3.0 Yes Infantry 1.0 0.1 12.0 .1 .25 20.0 0.8 No 10 2 Standard 0.5 0.9 Yes 1.2f No 0.1 3 10.0, 10.0 Generic_Shadow B_Chest Armor_Infantry 15 5 5 Proj_Indigenous_Ewok_Rock 2.0 6 Infantry, 3.0 Vehicle, 9.0 Air, 70.0 Structure, 9.0 120.0 80.0 7.0 5.0 AntiInfantry 50.0 200.0 150.0 Yes No Yes Yes True False Infantry None Infantry 1x1 15 0 SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes 0.25 0 Damage_Force_Whirlwind, Ewok_A_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Ewok_A_Force_Lightning_Death_Clone Damage_Fire, Ewok_A_Fire_Death_Clone Damage_Infantry_Disruptor, Infantry_Short_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Short_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Short_Melt_Death_Clone_00 Damage_Remote_Bomb, Ewok_A_Remote_Bomb_Death_Clone Unit_Ewok_Rock_Throw Unit_Select_Ewok Unit_Move_Ewok Unit_Attack_Ewok Unit_Guard_Ewok Unit_Assist_Move_Ewok Unit_Attack_Ewok Unit_Ewok_Death Ewok_Hunter FW_DIE Ewok_Hunter FL_DIE Ewok_Hunter FIRE_DIE Ewok_Hunter Unit_Ewok_Bomb_Death Ewok_Hunter NI_EWOK_B.ALO Damage_Force_Whirlwind, Ewok_B_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Ewok_B_Force_Lightning_Death_Clone Damage_Fire, Ewok_B_Fire_Death_Clone Damage_Remote_Bomb, Ewok_B_Remote_Bomb_Death_Clone Ewok_Hunter_B FW_DIE Ewok_Hunter_B FL_DIE Ewok_Hunter_B FIRE_DIE Ewok_Hunter_B Unit_Ewok_Bomb_Death Ewok_Hunter NI_EWOK_C.ALO Damage_Force_Whirlwind, Ewok_C_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Ewok_C_Force_Lightning_Death_Clone Damage_Fire, Ewok_C_Fire_Death_Clone Damage_Remote_Bomb, Ewok_C_Remote_Bomb_Death_Clone Ewok_Hunter_C FW_DIE Ewok_Hunter_C FL_DIE Ewok_Hunter_C FIRE_DIE Ewok_Hunter_C Unit_Ewok_Bomb_Death TEXT_INDIG_GEONOSIAN TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_Geonosian.ALO i_button_geonosian.tga Rebel 5 0 0 1.0 10 1.5 0 3.0f Infantry Yes 10.0 2.0 2.0 3.0 No Hover 2.0 0.1 50.0 .1 .25 20.0 0.8 No 10 2 Standard 0.5 0.9 Yes 1.2f No 0.1 3 10.0, 10.0 Generic_Shadow B_Chest Armor_Infantry 10 5 5 Proj_Indigenous_Geonosian_Sonic_Blaster 2.0 Infantry, 3.0 Vehicle, 5.0 Air, 70.0 Structure, 9.0 130.0 120.0 16.0 5.0 AntiInfantry 50.0 200.0 150.0 Yes No Yes Yes True False Infantry None Infantry 1x1 15 0 SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Infantry_Terrain_Modifier Yes 0.25 0.3 Damage_Force_Whirlwind, Geonosian_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Geonosian_Force_Lightning_Death_Clone Unit_Geonosian_Fire Ambient_Geonosian_Random_Chatter Ambient_Geonosian_Random_Chatter Ambient_Geonosian_Random_Chatter Ambient_Geonosian_Random_Chatter Ambient_Geonosian_Random_Chatter Ambient_Geonosian_Random_Chatter Unit_Geonosian_Idle_Loop Unit_Geonosian_Moving_Loop Ambient_Geonosian_Random_Chatter 3 5 Unit_Geonosian_Death Geonosian FW_DIE Geonosian FL_DIE TEXT_INDIG_GUNGAN TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_Gungan.ALO i_button_gungan.