TEXT_GROUND_ION_CANNON TEXT_ENCYCLOPEDIA_ION_CANNON_00 TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE RB_IONCANNON.alo i_button_ion_cannon.tga Rebel True 62 1.0 1 1 0 0.4 2 1.0 100 0.75 240 Yes Armor_Structure 1500 0 300.0 Yes 0 1 Transport | Corvette | Frigate | Capital | Super Ion_Cannon_Planetary 1 3 True Proj_Ion_Cannon_Planetary 90.0 3 0.5 2000 4000 4000 2000 90 Yes 2 Yes Yes 800 0 0 1 0 0 0 Corvette No No Yes Yes Yes 0.1 0.1 Yes True False True False True R_Ground_Power_Generator DUMMY_GROUND_STRUCTURE SPECIAL_WEAPON SPACE_OBSTACLE, LAND_OBSTACLE, SELECTABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE Out_Base Structure 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null True Huge_Explosion_Land Rebel_Survivors_Small, 1.0 Rebel_Survivors_Medium, 1.0 Rebel_Survivors_Large, 1.0 RHD_Build_Structure RHD_Building_Canceled RHD_Construction_Complete RHD_Ion_Cannon_Available Unit_Ion_Cannon_Fire Structure_Ion_Select_SFX RHD_Ion_Cannon_Under_Attack RHD_Ion_Cannon_Destroyed Unit_Generic_Building_Death_SFX Skirmish_Automatic 0.0 0.025 0.0 5.0 Yes ROOT Color_Flash 1.2, 1.2, 1.2 0.6 1 Galyana_Text_Infastructure_Maintenance -50 Ground_Ion_Cannon Yes No 240.0 50000 True TEXT_GROUND_HYPERVELOCITY TEXT_ENCYCLOPEDIA_HYPERVELOCITY_00 TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE RB_HyperVelocityGun.alo i_button_hypervelocity_gun.tga Empire True 62 1.0 1 1 0 0.4 2 1.0 50 1.0 200 Yes Shield_Structure 300 15 Armor_Structure 800 1000 100 0 300.0 Yes 1 0 Transport | Corvette | Frigate | Capital | Super 3 Proj_Hypervelocity_Gun 90.0 12 0.1 30000 6000 3000 95 Yes 2 0 0 E_Ground_Heavy_Vehicle_Factory 3 0 0 0 Corvette Yes No Yes Yes Yes 0.1 0.1 Yes True False True False True DUMMY_GROUND_STRUCTURE SPECIAL_WEAPON SPACE_OBSTACLE, LAND_OBSTACLE, SELECTABLE, POWERED, SHIELDED, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE Out_Base Structure 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null True Huge_Explosion_Land Empire_Survivors_Small, 1.0 Empire_Survivors_Medium, 1.0 Empire_Survivors_Large, 1.0 EHD_Build_Structure EHD_Building_Canceled EHD_Construction_Complete EHD_Hypervelocity_Available Unit_Hyper_Velocity_Fire Structure_Hyper_Select_SFX EHD_Hypervelocity_Under_Attack EHD_Hypervelocity_Destroyed Unit_Generic_Building_Death_SFX Skirmish_Automatic 0.0 0.025 0.0 5.0 Yes ROOT Color_Flash 1.2, 1.2, 1.2 0.6 1 Galyana_Text_Infastructure_Maintenance -50 Ground_Empire_Hypervelocity_Gun Yes No 240.0 50000 True Galyana_Structure_HyperBeamGun Galyana_Structure_Text_HyperBeamGun TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE RB_HyperVelocityGun.alo i_button_hypervelocity_gun.tga Hutts True 62 1.0 1 1 0 0.4 2 1.0 50 1.0 200 Yes Shield_Structure 400 10 Armor_Structure 800 10000 2000 0 300.0 Yes 1 0 Transport | Corvette | Frigate | Capital | Super 3 Proj_Hyper_Beam_Cannon 90.0 25 0.01 30000 6000 3000 80 Yes 2 0 0 H_Ground_Factory 4 0 0 0 Corvette Yes No Yes Yes Yes 0.1 0.1 Yes True False True False True DUMMY_GROUND_STRUCTURE SPECIAL_WEAPON SPACE_OBSTACLE, LAND_OBSTACLE, SELECTABLE, POWERED, SHIELDED, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE Out_Base Structure 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null True Huge_Explosion_Land Hutt_Survivors_Small, 1.0 Hutt_Survivors_Medium, 1.0 Hutt_Survivors_Large, 1.0 UHD_Build_Structure UHD_Building_Canceled UHD_Construction_Complete UHD_Hypervelocity_Available Unit_Hyper_Velocity_Fire