-- Star Wars Empire at War: Secrets of a Fallen Empire -- Lua Script: //Scripts/GameObject/ObjectScript_KillOnSpawn.lua -- Author: Galyana -- Updated: 6 February, 2026 -- Kill the object immediately as it spawns in -- Used to fake a deathclone object for skirmish defense stations require("PGStateMachine") function Definitions() ServiceRate = 1 Define_State("State_Init", State_Init); end function State_Init(message) if message == OnEnter then Object.Take_Damage(10000) --Kill object end end