TEXT_GROUND_ION_CANNON
TEXT_ENCYCLOPEDIA_ION_CANNON_00
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
RB_IONCANNON.alo
i_button_ion_cannon.tga
Rebel
True
62
1.0
1
1
0
0.4
2
1.0
100
0.75
240
Yes
Armor_Structure
1500
0
300.0
Yes
0
1
Transport | Corvette | Frigate | Capital | Super
Ion_Cannon_Planetary
1
3
True
Proj_Ion_Cannon_Planetary
90.0
3
0.5
2000
4000
4000
2000
90
Yes
2
Yes
Yes
800
0
0
1
0 0 0
Corvette
No
No
Yes
Yes
Yes
0.1 0.1
Yes
True
False
True
False
True
R_Ground_Power_Generator
DUMMY_GROUND_STRUCTURE
SPECIAL_WEAPON
SPACE_OBSTACLE, LAND_OBSTACLE, SELECTABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE
Out_Base
Structure
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
True
Huge_Explosion_Land
Rebel_Survivors_Small, 1.0
Rebel_Survivors_Medium, 1.0
Rebel_Survivors_Large, 1.0
RHD_Build_Structure
RHD_Building_Canceled
RHD_Construction_Complete
RHD_Ion_Cannon_Available
Unit_Ion_Cannon_Fire
Structure_Ion_Select_SFX
RHD_Ion_Cannon_Under_Attack
RHD_Ion_Cannon_Destroyed
Unit_Generic_Building_Death_SFX
Skirmish_Automatic
0.0
0.025
0.0
5.0
Yes
ROOT
Color_Flash
1.2, 1.2, 1.2
0.6
1
Galyana_Text_Infastructure_Maintenance
-50
Ground_Ion_Cannon
Yes
No
240.0
50000
True
TEXT_GROUND_HYPERVELOCITY
TEXT_ENCYCLOPEDIA_HYPERVELOCITY_00
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
RB_HyperVelocityGun.alo
i_button_hypervelocity_gun.tga
Empire
True
62
1.0
1
1
0
0.4
2
1.0
50
1.0
200
Yes
Shield_Structure
300
15
Armor_Structure
800
1000
100
0
300.0
Yes
1
0
Transport | Corvette | Frigate | Capital | Super
3
Proj_Hypervelocity_Gun
90.0
12
0.1
30000
6000
3000
95
Yes
2
0
0
E_Ground_Heavy_Vehicle_Factory
3
0 0 0
Corvette
Yes
No
Yes
Yes
Yes
0.1 0.1
Yes
True
False
True
False
True
DUMMY_GROUND_STRUCTURE
SPECIAL_WEAPON
SPACE_OBSTACLE, LAND_OBSTACLE, SELECTABLE, POWERED, SHIELDED, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE
Out_Base
Structure
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
True
Huge_Explosion_Land
Empire_Survivors_Small, 1.0
Empire_Survivors_Medium, 1.0
Empire_Survivors_Large, 1.0
EHD_Build_Structure
EHD_Building_Canceled
EHD_Construction_Complete
EHD_Hypervelocity_Available
Unit_Hyper_Velocity_Fire
Structure_Hyper_Select_SFX
EHD_Hypervelocity_Under_Attack
EHD_Hypervelocity_Destroyed
Unit_Generic_Building_Death_SFX
Skirmish_Automatic
0.0
0.025
0.0
5.0
Yes
ROOT
Color_Flash
1.2, 1.2, 1.2
0.6
1
Galyana_Text_Infastructure_Maintenance
-50
Ground_Empire_Hypervelocity_Gun
Yes
No
240.0
50000
True
Galyana_Structure_HyperBeamGun
Galyana_Structure_Text_HyperBeamGun
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
RB_HyperVelocityGun.alo
i_button_hypervelocity_gun.tga
Hutts
True
62
1.0
1
1
0
0.4
2
1.0
50
1.0
200
Yes
Shield_Structure
400
10
Armor_Structure
800
10000
2000
0
300.0
Yes
1
0
Transport | Corvette | Frigate | Capital | Super
3
Proj_Hyper_Beam_Cannon
90.0