Structure_Hyper_Select_SFX UHD_Ion_Cannon_Under_Attack UHD_Ion_Cannon_Destroyed Unit_Generic_Building_Death_SFX Skirmish_Automatic 0.0 0.025 0.0 5.0 Yes ROOT Color_Flash 1.2, 1.2, 1.2 0.6 1 Galyana_Text_Infastructure_Maintenance -50 Ground_Hutts_Hypervelocity_Gun Yes No 240.0 50000 True Ground_Empire_Hypervelocity_Gun Underworld Proj_Plasma_Cannon_Special_Weapon 180.0 1 0 Yes No 50000 True Unit_Underworld_Plasma_Fire UHD_Fire_When_Ready Template_Ground_Hutt_Palace Empire EHD_Build_Structure EHD_Building_Canceled EHD_Construction_Complete EHD_Hutt_Palace_Under_Attack EHD_Hutt_Palace_Destroyed Yes Galactic_Automatic No -1.0 Yes Galyana_Text_Infastructure_Maintenance -10 Template_Ground_Hutt_Palace Rebel RHD_Build_Structure RHD_Building_Canceled RHD_Construction_Complete RHD_Hutt_Palace_Under_Attack RHD_Hutt_Palace_Destroyed Yes Galactic_Automatic No -1.0 Yes Galyana_Text_Infastructure_Maintenance -10 TEXT_GROUND_CANTINA TEXT_ENCYCLOPEDIA_CANTINA_00 TEXT_TOOLTIP_REQUIRED_PLANETS_CANTINA MP_TEXT_ENCYCLOPEDIA_CANTINA_00 TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE W_CANTINATAT.alo i_button_cantina.tga 1 1 0 0.33 2 1.0 50 0.75 250 Yes Armor_Structure 600 0 300.0 6000 1200 600 30 Yes -1 No No True 0 0 0 0 0 0 Corvette Yes Yes Yes 0.1 0.1 Yes True False True False True Yes DUMMY_GROUND_STRUCTURE SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE Out_Base Structure 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null True Huge_Explosion_Land Structure_Cantina_Select_SFX Unit_Generic_Building_Death_SFX Template_Ground_Cantina Empire EHD_Build_Structure EHD_Building_Canceled EHD_Construction_Complete EHD_Cantina_Under_Attack EHD_Cantina_Destroyed Skirmish_Automatic 0.0 0.025 0.0 5.0 Yes ROOT Color_Flash 1.2, 1.2, 1.2 0.6 1 Galyana_Text_Infastructure_Maintenance -10 Template_Ground_Cantina Rebel RHD_Build_Structure RHD_Building_Canceled RHD_Construction_Complete RHD_Cantina_Under_Attack RHD_Cantina_Destroyed Skirmish_Automatic 0.0 0.025 0.0 5.0 Yes ROOT Color_Flash 1.2, 1.2, 1.2 0.6 1 Galyana_Text_Infastructure_Maintenance -10 TEXT_GROUND_GRAND_ARENA TEXT_ENCYCLOPEDIA_GRAND_ARENA_00 TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE NB_GrandArena.alo i_button_grand_arena.tga Rebel 1 1 0 0.2 2 1.0 50 0.75 250 Yes 200.0 200.0 -100.0 -100.0 Armor_Structure 1100 0 300.0 10000 1500 1000 30 Yes 1 Yes No 0 0 0 0 0 0 Corvette Yes Yes Yes Yes 0.1 0.1 Yes True False True False True Yes DUMMY_GROUND_STRUCTURE SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE Out_Base Structure 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null True Huge_Explosion_Land RHD_Build_Structure RHD_Building_Canceled RHD_Construction_Complete Structure_Arena_Select_SFX RHD_Arena_Under_Attack RHD_Arena_Destroyed Unit_Generic_Building_Death_SFX 30.0 -0.20 0.60 0.80 Skirmish_Automatic 0.0 0.025 0.0 5.0 Yes ROOT Color_Flash 1.2, 1.2, 1.2 0.6 1 TEXT_GROUND_GRAVITY_GEN TEXT_ENCYCLOPEDIA_GRAV_GEN_00 TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE EB_GRAVCONTROLGEN.alo i_button_gravity_control_gen.tga Empire 1 1 0 0.33 2 1.0 50 0.75 250 Yes 220.0 220.0 -110.0 -110.0 Armor_Structure 900 0 300.0 22000 4000 2200 60 Yes 1 Yes No 0 0 0 0 0 0 Corvette Yes Yes Yes Yes 0.1 0.1 Yes True False True False True E_Ground_Power_Generator 100000.0 DUMMY_GROUND_STRUCTURE SPACE_OBSTACLE, LAND_OBSTACLE, GRAVITY_CONTROL_FIELD, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE Out_Base Structure 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null True Huge_Explosion_Land EHD_Build_Structure EHD_Building_Canceled EHD_Construction_Complete Structure_Power_Gen_Select_SFX EHD_Gravity_Control_Under_Attack EHD_Gravity_Control_Destroyed Unit_Generic_Building_Death_SFX Skirmish_Automatic 0.0 0.025 0.0 5.0 Yes ROOT Color_Flash 1.2, 1.2, 1.2 0.6 1 UEAW_BUILDING_IMPERIAL_PALACE UEAW_TOOLTIP_IMPERIAL_PALACE UEAW_TEXT_EMPTYLINE UEAW_TOOLTIP_IMPERIAL_PALACE_ABILITIES TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE W_IMPERIALPALACE.alo I_BUTTON_W_IMPERIALPALACE.tga Empire True 62 1.0 1 1 0 0.1 2 1.0 50 1.0 180 Yes Armor_Structure 3000 300 0 300.0 500 10000 5000 5000 90 Yes 1 1 -1 0 0 0 0 0 0 Corvette No Yes Yes Yes Yes 0.1 0.1 Yes True False True False True Yes DUMMY_GROUND_STRUCTURE SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, TERRAIN_TEXTURE_MODIFICATION, SPAWN_SQUADRON, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE InBase In_Base Structure 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null True Huge_Explosion_Land Imperial_Elite_Guard_Squad, 1.0 EHD_Build_Structure EHD_Building_Canceled EHD_Construction_Complete Structure_Command_Center_Select_SFX EHD_Command_Center_Under_Attack EHD_Command_Center_Destroyed Structure_Communications_Array_Loop Unit_Generic_Building_Death_SFX Imperial_Elite_Guard_Squad, 2 Imperial_Elite_Guard_Squad, -1 30 ROOT 125.0 True No Skirmish_Automatic 0.0 0.03 0.0 5.0 Yes ROOT Color_Flash 1.2, 1.2, 1.2 0.6 1 No Skirmish_Automatic 0.0 0.05 0.0 5.0 Yes ROOT Color_Flash 1.2, 1.2, 1.2 0.6 1 No Take_Damage 0.0 0.30 360.0 30.0 No Hero | Infantry | Vehicle | Air | Structure Unit_Lightsaber_Projectile_Block Galyana_Text_Palace_Income 0 500 1.0 Ground_Automatic True 0.25 TEXT_STRUCTURE_PRISON_FACILITY TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE NB_Prison.ALO Yes NotOpportunityTarget Yes Huge_Explosion_Land Unit_Generic_Building_Death_SFX 5.0 DUMMY_GROUND_STRUCTURE,SELECTABLE SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, DAMAGE_TRACKING, UNIT_AI, EARTHQUAKE_TARGET Yes 300.0 Yes 0.1 0.1 i_button_nb_prison.tga Armor_Structure true False 50 Out_Base 0 true 100 1.0 1.5 0 500 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null Empire 1 no 1 1 Structure 40 0 2 True 0 0 0 Corvette Structure_Prison_Select_SFX EHD_Build_Structure EHD_Building_Canceled EHD_Construction_Complete Unit_Generic_Building_Death_SFX EHD_Prison_Under_Attack EHD_Prison_Destroyed 2000 Imperial_Prison_Facility Rebel_Prisoner_Team, 1.0 200 Imperial_Prison_Facility Prisoner_Night_Sister_Company, 1.0 100 false TEXT_STRUCTURE_SINGING_MOUNTAIN_PRISON Imperial_Prison_Facility 1000 false TEXT_STRUCTURE_FRENZIED_RIVER_PRISON Imperial_Prison_Facility 1000 false TEXT_STRUCTURE_MISTY_FALLS_PRISON Imperial_Prison_Facility 1000 false Imperial_Prison_Facility 0.0 5000 Armor_Structure 50 TEXT_STRUCTURE_FUEL_PUMP TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE NB_CMC22Mining_Sml.alo i_button_nb_cmc22mining_sml.tga 2 Rebel 1.0 False 0 50 Yes No Out_Base 0 0 0 100 SELECTABLE, DUMMY_GROUND_STRUCTURE SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, UNIT_AI, EARTHQUAKE_TARGET Yes Yes Yes Yes yes 1 1 Unit_Generic_Building_Death_SFX Huge_Explosion_Land Structure 300.0 Armor_Structure 0 0 0 Corvette True 300 TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE EB_BaseWall-mid.alo 0.0, 0.0, 0.0 WALL 100.0 1.0 