20.0
*
(Variable_Target.GarrisonSlotsAvailable > 0)
*
(Variable_Self.IsDefender +
((Game.IsCampaignGame == 0)
*
Function_Is_Initial_Skirmish_State_Established.Evaluate
*
(Function_May_Lose_Land_Control_Game.Evaluate == 0.0)))
*
(Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Capturable"}
+
Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Rebel_Pad"} *
Variable_Self.IsFaction {Parameter_Faction = "REBEL"}
+
Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Empire_Pad"} *
Variable_Self.IsFaction {Parameter_Faction = "EMPIRE"}
+
Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Pirates_Pad"} *
Variable_Self.IsFaction {Parameter_Faction = "PIRATES"}
+
Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Underworld_Pad"} *
Variable_Self.IsFaction {Parameter_Faction = "UNDERWORLD"}
+
Variable_Target.Type.IsType {Parameter_Type = "Garrison_Bunker_Hutts_Pad"} *
Variable_Self.IsFaction {Parameter_Faction = "HUTTS"})
100.0
*
Variable_Self.IsOrbitalBombardmentAvailable
*
Variable_Target.Location.EnemyForce
50.0
*
((1.0 - Game.Age / 180.0) + (Game.IsCampaignGame == 0.0))
*
(3 > Variable_Self.UnitSpaceAvailable)
*
(Variable_Target.FriendlyForceUnnormalized {Parameter_Category = GameObjectCategoryType[Infantry]} / 300)
50.0
*
((1.0 - Game.Age / 250.0) + (Game.IsCampaignGame == 0.0))
*
((Variable_Self.IsDefender == 0.0) + (Game.IsCampaignGame == 0))
*
Variable_Target.Type.IsType {Parameter_Type = "HAV_Juggernaut",
Parameter_Type = "F9TZ_Cloaking_Transport",
Parameter_Type = "Hutt_SailBarge",
Parameter_Type = "Gallofree_HTT_Transport"}