25
0.01
30000
6000
3000
80
Yes
2
0
0
H_Ground_Factory
4
0 0 0
Corvette
Yes
No
Yes
Yes
Yes
0.1 0.1
Yes
True
False
True
False
True
DUMMY_GROUND_STRUCTURE
SPECIAL_WEAPON
SPACE_OBSTACLE, LAND_OBSTACLE, SELECTABLE, POWERED, SHIELDED, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE
Out_Base
Structure
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
True
Huge_Explosion_Land
Hutt_Survivors_Small, 1.0
Hutt_Survivors_Medium, 1.0
Hutt_Survivors_Large, 1.0
UHD_Build_Structure
UHD_Building_Canceled
UHD_Construction_Complete
UHD_Hypervelocity_Available
Unit_Hyper_Velocity_Fire
Structure_Hyper_Select_SFX
UHD_Ion_Cannon_Under_Attack
UHD_Ion_Cannon_Destroyed
Unit_Generic_Building_Death_SFX
Skirmish_Automatic
0.0
0.025
0.0
5.0
Yes
ROOT
Color_Flash
1.2, 1.2, 1.2
0.6
1
Galyana_Text_Infastructure_Maintenance
-50
Ground_Hutts_Hypervelocity_Gun
Yes
No
240.0
50000
True
Ground_Empire_Hypervelocity_Gun
Underworld
Proj_Plasma_Cannon_Special_Weapon
180.0
1
0
Yes
No
50000
True
Unit_Underworld_Plasma_Fire
UHD_Fire_When_Ready
Template_Ground_Hutt_Palace
Empire
EHD_Build_Structure
EHD_Building_Canceled
EHD_Construction_Complete
EHD_Hutt_Palace_Under_Attack
EHD_Hutt_Palace_Destroyed
Yes
Galactic_Automatic
No
-1.0
Yes
Galyana_Text_Infastructure_Maintenance
-10
Template_Ground_Hutt_Palace
Rebel
RHD_Build_Structure
RHD_Building_Canceled
RHD_Construction_Complete
RHD_Hutt_Palace_Under_Attack
RHD_Hutt_Palace_Destroyed
Yes
Galactic_Automatic
No
-1.0
Yes
Galyana_Text_Infastructure_Maintenance
-10
TEXT_GROUND_CANTINA
TEXT_ENCYCLOPEDIA_CANTINA_00 TEXT_TOOLTIP_REQUIRED_PLANETS_CANTINA
MP_TEXT_ENCYCLOPEDIA_CANTINA_00
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
W_CANTINATAT.alo
i_button_cantina.tga
1
1
0
0.33
2
1.0
50
0.75
250
Yes
Armor_Structure
600
0
300.0
6000
1200
600
30
Yes
-1
No
No
True
0
0
0
0 0 0
Corvette
Yes
Yes
Yes
0.1 0.1
Yes
True
False
True
False
True
Yes
DUMMY_GROUND_STRUCTURE
SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE
Out_Base
Structure
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
True
Huge_Explosion_Land
Structure_Cantina_Select_SFX
Unit_Generic_Building_Death_SFX
Template_Ground_Cantina
Empire
EHD_Build_Structure
EHD_Building_Canceled
EHD_Construction_Complete
EHD_Cantina_Under_Attack
EHD_Cantina_Destroyed
Skirmish_Automatic
0.0
0.025
0.0
5.0
Yes
ROOT
Color_Flash
1.2, 1.2, 1.2
0.6
1
Galyana_Text_Infastructure_Maintenance
-10
Template_Ground_Cantina
Rebel
RHD_Build_Structure
RHD_Building_Canceled
RHD_Construction_Complete
RHD_Cantina_Under_Attack
RHD_Cantina_Destroyed
Skirmish_Automatic
0.0
0.025
0.0
5.0
Yes
ROOT
Color_Flash
1.2, 1.2, 1.2
0.6
1
Galyana_Text_Infastructure_Maintenance
-10
TEXT_GROUND_GRAND_ARENA
TEXT_ENCYCLOPEDIA_GRAND_ARENA_00
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
NB_GrandArena.alo
i_button_grand_arena.tga
Rebel
1
1
0
0.2
2
1.0
50
0.75