1.0 Yes EmpireWall 200 Empire Armor_Wall true no 1 1 0 true 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null No 0.04 0.04 Unit_Turret_Death_SFX Yes Proj_Wall_Destruction Wall False NotOpportunityTarget TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE EB_BaseWall-crn.alo WALL 100.0 1.0 1.0 Yes EmpireWall 200 Empire Armor_Wall true no 1 1 0 true 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null No 0.04 0.04 Unit_Turret_Death_SFX Yes Proj_Wall_Destruction Wall False NotOpportunityTarget TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE EB_BaseWall-inside-crn.alo WALL 100.0 1.0 1.0 Yes EmpireWall 200 Empire Armor_Wall true no 1 1 0 true 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null No 0.04 0.04 Unit_Turret_Death_SFX Yes Proj_Wall_Destruction Wall False NotOpportunityTarget TEXT_STRUCTURE_COMM_JAMMER_EMPIRE TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE NB_Comm_Jamm.alo Yes Structure_Sensor_Array_Loop Yes Medium_Explosion_Land Unit_Turret_Death_SFX 10.0 SELECTABLE, TACTICAL_SELL IDLE,LAND_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED Yes 0.075 0.075 1, 0 0, 1 null, SFX_Grenade_Detonation false 0.4 EHD_Sensor_Node_Sold E_Ground_Communications_Array 500.0 1.0 50 1.0 0.75 100 Empire Armor_Structure false No 1 1 Structure 20 0 1 True False TEXT_STRUCTURE_LANDING_PAD TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE EB_ICC_landingpad.alo IDLE,LAND_OBSTACLE,REVEAL 300.0 1.0 0.75 500 Empire no 1 1 Yes 0.1 0.2 Armor_Structure true 160.0 100.0 -80.0 -50.0 Unit_Turret_Death_SFX 50 0 2 False Empire_Landing_Platform IDLE, REVEAL 2.0 TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE RB_BASEWALL-MID.ALO 0.0, 0.0, 0.0 WALL 100.0 1.0 1.0 RebelWall Yes 200 Rebel Armor_Wall true no 1 1 0 true 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null No 0.04 0.04 Unit_Turret_Death_SFX Yes Proj_Wall_Destruction Wall False NotOpportunityTarget TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE RB_BASEWALL-corn.ALO WALL 100.0 1.0 1.0 RebelWall Yes 200 Rebel Armor_Wall true no 1 1 0 true 1, 0.66, 0.33, 0 0, 1, 2, 3 null,SFX_Grenade_Detonation, SFX_Grenade_Detonation,null No 0.04 0.04 Unit_Turret_Death_SFX Yes Proj_Wall_Destruction Wall False NotOpportunityTarget TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE RB_BASEWALL-Inside-crn.ALO WALL 100.0 1.0 1.0 RebelWall Yes 200 Rebel Armor_Wall true no 1 1 0 true 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null No 0.04 0.04 Unit_Turret_Death_SFX Yes Proj_Wall_Destruction Wall False NotOpportunityTarget TEXT_UNIT_X_WING Cin_rv_XWingProp.alo i_button_x_wing.tga 0.0, 0.0, 0.0 SELECTABLE IDLE,LAND_OBSTACLE 100.0 1.0 1.0 50 Rebel Armor_Vehicle false no 1 1 No 0.05 0.05 Unit_Turret_Death_SFX Yes Small_Explosion_Land Wall False TEXT_ENCYCLOPEDIA_CLASS_FIGHTER Grounded_Xwing rv_xwing_mission01.alo Neutral 200, 104, 59, 255 TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE RB_BASEWALL-MID.ALO 0.0, 0.0, 0.0 WALL 100.0 1.0 1.0 Yes 200 Pirates Armor_Wall true no 1 1 0 true 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null No 0.04 0.04 Unit_Turret_Death_SFX Yes Proj_Wall_Destruction Wall False NotOpportunityTarget TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE RB_BASEWALL-corn.ALO WALL 100.0 1.0 1.0 Yes 200 Pirates Armor_Wall true no 1 1 0 true 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null No 0.04 0.04 Unit_Turret_Death_SFX Yes