-- $Id: //depot/Projects/StarWars/Run/Data/Scripts/Interventions/Intervention_Scout.lua#10 $ --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- (C) Petroglyph Games, Inc. -- -- -- ***** ** * * -- * ** * * * -- * * * * * -- * * * * * * * * -- * * *** ****** * ** **** *** * * * ***** * *** -- * ** * * * ** * ** ** * * * * ** ** ** * -- *** ***** * * * * * * * * ** * * * * -- * * * * * * * * * * * * * * * -- * * * * * * * * * * ** * * * * -- * ** * * ** * ** * * ** * * * * -- ** **** ** * **** ***** * ** *** * * -- * * * -- * * * -- * * * -- * * * * -- **** * * -- --///////////////////////////////////////////////////////////////////////////////////////////////// -- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- $File: //depot/Projects/StarWars/Run/Data/Scripts/Interventions/Intervention_Scout.lua $ -- -- Original Author: James Yarrow -- -- $Author: James_Yarrow $ -- -- $Change: 32646 $ -- -- $DateTime: 2005/11/18 11:33:49 $ -- -- $Revision: #10 $ -- --///////////////////////////////////////////////////////////////////////////////////////////////// require("pginterventions") function Declare_Goal_Type() Category = "Intervention_Scout" plot = nil event = nil dialog = nil second_target = nil end function Intervention_Thread() Begin_Intervention() if PlayerObject.Get_Faction_Name() == "EMPIRE" then dialog = "Dialog_E_Intervention_Scout" elseif PlayerObject.Get_Faction_Name() == "REBEL" then dialog = "Dialog_R_Intervention_Scout" else ScriptExit() end plot = Get_Story_Plot("Intervention_Scout.xml") event = plot.Get_Event("Scout_00") event.Set_Dialog(dialog) event.Clear_Dialog_Text() event.Add_Dialog_Text("TEXT_INTERVENTION_LOCATION", Target) event = plot.Get_Event("Scout_01") event.Set_Event_Parameter(0, Target) event.Set_Reward_Parameter(1, PlayerObject.Get_Faction_Name()) plot.Activate() Wait_On_Flag("SCOUT_NOTIFICATION_00", nil) second_target = FindTarget(Intervention, "Intervention_Helper_Good_Scout_Target", "Enemy", 0.5) if not second_target or second_target == Target then event = plot.Get_Event("Scout_06") event.Set_Dialog(dialog) event.Clear_Dialog_Text() event.Add_Dialog_Text("TEXT_INTERVENTION_LOCATION_COMPLETE", Target) event.Add_Dialog_Text("TEXT_INTERVENTION_REWARD", "TEXT_CREDITS", 1000) Story_Event("SCOUT_NOTIFICATION_03") Wait_On_Flag("SCOUT_NOTIFICATION_02") plot.Suspend() plot.Reset() End_Intervention() ScriptExit() end event = plot.Get_Event("Scout_02") event.Set_Dialog(dialog) event.Clear_Dialog_Text() event.Add_Dialog_Text("TEXT_INTERVENTION_LOCATION_COMPLETE", Target) event.Add_Dialog_Text("TEXT_INTERVENTION_LOCATION", second_target) event.Add_Dialog_Text("TEXT_INTERVENTION_REWARD", "TEXT_CREDITS", 1000) event = plot.Get_Event("Scout_03") event.Set_Event_Parameter(0, second_target) event.Set_Dialog(dialog) event.Clear_Dialog_Text() event.Add_Dialog_Text("TEXT_INTERVENTION_REWARD", "TEXT_CREDITS", 1000) event = plot.Get_Event("Scout_05") event.Set_Reward_Parameter(1, PlayerObject.Get_Faction_Name()) Story_Event("SCOUT_NOTIFICATION_01") Wait_On_Flag("SCOUT_NOTIFICATION_02", nil) plot.Suspend() plot.Reset() End_Intervention() end function Intervention_Original_Target_Owner_Changed(tf, old_player, new_player) --Take no action end