TEXT_UNIT_TIE_SCOUT TEXT_TOOLTIP_TIE_SCOUT, GALYANA_CLASS_BLANK, STAT_E_TIESCOUT_SHIELD, STAT_E_TIESCOUT_HULL, STAT_E_TIESCOUT_SPEED TEXT_TOOLTIP_TIE_SCOUT, GALYANA_CLASS_BLANK, STAT_E_TIESCOUT_COST, STAT_E_TIESCOUT_TIME, STAT_E_TIESCOUT_SHIELD, STAT_E_TIESCOUT_HULL, STAT_E_TIESCOUT_SPEED TEXT_ENCYCLOPEDIA_CLASS_FIGHTER Y-wing Z-95_Headhunter_Rebel Prowler-B A-Wing Mirage_MK2 Crusader_Gunship EV_TIESCOUT.ALO i_button_tie_scout.tga Empire 0 75, 75, 75, 255 0.995 8 0.6 70 -1 35.0 Yes 1.5 15.0 Space 6.0 2.0 0.7 1.3 3.0 30 1.0 4 100.0 Yes 1.0 Shield_Fighter 40 3 Armor_Fighter 90 200 100 -0.5 3 25 Damage_Strike Proj_Ship_Small_Laser_Cannon_Green 2 0.2 2.0 Fighter, 1.0 Bomber, 1.0 Transport, 1.0 Corvette, 20.0 Frigate, 20.0 Capital, 20.0 Super, 20.0 Structure, 10.0 No 0 30 40 130.0 1500.0 0.75 500.0 Fighter 5.0 Yes 2 2 50.0 500.0 Yes i_radar_fighter.tga Yes Yes Fighter | AntiBomber SmallShip Fighter No No 0 0.1 ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA 500.0 Small_Damage_Space Small_Explosion_Space_Empire True Yes 0.4 2.0f Small_Explosion_Space_Empire Unit_Tie_Fighter_Spinning_By Unit_TIE_Scout_Fire Unit_Select_TIE_Scout Unit_Move_TIE_Scout Unit_Fleet_Move_TIE_Scout Unit_Attack_TIE_Scout Unit_Guard_TIE_Scout Unit_Asteroids_TIE_Scout Unit_Nebula_TIE_Scout Unit_Health_Low_TIE_Scout Unit_Health_Critical_TIE_Scout Unit_TIE_Fighter_Fly_By 5 10 Unit_TIE_Fighter_Cinematic_Engine_Loop Unit_Tie_Fighter_Death_SFX FOW_REVEAL_PING 30.0 Proj_Special_Space_FOW_Reveal_Ping_Blast 3000.0 1000.0 TEXT_UNIT_TIE_FIGHTER TEXT_TOOLTIP_TIE_FIGHTER, GALYANA_CLASS_BLANK, STAT_E_TIEFIGHTER_SHIELD, STAT_E_TIEFIGHTER_HULL, STAT_E_TIEFIGHTER_SPEED TEXT_TOOLTIP_TIE_FIGHTER, GALYANA_CLASS_BLANK, STAT_E_TIEFIGHTER_COST, STAT_E_TIEFIGHTER_TIME, STAT_E_TIEFIGHTER_SHIELD, STAT_E_TIEFIGHTER_HULL, STAT_E_TIEFIGHTER_SPEED TEXT_ENCYCLOPEDIA_CLASS_FIGHTER Y-Wing Z-95_Headhunter_Rebel Skipray_Blastboat Corellian_Corvette Crusader_Gunship ShadowClaw_Corvette ev_TieFighter.ALO i_button_tie_fighter.tga Empire 0 75, 75, 75, 255 0.985 8 0.6 70 -1 35.0 Yes 1.5 15.0 Space 4.5 2.5 3.0 5.0 40 1.0 4 800.0 No 0.0 0 0 Armor_Fighter 60 200 100 -0.5 2 30 Damage_Strike Proj_Ship_Small_Laser_Cannon_Green 2 0.1 1.5 Fighter, 1.0 Bomber, 1.0 Transport, 1.0 Corvette, 20.0 Frigate, 20.0 Capital, 20.0 Super, 20.0 Structure, 10.0 No 0 30 40 130.0 500.0 0.2 450.0 Fighter 5.0 1 1 50.0 500.0 Yes i_radar_fighter.tga Yes Yes Fighter | AntiBomber SmallShip Fighter Yes No 0 0.1 HUNT, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Small_Damage_Space Small_Explosion_Space_Empire True Yes 0.4 2.0f Small_Explosion_Space_Empire Unit_TIE_Fighter_Spinning_By Unit_TIE_Fighter_Fire Unit_Select_TIE_Fighter Unit_Move_TIE_Fighter Unit_Fleet_Move_TIE_Fighter Unit_Attack_TIE_Fighter Unit_Guard_TIE_Fighter Unit_Asteroids_TIE_Fighter Unit_Nebula_TIE_Fighter Unit_Health_Low_TIE_Fighter