Proj_Wall_Destruction Wall False NotOpportunityTarget TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE RB_BASEWALL-Inside-crn.ALO WALL 100.0 1.0 1.0 Yes 200 Pirates Armor_Wall true no 1 1 0 true 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null No 0.04 0.04 Unit_Turret_Death_SFX Yes Proj_Wall_Destruction Wall False NotOpportunityTarget TEXT_STRUCTURE_PRODUCTION_01 ALTTEST.ALO 100 Yes Large_Explosion_Land Unit_Generic_Building_Death_SFX 20.0 SELECTABLE,DUMMY_LAND_BASE_LEVEL_COMPONENT IDLE,LAND_OBSTACLE,REVEAL 300.0 180 1.0 0.75 1000 Rebel yes Large_Explosion_Land 1 1 Structure Yes 0.1 0.1 Armor_Wall true 60 0 2 True 1, 0.66, 0.33 0, 1, 2 W_LASER_INVISIBLE.ALO W_LASER_INVISIBLE.ALO 100 REVEAL 200.0 1.0 1.0 999999 Neutral Armor_Structure false no 1 1 No No Wall RV_TRANSPORT.ALO 100 IDLE, LAND_OBSTACLE 200.0 1.0 1.0 999999 Neutral Armor_Structure false no 1 1 No No Wall 0.25 TEXT_STRUCTURE_EMPIRE_BUNKER TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE EB_Testbunker.alo Yes Large_Explosion_Land Unit_Generic_Building_Death_SFX 5.0 SELECTABLE, UNIT_AI IDLE, LAND_OBSTACLE, SPACE_OBSTACLE, REVEAL 300.0 No 0.08 0.08 Armor_Structure False False 180 1.0 1.0 500 Empire No 1 1 Structure 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null 2 0 0 0 Frigate | Corvette True 500 5 NotOpportunityTarget TEXT_UNIT_TYDERIUM_SHUTTLE TEXT_ENCYCLOPEDIA_CLASS_TRANSPORT EV_LAMBDASHUTTLE.ALO 100 2 SELECTABLE IDLE, LAND_OBSTACLE, UNIT_AI 200.0 1.0 2.0 100 Empire Armor_Structure false no 1 1 No Yes Structure 5 Large_Explosion_Land TEXT_STRUCTURE_DROID_INTERFACE_STATION W_R2_Terminal.alo 30 2 SELECTABLE LAND_OBSTACLE 200.0 1.0 1.8 100 Empire Armor_Structure false no 1 1 No Yes Structure 5 Small_Explosion_Land TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE Unit_Turret_Death_SFX i_button_uplink_station.tga 0.15 TEXT_STRUCTURE_UPLINK_STATION TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE w_uplink_station.alo 30 2 SELECTABLE LAND_OBSTACLE, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE 200.0 1.0 1.5 500 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null Empire Armor_Structure false no 1 1 No Yes Structure 5 Large_Explosion_Land Unit_Generic_Building_Death_SFX Yes 0.1 0.1 Uplink_Station TEXT_STRUCTURE_COMM_ARRAY TEXT_STRUCTURE_ABANDONED_UPLINK_STATION w_uplink_station_abandon.alo 1.0 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null Empire_Wall TEXT_STRUCTURE_GATE Structure SELECTABLE IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP, DAMAGE_TRACKING 2 false 4.0 No 0 1500 Empire Damage_Normal, Empire_Gate_Large_Death_Clone false EB_CIN_Basewall-mid_D.alo 4.0 Unit_Generic_Building_Death_SFX Large_Explosion_Land Neutral Empire_Wall EB_BaseWall-mid_dest.alo IDLE 0 true 4.0 No 0 Empire Empire_Wall EB_CIN_BaseWall-mid.alo IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP 0 true 4.0 No 1500 Empire Empire_Wall EB_CIN_BaseWall-mid.alo IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP 0 true 2.0 No 1500 Empire EB_CheckPointStructure.alo TEXT_STRUCTURE_WALL TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE No Yes Large_Explosion_Land Unit_Generic_Building_Death_SFX 5.0 IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP False False Armor_Structure False 1.0 1.0 500 1000 50 Neutral No 1 1 Structure 1, 0.66, 0.33, 0 0, 1, 2, 3 null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null 2 0 0 0 Frigate | Corvette True