-- Star Wars Empire at War: Secrets of a Fallen Empire -- Lua Script: //Scripts/GameObject/ObjectScript_SpawnIonNebula.lua -- Author: Galyana -- Updated: 6 February, 2026 -- Spawns the emitter satellite's ion storm nebula require("PGStateMachine") require("PGSpawnUnits") function Definitions() ServiceRate = 1 Define_State("State_Init", State_Init); end function State_Init(message) ref_type = Find_Object_Type("Nebula_Ion_Storm_Emitter") position = Object.Get_Position() player = Object.Get_Owner() if message == OnEnter then Spawn_Unit(ref_type, position, player) end end