Unit_Health_Critical_TIE_Fighter Unit_Enemy_Health_Low_Tie_Fighter Unit_Enemy_Health_Critical_Tie_Fighter HARD_POINT_WEAPON_LASER, Unit_HP_LASER_TIE_Fighter HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_TIE_Fighter HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_TIE_Fighter HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_TIE_Fighter HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_TIE_Fighter HARD_POINT_ENGINE, Unit_HP_ENGINES_TIE_Fighter HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_TIE_Fighter HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Tie_Fighter HARD_POINT_TRACTOR_BEAM, Unit_Attack_TIE_Fighter HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_TIE_Fighter HARD_POINT_WEAPON_SPECIAL, Unit_Attack_TIE_Fighter HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_TIE_Fighter HARD_POINT_DUMMY_ART, Unit_Attack_TIE_Fighter Unit_TIE_Fighter_Fly_By 5 10 Unit_TIE_Fighter_Cinematic_Engine_Loop Unit_TIE_Fighter_Death_SFX HUNT SPEED_MULTIPLIER, 1.05f Unit_Patrol_Tie_Fighter TIE_Fighter TIE_Fighter TIE_Fighter 200 UEAW_UNIT_TIE_DROID UEAW_TOOLTIP_TIE_DROID, GALYANA_CLASS_BLANK, STAT_E_TIEDROID_SHIELD, STAT_E_TIEDROID_HULL, STAT_E_TIEDROID_SPEED UEAW_TOOLTIP_TIE_DROID, GALYANA_CLASS_BLANK, STAT_E_TIEDROID_COST, STAT_E_TIEDROID_TIME, STAT_E_TIEDROID_SHIELD, STAT_E_TIEDROID_HULL, STAT_E_TIEDROID_SPEED TEXT_ENCYCLOPEDIA_CLASS_FIGHTER Y-wing Prowler-B Z-95_Headhunter_Hutts UEAW_EWing UEAW_Aggressor_Assault_Fighter Mirage_MK2 UEAW_Tie_Droid.ALO UEAW_BUTTON_TIE_DROID.tga Empire 0 50, 50, 50, 255 0.98 8 1.5 28 1.0f 35.0 Yes 1.5 15.0 Space 5.0 3.0 4.0 5.0 40 1.0 4 800.0 No 0.0 0 0 Armor_Fighter 75 250 100 -0.5 5 45 Damage_Strike Proj_Ship_Small_Laser_Cannon_Green 4 0.2 2.0 Fighter, 5.0 Bomber, 5.0 Transport, 1.0 Corvette, 15.0 Frigate, 15.0 Capital, 15.0 Super, 15.0 Structure, 10.0 No 0 40 40 130.0 500.0 0.2 450.0 Fighter 5.0 1 2 25.0 500.0 Yes i_radar_fighter.tga Yes Yes Fighter | AntiBomber SmallShip Fighter Yes No 0 0.1 HUNT, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Small_Damage_Space Small_Explosion_Space_Empire True Yes 0.1 2.0f Small_Explosion_Space_Empire Unit_TIE_Fighter_Spinning_By Unit_TIE_Fighter_Fire UEAW_Select_Tie_Droid UEAW_Move_Tie_Droid UEAW_Fleet_Move_Tie_Droid UEAW_Attack_Tie_Droid UEAW_Guard_Tie_Droid UEAW_Asteroids_Tie_Droid UEAW_Nebula_Tie_Droid UEAW_Health_Low_Tie_Droid UEAW_Health_Critical_Tie_Droid UEAW_Enemy_Health_Low_Tie_Droid UEAW_Enemy_Health_Critical_Tie_Droid HARD_POINT_WEAPON_LASER, UEAW_HP_Laser_Tie_Droid HARD_POINT_WEAPON_MISSILE, UEAW_HP_Missile_Tie_Droid HARD_POINT_WEAPON_TORPEDO, UEAW_HP_Torp_Tie_Droid HARD_POINT_WEAPON_ION_CANNON, UEAW_HP_Ion_Tie_Droid HARD_POINT_SHIELD_GENERATOR, UEAW_HP_Shields_Tie_Droid HARD_POINT_ENGINE, UEAW_HP_Engines_Tie_Droid HARD_POINT_GRAVITY_WELL, UEAW_HP_Grav_Tie_Droid HARD_POINT_FIGHTER_BAY, UEAW_HP_Bay_Tie_Droid