-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Evaluators/EvaluateInGalacticContext.lua#1 $ --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- (C) Petroglyph Games, Inc. -- -- -- ***** ** * * -- * ** * * * -- * * * * * -- * * * * * * * * -- * * *** ****** * ** **** *** * * * ***** * *** -- * ** * * * ** * ** ** * * * * ** ** ** * -- *** ***** * * * * * * * * ** * * * * -- * * * * * * * * * * * * * * * -- * * * * * * * * * * ** * * * * -- * ** * * ** * ** * * ** * * * * -- ** **** ** * **** ***** * ** *** * * -- * * * -- * * * -- * * * -- * * * * -- **** * * -- --///////////////////////////////////////////////////////////////////////////////////////////////// -- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Evaluators/EvaluateInGalacticContext.lua $ -- -- Original Author: Steve_Copeland -- -- $Author: Brian_Hayes $ -- -- $Change: 637819 $ -- -- $DateTime: 2017/03/22 10:16:16 $ -- -- $Revision: #1 $ -- --///////////////////////////////////////////////////////////////////////////////////////////////// require("PGBaseDefinitions") -- Evaluate galactic perceptions from a tactical context. -- Note that galactic perceptions won't update while in tactical mode. -- XML usage example: Script_EvaluateInGalacticContext.Evaluate{Parameter_Script_String = "GenericPlanetValue"} function Clean_Up() -- any temporary object pointers need to be set to nil in this function. -- ie: Target = nil ret_value = nil end function Evaluate(perception_name) -- Galactic perceptions have no context in skirmish mode if EvaluatePerception("Is_Skirmish_Mode", PlayerObject) == 0 then ret_value = Evaluate_In_Galactic_Context(perception_name, PlayerObject) else ret_value = nil end -- handle the case where no value is found if not ret_value then DebugMessage("%s -- Error, unable to evaluate perception %s.", tostring(Script), perception_name) ret_value = 0.0 end --DebugMessage("%s -- Evaluated in galactic context: %s: %.3f.", tostring(Script), perception_name, ret_value) return ret_value end