1 TEXT_INDIG_RANCOR TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_Rancor.alo i_button_rancor.tga Hostile 0.3 1 1.0 10 1.0 60 3.0f Giant Vehicle Yes 10.0 20.0 25.0 No Infantry 0.8 0.1 2.0 0.8 2.0 No Yes 100 Solo 3 33.0, 33.0 Generic_Shadow B_Chest Armor_Vehicle_Heavy 2000 90 500 Proj_Rancor_Hit 2.0 20 Infantry, 1.0 Vehicle, 1.0 Air, 70.0 Structure, 1.0 Air 200.0 50.0 15.0 SoaFE_Rift_Jungle_Melee 200.0 200.0 200.0 Yes No Yes False LandHero Land Infantry 1x1 1000 0 1000 SELECTABLE AFFECTED_BY_SHIELD, WALK_LOCOMOTOR, IDLE, TARGETING, WEAPON, REVEAL, HIDE_WHEN_FOGGED, SQUASH, UNIT_AI Shield_Penetration_Effect_Particle Yes Damage_Normal, Rancor_Death_Clone_00 Damage_Normal, Rancor_Death_Clone_01 1.0 0.0 45.0 200.0 0.0 Damage_Normal POUND_ATTACK 0.75 20 Vehicle 0.2 40.0 45.0 0.0 1.0 Damage_Eat EAT_ATTACK 1.0 B_ATTACH_01 14 110 EATEN_DIE Infantry 400 Rancor, Rancor_Dark_Ally, Night_Sister, UM06_Night_Sister, Prisoner_Night_Sister, Wampa, Cuddles_The_Rancor 0.4 0.0 50.0 0.0 1.0 Damage_Force_Whirlwind ATTACK 0.75 0 120.0 10.0 55.0 27 0.233333 Yes Infantry Wampa 0.4 0.0 50.0 0.0 1.0 Damage_Force_Whirlwind ATTACK 0.75 1 120.0 10.0 55.0 27 0.233333 No Infantry Wampa TEXT_INDIG_WAMPA TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_Wampa.alo i_button_wampa.tga Hostile 0.6 1 1.0 10 2.0 30 3.0f Infantry Yes 10.0 2.0 2.0 4.0 No Infantry 1.2 8 .1 .1 1.2 4 No 100 Solo 3 10.0, 10.0 Generic_Shadow B_Chest Armor_Vehicle_Heavy 3000 90 500 Proj_Wampa_Hit 100.0 2.0 16 Infantry, 1.0 Vehicle, 1.0 Air, 70.0 Structure, 1.0 Air 100.0 40.0 200.0 20.0 9.0 5.0 SoaFE_Rift_Jungle_Melee 200.0 200.0 200.0 Yes No Yes True LandHero Land Infantry 1x1 1000 0 1000 SELECTABLE AFFECTED_BY_SHIELD, WALK_LOCOMOTOR, IDLE, TARGETING, WEAPON, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI Shield_Penetration_Effect_Particle Yes True 0.25 0.0 Ambient_Wampa_Random_Chatter Ambient_Wampa_Random_Chatter Unit_Attack_Wampa Ambient_Wampa_Random_Chatter Ambient_Wampa_Random_Chatter Unit_Attack_Wampa Unit_Wampa_Death 0.3 0.0 30.0 120.0 0.0 Damage_Wampa POUND_ATTACK 0.75 11 Vehicle TEXT_INDIG_HUTT_CIV TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS NI_HUTT.ALO i_button_hutt.tga Hostile 0.3 1 1.0 10 4.0 20 3.0f Infantry Yes 10.0 5.0 -3.0 2.0 6.0 No Walk Infantry 0.5 8 .05 .05 8.0 0.8 10 3 0.5 3 5.0, 5.0 Generic_Shadow B_Chest Armor_Infantry_Hero 1500 100 350 Proj_Infantry_Heavy_Blaster_Orange 30 2.0 4 0.3 9 Infantry, 1.0 Vehicle, 1.0 Air, 1.0 Structure, 1.0 200.0 200.0 10.0 