HARD_POINT_TRACTOR_BEAM, UEAW_Attack_Tie_Droid HARD_POINT_ENABLE_SPECIAL_ABILITY, UEAW_Attack_Tie_Droid HARD_POINT_WEAPON_SPECIAL, UEAW_Attack_Tie_Droid HARD_POINT_WEAPON_MASS_DRIVER, UEAW_Attack_Tie_Droid HARD_POINT_DUMMY_ART, UEAW_Attack_Tie_Droid Unit_TIE_Fighter_Fly_By 5 10 Unit_TIE_Fighter_Cinematic_Engine_Loop Unit_TIE_Fighter_Death_SFX HUNT SPEED_MULTIPLIER, 1.05f UEAW_Patrol_Tie_Droid TEXT_UNIT_TIE_PHANTOM TEXT_TOOLTIP_TIE_PHANTOM, GALYANA_CLASS_BLANK, STAT_E_TIEPHANTOM_SHIELD, STAT_E_TIEPHANTOM_HULL, STAT_E_TIEPHANTOM_SPEED TEXT_TOOLTIP_TIE_PHANTOM, GALYANA_CLASS_BLANK, STAT_E_TIEPHANTOM_COST, STAT_E_TIEPHANTOM_TIME, STAT_E_TIEPHANTOM_SHIELD, STAT_E_TIEPHANTOM_HULL, STAT_E_TIEPHANTOM_SPEED TEXT_ENCYCLOPEDIA_CLASS_FIGHTER X-wing Prowler-B Pirate_Fighter_H A-Wing UEAW_Aggressor_Assault_Fighter Viper EV_TIE_PHANTOM.ALO i_button_EV_TIE_Phantom.tga Empire 0 75, 75, 75, 255 0.985 8 0.35 120 -1 35.0 Yes 1.5 15.0 Space 6.5 3.5 3.0 5.0 40 1.0 4 800.0 Yes 1.5 Shield_Fighter 50 5 Armor_Fighter 80 500 100 -0.5 3 50 Damage_Strike Proj_Ship_Small_Laser_Cannon_Green 9 0.2 1.0 Fighter, 1.0 Bomber, 3.0 Transport, 1.0 Corvette, 15.0 Frigate, 15.0 Capital, 15.0 Super, 15.0 Structure, 10.0 No 0 45 45 160.0 1000.0 0.25 500.0 Fighter 5.0 1 1 50.0 500.0 Yes i_radar_fighter.tga Yes Yes Fighter | AntiBomber SmallShip Fighter Yes No 0 0.1 ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Small_Damage_Space Small_Explosion_Space_Empire True Yes 0.4 2.0f Small_Explosion_Space_Empire Unit_TIE_Fighter_Spinning_By Unit_TIE_Fighter_Fire Unit_Select_Tie_Phantom Unit_Move_Tie_Phantom Unit_Fleet_Move_Tie_Phantom Unit_Attack_Tie_Phantom Unit_Guard_Tie_Phantom Unit_Asteroids_Tie_Phantom Unit_Nebula_Tie_Phantom Unit_TIE_Fighter_Fly_By 5 10 Unit_TIE_Fighter_Cinematic_Engine_Loop Unit_TIE_Fighter_Death_SFX STEALTH i_sa_stealth.tga Stealth_Phantom 10.0 80.0 Unit_Stealth_On_Tie_Phantom Unit_Stealth_Off_Tie_Phantom User_Input 255, 255, 255, 255 0.8 Unit_Lightsaber_Projectile_Block Yes Galactic_Automatic No 0.0 TEXT_UNIT_TIE_INTERCEPTOR TEXT_TOOLTIP_TIE_INTERCEPTOR, GALYANA_CLASS_BLANK, STAT_E_TIEINTERCEPTOR_SHIELD, STAT_E_TIEINTERCEPTOR_HULL, STAT_E_TIEINTERCEPTOR_SPEED TEXT_TOOLTIP_TIE_INTERCEPTOR, GALYANA_CLASS_BLANK, STAT_E_TIEINTERCEPTOR_COST, STAT_E_TIEINTERCEPTOR_TIME, STAT_E_TIEINTERCEPTOR_SHIELD, STAT_E_TIEINTERCEPTOR_HULL, STAT_E_TIEINTERCEPTOR_SPEED TEXT_ENCYCLOPEDIA_CLASS_FIGHTER X-wing Starviper_Fighter Hutt_V-wing_Fighter Corellian_Corvette Buzz_Droids Mirage_MK2 EV_TIE_INTERCEPTOR.ALO i_button_EV_TIE_Interceptor.tga Empire 0 75, 75, 75, 255 0.985 8 0.6 70 -1 35.0 Yes 1.5 15.0 Space 5.5 3.5 5.0 5.0 40 2.0 4 800.0 No 0.0 0 0 Armor_Fighter 80 300 100 -0.5 3 60 Damage_Strike Proj_Ship_Small_Laser_Cannon_Green 8 0.4 3.0 Fighter, 1.0 Bomber, 1.0 Transport, 1.0 Corvette, 20.0 Frigate, 20.0 Capital, 20.0 Super, 20.0 