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 0.8 20.0 10.0 yes 1.2f no 0.1 1 10.0 3.5 2.0 2.0 Land Infantry .5 10 .1 .1 .1 2 Standard True 1.5 Rebel 10 Armor_Infantry 5 20 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Indigenous_Gungan_Energy_Grenade 4.0 1 0.2 8 Infantry, 2.0 Vehicle, 5.0 Air, 70.0 Structure, 5.0 150.0 1.0 150.0 7.0 Unit_Select_Gungan Unit_Move_Gungan Unit_Attack_Gungan Unit_Guard_Gungan Unit_Assist_Move_Gungan Unit_Attack_Gungan Unit_Rebel_Soldier_Death 500.0 500.0 500.0 AntiInfantry 6 Infantry Infantry No Infantry Damage_Force_Whirlwind, Gungan_Warrior_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Gungan_Warrior_Force_Lightning_Death_Clone Damage_Crush, Gungan_Warrior_Crush_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 True false Gungan_Warrior FW_DIE Gungan_Warrior FL_DIE Gungan_Warrior Crushed TEXT_INDIG_HUTT_CIV TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_HUTT.ALO i_button_hutt.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, INDIGENOUS_UNIT Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 0.8 20.0 10.0 yes 1.2f no 0.1 True 0.6 .4 8.0 3.5 9.0 3.0 -6.0 Land Vehicle .5 .075 .075 2 Standard Infantry true 1.5 Hutts 10 Armor_Infantry 3 40 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Infantry_Blaster_Orange 2.0 1 0.2 9 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 120.0 1.0 90.0 7.0 Unit_Chewie_Blaster_Fire Unit_Hutt_Death 100.0 100.0 100.0 AntiInfantry 6 Infantry No Infantry 1x1 Yes Yes 0.25 0.0 false 5 TEXT_INDIG_JAWA TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_JAWA.ALO i_button_jawa.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, AMBIENT_SFX Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 0.8 20.0 10.0 yes 1.2f no 0.1 True 1 10.0 3.5 2.0 2.0 Land Infantry 1.0 10 .1 .1 .1 2 Standard 1.5 Rebel 10 Armor_Infantry 3 15 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Indigenous_Jawa_Ion_Blaster 2.5 1 0.2 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 150.0 1.0 150.0 7.0 Unit_Select_Jawa Unit_Move_Jawa Unit_Attack_Jawa Unit_Guard_Jawa Unit_Assist_Move_Jawa Unit_Attack_Jawa Unit_Jawa_Blaster_Fire Unit_Jawa_Death Ambient_Jawa_Random_Chatter 3 5 200.0 200.0 200.0 AntiInfantry 5 Infantry Infantry No Infantry Damage_Force_Whirlwind, Jawa_Scout_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Jawa_Scout_Force_Lightning_Death_Clone Damage_Fire, Jawa_Scout_Fire_Death_Clone Damage_Infantry_Disruptor, Infantry_Short_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Short_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Short_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 True false Jawa_Scout FW_DIE Jawa_Scout FL_DIE Jawa_Scout FIRE_DIE TEXT_INDIG_MANDALORIAN TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_Mandalorian.alo i_button_ni_mandalorian.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 10.0 yes 1.2f no 0.1 True 1.0 20.0 1.0 1.0 12.0 3.5 2.0 2.0 Land Infantry .6 10 .1 .1 2 Standard 1.5 Hostile 10 Armor_Infantry 6 80 3 10.0, 10.0 Generic_Shadow B_Chest Yes Proj_Infantry_Blaster_Orange 5 0.1 1.5 Infantry, 1.0 Vehicle, 5.0 Air, 70.0 Structure, 5.0 150.0 120.0 1.0 7.0 Unit_Select_Civilian Unit_Move_Civilian Unit_Attack_Civilian Unit_Assist_Move_Civilian Unit_Assist_Attack_Civilian Unit_Guard_Civilian Unit_Pyngani_Fire Unit_Underworld_Soldier_Death 100.0 100.0 100.0 AntiInfantry 5 Infantry Infantry No Infantry Damage_Force_Whirlwind, Mandalorian_Indigenous_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Mandalorian_Indigenous_Force_Lightning_Death_Clone Damage_Crush, Mandalorian_Indigenous_Crush_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 false Mandalorian_Indigenous FW_DIE Mandalorian_Indigenous FL_DIE Mandalorian_Indigenous Crushed TEXT_INDIG_MONCAL_CIV TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_MonCalCiv.ALO NI_GMale_Urban_A.ALO i_button_moncalciv.