5.0 SoaFE_Rift_Jungle 50.0 200.0 150.0 Yes No No Yes No No LandHero Land Infantry 1x1 99 99 1 1000 0 250 SELECTABLE SURFACE_FX, WALK_LOCOMOTOR, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, IDLE, UNIT_AI Generic_Footprint, Infantry_Terrain_Modifier .5 Yes True 0.25 1.0 Unit_Chewie_Blaster_Fire Unit_Hutt_Death Ground_Automatic 0.0 0.0 0.05 10.0 Yes TEXT_INDIGENOUS_SHAAK TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_SHAAKS.ALO I_BUTTON_SHAAKS.tga Hostile 0.3 1 1.0 120 3.0 60 3.0f Vehicle Yes 10.0 4.0 2.0 3.0 No Walk Infantry 0.25 5 .2 .25 5.0 0.25 10 3 0.5 2 40.0, 15.0 Generic_Shadow B_Chest Armor_Vehicle_Heavy 1000 100 200 Proj_Force_Pike 300 2.0 11 Infantry, 1.0 Vehicle, 1.0 Air, 1.0 Structure, 1.0 Air 60.0 40.0 200.0 30.0 4.0 5.0 SoaFE_Rift_Jungle_Melee 200.0 200.0 200.0 Yes No No Yes No No LandHero Land Infantry 1x1 99 99 1 1000 0 150 SELECTABLE SURFACE_FX, WALK_LOCOMOTOR, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, IDLE, UNIT_AI Generic_Footprint, Infantry_Terrain_Modifier .5 Yes True 0.25 1.0 Unit_Death_Wolf Take_Damage 0.15 0.0 180.0 180.0 No Infantry Unit_Lightsaber_Projectile_Block 5 TEXT_UNIT_VORNSKR_WOLF TEXT_ENCYCLOPEDIA_VORNSKR_WOLF TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS UI_Vornskr.ALO i_button_ui_vornskr.tga Hostile 1 1.0 10 1.0 40 3.0f Vehicle Yes 10.0 6.0 2.0 Yes Infantry 1.8 5.0 .2 .25 3.5 No 3 Standard 1.5 0.3 False 3 6.0, 6.0 Generic_Shadow B_Chest Armor_Infantry_Hero 400 10 100 Proj_Vornskr_Bite 1.2 2 0.5 13 Infantry, 1.0 Vehicle, 5.0 Air, 70.0 Structure, 5.0 150.0 20.0 6.0 5.0 SoaFE_Rift_Jungle_Melee Yes 200.0 300.0 200.0 Yes No No Yes No No Yes False LandHero Land Infantry 1x1 99 99 1 1000 0 100 SELECTABLE SURFACE_FX, WALK_LOCOMOTOR, IDLE, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, UNIT_AI Generic_Footprint, Infantry_Terrain_Modifier .5 Yes True 0.25 0 Unit_Select_Wolf Unit_Move_Wolf Unit_Attack_Wolf Unit_Move_Wolf Unit_Health_Low_Wolf Unit_Health_Low_Wolf Unit_Random_Wolf 3 5 Unit_Coughing_Wolf Unit_Death_Wolf TEXT_INDIGENOUS_WOMPRAT TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS AI_womprat.ALO i_button_womprat.tga Hostile 0.3 1 1.0 100 2.0 60 3.0f Infantry Yes 10.0 3.0 2.0 3.0 No Walk Infantry 1.2 5 .2 .25 5.0 0.5 10 3 0.5 2 16.0, 8.0 Generic_Shadow B_Chest Armor_Vehicle_Heavy 250 10 60 Proj_Force_Pike 100 1.5 9 Infantry, 1.0 Vehicle, 1.0 Air, 1.0 Structure, 1.0 Air 60.0 40.0 150.0 25.0 3.0 5.0 SoaFE_Rift_Jungle_Melee 250.0 300.0 250.0 Yes No No Yes No No