Structure, 10.0 No 0 45 45 130.0 500.0 0.2 500.0 Fighter 5.0 1 1 60.0 400.0 Yes i_radar_fighter.tga Yes Yes Fighter | AntiBomber SmallShip Fighter Yes No 0 0.1 HUNT, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Small_Damage_Space Small_Explosion_Space_Empire True Yes 0.4 2.0f Small_Explosion_Space_Empire Unit_TIE_Fighter_Spinning_By Unit_TIE_Fighter_Fire Unit_Select_Tie_Interceptor Unit_Move_Tie_Interceptor Unit_Fleet_Move_Tie_Interceptor Unit_Attack_Tie_Interceptor Unit_Guard_Tie_Interceptor Unit_Asteroids_Tie_Interceptor Unit_Nebula_Tie_Interceptor Unit_Health_Low_Tie_Interceptor Unit_Health_Critical_Tie_Interceptor Unit_Enemy_Health_Low_Tie_Interceptor Unit_Enemy_Health_Critical_Tie_Interceptor HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Tie_Interceptor HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Tie_Interceptor HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Tie_Interceptor HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Tie_Interceptor HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Tie_Interceptor HARD_POINT_ENGINE, Unit_HP_ENGINES_Tie_Interceptor HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_Tie_Interceptor HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Tie_Interceptor HARD_POINT_TRACTOR_BEAM, Unit_Attack_Tie_Interceptor HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Tie_Interceptor HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Tie_Interceptor HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Tie_Interceptor HARD_POINT_DUMMY_ART, Unit_Attack_Tie_Interceptor Unit_TIE_Fighter_Fly_By 5 10 Unit_TIE_Fighter_Cinematic_Engine_Loop Unit_TIE_Fighter_Death_SFX HUNT SPEED_MULTIPLIER, 1.05f Unit_Patrol_Tie_Interceptor TIE_Interceptor TIE_Interceptor TIE_Interceptor TIE_Interceptor UEAW_UNIT_TIE_ADVANCED UEAW_TOOLTIP_TIE_ADVANCED, GALYANA_CLASS_BLANK, STAT_E_TIEAVENGER_SHIELD, STAT_E_TIEAVENGER_HULL, STAT_E_TIEAVENGER_SPEED UEAW_TOOLTIP_TIE_ADVANCED, GALYANA_CLASS_BLANK, STAT_E_TIEAVENGER_COST, STAT_E_TIEAVENGER_TIME, STAT_E_TIEAVENGER_SHIELD, STAT_E_TIEAVENGER_HULL, STAT_E_TIEAVENGER_SPEED TEXT_ENCYCLOPEDIA_CLASS_FIGHTER UEAW_EWing Starviper_Fighter Aqulamator_Bomber Corellian_Gunboat Pelleaon_Star_Destroyer Kavadonia_Corvette EV_TIEADVANCED.ALO i_button_EV_TIEADVANCED.tga Empire 0 75, 75, 75, 255 0.985 4 0.75 56 -1 35.0 Yes 1.5 7.0 Space 6.0 3.0 4.0 4.0 40 1.0 4 550.0 Yes 1.0 Shield_Fighter 150 6 Armor_Fighter 100 500 200 -0.5 9 75 Proj_Ship_Medium_Laser_Cannon_Green_TIEAvenger 3 0.1 0.5 Fighter, 1.0 Bomber, 1.0 Transport, 1.0 Corvette, 1.0 Frigate, 1.0 Capital, 1.0 Super, 1.0 Structure, 1.0 No 0 30 50 200.0 700.0 0.2 600.0 Fighter 5.0 1 1 25.0 500.0 Yes i_radar_fighter.tga Yes Yes Fighter | AntiFighter | AntiBomber SmallShip Fighter Yes No 0 0.1 ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Small_Damage_Space Small_Explosion_Space_Empire