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 0.8 20.0 10.0 yes 1.2f no 0.1 1 10.0 3.5 2.0 2.0 Land Infantry .5 10 .1 .1 .1 2 Standard 1.5 Rebel 10 Armor_Infantry 3 20 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Infantry_Blaster_Orange 1 0.2 2.0 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 True 150.0 1.0 150.0 7.0 Unit_Select_Calamarian Unit_Move_Calamarian Unit_Attack_Calamarian Unit_Assist_Move_Calamarian Unit_Assist_Attack_Calamarian Unit_Guard_Calamarian Unit_Rebel_Infantry_Fire Unit_Rebel_Soldier_Death 500.0 500.0 500.0 AntiInfantry 5 Infantry Infantry No Infantry Damage_Force_Whirlwind, Mon_Calamari_Civilian_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Mon_Calamari_Civilian_Force_Lightning_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 True false Mon_Calamari_Civilian FW_DIE Mon_Calamari_Civilian FL_DIE TEXT_INDIG_MUSTAFARIAN TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_Mustafarian.alo i_button_gmale_snow.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 10.0 yes 1.2f no 0.1 True 1.0 20.0 1.0 1.0 12.0 3.5 2.0 2.0 Land Infantry .6 10 .1 .1 2 Standard 1.5 Empire 10 Armor_Infantry 6 40 3 10.0, 10.0 Generic_Shadow B_Chest Yes Proj_Infantry_Blaster_Orange 1 0.2 2.0 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 150.0 120.0 1.0 7.0 Unit_Select_Civilian Unit_Move_Civilian Unit_Attack_Civilian Unit_Assist_Move_Civilian Unit_Assist_Attack_Civilian Unit_Guard_Civilian Unit_Pyngani_Fire Unit_Rebel_Soldier_Death 100.0 100.0 100.0 AntiInfantry 5 Infantry Infantry No Infantry Damage_Force_Whirlwind, Mustafarian_Indigenous_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Mustafarian_Indigenous_Force_Lightning_Death_Clone Damage_Crush, Mustafarian_Indigenous_Crush_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 false Mustafarian_Indigenous DIE 0 Mustafarian_Indigenous DIE 1 Mustafarian_Indigenous DIE 0 NI_GMale_Urban_A.ALO TEXT_INDIG_PYNGANI TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_gmale_snow.ALO i_button_gmale_snow.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, INDIGENOUS_UNIT, HARASS Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 10.0 yes 1.2f no 0.1 True 0.8 12.0 0.7 10.0 3.5 2.0 2.0 Land Infantry .5 10 .1 .1 .1 2 Standard 1.5 Hostile 10 Armor_Infantry 3 25 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Indigenous_Pyngani_Carbonite_Gun 1 0.2 2.5 Infantry, 2.0 Vehicle, 4.0 Air, 70.0 Structure, 5.0 150.0 1.0 150.0 7.0 Unit_Select_Civilian Unit_Move_Civilian Unit_Attack_Civilian Unit_Assist_Move_Civilian Unit_Assist_Attack_Civilian Unit_Guard_Civilian Unit_Pyngani_Fire Unit_Rebel_Soldier_Death 100.0 100.0 100.0 AntiInfantry 5 Infantry Infantry No Infantry Damage_Force_Whirlwind, Pyngani_Warrior_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Pyngani_Warrior_Force_Lightning_Death_Clone