250
Yes
200.0
200.0
-100.0
-100.0
Armor_Structure
1100
0
300.0
10000
1500
1000
30
Yes
1
Yes
No
0
0
0
0 0 0
Corvette
Yes
Yes
Yes
Yes
0.1 0.1
Yes
True
False
True
False
True
Yes
DUMMY_GROUND_STRUCTURE
SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE
Out_Base
Structure
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
True
Huge_Explosion_Land
RHD_Build_Structure
RHD_Building_Canceled
RHD_Construction_Complete
Structure_Arena_Select_SFX
RHD_Arena_Under_Attack
RHD_Arena_Destroyed
Unit_Generic_Building_Death_SFX
30.0
-0.20
0.60
0.80
Skirmish_Automatic
0.0
0.025
0.0
5.0
Yes
ROOT
Color_Flash
1.2, 1.2, 1.2
0.6
1
TEXT_GROUND_GRAVITY_GEN
TEXT_ENCYCLOPEDIA_GRAV_GEN_00
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
EB_GRAVCONTROLGEN.alo
i_button_gravity_control_gen.tga
Empire
1
1
0
0.33
2
1.0
50
0.75
250
Yes
220.0
220.0
-110.0
-110.0
Armor_Structure
900
0
300.0
22000
4000
2200
60
Yes
1
Yes
No
0
0
0
0 0 0
Corvette
Yes
Yes
Yes
Yes
0.1 0.1
Yes
True
False
True
False
True
E_Ground_Power_Generator
100000.0
DUMMY_GROUND_STRUCTURE
SPACE_OBSTACLE, LAND_OBSTACLE, GRAVITY_CONTROL_FIELD, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE
Out_Base
Structure
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
True
Huge_Explosion_Land
EHD_Build_Structure
EHD_Building_Canceled
EHD_Construction_Complete
Structure_Power_Gen_Select_SFX
EHD_Gravity_Control_Under_Attack
EHD_Gravity_Control_Destroyed
Unit_Generic_Building_Death_SFX
Skirmish_Automatic
0.0
0.025
0.0
5.0
Yes
ROOT
Color_Flash
1.2, 1.2, 1.2
0.6
1
UEAW_BUILDING_IMPERIAL_PALACE
UEAW_TOOLTIP_IMPERIAL_PALACE UEAW_TEXT_EMPTYLINE UEAW_TOOLTIP_IMPERIAL_PALACE_ABILITIES
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
W_IMPERIALPALACE.alo
I_BUTTON_W_IMPERIALPALACE.tga
Empire
True
62
1.0
1
1
0
0.1
2
1.0
50
1.0
180
Yes
Armor_Structure
3000
300
0
300.0
500
10000
5000
5000
90
Yes
1
1
-1
0
0
0
0 0 0
Corvette
No
Yes
Yes
Yes
Yes
0.1 0.1
Yes
True
False
True
False
True
Yes
DUMMY_GROUND_STRUCTURE
SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, TERRAIN_TEXTURE_MODIFICATION, SPAWN_SQUADRON, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE
InBase
In_Base
Structure
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
True
Huge_Explosion_Land
Imperial_Elite_Guard_Squad, 1.0
EHD_Build_Structure
EHD_Building_Canceled
EHD_Construction_Complete
Structure_Command_Center_Select_SFX
EHD_Command_Center_Under_Attack
EHD_Command_Center_Destroyed
Structure_Communications_Array_Loop
Unit_Generic_Building_Death_SFX
Imperial_Elite_Guard_Squad, 2
Imperial_Elite_Guard_Squad, -1
30
ROOT
125.0
True
No
Skirmish_Automatic
0.0
0.03
0.0
5.0
Yes
ROOT
Color_Flash
1.2, 1.2, 1.2
0.6
1
No
Skirmish_Automatic
0.0
0.05
0.0
5.0
Yes
ROOT
Color_Flash
1.2, 1.2, 1.2
0.6
1
No
Take_Damage
0.0
0.30
360.0
30.0
No
Hero | Infantry | Vehicle | Air | Structure
Unit_Lightsaber_Projectile_Block