True Yes 0.3 2.0f Small_Explosion_Space_Empire Unit_Tie_Fighter_Spinning_By Unit_TIE_Fighter_Fire Unit_Select_TIE_Fighter Unit_Move_TIE_Fighter Unit_Fleet_Move_TIE_Fighter Unit_Attack_TIE_Fighter Unit_Guard_TIE_Fighter Unit_Asteroids_TIE_Fighter Unit_Nebula_TIE_Fighter Unit_Health_Low_TIE_Fighter Unit_Health_Critical_TIE_Fighter Unit_Enemy_Health_Low_Tie_Fighter Unit_Enemy_Health_Critical_Tie_Fighter HARD_POINT_WEAPON_LASER, Unit_HP_LASER_TIE_Fighter HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_TIE_Fighter HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_TIE_Fighter HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_TIE_Fighter HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_TIE_Fighter HARD_POINT_ENGINE, Unit_HP_ENGINES_TIE_Fighter HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_TIE_Fighter HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Tie_Fighter HARD_POINT_TRACTOR_BEAM, Unit_Attack_TIE_Fighter HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_TIE_Fighter HARD_POINT_WEAPON_SPECIAL, Unit_Attack_TIE_Fighter HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_TIE_Fighter HARD_POINT_DUMMY_ART, Unit_Attack_TIE_Fighter Unit_TIE_Fighter_Fly_By 5 10 Unit_TIE_Fighter_Cinematic_Engine_Loop Unit_Tie_Fighter_Death_SFX ION_CANNON_SHOT Galyana_Ability_Fire_Missile Galyana_Ability_Text_Fire_Missile I_SA_FIRE_MISSILE_02.TGA POWER_TO_WEAPONS SPEED_MULTIPLIER, 0.5f SHIELD_REGEN_MULTIPLIER, -5.0 SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.4f WEAPON_DELAY_MULTIPLIER, 0.5f 40 5 Unit_Barrage_Tie_Defender UEAW_TIE_Advanced TEXT_UNIT_TIE_BOMBER TEXT_TOOLTIP_TIE_BOMBER, GALYANA_CLASS_BLANK, STAT_E_TIEBOMBER_SHIELD, STAT_E_TIEBOMBER_HULL, STAT_E_TIEBOMBER_SPEED TEXT_TOOLTIP_TIE_BOMBER, GALYANA_CLASS_BLANK, STAT_E_TIEBOMBER_COST, STAT_E_TIEBOMBER_TIME, STAT_E_TIEBOMBER_SHIELD, STAT_E_TIEBOMBER_HULL, STAT_E_TIEBOMBER_SPEED TEXT_ENCYCLOPEDIA_CLASS_BOMBER Calamari_Cruiser Vengeance_Frigate Nebulon_B_Frigate Corellian_Corvette X-wing Starviper_Fighter EV_TIEBOMBER.ALO i_button_tie_bomber.tga Empire 0 60, 60, 60, 255 0.985 8 0.6 70 -1 35.0 Yes 2.0 15.0 Space 3.0 2.0 1.3 3.0 30 1.0 3 200.0 No 0.0 0 0 Armor_Bomber 75 250 100 -0.5 5 60 0 HP_TIE_BOMBER_00, HP_TIE_BOMBER_01 130.0 600.0 0.25 500.0 Bomber 5.0 Yes 2 2 50.0 500.0 Yes i_radar_fighter.tga Yes Yes Bomber | AntiCapital SmallShip Bomber No Yes TIE_Bomber_Bombing_Run 0 0.1 FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Small_Damage_Space Small_Explosion_Space_Empire True Yes 0.4 2.0f Small_Explosion_Space_Empire Unit_TIE_Fighter_Spinning_By Unit_TIE_Bomber_Fire Unit_Select_TIE_Bomber Unit_Move_TIE_Bomber Unit_Fleet_Move_TIE_Bomber Unit_Attack_TIE_Bomber Unit_Select_TIE_Bomber Unit_Guard_TIE_Bomber Unit_Asteroids_TIE_Bomber Unit_Nebula_TIE_Bomber Unit_Health_Low_TIE_Bomber Unit_Health_Critical_TIE_Bomber