Damage_Crush, Pyngani_Warrior_Crush_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 false Pyngani_Warrior FW_DIE Pyngani_Warrior FL_DIE Pyngani_Warrior Crushed 1 TEXT_INDIG_RANCOR TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_Rancor.alo i_button_rancor.tga SELECTABLE AFFECTED_BY_SHIELD,WALK_LOCOMOTOR,IDLE,TARGETING,WEAPON,REVEAL,HIDE_WHEN_FOGGED,SQUASH,UNIT_AI,INDIGENOUS_UNIT Yes No Yes yes 50 3.0f 1.0 5 0 2 10.0 0.75 1.5 .75 1.5 20.0 25.0 Land Giant Vehicle 100 .1 Solo 1.0 Hostile 10 Armor_Vehicle_Heavy 90 1200 2 33.0, 33.0 Generic_Shadow B_Chest Proj_Rancor_Hit 2.1 1 0.2 25 Infantry, 1.0 Vehicle, 1.0 Air, 70.0 Structure, 1.0 120.0 1.0 35.0 200.0 200.0 200.0 50.0 Rancor_Dark_Ally_Attack_Priority Air, Structure Shield_Penetration_Effect_Particle 30 3.0 Infantry Infantry No Infantry 1000 False 1x1 Yes No Damage_Normal, Rancor_Death_Clone_00 Damage_Normal, Rancor_Death_Clone_01 1.0 0.0 50.0 300.0 0.0 Damage_Normal POUND_ATTACK 0.75 20 Vehicle 1000 False Rancor 0 yes HIDE_WHEN_FOGGED 30.0 23.0 24.0 10 3.0 true Rancor 1 yes HIDE_WHEN_FOGGED -42.0 26.0 24.0 10 3.0 true Rancor 1.0 1.5 1.0 1.5 1500 Armor_Vehicle_Heavy 25.0 Walker TEXT_INDIG_TUSCAN_RAIDER TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_SandPeople.alo i_button_sandpeople.tga SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, INDIGENOUS_UNIT, HARASS, SELECTABLE Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 10.0 yes 1.2f no 0.1 true 1.0 10.0 1.0 .537 10.0 3.5 2.0 2.0 Land Infantry .5 10 .1 .05 .05 2 Standard 1.5 Hostile 10 Armor_Infantry 4 35 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Force_Pike 75.0 2.0 1 0.2 12 No Infantry, 1.0 Vehicle, 1.0 Air, 1.0 Structure, 1.0 20.0 7.0 Ambient_Tusken_Random_Chatter Ambient_Tusken_Random_Chatter Unit_Attack_Tusken Ambient_Tusken_Random_Chatter Ambient_Tusken_Random_Chatter Unit_Attack_Tusken Unit_Tusken_Death Unit_Dark_Trooper_Blade_Swing Ambient_Tusken_Random_Chatter 5 10 300.0 300.0 300.0 AntiInfantry 5 Infantry Infantry No Infantry Damage_Force_Whirlwind, Sand_Person_Melee_A_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Sand_Person_Melee_A_Force_Lightning_Death_Clone Damage_Crush, Sand_Person_Melee_A_Crush_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 false Sand_Person_Melee_A FW_DIE Sand_Person_Melee_A FL_DIE Sand_Person_Melee_A Crushed TEXT_INDIG_TUSCAN_RAIDER TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_SandPeople_B.alo i_button_sandpeople.tga SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, INDIGENOUS_UNIT, HARASS, SELECTABLE Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 10.0 yes 1.2f no 0.1 true 0.5 10.0 1.0 .537 10.0 3.5 2.0 2.0 Land Infantry .5 10 .1 .05 .05 2 Standard 1.5 Hostile 10 Armor_Infantry 6 20 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Indigenous_Sand_Person_Rifle 4.0 1 0.2 6 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 500.0 100.0 100.0 7.0 Ambient_Tusken_Random_Chatter Ambient_Tusken_Random_Chatter Unit_Attack_Tusken Ambient_Tusken_Random_Chatter Ambient_Tusken_Random_Chatter Unit_Attack_Tusken Unit_Tusken_Death Unit_Tusken_Sniper_Fire Ambient_Tusken_Random_Chatter 5 10 500.0 500.0 500.0 AntiInfantry 7 Infantry Infantry No Infantry