-- Star Wars Empire at War: Secrets of a Fallen Empire -- Lua Script: //Scripts/GameObject/ObjectScript_Spawn_Hero_Vader_Space.lua -- Author: Galyana -- Updated: 6 February, 2026 -- We need to spawn them this way to restrict this hero to 1 per team require("PGStateMachine") require("PGSpawnUnits") function Definitions() ServiceRate = 1 Define_State("State_Init", State_Init); end function State_Init(message) if message == OnEnter then --Sleep(5) --Hyperspace time --Object.Suspend_Locomotor(true) Object.Hide(true) Object.Prevent_All_Fire(true) ref_type = Find_Object_Type("TIE_Prototype") position = Object.Get_Position() player = Object.Get_Owner() hero = Create_Generic_Object(ref_type, position, player) hero.Enable_Behavior(24, false) -- Behavior 24 is REVEAL hero.Teleport_And_Face(Object) hero.Cinematic_Hyperspace_In(1) Sleep(3) hero.Enable_Behavior(24, true) elseif message == OnUpdate then if hero.Is_Valid() == false then Object.Despawn() end end end