HARD_POINT_WEAPON_LASER, Unit_HP_LASER_TIE_Bomber HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_TIE_Bomber HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_TIE_Bomber HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_TIE_Bomber HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_TIE_Bomber HARD_POINT_ENGINE, Unit_HP_ENGINES_TIE_Bomber HARD_POINT_GRAVITY_WELL, Unit_Attack_TIE_Bomber HARD_POINT_FIGHTER_BAY, Unit_HP_BAY_Tie_Bomber HARD_POINT_TRACTOR_BEAM, Unit_Attack_TIE_Bomber HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_TIE_Bomber HARD_POINT_WEAPON_SPECIAL, Unit_Attack_TIE_Bomber HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_TIE_Bomber HARD_POINT_DUMMY_ART, Unit_Attack_TIE_Bomber HARD_POINT_WEAPON_LASER, Unit_UR_None HARD_POINT_WEAPON_TORPEDO, Unit_UR_None Unit_TIE_Bomber_Fly_By 5 10 Unit_TIE_Bomber_Cinematic_Engine_Loop Unit_TIE_Fighter_Death_SFX TIE_Bomber TIE_Bomber TIE_Bomber TIE_Bomber TIE_Bomber 200 UEAW_UNIT_ASSAULT_GUNBOAT UEAW_TOOLTIP_ASSAULT_GUNBOAT_CLASS_I, GALYANA_CLASS_BLANK, STAT_E_ASSAULTGUNBOAT_SHIELD, STAT_E_ASSAULTGUNBOAT_HULL, STAT_E_ASSAULTGUNBOAT_SPEED UEAW_TOOLTIP_ASSAULT_GUNBOAT_CLASS_I, GALYANA_CLASS_BLANK, STAT_E_ASSAULTGUNBOAT_COST, STAT_E_ASSAULTGUNBOAT_TIME, STAT_E_ASSAULTGUNBOAT_SHIELD, STAT_E_ASSAULTGUNBOAT_HULL, STAT_E_ASSAULTGUNBOAT_SPEED TEXT_ENCYCLOPEDIA_CLASS_BOMBER Venator_Cruiser Recusant_Destroyer Hutt_Dreadnaught Corellian_Corvette Marauder_Missile_Cruiser IPV1_System_Patrol_Craft UEAW_Assault_Gunboat.ALO UEAW_BUTTON_ASSAULT_GUNBOAT.tga Empire 0 75, 75, 75, 255 0.98 8 0.75 56 1.0f 35.0 Yes 1.5 15.0 Space 3.6 3.0 3.0 3.0 40 1.0 4 675.0 Yes 1.0 Shield_Fighter 90 6 Armor_Bomber 60 500 100 -0.5 6 70 0 UEAW_Assault_Gunboat_Laser, UEAW_Assault_Gunboat_Ion_Cannon, UEAW_Assault_Gunboat_Missile_1, UEAW_Assault_Gunboat_Missile_2, UEAW_Assault_Gunboat_Missile_3 130.0 600.0 0.25 500.0 Assault_Gunboat_TP 5.0 1 2 40.0 500.0 Yes i_radar_fighter.tga Yes Yes Bomber | AntiFrigate | AntiBomber SmallShip Bomber Yes Yes Assault_Gunboat_Bombing_Run 0 0.1 ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Small_Damage_Space Small_Explosion_Space_Empire True Yes 0.3 2.0f Small_Explosion_Space_Empire Unit_X_Wing_Spinning_By Unit_TIE_Fighter_Fire Unit_Select_Gunboat Unit_Move_Gunboat Unit_Fleet_Move_Gunboat Unit_Attack_Gunboat Unit_Guard_Gunboat Unit_Stop_Gunboat Unit_Barrage_Gunboat Unit_Nebula_Gunboat Unit_Asteroids_Gunboat HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Gunboat HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Gunboat HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Gunboat HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Gunboat HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Gunboat HARD_POINT_ENGINE, Unit_HP_ENGINES_Gunboat HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_Gunboat HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Gunboat