Damage_Force_Whirlwind, Sand_Person_Sniper_A_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Sand_Person_Sniper_A_Force_Lightning_Death_Clone Damage_Crush, Sand_Person_Sniper_A_Crush_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 false Sand_Person_Sniper_A FW_DIE Sand_Person_Sniper_A FL_DIE Sand_Person_Sniper_A Crushed Sand_Person_Sniper_A NI_SandPeople_C.ALO Damage_Force_Whirlwind, Sand_Person_B_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Sand_Person_B_Force_Lightning_Death_Clone Damage_Crush, Sand_Person_Sniper_B_Crush_Death_Clone Sand_Person_Sniper_B FW_DIE Sand_Person_Sniper_B FL_DIE Sand_Person_Sniper_B Crushed TEXT_INDIG_SARLACC TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_Sarlacc.alo TARGETING, TURRET, IDLE, UNIT_AI, REVEAL,HIDE_WHEN_FOGGED, LAND_OBSTACLE Yes No No No No yes 1.0 0.0f 1.0 5 0 2 10.0 20.0 25.0 Land Giant Vehicle 100 Solo 3.0 Sarlacc 10 Armor_Infantry_Hero 25 750 False 300.0 1.0 35.0 300.0 300.0 300.0 300.0 AntiInfantry_No_Structures Air, Structure, Vehicle No Infantry 1x1 Yes No Turret_00 360 90 4.0 1500 1 9999 9999 9999 Yes 10 Yes false True True 1.0 0.0 200 0.0 1.0 Damage_Eat ATTACK 1.0 B_ATTACH_01 30 120 EATEN_DIE Infantry Rancor, Rancor_Dark_Ally, Night_Sister, Cuddles_The_Rancor Yes Turret_00 1000 False TEXT_INDIGENOUS_SHAAK TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_SHAAKS.ALO WALK_LOCOMOTOR,IDLE,INDIGENOUS_UNIT Yes No No 1.0 3.0 0.13 .2 .25 0.13 5.0 Land Vehicle 6.0 2.0 Walk No 80 3.0f Neutral 0 0 0 0 0 150 1 50 0 0 no 2 40.0, 15.0 Generic_Shadow False Infantry 1x1 128, 101, 79, 255 0.25 0.0 false False AI_SKETTO.ALO Neutral 1.0 15 1.0 Flying 1.0 1.0 1.0 60 100.0 1.5 0.1 0.0 Yes Frigate 50.0 50.0 75.0 5.0 2 5.0, 5.0 Generic_Shadow 100 5 0.1 No No No False No False False Flying 1x1 1 1 0 0 FIGHTER_LOCOMOTOR, IDLE, INDIGENOUS_UNIT No 5 10 3 TEXT_INDIGENOUS_FELUCIA_SPIKE_PLANT TEXT_TOOLTIP_FELUCIA_SPORE_PLANET w_felucia_BulbPlant.alo 80 3.0f IDLE, LAND_OBSTACLE, TURRET, TARGETING, WEAPON, UNIT_AI, REVEAL, DAMAGE_TRACKING, DUMMY_TOOLTIP Yes No No 1.0 1.0 No 0.0 0.0 360 360 Land Vehicle 6.0 2.0 Hostile 0 0 0 0 0 150 1 50 0 0 Proj_Felucia_Planet_Spikes 8 1 0.02 54 Infantry, 1.0 Vehicle, 1.0 Air, 1.0 Structure, 1.0 150.0 1.0 100.0 2 MUZZLEA_00 MUZZLEA_00 Felucia_Plant_Attack_Priority no 2 16.0, 8.0 Generic_Shadow False 1x1 128, 101, 79, 255 0.25 0.0 false TEXT_INDIGENOUS_FELUCIA_SPORE_PLANT TEXT_TOOLTIP_FELUCIA_SPORE_PLANET W_FELUCIA_PLANT_01.ALO TEXT_TACTICAL_INDIGENOUS_OBJECTIVE_R_FELUCIAPLANTS TEXT_TACTICAL_INDIGENOUS_OBJECTIVE_E_FELUCIAPLANTS TEXT_TACTICAL_INDIGENOUS_OBJECTIVE_U_FELUCIAPLANTS 80 3.0f IDLE, TURRET, TARGETING, WEAPON, UNIT_AI, REVEAL, DAMAGE_TRACKING, DUMMY_TOOLTIP No No No 1.0 1.0 No 0.0 0.0 360 360 Land Hostile 0 0 0 0 0 150 1 50 0 0 Proj_Felucia_Planet_Spores 8 1 0.02 56 Infantry, 1.0 Vehicle, 1.0 Air, 1.0 Structure, 1.0 150.0 1.0 100.0 2 MUZZLEA_00 MUZZLEA_00 Felucia_Plant_Attack_Priority no 2 16.0, 8.0 Generic_Shadow False 128, 101, 79, 255 0.25 0.0 false 4 Felucia_Spore_Plant W_FELUCIA_PLANT_PURPLE.ALO Felucia_Spore_Plant W_felucia_plantBig_purple.alo TEXT_INDIG_SULLUSTAN TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_Sullustan.ALO i_button_sullustan.