Galyana_Text_Palace_Income
0
500
1.0
Ground_Automatic
True
0.25
TEXT_STRUCTURE_PRISON_FACILITY
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
NB_Prison.ALO
Yes
NotOpportunityTarget
Yes
Huge_Explosion_Land
Unit_Generic_Building_Death_SFX
5.0
DUMMY_GROUND_STRUCTURE,SELECTABLE
SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, DAMAGE_TRACKING, UNIT_AI, EARTHQUAKE_TARGET
Yes
300.0
Yes
0.1 0.1
i_button_nb_prison.tga
Armor_Structure
true
False
50
Out_Base
0
true
100
1.0
1.5
0
500
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
Empire
1
no
1
1
Structure
40
0
2
True
0 0 0
Corvette
Structure_Prison_Select_SFX
EHD_Build_Structure
EHD_Building_Canceled
EHD_Construction_Complete
Unit_Generic_Building_Death_SFX
EHD_Prison_Under_Attack
EHD_Prison_Destroyed
2000
Imperial_Prison_Facility
Rebel_Prisoner_Team, 1.0
200
Imperial_Prison_Facility
Prisoner_Night_Sister_Company, 1.0
100
false
TEXT_STRUCTURE_SINGING_MOUNTAIN_PRISON
Imperial_Prison_Facility
1000
false
TEXT_STRUCTURE_FRENZIED_RIVER_PRISON
Imperial_Prison_Facility
1000
false
TEXT_STRUCTURE_MISTY_FALLS_PRISON
Imperial_Prison_Facility
1000
false
Imperial_Prison_Facility
0.0
5000
Armor_Structure
50
TEXT_STRUCTURE_FUEL_PUMP
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
NB_CMC22Mining_Sml.alo
i_button_nb_cmc22mining_sml.tga
2
Rebel
1.0
False
0
50
Yes
No
Out_Base
0
0
0
100
SELECTABLE, DUMMY_GROUND_STRUCTURE
SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, UNIT_AI, EARTHQUAKE_TARGET
Yes
Yes
Yes
Yes
yes
1
1
Unit_Generic_Building_Death_SFX
Huge_Explosion_Land
Structure
300.0
Armor_Structure
0 0 0
Corvette
True
300
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
EB_BaseWall-mid.alo
0.0, 0.0, 0.0
WALL
100.0
1.0
1.0
Yes
EmpireWall
200
Empire
Armor_Wall
true
no
1
1
0
true
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
No
0.04 0.04
Unit_Turret_Death_SFX
Yes
Proj_Wall_Destruction
Wall
False
NotOpportunityTarget
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
EB_BaseWall-crn.alo
WALL
100.0
1.0
1.0
Yes
EmpireWall
200
Empire
Armor_Wall
true
no
1
1
0
true
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
No
0.04 0.04
Unit_Turret_Death_SFX
Yes
Proj_Wall_Destruction
Wall
False
NotOpportunityTarget
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
EB_BaseWall-inside-crn.alo
WALL
100.0
1.0
1.0
Yes
EmpireWall
200
Empire
Armor_Wall
true
no
1
1
0
true
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
No
0.04 0.04
Unit_Turret_Death_SFX
Yes
Proj_Wall_Destruction
Wall
False
NotOpportunityTarget
TEXT_STRUCTURE_COMM_JAMMER_EMPIRE
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
NB_Comm_Jamm.alo
Yes
Structure_Sensor_Array_Loop
Yes
Medium_Explosion_Land
Unit_Turret_Death_SFX
10.0
SELECTABLE, TACTICAL_SELL
IDLE,LAND_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED
Yes
0.075 0.075
1, 0
0, 1