HARD_POINT_TRACTOR_BEAM, Unit_Attack_Gunboat HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Gunboat HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Gunboat HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Gunboat HARD_POINT_DUMMY_ART, Unit_Attack_Gunboat HARD_POINT_WEAPON_LASER, Unit_UR_None HARD_POINT_WEAPON_MISSILE, Unit_UR_None HARD_POINT_WEAPON_ION_CANNON, Unit_UR_None Unit_X_Wing_Fly_By 5 10 Unit_X_Wing_Cinematic_Engine_Loop Unit_X_Wing_Death_SFX POWER_TO_WEAPONS 10 60 WEAPON_DELAY_MULTIPLIER, 0.5f SHIELD_REGEN_MULTIPLIER, -3.0f SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.4f SPEED_MULTIPLIER, 0.5f Unit_Barrage_Gunboat TURBO 15 60 WEAPON_DELAY_MULTIPLIER, 3.0f SHIELD_REGEN_MULTIPLIER, 0.0f SPEED_MULTIPLIER, 1.5f Unit_Speed_Gunboat Assault_Gunboat Assault_Gunboat TEXT_UNIT_TIE_DEFENDER TEXT_TOOLTIP_TIE_DEFENDER, GALYANA_CLASS_BLANK, STAT_E_TIEDEFENDER_SHIELD, STAT_E_TIEDEFENDER_HULL, STAT_E_TIEDEFENDER_SPEED TEXT_TOOLTIP_TIE_DEFENDER, GALYANA_CLASS_BLANK, STAT_E_TIEDEFENDER_COST, STAT_E_TIEDEFENDER_TIME, STAT_E_TIEDEFENDER_SHIELD, STAT_E_TIEDEFENDER_HULL, STAT_E_TIEDEFENDER_SPEED TEXT_ENCYCLOPEDIA_CLASS_FIGHTER Calamari_Cruiser Krayt_Class_Destroyer Centurion_Destroyer Corellian_Corvette Crusader_Gunship Buzz_Droids EV_TIE_DEFENDER.ALO i_button_EV_TIE_Defender.tga Empire 0 75, 75, 75, 255 0.98 4 0.6 70 1.0f 35.0 Yes 1.5 7.0 Space 5.0 3.0 4.5 5.5 40 1.0 4 300.0 Yes 1.5 Shield_Fighter 120 5 Armor_Bomber 120 500 100 -0.5 15 90 Proj_Ship_Small_Laser_Cannon_Green_TIEDef 4 0.3 1.5 Fighter, 2.0 Bomber, 2.0 Transport, 2.0 Corvette, 5.0 Frigate, 5.0 Capital, 5.0 Super, 5.0 Structure, 5.0 No 0 45 45 HP_TIE_DEFENDER_TORP_00, HP_TIE_DEFENDER_ION_00, HP_TIE_DEFENDER_ION_01 130.0 600.0 0.5 600.0 Assault_Gunboat_TP 5.0 1 1 25.0 500.0 Yes i_radar_fighter.tga Yes Yes Fighter | AntiBomber | AntiCapital SmallShip Bomber Yes Yes TIE_Defender_Bombing_Run 0 0.1 ABILITY_COUNTDOWN, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Small_Damage_Space Small_Explosion_Space_Empire True Yes 0.2 2.0f Small_Explosion_Space_Empire Unit_Tie_Fighter_Spinning_By Unit_TIE_Fighter_Fire Unit_Select_Tie_Defender Unit_Move_Tie_Defender Unit_Fleet_Move_Tie_Defender Unit_Attack_Tie_Defender Unit_Guard_Tie_Defender Unit_Asteroids_Tie_Defender Unit_Nebula_Tie_Defender HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Tie_Defender HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Tie_Defender HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Tie_Defender HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Tie_Defender HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Tie_Defender HARD_POINT_ENGINE, Unit_HP_ENGINES_Tie_Defender HARD_POINT_GRAVITY_WELL, Unit_Attack_Tie_Defender HARD_POINT_FIGHTER_BAY, Unit_HP_Bay_Tie_Defender HARD_POINT_TRACTOR_BEAM, Unit_Attack_Tie_Defender HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Attack_Tie_Defender HARD_POINT_WEAPON_SPECIAL, Unit_Attack_Tie_Defender HARD_POINT_WEAPON_MASS_DRIVER, Unit_Attack_Tie_Defender HARD_POINT_DUMMY_ART, Unit_Attack_Tie_Defender HARD_POINT_WEAPON_TORPEDO, Unit_UR_None HARD_POINT_WEAPON_ION_CANNON, Unit_UR_None Unit_Tie_Fighter_Death_SFX ION_CANNON_SHOT POWER_TO_WEAPONS WEAPON_DELAY_MULTIPLIER, 0.2f SHIELD_REGEN_MULTIPLIER, -6.0 SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.4f SPEED_MULTIPLIER, 0.4f 50 6 Unit_Barrage_Tie_Defender TIE_Defender TIE_Defender Galyana_Text_TIE_Bomb Galyana_Tooltext_TIE_Bomb, GALYANA_CLASS_BLANK, STAT_E_TIETERRORIST_SHIELD, STAT_E_TIETERRORIST_HULL, STAT_E_TIETERRORIST_SPEED Galyana_Tooltext_TIE_Bomb, GALYANA_CLASS_BLANK, STAT_E_TIETERRORIST_COST, STAT_E_TIETERRORIST_TIME, STAT_E_TIETERRORIST_SHIELD, STAT_E_TIETERRORIST_HULL, STAT_E_TIETERRORIST_SPEED TEXT_ENCYCLOPEDIA_CLASS_FIGHTER A-Wing Prowler-B Cobra EV_TIE_TERRORIST.ALO I_BUTTON_TIE_TERRORIST.tga Empire 0 50, 50, 50, 255 0.995 8 0.25 170 -1 35.0 Yes 1.5 15.0 Space 7.0 4.0 3.0 4.0 40 1.0 4 300.0 Yes 1.0 0 0 Armor_Fighter 30 200 100 -0.5 2 15 Damage_Strike Proj_Ship_Small_Laser_Cannon_Green 3.0 2 0.2 2.0 Fighter, 3.0 Bomber, 3.0 Transport, 3.0 Corvette, 30.0 Frigate, 30.0 Capital, 30.0 Super, 30.0 Structure, 15.0 No 0 20 40 130.0 500.0 0.2 400.0 Fighter 5.0 1 1 60.0 500.0 Yes i_radar_fighter.tga Yes Yes Fighter SmallShip Fighter No No 0 0.1 ABILITY_COUNTDOWN, SELF_DESTRUCT, FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Small_Damage_Space Small_Explosion_Space_Empire_TIE_Terrorist True Unit_TIE_Fighter_Fire UEAW_Select_Tie_Droid UEAW_Move_Tie_Droid UEAW_Fleet_Move_Tie_Droid UEAW_Attack_Tie_Droid UEAW_Guard_Tie_Droid UEAW_Asteroids_Tie_Droid UEAW_Nebula_Tie_Droid HARD_POINT_WEAPON_LASER, UEAW_HP_Laser_Tie_Droid HARD_POINT_WEAPON_MISSILE, UEAW_HP_Missile_Tie_Droid HARD_POINT_WEAPON_TORPEDO, UEAW_HP_Torp_Tie_Droid HARD_POINT_WEAPON_ION_CANNON, UEAW_HP_Ion_Tie_Droid HARD_POINT_SHIELD_GENERATOR, UEAW_HP_Shields_Tie_Droid HARD_POINT_ENGINE, UEAW_HP_Engines_Tie_Droid HARD_POINT_GRAVITY_WELL, UEAW_HP_Grav_Tie_Droid HARD_POINT_FIGHTER_BAY, UEAW_HP_Bay_Tie_Droid HARD_POINT_TRACTOR_BEAM, UEAW_Attack_Tie_Droid HARD_POINT_ENABLE_SPECIAL_ABILITY, UEAW_Attack_Tie_Droid HARD_POINT_WEAPON_SPECIAL, UEAW_Attack_Tie_Droid HARD_POINT_WEAPON_MASS_DRIVER, UEAW_Attack_Tie_Droid HARD_POINT_DUMMY_ART, UEAW_Attack_Tie_Droid Unit_TIE_Fighter_Fly_By 5 10 Unit_TIE_Fighter_Cinematic_Engine_Loop Unit_TIE_Fighter_Death_SFX Unit_TIE_Mauler_Self_Destruct SELF_DESTRUCT TEXT_TOOLTIP_KRAYT_DESTRUCT_DESCRIPTION 0.1 10 TIE_Bomb_Self_Destruct_Blast Vengeance_Self_Destruct No TIE_Bomb1 ev_TieFighter.ALO I_BUTTON_TIE_TERRORIST.tga 20 TIE_Bomb1 EV_TIEBOMBER.ALO I_BUTTON_TIE_TERRORIST.tga 25 TIE_Bomb1 I_BUTTON_TIE_TERRORIST.tga TIE_Bomb1 I_BUTTON_TIE_TERRORIST.tga