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 10.0 yes 1.2f no 0.1 True 0.8 12.0 1 10.0 3.5 2.0 2.0 Land Infantry .5 10 .1 .1 .1 2 Standard 1.5 Rebel 10 Armor_Infantry 3 20 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Infantry_Blaster_Orange 1 0.2 2.0 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 150.0 1.0 150.0 7.0 Unit_Select_Sullustan Unit_Move_Sullustan Unit_Attack_Sullustan Unit_Guard_Sullustan Unit_Assist_Move_Sullustan Unit_Assist_Attack_Sullustan Unit_Rebel_Infantry_Fire Unit_Rebel_Soldier_Death 100.0 100.0 100.0 AntiInfantry 5 Infantry Infantry No Infantry Damage_Force_Whirlwind, Sullustan_Civilian_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Sullustan_Civilian_Force_Lightning_Death_Clone Damage_Crush, Sullustan_Civilian_Crush_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 True false Sullustan_Civilian FW_DIE Sullustan_Civilian FL_DIE Sullustan_Civilian Crushed TEXT_INDIGENOUS_TAUNTAUN TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_TAUNTAUN.ALO WALK_LOCOMOTOR,IDLE,INDIGENOUS_UNIT Yes No No 1.0 1.5 2.0 3.0 yes .1 .2 .25 2.497 2.0 No Land Vehicle 5.0 5.0 true Walk No 80 3.0f Neutral 0 0 0 0 0 150 1 50 no 2 40.0, 15.0 Generic_Shadow False Infantry 1x1 128, 101, 79, 255 0.25 0.0 false False 5 UEAW_UNIT_TRANDOSHAN TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS UEAW_TOOLTIP_TRANDOSHAN TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY UI_Bossk.alo SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 i_button_Trandoshan.tga True 1 .43 1 10.0 3.5 3.0 3.0 Land Infantry .5 10 .1 .1 .1 2 Standard 1.5 Hostile 10 Armor_Infantry 8 70 3 10.0, 10.0 Generic_Shadow B_Chest 10.0 Proj_Infantry_Blaster_Orange 5.0 1 0.2 1.5 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 130.0 1.0 120.0 7.0 Unit_Select_Bossk Unit_Move_Bossk Unit_Fleet_Move_Bossk Unit_Attack_Bossk Unit_Guard_Bossk Unit_Storm_Trooper_Fire Unit_Move_Bossk Unit_Attack_Bossk Unit_Health_Low_Bossk Unit_Health_Critical_Bossk Unit_Defeat_Bossk Damage_Infantry_Disruptor, Infantry_Tall_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Tall_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Tall_Melt_Death_Clone_00 Infantry Infantry no Infantry 1x1 Yes No 0.25 0.0 True Trandoshan_Team AntiInfantry 7 false TEXT_INDIG_TWILEK_CIV TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY NI_Twilek_F.ALO i_button_Twilek.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 10.0 yes 1.2f no 0.1 0.8 12.0 1 12.0 3.5 2.0 2.0 Land Infantry .5 10 .1 .1 .1 2 Standard True 1.5 Underworld 10 Armor_Infantry 3 20 3 10.0, 10.0 Generic_Shadow B_Chest Proj_Infantry_Blaster_Orange 4.0 2 0.2 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 150.0 1.0 150.0 7.0 Unit_Select_Twilek Unit_Move_Twilek Unit_Attack_Twilek Unit_Guard_Twilek Unit_Assist_Move_Twilek Unit_Assist_Attack_Twilek Unit_Rebel_Infantry_Fire 100.0 100.0 100.0 AntiInfantry 5 Infantry Infantry No Infantry Damage_Force_Whirlwind, Twilek_Female_Force_Whirlwind_Death_Clone Damage_Force_Lightning, Twilek_Female_Force_Lightning_Death_Clone Damage_Crush, Twilek_Female_Crush_Death_Clone Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 1x1 Yes Yes 0.25 0.0 false Twilek_Female FW_DIE None