null, SFX_Grenade_Detonation
false
0.4
EHD_Sensor_Node_Sold
E_Ground_Communications_Array
500.0
1.0
50
1.0
0.75
100
Empire
Armor_Structure
false
No
1
1
Structure
20
0
1
True
False
TEXT_STRUCTURE_LANDING_PAD
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
EB_ICC_landingpad.alo
IDLE,LAND_OBSTACLE,REVEAL
300.0
1.0
0.75
500
Empire
no
1
1
Yes
0.1 0.2
Armor_Structure
true
160.0
100.0
-80.0
-50.0
Unit_Turret_Death_SFX
50
0
2
False
Empire_Landing_Platform
IDLE, REVEAL
2.0
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
RB_BASEWALL-MID.ALO
0.0, 0.0, 0.0
WALL
100.0
1.0
1.0
RebelWall
Yes
200
Rebel
Armor_Wall
true
no
1
1
0
true
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
No
0.04 0.04
Unit_Turret_Death_SFX
Yes
Proj_Wall_Destruction
Wall
False
NotOpportunityTarget
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
RB_BASEWALL-corn.ALO
WALL
100.0
1.0
1.0
RebelWall
Yes
200
Rebel
Armor_Wall
true
no
1
1
0
true
1, 0.66, 0.33, 0
0, 1, 2, 3
null,SFX_Grenade_Detonation, SFX_Grenade_Detonation,null
No
0.04 0.04
Unit_Turret_Death_SFX
Yes
Proj_Wall_Destruction
Wall
False
NotOpportunityTarget
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
RB_BASEWALL-Inside-crn.ALO
WALL
100.0
1.0
1.0
RebelWall
Yes
200
Rebel
Armor_Wall
true
no
1
1
0
true
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
No
0.04 0.04
Unit_Turret_Death_SFX
Yes
Proj_Wall_Destruction
Wall
False
NotOpportunityTarget
TEXT_UNIT_X_WING
Cin_rv_XWingProp.alo
i_button_x_wing.tga
0.0, 0.0, 0.0
SELECTABLE
IDLE,LAND_OBSTACLE
100.0
1.0
1.0
50
Rebel
Armor_Vehicle
false
no
1
1
No
0.05 0.05
Unit_Turret_Death_SFX
Yes
Small_Explosion_Land
Wall
False
TEXT_ENCYCLOPEDIA_CLASS_FIGHTER
Grounded_Xwing
rv_xwing_mission01.alo
Neutral
200, 104, 59, 255
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
RB_BASEWALL-MID.ALO
0.0, 0.0, 0.0
WALL
100.0
1.0
1.0
Yes
200
Pirates
Armor_Wall
true
no
1
1
0
true
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
No
0.04 0.04
Unit_Turret_Death_SFX
Yes
Proj_Wall_Destruction
Wall
False
NotOpportunityTarget
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
RB_BASEWALL-corn.ALO
WALL
100.0
1.0
1.0
Yes
200
Pirates
Armor_Wall
true
no
1
1
0
true
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
No
0.04 0.04
Unit_Turret_Death_SFX
Yes
Proj_Wall_Destruction
Wall
False
NotOpportunityTarget
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
RB_BASEWALL-Inside-crn.ALO
WALL
100.0
1.0
1.0
Yes
200
Pirates
Armor_Wall
true
no
1
1
0
true
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
No
0.04 0.04
Unit_Turret_Death_SFX
Yes
Proj_Wall_Destruction
Wall
False
NotOpportunityTarget
TEXT_STRUCTURE_PRODUCTION_01
ALTTEST.ALO
100
Yes
Large_Explosion_Land
Unit_Generic_Building_Death_SFX
20.0
SELECTABLE,DUMMY_LAND_BASE_LEVEL_COMPONENT
IDLE,LAND_OBSTACLE,REVEAL
300.0
180
1.0
0.75
1000
Rebel
yes
Large_Explosion_Land