LandHero Land Infantry 1x1 99 99 1 1000 0 60 SELECTABLE SURFACE_FX, WALK_LOCOMOTOR, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, IDLE, UNIT_AI Generic_Footprint, Infantry_Terrain_Modifier .5 Yes True 0.25 1.0 Unit_Death_Wolf Galyana_Unit_SR_Great_Kimera_Dragon Galyana_Unit_Text_SR_Great_Kimera_Dragon GALYANA_CLASS_BLANK AI_SANDFIRE.ALO I_BUTTON_SANDFIRE.tga Hostile 0.3 1 0.985 75 0.55 100 Large Vehicle Yes Flying 3.0 0.3 2.0 3.0 20 1.0 .15 .15 Solo 90.0 150.0 3 5.0 9 30 Yes 100 20 No 2 50.0, 50.0 Generic_Shadow 100 5 0.1 Armor_Aircraft_Hero 5000 1000 999 200 3000 HP_SANDFIRE_FIREBALL Proj_Dummy_Invisible 10.0 300.0 135.0 35.0 0.0 SoaFE_Rift_Jungle 5.0 50.0 100.0 150.0 200.0 Yes Yes Yes True Air | AntiStructure 6 Frigate Land Flying 1x1 1 1 1 5000 0 500 SELECTABLE, POWERED WALK_LOCOMOTOR, IDLE, REVEAL, HIDE_WHEN_FOGGED, AMBIENT_SFX, UNIT_AI, TARGETING, WEAPON, WIND_DISTURBANCE, DAMAGE_TRACKING Yes False Huge_Explosion_Land True Unit_Sandfire_Ambient Unit_Sandfire_Ambient Unit_Sandfire_Ambient Unit_Sandfire_Ambient Unit_Sandfire_Ambient Unit_Sandfire_Ambient Unit_Sandfire_Ambient Galyana_Unit_SR_Baron_Nate Galyana_Unit_Text_SR_Baron_Nate TEXT_ENCYCLOPEDIA_CLASS_COMMANDO NI_Cad_Bane.ALO I_BUTTON_HUTT_SNIPER.tga Hostile 1 1.0 10 1.5 30 3.0f Infantry Yes 10.0 2.0 2.0 3.5 No Walk Infantry 0.8 12 .1 .1 8.0 0.65 10 3 0.5 3 5.0, 5.0 Generic_Shadow B_Chest Shield_Infantry 10000 100 Armor_Infantry_Hero 10000 10000 2000 100 5000 Proj_Infantry_Rail_Driver 4.0 Infantry, 1.0 Vehicle, 1.0 Air, 1.0 Structure, 1.0 250.0 300.0 7.0 3.0 SoaFE_Rift_Jungle 50.0 200.0 150.0 Yes No No Yes No No LandHero Land Infantry Infantry 1x1 99 99 1 100000 10000 0 1500 SELECTABLE, POWERED, SHIELDED SURFACE_FX, WALK_LOCOMOTOR, TARGETING, WEAPON, STUNNABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, IDLE, GARRISON_UNIT Generic_Footprint, Infantry_Terrain_Modifier .333 Yes 0.25 1.0 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_00 Damage_Infantry_Disruptor, Infantry_Disruptor_Death_Clone_01 Damage_Infection, Infantry_Melt_Death_Clone_00 Unit_Rail_Driver_Fire Unit_Select_Rebel_Infiltrator Unit_Move_Rebel_Infiltrator Unit_Fleet_Move_Rebel_Infiltrator Unit_Attack_Rebel_Infiltrator Unit_Guard_Rebel_Infiltrator Unit_Assist_Move_Rebel_Infiltrator Unit_Assist_Attack_Rebel_Infiltrator Unit_Rebel_Soldier_3_Death Ground_Automatic 0.0 0.0 0.15 15.0 Yes Unit_Force_Healing_Pulse Unit_Healed_Particles B_HEAD Color_Flash 1.2, 2.0, 1.2 0.6 1 Color_Flash 1.2, 2.0, 1.2 0.6 1