Twilek_Female FL_DIE None Twilek_Female Crushed None TEXT_INDIG_WAMPA TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_Wampa.alo i_button_wampa.tga SELECTABLE AFFECTED_BY_SHIELD, WALK_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, INDIGENOUS_UNIT No No Yes yes 38 3.0f 1.0 5 0 2 10.0 1.1903 4 1.1903 12 3.5 2.0 2.0 Land Infantry 100 Solo .1 .1 1.5 Hostile 10 Armor_Infantry_Hero 25 750 2 10.0, 10.0 Generic_Shadow B_Chest Proj_Wampa_Hit 2.0 1 0.2 16 Infantry, 1.0 Vehicle, 1.0 Air, 70.0 Structure, 1.0 100.0 40.0 200.0 1.0 7.0 200.0 200.0 200.0 20.0 AntiInfantry_No_Structures Air, Structure Shield_Penetration_Effect_Particle Infantry Infantry No Infantry 800 0.25 0.0 1x1 Yes No 1000 False Ambient_Wampa_Random_Chatter Ambient_Wampa_Random_Chatter Unit_Attack_Wampa Ambient_Wampa_Random_Chatter Ambient_Wampa_Random_Chatter Unit_Attack_Wampa Unit_Wampa_Death false False 0.3 0.0 30.0 100.0 0.0 Damage_Wampa POUND_ATTACK 0.75 11 Vehicle TEXT_INDIGENOUS_WOMPRAT TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_womprat.alo WALK_LOCOMOTOR,IDLE,INDIGENOUS_UNIT Yes No No 1.0 1.0 .5 .2 .25 1.0 5.0 Land Vehicle 6.0 2.0 Walk No 80 3.0f Neutral 0 0 0 0 0 150 1 50 0 0 no 2 16.0, 8.0 Generic_Shadow False Infantry 1x1 128, 101, 79, 255 0.25 0.0 false False TEXT_INDIG_WOOKIE TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY RI_Wookiee_unarmed.alo i_button_generic_wookie.tga SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, STUNNABLE, IDLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 10 3.0f 1.0 5 0 0 1 .43 1 10.0 3.5 3.0 3.0 Land Infantry .5 10 .1 .1 .1 2 Standard 1.5 Rebel 10 Armor_Infantry 3 90 3 10.0, 10.0 Generic_Shadow B_Chest 10.0 Infantry, 1.0 Vehicle, 1.0 Air, 70.0 Structure, 1.0 130.0 1.0 200.0 200.0 200.0 50.0 AntiInfantry_No_Structures Air, Structure 7.0 5 Unit_Select_Wookie Unit_Move_Wookie Unit_Attack_Wookie Unit_Guard_Wookie Unit_Assist_Move_Wookie Unit_Attack_Wookie Unit_Wookie_Death Unit_Chewie_Blaster_Fire Ambient_Wookie_Random_Chatter 5 10 Infantry Infantry no Infantry 1x1 Yes No 0.25 0.0 True Wookie_Team false Wookie_Warrior_Unarmed SURFACE_FX, WALK_LOCOMOTOR, STUNNABLE, IDLE, REVEAL, HIDE_WHEN_FOGGED 5 TEXT_INDIG_WOOKIE TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY RI_Wookiee01.alo SELECTABLE SURFACE_FX, LAND_TEAM_INFANTRY_LOCOMOTOR, IDLE, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED Generic_Footprint, Infantry_Terrain_Modifier Yes No Yes yes 0 3.0f 1.0 5 0 0 i_button_generic_wookie.tga True 1 .43 1 10.0 3.5 3.0 3.0 Land Infantry .5 10 .1 .1 .1 2 Standard 1.5 Rebel 10 Armor_Infantry 8 90 3 10.0, 10.0 Generic_Shadow B_Chest 10.0 Proj_Indigenous_Wookiee_Bowcaster 1.5 1 0.2 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 130.0 1.0 120.0 7.0 Unit_Select_Wookie Unit_Move_Wookie Unit_Attack_Wookie Unit_Guard_Wookie Unit_Assist_Move_Wookie Unit_Attack_Wookie Unit_Wookie_Death Unit_Chewie_Blaster_Fire Ambient_Wookie_Random_Chatter 5 10 Damage_Infantry_Disruptor, Infantry_Tall_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Tall_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Tall_Melt_Death_Clone_00 Infantry Infantry no Infantry 1x1 Yes No 0.25 0.0 True Wookie_Team AntiInfantry 7 false