1
1
Structure
Yes
0.1 0.1
Armor_Wall
true
60
0
2
True
1, 0.66, 0.33
0, 1, 2
W_LASER_INVISIBLE.ALO
W_LASER_INVISIBLE.ALO
100
REVEAL
200.0
1.0
1.0
999999
Neutral
Armor_Structure
false
no
1
1
No
No
Wall
RV_TRANSPORT.ALO
100
IDLE, LAND_OBSTACLE
200.0
1.0
1.0
999999
Neutral
Armor_Structure
false
no
1
1
No
No
Wall
0.25
TEXT_STRUCTURE_EMPIRE_BUNKER
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
EB_Testbunker.alo
Yes
Large_Explosion_Land
Unit_Generic_Building_Death_SFX
5.0
SELECTABLE, UNIT_AI
IDLE, LAND_OBSTACLE, SPACE_OBSTACLE, REVEAL
300.0
No
0.08 0.08
Armor_Structure
False
False
180
1.0
1.0
500
Empire
No
1
1
Structure
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
2
0 0 0
Frigate | Corvette
True
500
5
NotOpportunityTarget
TEXT_UNIT_TYDERIUM_SHUTTLE
TEXT_ENCYCLOPEDIA_CLASS_TRANSPORT
EV_LAMBDASHUTTLE.ALO
100
2
SELECTABLE
IDLE, LAND_OBSTACLE, UNIT_AI
200.0
1.0
2.0
100
Empire
Armor_Structure
false
no
1
1
No
Yes
Structure
5
Large_Explosion_Land
TEXT_STRUCTURE_DROID_INTERFACE_STATION
W_R2_Terminal.alo
30
2
SELECTABLE
LAND_OBSTACLE
200.0
1.0
1.8
100
Empire
Armor_Structure
false
no
1
1
No
Yes
Structure
5
Small_Explosion_Land
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
Unit_Turret_Death_SFX
i_button_uplink_station.tga
0.15
TEXT_STRUCTURE_UPLINK_STATION
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
w_uplink_station.alo
30
2
SELECTABLE
LAND_OBSTACLE, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE
200.0
1.0
1.5
500
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
Empire
Armor_Structure
false
no
1
1
No
Yes
Structure
5
Large_Explosion_Land
Unit_Generic_Building_Death_SFX
Yes
0.1 0.1
Uplink_Station
TEXT_STRUCTURE_COMM_ARRAY
TEXT_STRUCTURE_ABANDONED_UPLINK_STATION
w_uplink_station_abandon.alo
1.0
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
Empire_Wall
TEXT_STRUCTURE_GATE
Structure
SELECTABLE
IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP, DAMAGE_TRACKING
2
false
4.0
No
0
1500
Empire
Damage_Normal, Empire_Gate_Large_Death_Clone
false
EB_CIN_Basewall-mid_D.alo
4.0
Unit_Generic_Building_Death_SFX
Large_Explosion_Land
Neutral
Empire_Wall
EB_BaseWall-mid_dest.alo
IDLE
0
true
4.0
No
0
Empire
Empire_Wall
EB_CIN_BaseWall-mid.alo
IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP
0
true
4.0
No
1500
Empire
Empire_Wall
EB_CIN_BaseWall-mid.alo
IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP
0
true
2.0
No
1500
Empire
EB_CheckPointStructure.alo
TEXT_STRUCTURE_WALL
TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE
No
Yes
Large_Explosion_Land
Unit_Generic_Building_Death_SFX
5.0
IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP
False
False
Armor_Structure
False
1.0
1.0
500
1000
50
Neutral
No
1
1
Structure
1, 0.66, 0.33, 0
0, 1, 2, 3
null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null
2
0 0 0
Frigate | Corvette
True